1009 Commits

Author SHA1 Message Date
Spookerton ebbf0e33fb between() -> clamp() & swaps args 1 and 2 in uses 2024-02-05 15:47:07 +00:00
Spookerton 978f4511a5 examine signature changed to include distance
- distance is INFINITE, 0, or a positive integer based on get_dist() between
the examiner and examinee's turfs when they are on the same Z. When the
examiner is dead or a ghost, distance is always 0.
- also updates /examine( implementations to use it!
- adds w_class_to_name proc for reusing "It is a X item." examine behavior.
2024-01-31 13:49:52 +00:00
Cerebulon 37b3dff01d Synthbody terminology 2023-08-14 16:24:22 +01:00
MistakeNot4892 658e19e734 Porting flying robots from Bay. [IDB IGNORE] (#8885)
* Semiport of Allow_Spacemove from Bay.

* Porting flying robots from Bay.

* Converting platforms to an alt title of Robot.

* Converting existing modules to new proc flow.

* Cleaning up jetpack code for robots.

* Making flyers and platforms buildable.

* Debugging/refining robots port.

* Reverting some unneeded spacemove changes.

* Refining/debugging bots.

* Removing Bay subtypes, adding flying subtypes of existing modules.

* Icon rework for flying robots.

* Working commit for flying borgs PR.
2023-07-31 22:22:12 -08:00
MistakeNot4892 45fa973646 Refining/fixing material ejection from exo/pros fab. 2023-07-21 02:00:02 +10:00
MistakeNot4892 f192cfd812 Xenofauna map update. (#9135)
* Repaths badges, ribbons, pins and permits to /medal.

* Drakes can now wear pride pins.

* Updates xenofauna map, repaths some accessories.

* Added fence door interaction for drakes (open but not close)

* Adds stasis cages to the Xenofauna lab.

* Corrects some Cynosure badge paths.

* Allows mobs to climb into stasis cages themselves.

* Added lower temperature sensor alarms to xenofauna.
2023-07-08 17:51:00 -08:00
WilliamNelson37 e17ae8d5be Deconstructive Analyzer Tweak
- Allows the Deconstructive Analyzer to destroy items with no tech origin
- Prevents ammo from being deconstructed
- Modifies UI to clue in players that the Analyzer Recycles parts to the protolathe
2023-06-19 13:49:49 -05:00
Varlaisvea 0530f2458a fixes infinite morphium duplication exploit (#9046)
* fixes very old exploit that we literally just discovered

* this is what i get for speedrunning a bugfix

* reworks material ejection code

* literally it worked fine this is just so github likes it

* Update code/game/machinery/autolathe.dm

Co-authored-by: Atermonera <atermonera@gmail.com>

* Update code/game/machinery/autolathe.dm

Co-authored-by: Atermonera <atermonera@gmail.com>

* code prettiness

---------

Co-authored-by: Atermonera <atermonera@gmail.com>
2023-05-28 10:55:00 -08:00
klorpa f445ffde0a Spelling Fixes (#8973)
* SpellingFixes

* OtherTypos

* OtherTypos
2023-04-08 21:39:28 -08:00
Atermonera 71637d1ffa Merge pull request #9016 from Cerebulon/bagger288
Duffle and Bag of Holding Sprites
2023-03-08 19:39:59 -08:00
Seris02 75577bd3ca cleans up so many to_chats so they use vchat filters, unsorted chat filter for everything else (#9006)
* better filters for vchat, unsorted chat filter

* adds closing tags, fixes an error I somehow missed
2023-03-08 18:57:55 -08:00
Mechoid 2d277d957f R&D Design Updates (#8992)
* R&D Design Updates

NvGs added to R&D.

Thermals added to R&D with high TECH_ILLEGAL.

Mining rig vision module added to Robotics.

* Compliance.
2023-03-08 18:21:33 -08:00
Mechoid 7b018e3281 Upkeep on Mech & Cliff code. (#8946)
* Upkeep on Mech code.

Assembly Mines fixed, they do not spawn with an explosive payload from parent.

Vehicles no longer ignore cliffs.

Exosuits no longer ignore cliffs.

Objects can fall off cliffs. Objects with a buckled person will hurt the person. (Rollerbeds looking at you.)

