Commit Graph
3108 Commits
Author SHA1 Message Date
Atermonera 0dabd4a717 A KNIFE! 2022-01-18 17:29:50 -08:00
AtermoneraandGitHub 4d8c43f106 What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)
* get_tool_quality has numerical meaning

* Basic tools set tool quality

* Toolspeed is replaced by tool quality checks

* Addresses assorted results from live test

* Extra cleanup
2022-01-16 15:52:55 -08:00
0232be9531 Repaths obj/effect/effect, datum/effect/effect [MDB_IGNORE] (#8312)
* Repaths obj/effect/effect, datum/effect/effect

* linter fixes

* No new

Co-authored-by: Atermonera <forslandm@gmail.com>
2022-01-16 00:14:39 -08:00
AtermoneraandGitHub 439c9bf1f7 Merge pull request #8340 from MistakeNot4892/siffixes
Various tweaks on and around exploration.
2021-11-21 00:04:24 -08:00
MistakeNot4892andGitHub 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
MistakeNot4892 a4054152f4 Closed umbrellas are smaller. 2021-10-13 20:08:53 +11:00
atermonera 09fdd739fe Unequipping mask slot won't disable internals when wearing airtight hats 2021-10-06 23:22:46 -08:00
Ghost ActualandGitHub 12b1a29efe Donk-Soft! (#8305)
* Initial port

* Various fixes

* Doomguy Costume Addition

Halloween just around the corner, I wanted to add a costume that uses the new toy guns.

* Merge conflict, fixes
2021-10-04 22:14:46 -08:00
Atermonera 9c4eceae2b Removes suicide_act() 2021-09-19 11:43:34 -08:00
MistakeNot4892andGitHub 0f574bd2a4 Merge pull request #8292 from Schnayy/bugfixes-9-11-21
Fixes stray bugs
2021-09-13 10:16:00 +10:00
Schnayy 4fbeb64ae5 round start multitool 2021-09-11 08:59:45 -05:00
Schnayy 030741d681 fixes stray bugs 2021-09-11 01:28:49 -05:00
MistakeNot4892andGitHub c5e295041b Merge pull request #8252 from lbnesquik/Kot-material-costs
Expands the material values of certain items.
2021-09-03 12:19:29 +10:00
MistakeNot4892andGitHub f14907cdb9 Merge pull request #8203 from Cerebulon/food2021
Food Expansion
2021-09-03 11:55:26 +10:00
lbnesquik ad9af28fdf Removes an empty file. No clue what's the deal with this. 2021-09-01 04:56:03 +02:00
lbnesquik 0810f6d51a Converts things to different material names 2021-09-01 01:05:47 +02:00
Cerebulon 81229b1fab requested changes, missing reagent, generic cubes 2021-08-31 20:08:01 +01:00
MistakeNot4892andGitHub aa25456fcb Merge pull request #8236 from Cerebulon/wipedown
Allows wiping food off cutlery
2021-08-31 10:06:19 +10:00
lbnesquik cdf395c883 Expands the material values of certain items. 2021-08-27 04:06:56 +02:00
MistakeNot4892andGitHub 34127628ee Merge pull request #8240 from Cerebulon/vendthrow
Vending machine throwing tweaks
2021-08-26 11:45:05 +10:00
Cerebulon 6b73ba2fe1 Vending machine throwing tweaks 2021-08-23 18:30:39 +01:00
Cerebulon 22d073b193 Don't forget to wipe. 2021-08-23 14:41:07 +01:00
MistakeNot4892 4c53eda3b2 General wilderness updates; fixed frostbelle, adjusted scavenging, added some recipes and mushrooms.
Fixes for wilderness commit.
2021-08-17 18:54:37 +10:00
SchnayyandGitHub 4e38ad179f Merge pull request #8194 from Cerebulon/toiletfix
Toilet + donut box sprite fixes
2021-08-13 17:28:00 -05:00
Cerebulon 0b7ebc9e46 Toilet + donut sprite fixes 2021-08-08 19:50:41 +01:00
klaasjared a7f6460766 Base Commit 2021-08-06 01:47:24 -04:00
Cerebulon 18b6eeae21 Misc Vore-TG Port Ports 2021-07-13 03:30:04 +01:00
MarinaGryphonandGitHub ae1ec55bf3 Fixes utensils, adds variable scoop size (#8165)
* Fixes utensils, adds variable scoop size

