Adds Material Scanner to Protolathe (#6235)

* Adds Material Scanner to Protolathe

Adds the optical material scanner to the protolathe (the ones miners get).
Costs 50 steel and 50 glass (same as all the other HUDs)
Required tech is 3 magnet and 3 engineering (same as on the HUD)

Also adjusts the meson design so it actually uses its parent code like the other HUDs

* Changes sorting string
This commit is contained in:
Andrew
2019-06-28 20:21:29 -05:00
committed by Anewbe
parent 84b1a6dedf
commit be96de8a3e
+11 -6
View File
@@ -19,23 +19,28 @@
id = "health_hud"
req_tech = list(TECH_BIO = 2, TECH_MAGNET = 3)
build_path = /obj/item/clothing/glasses/hud/health
sort_string = "GAAAA"
sort_string = "GBAAA"
/datum/design/item/hud/security
name = "security records"
id = "security_hud"
req_tech = list(TECH_MAGNET = 3, TECH_COMBAT = 2)
build_path = /obj/item/clothing/glasses/hud/security
sort_string = "GAAAB"
sort_string = "GBAAB"
/datum/design/item/hud/mesons
name = "Optical meson scanners design"
desc = "Using the meson-scanning technology those glasses allow you to see through walls, floor or anything else."
name = "optical meson scanner"
id = "mesons"
req_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2)
materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
build_path = /obj/item/clothing/glasses/meson
sort_string = "GAAAC"
sort_string = "GBAAC"
/datum/design/item/hud/material
name = "optical material scanner"
id = "material"
req_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 3)
build_path = /obj/item/clothing/glasses/material
sort_string = "GBAAD"
/datum/design/item/device/ano_scanner
name = "Alden-Saraspova counter"