136 Commits
Author SHA1 Message Date
Frenjo 3fcedc07bc Adds a missing webbing to the head of security locker
Adds a missing standard issue black webbing vest to the head of security's locker.
2023-12-07 03:12:12 +00:00
Frenjo a2423dd692 Renames some head of security items
Renames the head of security's hat to the head of security's cap for consistency.

Updates the path of the head of security's cap to /obj/item/clothing/head/helmet/HoS/cap.

Lowercases many item names.

Adds some missing 's to a couple of items.
2023-12-06 18:30:19 +00:00
Frenjo d676655dac Updates head of security locker contents
Removes:
- The standard riot shield.
- The standard security winter coat.
from the head of security's locker.

Replaces the standard security winter coat in the cynosure variant of the locker with the specific head of security variant.
2023-12-06 18:22:51 +00:00
Frenjo c252216fe4 Renames/re-paths HoP hat, adjusts locker contents
Re-paths the head of personnel's cap from /obj/item/clothing/head/caphat/hop to /obj/item/clothing/head/hop.

Lowers the amount of spare ID boxes in the head of personnel's locker from 2 to 1, since the additional is just mostly clutter.

Renames the "crew resource's hat" to the "head of personnel's cap" for consistency with the rest of the HoP equipment.
2023-08-14 08:46:39 +01:00
MistakeNot4892andGitHub f192cfd812 Xenofauna map update. (#9135)
* Repaths badges, ribbons, pins and permits to /medal.

* Drakes can now wear pride pins.

* Updates xenofauna map, repaths some accessories.

* Added fence door interaction for drakes (open but not close)

* Adds stasis cages to the Xenofauna lab.

* Corrects some Cynosure badge paths.

* Allows mobs to climb into stasis cages themselves.

* Added lower temperature sensor alarms to xenofauna.
2023-07-08 17:51:00 -08:00
Cerebulon e5f251b02c Adds a bunch of halloween costumes, costumes in loadout, costume file sorting 2022-10-25 03:42:19 +01:00
spookerton afe8554c50 repath /tape to /cassette_tape & map/list updates 2022-05-06 19:38:45 +01:00
Cerebulon b0b77ed84e Adds job winter coats to job lockers 2022-05-03 20:21:29 +01:00
atermonera 9d71839ac6 Removes devices 2022-04-17 19:14:43 -08:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
Cerebulon c2f4d10b8b Mech and Locker Sounds 2022-01-17 13:22:33 +00:00
MistakeNot4892andGitHub 93ce4a49e6 Merge pull request #8205 from Cerebulon/lockeranims
Locker Opening Animations Port
2021-08-19 15:10:23 +10:00
Cerebulon 61217e039a Locker Opening Animations Port 2021-08-10 04:14:46 +01:00
klaasjared a7f6460766 Base Commit 2021-08-06 01:47:24 -04:00
AtermoneraandGitHub beaf109060 Refactors posters to use decls (#8128)
* poster

* Moves decls_repo init forward

* Moves decl_repository init even further forwards
2021-06-18 19:14:49 -07:00
AtermoneraandGitHub cc3591ca80 Merge pull request #7552 from SplinterGP/master
Adds hailer gas (face) masks.
2020-08-31 15:08:57 -07:00
SplinterGP 093c73ae3c tweaks to sec hailer masks 2020-08-28 20:44:31 -03:00
SplinterGP b915e10de9 Tweaks hailer sec mask transforming and adds swat variants to lockers 2020-08-27 23:29:39 -03:00
listerla d56974cb92 Colony Director -> Site Manager 2020-08-25 20:12:29 -04:00
listerla c3f9b4061d The great Aurora shoe heist 2020-08-10 17:28:07 -04:00
Aronai Sieyes 7ebe0b516c Brings some variety and color to back to closets 2020-06-10 10:04:04 -04:00
Aronai Sieyes 5cc996d82d Port Bay's lockers, crates, largecrates, wall lockers 2020-06-01 12:38:07 -04:00
Mechoid af98219a50 Fix and tweak railguns. 2020-02-22 21:43:23 -08:00
MechoidandAnewbe 7ecdcb40d2 Security / PseudoCargo Expansion (#6482)
* Security Expansion work.

* Weaponized Racism, Stowaways, Meteors

* Fix Fix. Prep modular armor for addition.

* Fix the boots.

* More modular armor work. Now in cargo!

* Fixfix

* Fixfix

* Thank you anxiety very cool.

