mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into ninjasarecum
# Conflicts: # icons/mob/clothing/feet.dmi # icons/mob/clothing/feet_digi.dmi # icons/mob/clothing/head.dmi # icons/mob/clothing/mask.dmi # icons/mob/clothing/mask_muzzled.dmi # icons/obj/clothing/hats.dmi # icons/obj/clothing/masks.dmi # icons/obj/items_and_weapons.dmi
This commit is contained in:
@@ -499,10 +499,6 @@
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||||
/mob/living/simple_animal/hostile/alien,
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
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/area/ruin/unpowered/xenonest)
|
||||
"bD" = (
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/obj/structure/alien/weeds,
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||||
/turf/template_noop,
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/area/ruin/unpowered/xenonest)
|
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"dE" = (
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/obj/structure/alien/weeds,
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/obj/structure/bed/nest,
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@@ -1573,8 +1569,8 @@ aa
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aa
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aa
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ac
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bD
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bD
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ag
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ag
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aa
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"}
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(20,1,1) = {"
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@@ -1625,7 +1621,7 @@ aa
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aa
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aa
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ac
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bD
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ag
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aa
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"}
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(21,1,1) = {"
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@@ -1676,8 +1672,8 @@ ac
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aa
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aa
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ac
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bD
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bD
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ag
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ag
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"}
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(22,1,1) = {"
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ab
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@@ -1727,8 +1723,8 @@ ac
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ac
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ac
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aW
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bD
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bD
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ag
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ag
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"}
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(23,1,1) = {"
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ab
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@@ -1778,8 +1774,8 @@ ag
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||||
aw
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ar
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ag
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bD
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bD
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ag
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ag
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"}
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(24,1,1) = {"
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ab
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@@ -1829,8 +1825,8 @@ ag
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||||
aw
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ar
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ag
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||||
bD
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||||
bD
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ag
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ag
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"}
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(25,1,1) = {"
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ab
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@@ -1880,8 +1876,8 @@ ac
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ac
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ac
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ac
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bD
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bD
