Commit Graph

18004 Commits

Author SHA1 Message Date
Atermonera
a5fdbb6458 Merge pull request #5526 from Anewbe/throwing
Catching is no longer guaranteed, accuracy code is more general
2018-08-31 01:39:58 -07:00
atermonera
2f9cebd38d Submaps can now be rotated to any cardinal direction (South is default) 2018-08-31 01:32:26 -07:00
Mechoid
69ad0ce12b Cult Girders are back to being proper. 2018-08-30 22:21:21 -07:00
Anewbe
f79a0cb9a6 Merge pull request #5527 from Mechoid/Neural_Implant
Adds a Neural implant for future implementation.
2018-08-30 23:23:32 -05:00
Anewbe
3c8313650f Might fix the server startup error_handler runtime 2018-08-30 22:59:15 -05:00
atermonera
a20085ccff PoIs can be rotated in increments of 90 degrees 2018-08-30 18:55:22 -07:00
Mechoid
98678489fd Shield Drone no longer auto-fails with Energy Relays. 2018-08-30 12:44:04 -07:00
Mechoid
7abeee54a0 Cult heal modifier no longer does Shit-Tons of agony. Does mediocre agony on non-cultists. 2018-08-28 21:40:41 -07:00
Anewbe
0c0246e3fa Still more simple_mob conversions (#5523)
* Fixes 6 pAI faces

PAIs are no longer coded to only recognize 9 emotions. This enables the use of the neutral, silly, nose, smirk, exclamation points, and question mark faces as a pAI. Before, those buttons did nothing.

* Fixes the PDA Halogen Scanner's tendency to be number one.

* Unfolded pAIs can be picked up

Because who doesn't want a robotic cat on their head? Adds in the missing code to allow pAIs to actually be picked up, and held sprites for the newer 4 chassis options.

* Adds the Gigaphone, a suped-up Megaphone.

* Constant Chip has a sprite

* Fireaxe cabinets find their fireaxes in initialize(), rather than new()

* Speeds up alcohol

* fixed mining cloak not being in loadouts

* Admin Supermatter Setup now closes the monitoring room shutters (#5442)

* Admin Supermatter Setup now closes the monitoring room shutters

* Fixes a copy-paste error

* Begins work on lightning.

* Fixes #5447 (Deadspy submap not overwriting mapgen) (#5448)

* Map fix

* fixed deadspy.dmm

* Added Squid plushies of varying colours

I added a few Squid plushies in different colours, changing the files code/game/objects/items/toys.dm
and obj/toy.dmi

* Added hat functionality to Squid plushies

I added the ability to wear my Squid plushies as hats. They're damn good hats.

* Replaces Skrell namegen (#5453)

Created a first name list for Skrell, to replace the syllable assembler.

Created a surname list for Skrell to replace the syllable assembler.

Replaced the Skrell namegen with pre-written namelists, instead of the old syllable assembler.

* Mechoid makes mistakes. Fix telepathic gigaphones.

* Lets people be colorblind

Adds four types of colorblindness to the traits in the setup menu - protanopia, deuteranopia, tritanopia, and monochromacy. Previously, there were ones defined in the code, but not actually usable to players.

* Whoops, worded that wrong

* Adds beams to the Type var list for View Variables.

* Unfuck my Master

* Adds beams to the Type var selection in View Variables.

* Finishes thunderstorms.

* Adds logging.

* APC Sprite Change

- Port from Virgo recolored slightly to match closer to the old sprite
- Addition of directional sprites for the APCs

* Refactors supply controller.
Supply consoles now run nanoUI

* Missing '

* [Excitedly updates changelog]

* btw i use arc

* Removes supermatters from cave PoIs.

* Holomap Port

- Port of Holomaps from Virgo

* Changing species (via ling or admin button) should no longer ruin your HUD

* Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format

* Removes empty file, gives the QM a control console again (Was replaced with an ordering console)

* Hopefully fixes some tool-conversion things

* Makes the Northern Star still compile

* Keeps NS up to date

* Taj and Unathi should have explorer mask sprites now

* Corgi rune now summons the corgi in a flash of harmless lightning

* Forces mech construction to work with the is_tool() procs

* Various things and floors no longer associate with dirt

* MultiZ falling tweaks

* Fixes the clusterbang grenade

* Added new hairstyles

* Added new hairstyles

* Fixes spelling of Strike in Lightning Strike admin verb

* I don't know how we keep breaking falling

* Hallucinations now use the old system again, but with the more modern components.

