Commit Graph

5021 Commits

Author SHA1 Message Date
GinjaNinja32
c24f8f3452 Merge pull request #10088 from mwerezak/inhand-overlays2
Ports grenade and flash in-hand sprites
2015-07-10 21:12:11 +01:00
mwerezak
fb1eeae640 Adds inhand sprites for grenades
Adds inhand sprites for generic grenades, flashbang, and emp grenade.

Conflicts:
	code/game/objects/items/weapons/grenades/emgrenade.dm
2015-07-10 11:00:29 -04:00
PsiOmegaDelta
265802d270 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/controllers/_DynamicAreaLighting_TG.dm
	code/game/objects/effects/chem/chemsmoke.dm
	code/game/objects/explosion.dm
2015-07-10 12:57:46 +02:00
Iamgoofball
32a5582215 Fixes #10085 (probably)
if this doesn't fix it then ????
2015-07-10 02:32:35 -07:00
mwerezak
a36844cf84 Adds inhand sprites for the flash 2015-07-10 00:27:33 -04:00
mwerezak
8c4cc815ff Adds the ability to draw arrows with crayon 2015-07-09 23:35:06 -04:00
Zuhayr
fae8a6964e Merge pull request #10082 from mwerezak/inhand-icon-update
Fixes #9976
2015-07-10 13:02:16 +09:30
Zuhayr
eee306aedd Merge pull request #10083 from mwerezak/capgun-icon
Fixes #9984
2015-07-10 13:02:10 +09:30
mwerezak
6fb6237816 Fixes #9984
Fixes capgun and dart crossbow inhands.
2015-07-09 23:00:22 -04:00
mwerezak
bb0dea8991 Fixes #9976
Deleted items update their loc's inhand overlays if they are in a mob
when GC'd.
2015-07-09 22:55:51 -04:00
HarpyEagle
cf88e87434 Fixes mounted RCD balance issues 2015-07-09 16:54:01 -04:00
Mloc
278a4c38ec get rid of mob.see_in_dark and species.darksight
They don't work with the current lighting system and cause weird artifacts.

Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-09 19:17:04 +01:00
Chinsky
c7d9ce4697 Merge pull request #10046 from mwerezak/custom-item-icons
Makes custom items use the host item's inhand sprites if none are provided, knife fixes
2015-07-09 20:52:38 +03:00
GinjaNinja32
f3d09e092e Removes the approximations cheap_pythag and cheap_hypotenuse, since they're anything *but* cheap 2015-07-09 16:25:47 +01:00
PsiOmegaDelta
df83203356 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/hydroponics/seed_mobs.dm
	code/modules/materials/materials.dm
2015-07-09 08:45:49 +02:00
Zuhayr
d47c2c8a02 Fixes #10013 2015-07-09 04:05:40 +09:30
mwerezak
01104eda45 Fixes utensil force dividers.
Fixes utensil knives deal more damage than a chopping knife, and spoons being a potentially deadly weapon.
2015-07-08 01:37:07 -04:00
PsiOmegaDelta
ed5a12c2a2 Revert "[DNM] Makes custom items use the host item's inhand sprites if none are provided, knife fixes" 2015-07-07 17:14:42 +02:00
PsiOmegaDelta
62017e7af2 Merge pull request #10008 from mwerezak/custom-item-icons
[DNM] Makes custom items use the host item's inhand sprites if none are provided, knife fixes
2015-07-07 06:44:10 +02:00
PsiOmega
cee5f1a057 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items.dm
2015-07-06 18:33:09 +02:00
PsiOmega
cdb4270f48 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-07-06 17:31:41 +02:00
mwerezak
b7ee6e11fc Swaps force divisors between kitchen knives and utensil knives.
Because why does the utensil deal more damage than a chopping knife?
2015-07-03 22:02:28 -04:00
mwerezak
b2d3711c11 Fixes knife inhand states 2015-07-03 21:58:11 -04:00
PsiOmegaDelta
8c51676722 Uplink Items - Part III
Phase III of the antag uplink additions.
Currently contains proof-of-concept falsified announcements.
2015-07-03 16:02:02 +02:00
Kearel
9a6391747d fix trays
Puts pikcup proc before loc is changed.
2015-07-02 13:55:27 -05:00
PsiOmegaDelta
48ee872691 Refactors gas analyize. 2015-07-02 15:32:21 +02:00
Chinsky
0e6aea6842 Merge pull request #9957 from mwerezak/hats
Updates hats to use item_state_slots where necessary
2015-07-01 06:56:21 +03:00
mwerezak
32b95445e3 Gives changeNextMove() a better name, default define 2015-06-30 22:29:45 -04:00
PsiOmegaDelta
f420dd9f01 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	.travis.yml
	code/modules/mob/living/carbon/brain/life.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/living_defines.dm
	code/modules/mob/living/silicon/silicon.dm
	code/setup.dm
2015-06-30 08:59:34 +02:00
PsiOmegaDelta
cf10dc38b1 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	.travis.yml
	code/game/atoms.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/monkey/life.dm
	code/modules/mob/living/silicon/silicon.dm
2015-06-30 08:24:43 +02:00
mwerezak
087a978d56 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into clickcooldown
Conflicts:
	code/_onclick/click.dm
	code/_onclick/telekinesis.dm
	code/game/objects/items.dm
	code/game/objects/structures/grille.dm
	code/game/turfs/simulated/walls.dm
	code/modules/mob/living/carbon/resist.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-28 22:35:14 -04:00
mwerezak
4062f81f20 Fixes #7910
Partial port from vgstation.