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ag
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ag
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"}
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(26,1,1) = {"
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ab
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||||
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||||
@@ -23919,11 +23919,11 @@
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dir = 4
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},
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
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/obj/structure/reagent_dispensers/fueltank,
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||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port)
|
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"bfe" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
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/obj/structure/reagent_dispensers/watertank,
|
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/turf/open/floor/plating,
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/area/maintenance/port)
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"bff" = (
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@@ -27606,13 +27606,13 @@
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/obj/structure/sign/warning/radiation/rad_area{
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pixel_x = 32
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},
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||||
/obj/structure/cable{
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||||
icon_state = "0-2"
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||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-8"
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||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/engineering/gravity_generator)
|
||||
"bnX" = (
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||||
@@ -40890,8 +40890,8 @@
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||||
/turf/open/floor/plasteel,
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||||
/area/engineering/atmos)
|
||||
"bTT" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
|
||||
dir = 8
|
||||
/obj/machinery/atmospherics/pipe/manifold/general/visible{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/meter,
|
||||
/turf/open/floor/plasteel,
|
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@@ -56045,7 +56045,7 @@
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||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/reagent_dispensers/fueltank,
|
||||
/obj/structure/reagent_dispensers/watertank,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port)
|
||||
"jyO" = (
|
||||
@@ -56262,6 +56262,7 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/engine_smes)
|
||||
"jLv" = (
|
||||
@@ -56574,7 +56575,7 @@
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||||
dir = 6
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||||
},
|
||||
/obj/structure/cable{
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||||
icon_state = "0-8"
|
||||
icon_state = "0-2"
|
||||
},
|
||||
/turf/open/floor/plasteel,
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||||
/area/engineering/gravity_generator)
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||||
@@ -57372,6 +57373,7 @@
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||||
/area/service/bar)
|
||||
"moS" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/yellow/visible,
|
||||
/obj/machinery/meter,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/atmos)
|
||||
"mps" = (
|
||||
@@ -57535,6 +57537,19 @@
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||||
/obj/structure/falsewall,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"mJf" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-4"
|
||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/engineering/gravity_generator)
|
||||
"mJo" = (
|
||||
/obj/structure/door_assembly/door_assembly_mai,
|
||||
/obj/item/electronics/airlock,
|
||||
@@ -57576,9 +57591,6 @@
|
||||
name = "Gravity Generator";
|
||||
req_access_txt = "11"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/engineering/gravity_generator)
|
||||
"mOG" = (
|
||||
@@ -58245,9 +58257,6 @@
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||||
/obj/effect/turf_decal/stripes/line{
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||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4;
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||||
light_color = "#c1caff"
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||||
@@ -60541,6 +60550,9 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
"tJS" = (
|
||||
@@ -60771,10 +60783,10 @@
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||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port/fore)
|
||||
"ugu" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
"uhm" = (
|
||||
@@ -61143,10 +61155,6 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 5
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/machinery/power/terminal,
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/engineering/gravity_generator)
|
||||
"uRn" = (
|
||||