Jumpjets added to allow planetary traversal, primarily useful upon the Serenity, Hoverpods, and Marauders (adminspawn). When toggled, they allow movement vertically, and prevent falling through open spaces. When used as the active equipment, it will launch the exosuit toward the target turf. When not on one of the above mentioned suits, it will cause a small explosion on launch, damaging the exosuit and anything directly nearby.

* Fighters are flying.

* Revert step delay floor adjustment. Flat strafing modifier of 1/5th of a second should be enough.

* Correction and Tweak.

* Fix stupidity.
2023-03-04 11:36:18 -08:00
Cerebulon 8959dde3cf Duffle and Bag of Holding Sprites 2023-03-03 03:27:21 +00:00
Woodratt d2ba10e147 Removes flame and incendiary weapons
- Removes flame and incendiary weapons from the mechfab
- Does not remove them outright, can still be obtained via admin spawn and mech loot lists
2023-01-18 01:05:59 -08:00
Cerebulon 62b57acf8c Snowmobiles and Quadhancements V2 (#8776)
* Snowmobiles and Quadhancements V2

* movement state, random start snomo

* Suggested changes

* requested changes... 2!
2022-10-28 15:44:07 -08:00
spookerton ffba11e5ab rename a bunch of atom flags 2022-10-18 09:36:41 +01:00
spookerton 3abdbbaa1c replaces atom.initialized with ATOM_INITIALIZED
refactors atom/var/flags to atom_flags and area_flags
moves NOBLOODY, NOBLUDGEON, and PHORONGUARD to item_flags instead of atom_flags
corrects various misapplied flags
2022-10-18 09:36:36 +01:00
Cerebulon d841b1452f Xenoarchaeology sprites n sounds (#8666) 2022-07-31 22:09:20 -08:00
Killian 1862b54013 Atmospheric Retention Fields Port (#8582)
* atmospheric retention fields

* arf updates

* Update atm_ret_field.dm

* Update circuits.dm

thought I got this one but oops

* Update polaris.dme

totally didn't forget to uncheck testmap

* Update atm_ret_field.dm

* fix a runtime, add examplemap demo area
2022-04-29 16:28:20 -08:00
spookerton c6dfdeaae2 remove unused sources in code/* 2022-04-26 21:17:59 +01:00
spookerton 78db65f13f move some readme files in .dm sources into .md 2022-04-26 21:17:23 +01:00
Atermonera 21bd8477c7 Merge pull request #8531 from Spookerton/spkrtn/sys/global-agenda
updates all bare globals to use /global/ semantics, and all shared members to /static/
2022-04-24 19:56:07 -08:00
spookerton 556331a6a3 use /global/ sugar for bare globals, no leading / 2022-04-24 07:54:34 +01:00
spookerton 1f3ffc2433 non-flagged, non-complex overlay -> ssoverlays 2022-04-24 07:51:12 +01:00
spookerton 1ccb2df2de trivial 1:1 overlays -> overlay proc changes
NB. In some cases we go from a more complex image() to a single icon_state string and I assume this works for every case but do not care to check because of the sheer scale of extra fiddly effort. Buyer beware, not my code.
2022-04-24 07:50:21 +01:00
atermonera 9d71839ac6 Removes devices 2022-04-17 19:14:43 -08:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
atermonera c7f1880394 Revert "What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)"
This reverts commit 4d8c43f106.
2022-03-29 16:01:32 -08:00
Atermonera 4d8c43f106 What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)
* get_tool_quality has numerical meaning

* Basic tools set tool quality

* Toolspeed is replaced by tool quality checks

* Addresses assorted results from live test

* Extra cleanup
2022-01-16 15:52:55 -08:00
MistakeNot4892 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
lbnesquik 202d7492fd Converts pretty much all of the mech fab and pros_fab designs to use mat defines instead of the other...String thing? 2021-09-01 04:13:27 +02:00
Cerebulon 0fd3725228 Illegal Tech -> Transgressive Tech 2021-08-23 20:36:53 +01:00
klaasjared a7f6460766 Base Commit 2021-08-06 01:47:24 -04:00
Atermonera 959511918c Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable (#8156)
* Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable

* floorbot compiles
2021-06-29 20:28:16 -07:00
MarinaGryphon 593246b595 Linter diagnostics + bans non-var relative pathing (#8150)
* Linter diagnostics + bans non-var relative pathing

* Enable DreamChecker Annotations

* make it executable

* update hashFiles

* oops

* tries to fix it... again

* trying again

* path

* repath

* fix perms

* fixes weird capitalisation issue
2021-06-20 13:14:29 -09:00
Hatterhat 185d7a1c81 clamps decon_mod between 0 and 1 (#8133)
* when the decon_mod is above 1 :sus:

* when the operator is mixed
2021-06-13 22:33:03 -09:00
Aronai Sieyes 1fd1d84deb Runechat (#8121)
* Message piece combiner returns a list

* Emote formatter returns a list

* Port Runechat

* Various onamonapoea

* Suggested changes, small opts

* Fix chat message on different size mobs

* Couple more runefixes

* Enable encoding chat emphasis in runechat

* Remove extra asterisks from rune audible messages

* Fix runedefines
2021-06-13 22:18:43 -09:00
Atermonera 7b67601705 Merge pull request #8075 from Atermonera/revert_copper_recipes
Reverts recipe changes from Industrial Expansion
2021-05-23 12:39:50 -07:00
Novacat 55533c05d9 Mecha Balance and Fighter Fixes (#8081)
* Mecha Balance and Fighter Fixes

- Shields are no longer buildable by Robotics
- Fighters are now equipped with components that enable them to go fast
- Fighter step cost is now zero

* Mecha are now repairable

* Code Correction

* Mrowl
2021-05-17 21:52:49 -09:00
atermonera 1a236e79f0 Reverts recipe changes from Industrial Expansion 2021-05-10 22:39:28 -09:00
Atermonera 0c0dcb1738 Oops, I refactored Chemistry! (#8013)
Reorganizes Reagents dir structure
Refactors reactions to /decl
SSChemistry is no longer processing

Optimization isn't so optimized
Updates to distillery
New decl repository methods
Further tweaks
2021-04-20 18:31:49 -09:00
MistakeNot4892 92c6bead11 Added recon and cargo platforms. 2021-03-13 13:24:28 +11:00
Fenodyree 7e0fa9ffe7 Adds an advanced version of the mining drill scanner.
Advanced scanner can adjust it's scan range and shows exact numbers of ore.

Can be made in R&D or found in technical loot piles.
2021-03-07 14:37:32 +00:00
Aronai Sieyes 8b63a5a116 Merge pull request #7083 from VOREStation/vplk-pointdefense
Port Point Defense Batteries
# Conflicts:
#	code/_global_vars/lists/misc.dm
2021-02-22 14:00:43 -09:00
Mechoid 1de8bc1c40 Industrial Expansion (#7811)
* Begins work on the Industrial expansion, ft hidden Lore

* Removed Painite, Quartz, and Void Opal from generation pending their eventual uses. Recipes modified to use them have been reverted of this use.

Fix Fix.

* Reset map to master.

* Add copper to Robotics, R&D, Engineering, and EVA.
2021-01-27 19:28:13 -09:00
Hatterhat 1e91b20592 running board (#7787)
Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
2020-12-23 00:49:17 -08:00
Hatterhat d695723e1b RPED QoL Tweak(s)/Unimplemented RPED Variant (#7784)
* this is incredibly scuffed

* this is a monumental W bossman

* parity with downstream

Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
2020-12-13 16:51:04 -08:00
Mechoid 09ec6d43a0 Matter Matters (#7756)
* Begins work on maintaining equivalent exchange.

* Oopsie woopsie I made a fucky wucky.
2020-12-01 23:28:13 -08:00
Atermonera 4ecc80f499 Move away from Travis CI to GitHub Actions (#7768)
# Conflicts:
#	.github/CONTRIBUTING.md
#	.travis.yml
#	code/modules/awaymissions/zlevel.dm
#	code/modules/ventcrawl/ventcrawl.dm
#	guides/Guide to Map Folders.md
#	maps/submaps/engine_submaps_vr/tether/_engine_submaps.dm
#	maps/submaps/space_submaps/debrisfield/debrisfield.dm
#	maps/tether/submaps/_tether_submaps.dm

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2020-11-29 23:35:15 -08:00