* Ambience Refactor (#5476)

* Refactors how ambience is assigned, removes bad ambience, ports good ambience from tg

* Apparently that file is still used, not worth the salt to remove it.

* Changelog

* The speed-related chem effects are no longer a one-or-none affair, oxy causes slowdown

* Corrects noted issues

* Add some missing sprites for xenoarch excavation.

* Become thwarted, thot.

* Fixes the Ultra AC2's burstfire bug.

* The Major Bill's shuttle is actually contagious now.

* penguins are from earth

capitalize this, anewbe, i dare you

* Mechoid's a butt

* Adds new job/department specific teshari clothing to the loadout (#5481)

* adding the new department specific teshari outfits

* Slightly cleans up hooded suit code (#5471)

* FBPs can have brute damage repaired externally again

* Windoors fix

* Cleans up some largecrate code

* Weather refactor.

* NanoUI makes me sad.

* Drinking more booze gets you drunk faster

* Ports the supermatter grenade, supporting code

* May or may not make movement seem smoother

* Fixes the Sleepy Ring

* Partially ports the GLOB system

* Fixes the bug(s) that allow meat bodies to have metal brains

* ports VOREStation/VOREStation#4165 - i forgot to check if advanced who was a thing here

* Optimizes supply UI

* Transfer shuttle grammar fixes

* Fixes borked E and W fish sprites

* Fixes incorrect ETA in crew transfer announcement

* Mech Mini 'Revamp'. Will need playtesting. (#5480)

* Exosuits are now capable of holding more equipment, of specific types.

* Tweaks regarding feedback in staffside thread, other concerns.

* Tweak to be more consistent. Why did the Odysseus have two universals. Tweak to weapon restriction on Med - > Odyss

* Weapons only fit in universal combat slots.

* Adds smart magazine, magazine functionality

* Adds a new subset of grenades that shoot projectiles

* Low alpha now makes HUDs and tooltips not show up on you

* Fixes a UI bug with emptying currently-open bags into smartfridges...hopefully. (#5515)

* Update smartfridge.dm

* actually indicates which line solves the bug

* Adds a whole bunch of Exosuit weapons and other miscellaneous parts.

* Minifrags now use the small fragments mainly as they should.

* Iced beer no longer freezes you to 3 degrees C, which is enough to seriously burn a Skrell. Seriously, that's weird.

* Touch stuff in reference to responses.

* NanoUI now processes again

* Converts more simple_animal mobs to simple_mob

* Submap correction
2018-08-28 11:25:33 -07:00
Mechoid
31761714b2 Adds a Neural implant for future implementation. Promethean brains have been updated to fit it. 2018-08-28 01:23:36 -07:00
Anewbe
b5e9000e11 Catching is no longer guaranteed, accuracy code is more general 2018-08-27 22:37:53 -05:00
Anewbe
9d8a19ab5d Cleave changes, attack code cleanup 2018-08-27 01:18:49 -05:00
Anewbe
532012c5bf Merge pull request #5520 from Mechoid/No_Freezing_Beer
Iced beer no longer drops you to 3 degrees centigrade.
2018-08-26 12:48:43 -05:00
Anewbe
abe2f2c26a Merge pull request #5519 from Mechoid/Mech_Equipment_Carepackage1
Mech Equipment Carepackage 1: Mainly Weapon Slots
2018-08-26 12:48:32 -05:00
Atermonera
de65c3c643 NanoUI now processes again 2018-08-25 21:13:16 -07:00
Mechoid
5ec1fea6b8 Iced beer no longer freezes you to 3 degrees C, which is enough to seriously burn a Skrell. Seriously, that's weird. 2018-08-25 14:06:19 -07:00
Mechoid
bbeb578a7e Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Mech_Equipment_Carepackage1
# Fix Conflicts:
#	code/game/objects/items/weapons/grenades/explosive.dm
2018-08-24 16:05:35 -07:00
Atermonera
f776cc0513 Merge pull request #5517 from Anewbe/hud_invis
Low alpha now makes HUDs and tooltips not show up on you
2018-08-24 15:47:22 -07:00
Atermonera
422bd2545c Merge pull request #5516 from Anewbe/fragmentation
Adds a new subset of grenades that shoot projectiles
2018-08-24 15:47:01 -07:00
Atermonera
0a63e67785 Merge pull request #5508 from Anewbe/robobrain_meathead_fix
Fixes the bug(s) that allow meat bodies to have metal brains
2018-08-24 15:00:29 -07:00
Atermonera
1cfefcf2ec Merge pull request #5501 from Anewbe/magazine_things
Adds smart magazine, magazine functionality
2018-08-24 14:35:55 -07:00
Mechoid
be703cee04 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Mech_Equipment_Carepackage1 2018-08-23 20:17:49 -07:00
Mechoid
509addffdf Adds a whole bunch of Exosuit weapons and other miscellaneous parts. 2018-08-23 20:14:56 -07:00
Anewbe
e8c9a44fbc Low alpha now makes HUDs and tooltips not show up on you 2018-08-22 18:00:10 -05:00
Atermonera
50efc3c01f Merge pull request #5502 from Anewbe/glob_is_hungry_for_souls
Partially ports the GLOB system
2018-08-22 11:32:13 -07:00
Anewbe
4fc23e4051 Adds a new subset of grenades that shoot projectiles 2018-08-21 22:17:04 -05:00
Anewbe
6a40982a48 Converts a number of simple_animals into their simple_mob variants (#5510)
* 125 commits merged from master