@@ -61353,11 +61361,10 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port)
|
||||
"vob" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/yellow/visible,
|
||||
/obj/machinery/meter,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
/area/engineering/atmos)
|
||||
"voW" = (
|
||||
/obj/structure/pool/Lboard,
|
||||
/turf/open/pool,
|
||||
@@ -61563,10 +61570,13 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/fore)
|
||||
"vFr" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/power/terminal{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
"vGn" = (
|
||||
@@ -62192,9 +62202,6 @@
|
||||
/turf/open/floor/carpet/royalblue,
|
||||
/area/maintenance/starboard/aft)
|
||||
"xgC" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-4"
|
||||
},
|
||||
/obj/machinery/power/apc{
|
||||
areastring = "/area/engineering/gravity_generator";
|
||||
dir = 8;
|
||||
@@ -62208,13 +62215,13 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-2"
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 8;
|
||||
light_color = "#e8eaff"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-2"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
"xgF" = (
|
||||
@@ -62224,13 +62231,10 @@
|
||||
},
|
||||
/area/maintenance/bar)
|
||||
"xhS" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
"xhV" = (
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||||
@@ -81880,7 +81884,7 @@ aQN
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||||
aQN
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||||
aZA
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||||
aPA
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||||
aWv
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||||
jxF
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||||
aYb
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||||
aZE
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||||
aZE
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@@ -82651,7 +82655,7 @@ aQW
|
||||
aQW
|
||||
xDM
|
||||
aPA
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||||
jxF
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||||
aWv
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||||
aYb
|
||||
aZE
|
||||
bjp
|
||||
@@ -85028,7 +85032,7 @@ btG
|
||||
rXl
|
||||
xgC
|
||||
ugu
|
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bnV
|
||||
mJf
|
||||
bph
|
||||
bih
|
||||
big
|
||||
@@ -85283,7 +85287,7 @@ xTy
|
||||
xTy
|
||||
tJK
|
||||
xTy
|
||||
vob
|
||||
xTy
|
||||
xhS
|
||||
mOB
|
||||
bph
|
||||
@@ -86189,7 +86193,7 @@ aaa
|
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aaa
|
||||
gXs
|
||||
gXs
|
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aaH
|
||||
gXs
|
||||
abc
|
||||
abu
|
||||
abu
|
||||
@@ -87072,11 +87076,11 @@ bCq
|
||||
bSs
|
||||
ceY
|
||||
ccw
|
||||
ccw
|
||||
cjJ
|
||||
cnR
|
||||
cgT
|
||||
cjJ
|
||||
ccw
|
||||
cjJ
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||||
ccw
|
||||
ccw
|
||||
ccw
|
||||
@@ -96303,7 +96307,7 @@ bPc
|
||||
bQs
|
||||
cez
|
||||
ceA
|
||||
daq
|
||||
bTT
|
||||
bUN
|
||||
bOd
|
||||
bOd
|
||||
@@ -97335,9 +97339,9 @@ moS
|
||||
kGv
|
||||
bUS
|
||||
cCE
|
||||
bTT
|
||||
bUS
|
||||
bXU
|
||||
bUS
|
||||
vob
|
||||
bUS
|
||||
bXU
|
||||
bUS
|
||||
|
||||
@@ -72141,24 +72141,6 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/atmos)
|
||||
"exg" = (
|
||||
/obj/structure/chair/office/light{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
heat_capacity = 1e+006
|
||||
},
|
||||
/area/command/heads_quarters/ce)
|
||||
"exo" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
@@ -79857,20 +79839,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/service/library)
|
||||
"hkJ" = (
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
heat_capacity = 1e+006
|
||||
},
|
||||
/area/command/heads_quarters/ce)
|
||||
"hkK" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/electronics/firelock,
|
||||
@@ -86455,6 +86423,9 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
heat_capacity = 1e+006
|
||||
},
|
||||
@@ -91661,6 +91632,9 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/command/heads_quarters/ce)
|
||||
"laA" = (
|
||||
@@ -92991,9 +92965,6 @@
|
||||
/area/engineering/break_room)
|
||||
"lCx" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/item/clipboard,
|
||||
/obj/item/toy/figure/ce,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -93526,9 +93497,6 @@
|
||||
/area/service/abandoned_gambling_den)
|
||||
"lLv" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/item/folder/blue{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
@@ -94394,9 +94362,6 @@
|
||||
/obj/item/gps/engineering{
|
||||
gpstag = "CE0"
|
||||
},
|
||||
/obj/machinery/newscaster{
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
@@ -94410,6 +94375,15 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/power/apc{
|
||||
areastring = "/area/command/heads_quarters/ce";
|
||||
dir = 1;
|
||||
name = "Chief Engineer's APC";
|
||||
pixel_y = 30
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "0-2"
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/command/heads_quarters/ce)
|
||||
"mcu" = (
|
||||
@@ -109351,25 +109325,6 @@
|
||||
/obj/effect/turf_decal/bot,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/service/hydroponics)
|
||||
"rts" = (
|
||||
/obj/structure/cable/white,
