Commit Graph

18004 Commits

Author SHA1 Message Date
Atermonera
cf0f812dfc Merge pull request #5648 from king5327/polarissciconfix
Prevents people from HREF exploiting around the R&D console lock.
2018-10-13 14:13:45 -07:00
lbnesquik
12b00c9437 Bring back the traitor panel verb.
Now you don't have to right click on someone and open their player panel to reach it. How convenient!
2018-10-13 21:18:06 +02:00
lbnesquik
2608817abd Port some noises from baystation.
- Plays keyboard noises for every computers
- Button noises for the chem master
- Mini framework for easier noises put in. Couldn't put in everything without a lot more work than i felt like doing this Saturday.
2018-10-13 19:35:14 +02:00
lbnesquik
f45fe2e6bd More paths to Quick_Create
Add devices
Add guns
Add mecha_equipement
Add mecha_parts
Add reagent containers
Add specially food

Considering adding one for each clothing types such as under, head, above, gloves, glasses and so on.
2018-10-13 14:33:27 +02:00
Arokha Sieyes
5bbec73b66 Fixes maploading
Imagine you're on the last iteration of this loop, you've done the final column of X coordinates and you're going to set maxx.
Would you want to set it to where you are now, the final X column... or would you want to add ONE MORE beyond the template size for some reason then set it to that?

This bug causes all templates that are the size of normal maps to fail to initialize any atoms if your template is the size of your normal maps, because it tries to obtain a square of size minx, miny, minz, maxx, maxy, maxz to initialize, however maxx is nonextant because it exists outside the bounds of the world. It also causes all submaps to initialize an additional column of atoms twice, or not initialize any if they spawn against the right edge of the map.
2018-10-13 01:32:16 -04:00
lbnesquik
368fb9a566 Move surgery caps into their own selection. 2018-10-12 15:17:18 +02:00
lbnesquik
db053ca240 wax staxs 2018-10-12 14:30:22 +02:00
Andrei Jors
6c689fd3b3 Changes << to to_chat at request. 2018-10-11 13:07:35 -04:00
Anewbe
35cbc53030 Merge pull request #5646 from lbnesquik/Kates-Tiny-Tweak
Remove intensity from chemistry machines.
2018-10-10 15:54:03 -05:00
Cerebulon
cddaa5bd46 Fixes missing sprites when excavating rocks 2018-10-10 10:56:23 +01:00
Anewbe
039d34c946 Merge pull request #5617 from Poojawa/admin_reforms
Admin ticket system (for real this time)
2018-10-09 15:30:29 -05:00
Anewbe
da6909011e Merge pull request #5632 from lbnesquik/Kates-Hammer-Fix
Remplace sprite hammer with pickaxe
2018-10-09 15:27:40 -05:00
Atermonera
52abb90148 Merge pull request #5635 from lbnesquik/Kates-Emote-Fix
Fix yes emote not working correctly.
2018-10-09 10:47:27 -07:00
Atermonera
39703d9d7c Merge pull request #5634 from lbnesquik/Kates-Kobold-Remov
Remove kobold.dm
2018-10-09 10:43:49 -07:00
Andrei Jors
4a42ead034 Lock has a check already, so remove that. 2018-10-09 07:37:59 -04:00
Andrei Jors
8ea25b1811 Prevents people from HREF exploiting around the R&D console. 2018-10-09 07:26:00 -04:00
lbnesquik
8652e48a63 Add a noise for mining scanners.
This should affects all devices using it too.
2018-10-09 08:25:10 +02:00
lbnesquik
8f8d5059b7 Remove intensity from chemistry machines. 2018-10-09 07:17:19 +02:00
Anewbe
0f730974c9 Merge pull request #5638 from lbnesquik/Kates-Chemistry-Fix
Fixes chem master dumping reagents.
2018-10-07 15:43:45 -05:00
kevinz000
e216aafe18 process stuff 2018-10-06 13:04:24 -07:00
Heroman3003
40a38aeb0e Fixed smes terminal construction requiring more cable than used. 2018-10-06 09:36:24 +10:00
lbnesquik
5ff6ad56bf Fixes chem master dumping reagents.
Previously, if you used a bluespace beaker and transferred all of it's contents, the chem master buffer would silently drop all of those chemicals without warning.
2018-10-06 01:26:43 +02:00
kevinz000
6164cf07d8 Refactors refactors more refactors 2018-10-05 11:13:23 -07:00
kevinz000
35d02d48ea Roped into porting a bunch of MORE stuff 2018-10-05 10:58:07 -07:00
kevinz000
5c6a2ac85f Adds a bunch of math helpers, timer subsystem, qdel/list helpers, mc stuff, comparator for timining subsystem, etc etc... 2018-10-05 10:49:55 -07:00
lbnesquik
26614eaeef Fix yes emote not working correctly.
It's a lazy fix but it works.
2018-10-05 19:44:54 +02:00
lbnesquik
281e0cb48c Remove kobold.dm
This file has no sprites and is used nowhere. It does have some kinda cute emotes but without sprites it's useless and has been since 2017 and maybe much longer. I haven't found any references of it's origin either.
~~maybe virgo will do sprites i dunno~~
2018-10-05 19:41:44 +02:00
lbnesquik
b682a080a9 Remplace sprite hammer with pickaxe
This particular hammer had been sitting 'waiting for sprites' for 4 years at least. Could be a lot more really.

