Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-06-14 09:54:03 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
c2a31713d2fba65fc26065b91c2c8feb1a9511e2
Paradise/code/game/objects/items
T
History
d3athrow d7b67f6b16 This wasn't needed apparently.
2014-05-28 08:45:44 -04:00
..
devices
Lots of work on hardsuits, commented out some broken WIP code, did some renaming, deleted now-redundant species-specific hardsuits.
2014-05-26 13:58:17 -04:00
robot
Trying to cut down on attack lock spam
2014-05-24 17:17:38 -04:00
stacks
This wasn't needed apparently.
2014-05-28 08:45:44 -04:00
weapons
Final Nations patch before live testing. This is going to be painful.
2014-05-27 20:09:10 -04:00
apc_frame.dm
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
blueprints.dm
Standardize windows.
2014-04-19 19:36:33 -04:00
bodybag.dm
Fixes bodybags not being able to be put back...
2014-05-26 06:21:43 -04:00
candle.dm
…
contraband.dm
Additional Drug Names
2014-01-23 19:26:32 -05:00
crayons.dm
Pretty much all new click code
2013-10-12 14:44:36 -04:00
flag.dm
4th Nations commit, Finished framework. Rest of gameplay code is within the flag object's attackby and dropped procs.
2014-05-27 01:20:20 -04:00
latexballoon.dm
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
2014-01-29 23:45:21 -05:00
shooting_range.dm
Garbage collection fixes
2014-02-19 20:24:31 -05:00
toys.dm
21 viro symptoms
2014-05-17 19:17:35 -04:00
trash.dm
Jay Owen demands that this pull be merged.
2014-02-16 05:42:55 -05:00
Powered by Gitea Version: 1.26.2 Page: 1150ms Template: 33ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API