Zuhayr
ec5e05b9f1
Antagonist system refactor. Fixes #9495 , #9290 , #9521 , #8800 and #9465 .
2015-06-21 18:08:26 +09:30
Zuhayr
8664ecaabe
Merge pull request #9837 from PsiOmegaDelta/150616-Uplink
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Refactors antag uplink.
2015-06-21 01:22:56 +09:30
Zuhayr
6f00d831e5
Merge pull request #9826 from PsiOmegaDelta/150615-EmagAct
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Base proc: emag_act
2015-06-21 01:18:25 +09:30
PsiOmegaDelta
99ba26f1ee
It is no longer possible to define the amount of telecrystals per game mode.
2015-06-18 10:59:45 +02:00
PsiOmegaDelta
5b4dfdda9c
Allows one to define list of random selection items.
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Includes a default list with a couple of semi-randomly selected probabilities.
2015-06-17 15:04:06 +02:00
PsiOmegaDelta
cc7c502fb8
Updates emag attackby usages to emag_act where it's not too much of a headache.
2015-06-16 09:34:13 +02:00
PsiOmega
0a05c2659f
All the span-corrected dm files.
2015-06-14 22:08:14 +02:00
GinjaNinja32
9613fae16a
Wizard suits will now be refitted automatically for non-human wizards
2015-06-13 13:43:51 +01:00
PsiOmega
ee88e7b8b4
Base Life-addition()
2015-06-13 13:36:08 +02:00
Chinsky
94406a6430
Merge pull request #9694 from PsiOmegaDelta/150605-Meteors
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Ports /tg/'s meteors.
2015-06-08 14:17:57 +03:00
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
PsiOmega
fc6de24042
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/modules/materials/material_sheets.dm
code/modules/organs/organ_icon.dm
code/setup.dm
2015-06-07 10:51:41 +02:00
PsiOmega
dc3c2991bf
Replaces numbers with constants.
2015-06-07 09:14:23 +02:00
Atlantis
f0026b5c3b
RSC paths for ai_help command
2015-06-06 14:55:33 +02:00
PsiOmegaDelta
079b0af6b0
Adds spinning animation for meteors.
2015-06-05 15:55:39 +02:00
PsiOmegaDelta
bad9c103eb
Merge remote-tracking branch 'upstream/dev' into 150605-Meteors
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Conflicts:
code/game/gamemodes/meteor/meteors.dm
2015-06-05 14:59:52 +02:00
PsiOmegaDelta
a07d20d657
Ports /tg/'s meteor implementation.
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Merges the two meteor events into one, and now takes severity into consideration instead.
Including the basic meteors there are also new types ranging from flaming to radioactive which may drop appropriate types of ore.
2015-06-05 14:58:35 +02:00
Chinsky
026500ea06
Merge remote-tracking branch 'remotes/upstream/dev' into definecrusade
2015-06-05 11:26:25 +03:00
Chinsky
e5a8eb2dfc
Actually renames 'going' var.
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Axes speed of light and procs that used it (but were not used by anything). More maths too, and max stack amounts, not used anywhere.
Ticks back stuff that was unticked for faster compile, whoops.
2015-06-05 11:07:24 +03:00
GinjaNinja32
63ea8338fb
Merge remote-tracking branch 'upstream/dev' into span_class=notice
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Conflicts:
code/ZAS/Diagnostic.dm
code/game/machinery/computer3/laptop.dm
code/game/machinery/requests_console.dm
code/game/objects/items/stacks/tiles/plasteel.dm
2015-06-05 00:49:13 +01:00
Chinsky
ad0652d864
Moved some stuff from global.dm into defines files that fit the theme, some into files where they are used (and only there, much global). Axed some obsolete stuff (rip Debug var).
2015-06-04 22:51:15 +03:00
Zuhayr
ebe62cefd8
Refactored random map generator system and added several terrain generators.
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Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30
GinjaNinja32
314a28fa75
Merge remote-tracking branch 'upstream/dev' into span_class=notice
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/machinery/OpTable.dm
code/game/machinery/floodlight.dm
code/game/machinery/spaceheater.dm
2015-06-02 17:33:20 +01:00
PsiOmega
3d49ad3927
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/jobs/job/job.dm
code/game/jobs/job/silicon.dm
code/game/objects/items/weapons/surgery_tools.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/human/species/species.dm
code/modules/mob/living/carbon/human/species/station/station.dm
code/modules/organs/organ_external.dm
icons/obj/objects.dmi
2015-06-01 09:07:03 +02:00
Chinsky
ff592c751a
Merge pull request #9483 from PsiOmegaDelta/150526-EndGameTweaks
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End game tweaks
2015-05-31 23:55:08 +03:00
PsiOmega
d0232732d4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/floodlight.dm
code/game/objects/items/devices/suit_cooling.dm
code/modules/organs/subtypes/diona.dm
code/modules/paperwork/pen.dm
code/modules/reagents/reagent_containers/hypospray.dm
html/changelogs/.all_changelog.yml
2015-05-30 16:11:57 +02:00
Zuhayr
eaf7e6718d
Merge pull request #9553 from GinjaNinja32/reagent_protection
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Fixes #5945 , de-copy-pastes parapens and sleepypens
2015-05-30 13:57:31 +09:30
PsiOmega
bf27545841
End game turf changes now simply alters color.