* Make a Stowaway Antag

* FixFix
2019-11-24 17:22:25 -05:00
TheFurryFeline 96e9358564 Orange Is The New Orange Part 2
Refactors prison jumpsuit slightly to not be a child of the orange jumpsuit, which in turn gets its own sprite. Left/right hand uniforms don't seem to be applying in-game when carrying the suits but that's not too bad of an issue. Uniform on the mob shows properly and works with sleeves rolled and uniform rolled down.
2019-09-07 12:30:41 -04:00
TheFurryFeline bbf0dac15e Freebie Orange Jumpsuit
Splits the orange jumpsuit into two objs. One for loadout and one for prison clothes. Closets updated to reflect changes. Follow-up of https://github.com/VOREStation/VOREStation/pull/5561 which has no effect here but will fix a bug that results from it.
2019-08-05 19:33:47 -04:00
kevinz000 c2c688c4c8 caps 2018-12-06 18:34:37 -08:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Arokha Sieyes f9b409549e Makes closets/crates like boxes
Gives them a 'starts_with' (well, renames the existing one. Someone ported it but never actually applied it anywhere).
2018-05-24 17:26:17 -04:00
Neerti be73b8c36a for(var/bad_code in world)
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Anewbe cce3c607f2 HoS/Warden helmet tweaks 2018-02-17 15:57:26 -06:00
Anewbe 5c9fd04ed3 Fixes some goofs 2018-02-17 01:19:57 -06:00
SabessandAnewbe c96781499f Allows detectives to take an optional revolver + some other stuff (#4217)
* I'm like 99% sure this works

* uhm

* accidentally broke something after I tested but before I PRed, fixed now
2017-11-05 22:53:11 -06:00
Anewbe 073fd9524c Adjusts outfits again 2017-10-25 02:24:15 -05:00
BelsimaandAnewbe fb0e4d3cf9 General uniform updates. (#3814)
* General uniform update.

* Maps in bathrobe.

* Revert "Maps in bathrobe."

This reverts commit 9cbe47671d.

* Fixes cheongsams and maps in the bath robe.

* Removes unintentionally added sprite.

* Assorted bugfixes.
2017-09-15 17:14:20 -05:00
Dhaeleena 7f773b0099 Adds Winter boots for every department! Adds said boots to the loadout. Adds boots to all the closets and wardroves that had winter jackets. Adds boots and jackets to some closets that had neither and fitted in. 2017-06-05 16:46:54 -03:00
Spades 8579adcc53 Naming convention of ammo is now consistent
s = Speedloaders. (Functionally the same as clips, but they're not
_really_ the same thing, just in case we change these later.)
c = Clips. (Can also be used to fill other magazines.)
m = Magazine. (Holds ammo rounds.)
a = Ammo. (Individual rounds of ammo.)
2017-05-26 19:32:23 -04:00
Cerebulon 36decd20b7 Adds icons. Adds skirts to loadout options and closets. 2017-04-30 02:39:27 +01:00
Cerebulon 339b269393 Adds 23 new skirt versions of existing suit sprites.
Adds them to loadout options and departmental uniform lockers as appropriate.
One new (Old Woman Attire) as equivalent to old man suit.
Some are unused, but now skirt sprites exist.
2017-04-29 12:01:40 +01:00
Anewbe db41b99d17 Adds locker contents for HoS/Warden and a medical sunglasses for CMO 2017-01-27 00:26:52 -06:00
Anewbe da90b87802 Ports Bay's tape recorders 2016-11-11 00:10:55 -06:00
Anewbe 771d8b9e4b Adds a smaller device cell for use in non-weapon devices 2016-10-08 15:34:18 -05:00
AnewbeandGitHub 673e75832a Merge pull request #2602 from SpadesNeil/death-to-the-administrator
Replaces Station Administrator with Colony Director, NASA Approved
2016-10-06 22:31:14 -05:00
Spades 2330968176 Replaces Station Administrator 2016-10-06 22:38:02 -04:00
Anewbe 0f51fda83a Energy weapons can be reloaded 2016-10-06 21:30:52 -05:00
SinTwo a2a2f58e93 Fixes #2352 2016-08-27 13:44:32 -04:00
Anewbe 4aaa45736d Tweaks the contents of the captain's closet 2016-08-21 21:22:09 -05:00
Anewbe 6b0704f10f Adds pepperspray and a crowbar to the HoS locker 2016-07-31 23:05:38 -05:00
Anewbe 56f9e63c64 Adds pockets to the HoS and Warden coats 2016-07-24 15:55:54 -05:00
Anewbe 7b1eb6c099 Refactors specialized satchels as children of the regular (leather) satchel 2016-04-29 18:44:28 -05:00