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Converts things to different material names
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@@ -18,7 +18,7 @@ AI MODULES
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throw_range = 15
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origin_tech = list(TECH_DATA = 3)
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preserve_item = 1
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matter = list(DEFAULT_WALL_MATERIAL = 30,"glass" = 10)
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matter = list(MAT_STEEL = 30, MAT_GLASS = 10)
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var/datum/ai_laws/laws = null
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/obj/item/weapon/aiModule/proc/install(var/atom/movable/AM, var/mob/living/user)
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@@ -16,7 +16,7 @@
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throwforce = 5.0
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throw_speed = 3
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throw_range = 15
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matter = list(DEFAULT_WALL_MATERIAL = 30,"glass" = 10)
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matter = list(MAT_STEEL = 30, MAT_GLASS = 10)
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var/build_path = null
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var/board_type = new /datum/frame/frame_types/computer
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var/list/req_components = null
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