|
||||
/obj/machinery/power/apc{
|
||||
areastring = "/area/command/heads_quarters/ce";
|
||||
name = "Chief Engineer's APC";
|
||||
pixel_y = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/command/heads_quarters/ce)
|
||||
"rtx" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/storage/briefcase{
|
||||
@@ -116201,6 +116156,19 @@
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/storage/tech)
|
||||
"tGF" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/command/heads_quarters/ce)
|
||||
"tGL" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 4
|
||||
@@ -117812,9 +117780,6 @@
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
@@ -117829,6 +117794,10 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/airalarm{
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/command/heads_quarters/ce)
|
||||
"uiv" = (
|
||||
@@ -121250,9 +121219,6 @@
|
||||
/area/service/chapel/office)
|
||||
"vBq" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/item/cartridge/engineering{
|
||||
pixel_x = 6
|
||||
},
|
||||
@@ -122264,6 +122230,22 @@
|
||||
/obj/effect/spawner/lootdrop/keg,
|
||||
/turf/open/floor/plating,
|
||||
/area/service/abandoned_gambling_den)
|
||||
"vXq" = (
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
pixel_y = -28
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/command/heads_quarters/ce)
|
||||
"vXw" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -124083,10 +124065,6 @@
|
||||
/obj/item/cartridge/atmos,
|
||||
/obj/item/cartridge/atmos,
|
||||
/obj/item/cartridge/atmos,
|
||||
/obj/machinery/airalarm{
|
||||
dir = 1;
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/item/stamp/ce,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
@@ -151712,13 +151690,13 @@ mMB
|
||||
pRP
|
||||
kkO
|
||||
mcs
|
||||
mHG
|
||||
tGF
|
||||
xKr
|
||||
lLv
|
||||
lCx
|
||||
vBq
|
||||
hkJ
|
||||
rts
|
||||
ikP
|
||||
vXq
|
||||
qjg
|
||||
ine
|
||||
vJe
|
||||
@@ -151971,7 +151949,7 @@ kkO
|
||||
nZq
|
||||
jpC
|
||||
ivQ
|
||||
exg
|
||||
tbI
|
||||
tbI
|
||||
ilG
|
||||
hbc
|
||||
@@ -152485,7 +152463,7 @@ kkO
|
||||
jKf
|
||||
prr
|
||||
qPW
|
||||
xSN
|
||||
kkO
|
||||
sSa
|
||||
jry
|
||||
pTd
|
||||
|
||||
@@ -53189,7 +53189,10 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/atmos)
|
||||
"fVD" = (
|
||||
/obj/machinery/pool/drain,
|
||||
/obj/machinery/pool/drain{
|
||||
drain_suck_range = 2;
|
||||
item_suction_range = 1
|
||||
},
|
||||
/turf/open/pool,
|
||||
/area/commons/fitness/pool)
|
||||
"fVX" = (
|
||||
@@ -67711,6 +67714,9 @@
|
||||
pixel_y = 24
|
||||
},
|
||||
/obj/machinery/computer/atmos_control,
|
||||
/obj/machinery/atmospherics/pipe/simple/orange/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/checker,
|
||||
/area/engineering/atmos)
|
||||
"oOi" = (
|
||||
|
||||
@@ -10755,6 +10755,11 @@
|
||||
name = "Port Solar APC";
|
||||
pixel_y = 23
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Port Bow Solar";
|
||||
dir = 9;
|
||||
name = "solar camera"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/solars/port)
|
||||
"ayD" = (
|
||||
@@ -37823,6 +37828,10 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/obj/item/radio/intercom{
|
||||
pixel_x = 30;
|
||||
pixel_y = -2
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/mixing)
|
||||
"bHI" = (
|
||||
@@ -40841,7 +40850,7 @@
|
||||
/turf/open/floor/engine/vacuum,
|
||||
/area/science/mixing)
|
||||
"bOu" = (
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector/on{
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/toxins_mixing_input{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
@@ -52321,7 +52330,6 @@
|
||||
/area/service/library)
|
||||
"czp" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/disk/nuclear/fake,
|
||||
/obj/item/barcodescanner,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/service/library)
|
||||
@@ -57379,6 +57387,11 @@
|
||||
name = "Starboard Solar APC";
|
||||
pixel_x = -25
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Starboard Solar";
|
||||
dir = 10;
|
||||
name = "solar camera"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/solars/starboard)
|
||||
"mwg" = (
|
||||
|
||||
@@ -53,6 +53,7 @@
|
||||
#define GELADIKINESIS /datum/mutation/human/geladikinesis
|
||||
#define CRYOKINESIS /datum/mutation/human/cryokinesis
|
||||
#define SPIDER_WEB /datum/mutation/human/webbing
|
||||
#define CLUWNEMUT /datum/mutation/human/cluwne
|
||||
|
||||
#define UI_CHANGED "ui changed"
|
||||
#define UE_CHANGED "ue changed"
|
||||
|
||||
@@ -56,8 +56,6 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
#define UNUSED_RESERVATION_TURF_1 (1<<1)
|
||||
/// If a turf can be made dirty at roundstart. This is also used in areas.
|
||||
#define CAN_BE_DIRTY_1 (1<<2)
|
||||
/// If blood cultists can draw runes or build structures on this turf
|
||||
#define CULT_PERMITTED_1 (1<<3)
|
||||
/// Blocks lava rivers being generated on the turf
|
||||
#define NO_LAVA_GEN_1 (1<<6)
|
||||
/// Blocks ruins spawning on the turf
|
||||
@@ -92,6 +90,8 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
#define ABDUCTOR_PROOF (1<<11)
|
||||
/// If an area should be hidden from power consoles, power/atmosphere alerts, etc.
|
||||
#define NO_ALERTS (1<<12)
|
||||
/// If blood cultists can draw runes or build structures on this AREA.