* Converts a number of simple_animal mobs to the new format

* Grammar fixes
2018-08-21 18:38:18 -07:00
Anewbe
ee48151135 Adds smart magazine, magazine functionality 2018-08-21 17:10:40 -05:00
TravellingMerchant
cf9c097dc1 Removes Noble Defines 2018-08-21 05:51:06 +01:00
Anewbe
4fc94a6e47 Ports descriptors from Bay 2018-08-19 22:32:44 -05:00
Atermonera
f24cc0ab39 Merge pull request #5499 from Anewbe/reagent_ring_fix
Fixes the Sleepy Ring
2018-08-15 21:19:04 -07:00
Atermonera
1e6cc18942 Merge pull request #5497 from Anewbe/smoother_movement
May or may not make movement seem smoother
2018-08-15 21:18:48 -07:00
Atermonera
e050f4c789 Merge pull request #5496 from Anewbe/supermatter_grenade
Ports the supermatter grenade, supporting code
2018-08-15 21:17:26 -07:00
Atermonera
5819840d8b Merge pull request #5495 from Anewbe/drinking_problem
Drinking more booze gets you drunk faster
2018-08-15 21:12:20 -07:00
Atermonera
a2e5894655 Merge pull request #5490 from Anewbe/drug_effects_redux
The speed-related chem effects are no longer a one-or-none affair, oxy causes slowdown
2018-08-15 21:04:50 -07:00
Anewbe
e1471886d8 Fixes the bug(s) that allow meat bodies to have metal brains 2018-08-14 23:12:43 -05:00
Anewbe
eebb627f00 Partially ports the GLOB system 2018-08-14 18:14:09 -05:00
Anewbe
6065a8d496 Fixes the Sleepy Ring 2018-08-13 20:24:23 -05:00
Anewbe
2eafa13c96 Merge pull request #5494 from Neerti/weather_refactor
Refactors Weather
2018-08-12 19:39:18 -05:00
Neerti
2caa8e4810 More simple_mob work, makes water turfs a bit better. 2018-08-12 06:14:23 -04:00
Anewbe
cff73a6ad8 May or may not make movement seem smoother 2018-08-11 23:15:06 -05:00
Anewbe
8f42127837 Ports the supermatter grenade, supporting code 2018-08-11 20:10:05 -05:00
Anewbe
c9e64af771 Drinking more booze gets you drunk faster 2018-08-11 18:46:15 -05:00
Neerti
3b5874d3f1 Weather refactor. 2018-08-11 18:42:36 -04:00
Anewbe
99bc87e829 Wind in storms slightly nerfed 2018-08-10 22:20:13 -05:00
Anewbe
c5d0559477 Slightly cleans up hooded suit code (#5471) 2018-08-09 20:47:50 -07:00
kcin2001
187fc62e9c Adds new job/department specific teshari clothing to the loadout (#5481)
* adding the new department specific teshari outfits
2018-08-09 19:43:40 -07:00
Anewbe
1e0494caaf Merge pull request #5487 from elgeonmb/patch-8
PENGUINS ARE FROM EARTH
2018-08-09 14:53:58 -05:00
Atermonera
88e7708dee Merge pull request #5482 from Mechoid/End_The_Tyranny_Of_PunPun
Hallucinations now use the old system again.
2018-08-08 20:38:29 -07:00
elgeonmb
2eb03219f4 penguins are from earth
capitalize this, anewbe, i dare you
2018-08-08 00:49:27 -07:00