* Update code/game/objects/items/weapons/material/kitchen.dm
2021-07-11 20:58:28 -09:00
AtermoneraandGitHub 959511918c Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable (#8156)
* Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable

* floorbot compiles
2021-06-29 20:28:16 -07:00
AtermoneraandGitHub ad2fb38773 Merge pull request #8158 from Novacat/nova-oreprocessor
Halves Item Slowdown Effects
2021-06-27 22:52:43 -07:00
NovacatandGitHub 80c6493979 Medicine Tweaks (#8157)
* Medicine Tweaks

Mostly, these are based off of notes I have been collecting over the past year or so, and I just got the motivation to actually act on those notes.

- Adminordrazine buffed again
- Myelamine buffed slightly, to reduce the chances of a standard clotting injector failing to treat IB
- Bicaridine Overdose slightly more effective at treating IB
- Inaprovaline metabolizes slower, to make it more useful in its role of patient stabilization
- Bone repair autoinjector changed to a 5u autoinjector with 5u of osteodaxon. Considering how osteodaxon works, 10u is overkill and leaves the patient feeling the side effects for longer than they should.
- Clone loss autoinjector added, patterned off the new bone repair autoinjector. 5u of Rezadone to deal with clone loss. Added to uplink as well as random unknown autoinjector spawners.

* Adjusted percentages and comments

* More Tweaks
2021-06-27 20:49:52 -09:00
Unknown 2c771d0ae5 Halves Item Slowdown Effects
Most items in the codebase have a slowdown multiplier of one, when slowdown is handled species-side in multiples of 0.5. This makes the effect of species slowdown almost non-existant when item slowdown is involved, and makes species that have item slowdown reduction (such as Unathi) unnaturally fast.

Do note that I also went through and removed odd slowdown numbers as well, as, due to the way slowdown is tied to tickrate, it should be done in intervals of 0.5.

I tried to view things on a case by case scenario but there will probably be changes that will need to be double checked.

Some items will be handled differently, I will list the exceptions below.
Boots of Speed: Kept at -1, it is boots of speed after all.
Chemistry Bag: Increased to 3. This should not really be toted around outside of chemistry.
Hybrid Tools: They already have a lot of other disadvantages, and are kind of hard to get, and 0.1 is a weird number for slowdown.
Site Manager's armor: Already 1.5
Unathi Breacher modules: These things are overpowered and Unathi already have a racial trait to virtually remove slowdown.
Voidsuits: Already done in intervals of 0.5, no change.
RHR Accellerator: This thing probably has appropriate slowdown values for what it is.
Utility suits: Already done in intervals of 0.5
Clothing/suits/armor: Already done in intervals of 0.5
2021-06-24 17:24:52 -04:00
MarinaGryphonandGitHub 593246b595 Linter diagnostics + bans non-var relative pathing (#8150)
* Linter diagnostics + bans non-var relative pathing

* Enable DreamChecker Annotations

* make it executable

* update hashFiles

* oops

* tries to fix it... again

* trying again

* path

* repath

* fix perms

* fixes weird capitalisation issue
2021-06-20 13:14:29 -09:00
AtermoneraandGitHub beaf109060 Refactors posters to use decls (#8128)
* poster

* Moves decls_repo init forward

* Moves decl_repository init even further forwards
2021-06-18 19:14:49 -07:00
MarinaGryphonandGitHub 1672a51eff Refactors utensils to use weakrefs (#8140)
* Refactors utensils

* fixes + removes extraneous var

* fixes another missed arg
2021-06-18 14:01:35 -09:00
MarinaGryphon 3fa0e5cec2 linter + refactors advancedwho/staffwho
This simplifies some very old and bad code, and unifies the admin/non-admin printing to avoid duplicate code.
Also fixes a number of bugs caused by ambiguous parens and various linter errors.
2021-06-15 13:49:58 -05:00
TheDavestDaveandGitHub aacdcaad87 stops armour plate and armour plate inserts having the same name, and examine text as each other (#8123)
armour plate and armour plate inserts have the same sprite, name, and examine text in game. I can fix two of  three things. You need to do stuff with amour plate inserts to make it fit in a plate carrier wile amour plate just will never fit
2021-06-10 22:08:58 -07:00
Shadow-QuillandGitHub 7add1a7784 Adds new UI for secure stuff (#8117)
* Adds new UI for secure stuff

* Updoot bundle
2021-06-06 00:34:37 -09:00
fdabe51ee8 Linter Introduction + Cleanup (#8085)
* Adds linter defines to repo.