Fixeshttps://github.com/VOREStation/VOREStation/issues/4183
2018-10-05 19:31:23 +02:00
kevinz000
158ec02670 Pixel Projectiles 2018-10-05 10:26:48 -07:00
lbnesquik
5641b828c5 Move almost everythign food related into the kitchen module.
Not moving reagents and tools.
2018-10-05 02:56:36 +02:00
Anewbe
b32583c6ae Merge pull request #5620 from lbnesquik/master
Shotgun cycling animation framework
2018-10-03 13:30:36 -05:00
Anewbe
b623d83667 Fixes some bloodloss bugs 2018-10-01 22:33:30 -05:00
Anewbe
5c66a64ae9 Merge pull request #5618 from Verkister/patch-15
Fixes grabs breaking defined mob pixel offsets.
2018-10-01 20:24:54 -05:00
lbnesquik
d14b45ea06 Add an animated rifle.
Nothing is particularly impressive except the animation.
2018-10-01 22:19:32 +02:00
lbnesquik
7b5b214ebb Shotgun cycling animation framework
This adds the possiblity for empty sprites on all shotgun/pump/thing and for cycling animations.
https://cdn.discordapp.com/attachments/407267031562453032/488751327531368481/2018-09-10_18-43-05.gif
This particular weapon was made by a friend so i'll wait for their permission before porting it in.
2018-10-01 15:26:22 +02:00
Poojawa
501f3a05ce line ending 2018-09-30 20:27:46 -05:00
Mechoid
3ab519a52b Custom RIG Framework (#5613)
* Framework for Custom RIG sprites.

* Fixfix
2018-09-30 16:49:34 -05:00
Verkister
5d9dc37cc0 Fixes grabs breaking defined mob pixel offsets.
Yeah.
2018-09-30 23:15:49 +03:00
Poojawa
838c1d7ad5 admin list seems bork'd cleans up feedback messages 2018-09-30 12:18:36 -05:00
Poojawa
08294afbf8 handle issue, GLOB staffwho 2018-09-30 11:46:04 -05:00
Poojawa
685010c866 admin helps, but working this time. 2018-09-30 11:17:12 -05:00
Atermonera
b85c84f277 Merge pull request #5614 from Anewbe/autospray
Hyposprays can now have different sounds
2018-09-30 00:44:39 -07:00
Atermonera
33eacf5026 Merge pull request #5611 from Anewbe/phase_rifle
Phase rifle size correction
2018-09-28 19:36:45 -07:00
Anewbe
b0b3ad6039 Hyposprays can now have different sounds 2018-09-28 19:08:20 -05:00
Atermonera
acf956eaca Merge pull request #5605 from Anewbe/species_tweaks
Species item slowdown changes
2018-09-27 15:28:12 -07:00
Anewbe
f530110ee2 Phase rifle size correction 2018-09-27 16:39:32 -05:00
Neerti
28724f3157 Fixes Circuitry Glasses.
Button in HUD should work now.
2018-09-25 22:21:35 -04:00
Neerti
c0e43d9cc1 Merge pull request #5607 from Anewbe/pose
Pose now shows up under descriptors
2018-09-25 02:35:04 -04:00
Anewbe
a5b26786ad Pose now shows up under descriptors 2018-09-24 18:42:03 -05:00
Anewbe
d21f1f9567 Species item slowdown changes 2018-09-24 16:27:41 -05:00