* Adds material-based whips. The chain of command, as a whip-a-like, has reach 2.
* Adds the Whip to leather-crafting.
* Fix Inhands
* Don't test at night kids.
* Tweaktweak
* Map
* Span
* Don't spam more than one message on harm.
* Ranged Disarm now only occurs in logical context. (Aiming at arms or legs)
* Rewrites stairs
* Stairs go up and down
* Adds animation
* Polishes movement interactions.
* Grabs are moved across stairs, adds changelog
* Removes debug logs
* Baseline work for Department Goals. Implements round-end stats, based in 3 categories of roughly-more-interesting to less interesting.
* Active Goal Separation.
* Map.
* Actually does the second half of this in this PR instead of a different one.
Adds a sanity check to prevent overmap spacetravel locking onto unreachable landmarks (such as other shuttles and such that are docked inside other landmarks and thus not on the overmap itself) and getting killed by a runtime.
* Adds new var called "trauma_mod" for downstream
Will not affect anything on Polaris unless someone elects to add traits that can change this, or to use it for species defines.
Makes it that you basically go into paincrit faster or slower.
* Makes use of trauma_mod var from species.dm.
Will not affect anything on Polaris unless someone elects to add traits that can change the variable in a mob, or to use it for species defines.
Makes it that you basically go into paincrit faster or slower.
* Adds changelog for trauma_mod variable addition
* Fixes differences between VOREstation and Polaris
I was dumb and just copy from downstream to upstream, thinking there'd be no differences in the file.
* Begins the Project
* Move things to where they belong, if viable.
* Merge and move those files.
* Finish filenames, fix Taj ears.
* Tweak to Ater's Requests
* The Great Mergening with 03_body.
* Per Requests
* Continue per request. Plot nefarious plans to make Saviks usable as battlemounts.
* Smarter Proc Use
* Tweaken
* Allows organics to self-surgery after standing still for 5 seconds. It follows the same rules as normal surgery.
* Confirm-by-delay for self-surgery steps.
* Verb to toggle self-surgery.
* Add log.
Adds the Following Foods:
Gigapuddi
Happy Gigapuddi
Angry Gigapuddi
Omurice
Heart Omurice
Face Omurice
Suppermatter
Suppermatter Slice
Exciting Suppermatter
Exciting Suppermatter Slice
Cinnamon Bun
Also adds the following Festive Foods:
Buche de Noel
Turkey
Comment:
Not sure why, but I attempted to have Buche De Noel and Turkey as Oven recipes, but it was producing baked items rather than the intended recipe. It all tests out fine locally, as is, though.
All of the foods besides the Cinnamon Bun (which is original) are ported from /vg/station, with minor modifications (missing Living Puddi code and some recipe alterations to make them play nice with existing ones), per their license.
* Make Butchering more modular. Don't tell the demon lords.
* No guts no glory. That was far more work than expected to get organs to just process and work for butchering holy shit.
* Chitin and hides oh my.
* squeak. ..Why did this not fire on local?
* Squelch.
* Seven cubed livers, for the doctors in their sterile halls.
* Changeling
* Prep for Datums
* Fix Broken Broken Guns
* Redundancy
* F l a g s