* Uncomments linter defines already in the code.

* Resolves unreachable code linter errors.

* Nukes decade+ old syndie specops code except for computer since that's mapped in?????

* Resolves procs has no parent linter error.

* Proc signature fixes

* Bad comments

* "In" danger

* Type safety

* Implied nested list abuse

* Top level ..() usage

* Sleepy coder typos

* Invalid kwargs calls

* Pointless returns

* Linter hacks (see full message)

Byond doesn't care and it has no effect but linter doesn't like var/proc
for holding references to procs, despite that it's valid byond code.

Also, the linter seems to have serious issues figuring out relative
proc names. This commit is a sort of take-it-or-leave-it thing. It's not
required, it just cuts down on warnings, but this code is valid DM code.

* WHATEVER THIS IS

* Trick dreamchecker linter into ignoring this file's sins in it's weird use of vars

* Fix list decoration syntax - Its a list, not list of lists

- To declare that a var is a list you can `var/list/blah = list()` syntax or the `var/blah[0]` syntax.  Both do exactly the same thing. But if you do `var/list/blah[0]` that is just like doing `var/list/list/blah = list()`

* Hopefully stops the ai holder subtype folder from going quantum and sometimes changes capitalization over time, and incidentally causing 20+ linter errors.

* Fixes unwrapped negated object in list linter error.

* Resolves colon-like list accessing linter error.

* Turns linter on in linter config.

* Fixes closet indentation properly and cleans up suit storage unit switch.

Co-authored-by: Aronai Sieyes <arokha@arokha.com>
Co-authored-by: Leshana <Leshana@users.noreply.github.com>
2021-05-25 18:17:26 -09:00
AtermoneraandGitHub 7b67601705 Merge pull request #8075 from Atermonera/revert_copper_recipes
Reverts recipe changes from Industrial Expansion
2021-05-23 12:39:50 -07:00
AtermoneraandGitHub 080b856593 Merge pull request #8095 from KillianKirilenko/kk-ports
Wall-mounted Geiger Counters
2021-05-23 12:39:09 -07:00
1c7d9c4cba Food 4 thought (#8083)
* Adds Everything

* Small error fix

* Edit fix

* Update code/modules/food/food/snacks.dm

Co-authored-by: Greenjoe12345 <33647525+Greenjoe12345@users.noreply.github.com>

* Update code/modules/food/food/snacks.dm

Co-authored-by: Greenjoe12345 <33647525+Greenjoe12345@users.noreply.github.com>

* Edit Fix

* Vending Machine Fix

* More fixes

Co-authored-by: Greenjoe12345 <33647525+Greenjoe12345@users.noreply.github.com>
2021-05-20 18:11:19 -09:00
Killian 3cef5f6607 wall-mounted counters 2021-05-18 23:56:56 +01:00
atermonera 1a236e79f0 Reverts recipe changes from Industrial Expansion 2021-05-10 22:39:28 -09:00
klaasjared d0aaab703b Adds Code and Sprites
Codes in the PCU and adds the sprites as well
2021-05-09 00:49:45 -04:00
ShadowLarkens c688399f60 Fix welding tools and cable coils as tools 2021-05-02 18:31:47 -07:00
ShadowLarkens 0198ff3fbf Personal Crafting & Dependencies 2021-05-02 18:05:54 -07:00
MistakeNot4892 2b48ef76c8 Ported the Nebula emote system. 2021-03-27 10:24:14 +11:00
AtermoneraandGitHub 5670946acc Merge pull request #7991 from MistakeNot4892/bird2
Repathed/renamed seromi to teshari.
2021-03-26 10:35:40 -09:00
atermonera 6d7e6cf318 Patches new ID card code 2021-03-24 01:03:09 -09:00