2015-05-29 23:38:09 +02:00
GinjaNinja32
d09cd2fe57
Merge remote-tracking branch 'upstream/dev' into span_class=notice
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/gamemodes/malfunction/Malf_Modules.dm
code/game/jobs/job_controller.dm
code/game/verbs/ooc.dm
2015-05-29 21:55:37 +01:00
GinjaNinja32
de4f085057
code/game, excluding code/game/machinery and code/game/objects
2015-05-29 21:51:27 +01:00
Zuhayr
15070d729d
Dev-freeze into dev merge.
2015-05-30 00:31:12 +09:30
GinjaNinja32
86f52910a1
Fixes #5945 , de-copy-pastes parapens and sleepypens
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Harm-syringes, hyposprays, parapens and sleepypens now all respect armour, and produce admin logs for transferred reagents if any are transferred.
2015-05-28 22:23:37 +01:00
Atlantis
7981777c41
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-28 20:16:12 +02:00
Atlantis
ccf9afb9cb
Implements PsiOmegaDelta's suggestion (fixed edition)
2015-05-28 17:24:41 +02:00
Zuhayr
5ea78421ff
Merge pull request #9408 from mwerezak/sm-eject
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Limits the ability of the SM to return to the station zlevel once ejected
2015-05-28 11:35:39 +09:30
PsiOmega
bcb1ea5413
Endgame tweaks.
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Now instead calls the proper round-end proc when finishing the round, allowing admins to interrupt restart if desired.
None of the current end game variants currently use over/underlays, they are now content with coloring space.
On endgame start, the entire world is now updated in a spawn() instead, reducing crippling lag.
Adds support to designate APCs are critical, these are not drained during world end events.
Fixes a couple of potential runtime errors if no escape points have bee mapped in.
People in wheelchairs and mechas can now enter the world end rift.
Cult walls no longer cultify over and over, indefinitely.
2015-05-26 12:29:50 +02:00
PsiOmega
5a1bf5a6a4
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/toys.dm
2015-05-26 08:26:48 +02:00
PsiOmega
4956af8597
Fixes #9461 .
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Corrects the path of the uplink item.
2015-05-25 17:59:41 +02:00
Atlantis
c2c3a2c689
Implements remaining suggestions
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- Few more grammar fixes
- Machine overload adjustment finished. SMESs and APCs now receive explosion intensity bonus according to stored charge.
- Gets rid of remains of old "src:" references in AI Life() proc
2015-05-24 03:05:27 +02:00
Atlantis
da22851ff7
Merge branch 'newmalf-merge' of https://github.com/atlantiscze/Baystation12 into newmalf-merge
2015-05-24 01:16:09 +02:00
Atlantis
ef040583c8
Implements github suggestions
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Among others:
- TXT helpfile is now HTML helpfile
- Lots of gremmer changes
- Some adjustments
2015-05-23 22:22:38 +02:00
Atlantiscze
5aa37bd859
Merge branch 'newmalf-merge' of https://github.com/atlantiscze/Baystation12 into newmalf-merge
2015-05-23 21:22:23 +02:00
Atlantiscze
06ec54c7b8
Modified behavior of machine overload to further prevent spam and to make it more useful if targeted on high-power machinery such as SMES.
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- This is a WIP thing. Commiting so i can finish it on my second computer.
2015-05-23 21:19:32 +02:00
mwerezak
fef7c5ca6c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sm-eject
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Conflicts:
code/modules/mob/living/living.dm
2015-05-22 19:38:04 -04:00
Atlantis
97f0470504
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-22 21:01:26 +02:00
mwerezak
4ba4bd8dd3
Replaces nuke disk search_contents_for with a global nuke disk registry
2015-05-22 01:15:04 -04:00
Kelenius
6d54e1c655
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/mob_grab.dm
2015-05-21 17:00:50 +03:00
Atlantis
d8141445e4
Implements suggestions
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- Hardware examine is now generated by hardware's proc.
- Camera network updating now uses proper procs
- Bugfix: APU Generator no longer prevents you from using NanoUI based devices
- Bugfix: Fixes rare runtime on roundstart.
2015-05-21 13:27:18 +02:00
mwerezak
3c67c46442
Limits the ability of the SM to return to the station zlevel once ejected.
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Fixes #7900
2015-05-21 01:02:30 -04:00
PsiOmegaDelta
66b8d67637
Merge pull request #9390 from mwerezak/attack-animation
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Attack animations
2015-05-21 06:52:30 +02:00