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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-26 10:12:17 +00:00
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f44ff1d7aa2b34638ca0f8a7cd0df4bd0ee8f33e
Paradise/code/modules/research
History
ZomgPonies cb5367ed96 Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
..
xenoarchaeology
Standardized intent names so it's all harm. Fuck you hurt.
2014-01-19 08:30:50 -05:00
circuitprinter.dm
Bugfixes
2013-10-30 03:13:59 -04:00
designs.dm
Added the Mech Ion Rifle, Mech Carbine, Mech Rocket Launcher
2014-01-14 22:42:50 -05:00
destructive_analyzer.dm
Fixes closets and destructive analyzer
2013-01-03 16:08:46 -08:00
message_server.dm
Made message key generation a global helper function.
2013-12-23 07:39:40 +01:00
protolathe.dm
Pretty much all new click code
2013-10-12 14:44:36 -04:00
rd-readme.dm
…
rdconsole.dm
Remove RnD lockboxes
2013-12-30 18:33:30 -05:00
rdmachines.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
research_shuttle.dm
Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings
2013-09-08 11:39:33 -04:00
research.dm
Various fixes.
2013-09-27 02:41:41 -04:00
server.dm
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
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