Notable differences:
handle_regular_hud_updates() is called anytime view is reset, instead of
just from the cancel camera verb.  check_eye() now returns the vision
flags to be set on the viewer.  Moved cameraFollow to silicon. Camera
consoles now call reset_view explicitly when they want to change a mob's
view, instead of leaving it as a side effect of check_eye()
2015-06-28 11:59:19 -04:00
mwerezak
c7ff5eebe3 Updates hats to use item_state_slots where necessary. 2015-06-27 23:33:33 -04:00
PsiOmega
f25e8a7a67 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/stacks/tiles/plasteel.dm
	code/game/objects/items/stacks/tiles/tile_types.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/silicon/pai/pai.dm
	code/modules/surgery/implant.dm
	code/setup.dm
2015-06-26 20:28:47 +02:00
PsiOmegaDelta
8fef02501c Merge pull request #9936 from mwerezak/fire
Balances fire to work better with very low concentration phoron gas burning
2015-06-26 13:34:21 +02:00
mwerezak
56065022a7 Updates fire_act() implementations to work better with lower temperature fires
In some cases fire_act() wasn't even checking the applied temperature. Reworks how fire damages flooring.
2015-06-26 00:40:55 -04:00
mwerezak
9d7a1b9ad6 Fixes misleading path and proc name 2015-06-26 00:40:31 -04:00
PsiOmegaDelta
a036e8d47e Adds support for polarized windows. 2015-06-25 16:09:04 +02:00
Zuhayr
93884c6a3e Spawners are now obj/effect, can be used post-roundstart, and use pooling. 2015-06-25 23:11:09 +09:30
PsiOmega
8843aa2402 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/machinery/alarm.dm
	html/changelogs/.all_changelog.yml
2015-06-24 18:15:28 +02:00
mwerezak
aa0b23e205 Fixes #9910 2015-06-24 00:20:11 -04:00
Zuhayr
7ede629cde Ported window spawner, tyvm WrongEnd 2015-06-24 12:57:04 +09:30
PsiOmegaDelta
9698def0e7 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/nano/modules/human_appearance.dm
2015-06-22 16:59:19 +02:00
GinjaNinja32
9c32851ba5 Merge pull request #9871 from mwerezak/extinguisher
Fire Extinguishers
2015-06-22 15:36:55 +01:00
Zuhayr
e18966cbf6 Fixes #9887 2015-06-22 22:03:40 +09:30
Vivalas
5a8e075fb2 Update uplink_kits.dm 2015-06-21 16:21:51 -05:00
Vivalas
cdc3c1f0d5 Update uplink_kits.dm 2015-06-21 15:47:48 -05:00
Vivalas
4ae7cbce5d Re-adds the new uplink item 2015-06-21 15:42:37 -05:00
Zuhayr
48cf00ca54 Merge with dev-freeze. 2015-06-21 20:45:47 +09:30
PsiOmegaDelta
3d572ccc27 Merge pull request #9874 from mwerezak/fixes
Dev-freeze Fixes
2015-06-21 09:04:08 +02:00