|
||||
#define CULT_PERMITTED (1<<13)
|
||||
|
||||
/*
|
||||
These defines are used specifically with the atom/pass_flags bitmask
|
||||
|
||||
@@ -82,6 +82,7 @@
|
||||
#define ADMIN_PUNISHMENT_PICKLE "Pickle-ify"
|
||||
#define ADMIN_PUNISHMENT_FRY "Fry"
|
||||
#define ADMIN_PUNISHMENT_PERFORATE ":B:erforate"
|
||||
#define ADMIN_PUNISHMENT_CLUWNE "Cluwne"
|
||||
|
||||
#define AHELP_ACTIVE 1
|
||||
#define AHELP_CLOSED 2
|
||||
|
||||
@@ -160,7 +160,7 @@
|
||||
#define ATMOS_TANK_PLASMA "plasma=70000;TEMP=293.15"
|
||||
#define ATMOS_TANK_O2 "o2=100000;TEMP=293.15"
|
||||
#define ATMOS_TANK_N2 "n2=100000;TEMP=293.15"
|
||||
#define ATMOS_TANK_AIRMIX "o2=2644;n2=10580;TEMP=293.15"
|
||||
#define ATMOS_TANK_AIRMIX "o2=2811;n2=10583;TEMP=293.15"
|
||||
|
||||
//LAVALAND
|
||||
#define LAVALAND_EQUIPMENT_EFFECT_PRESSURE 50 //what pressure you have to be under to increase the effect of equipment meant for lavaland
|
||||
|
||||
@@ -158,7 +158,7 @@
|
||||
/// how long they're staggered for
|
||||
#define SHOVE_STAGGER_DURATION 35
|
||||
/// how long they're off balance for
|
||||
#define SHOVE_OFFBALANCE_DURATION 30
|
||||
#define SHOVE_OFFBALANCE_DURATION 3 SECONDS
|
||||
|
||||
|
||||
//Embedded objects
|
||||
|
||||
@@ -23,6 +23,14 @@
|
||||
#define WINDOW_IN_FRAME 1
|
||||
#define WINDOW_SCREWED_TO_FRAME 2
|
||||
|
||||
//reinforced plasma window construction states
|
||||
#define PRWINDOW_FRAME_BOLTED 3
|
||||
#define PRWINDOW_BARS_CUT 4
|
||||
#define PRWINDOW_POPPED 5
|
||||
#define PRWINDOW_BOLTS_OUT 6
|
||||
#define PRWINDOW_BOLTS_HEATED 7
|
||||
#define PRWINDOW_SECURE 8
|
||||
|
||||
//airlock assembly construction states
|
||||
#define AIRLOCK_ASSEMBLY_NEEDS_WIRES 0
|
||||
#define AIRLOCK_ASSEMBLY_NEEDS_ELECTRONICS 1
|
||||
|
||||
@@ -15,7 +15,7 @@ GLOBAL_LIST_INIT(bitfields, list(
|
||||
"ABDUCTOR_PROOF" = ABDUCTOR_PROOF,
|
||||
"BLOBS_ALLOWED" = BLOBS_ALLOWED,
|
||||
"BLOCK_SUICIDE" = BLOCK_SUICIDE,
|
||||
// "CULT_PERMITTED" = CULT_PERMITTED,
|
||||
"CULT_PERMITTED" = CULT_PERMITTED,
|
||||
"FLORA_ALLOWED" = FLORA_ALLOWED,
|
||||
"HIDDEN_AREA" = HIDDEN_AREA,
|
||||
"MEGAFAUNA_SPAWN_ALLOWED" = MEGAFAUNA_SPAWN_ALLOWED,
|
||||
|
||||
@@ -176,6 +176,11 @@
|
||||
scheduled_destruction = world.time + (lifespan - CHAT_MESSAGE_EOL_FADE)
|
||||
enter_subsystem()
|
||||
|
||||
var/mob/living/silicon/robot/R = target
|
||||
if(iscyborg(R))
|
||||
if(R.module.dogborg == TRUE || R.dogborg == TRUE) //I hate whoever that thought that putting two types of dogborg that don't even sync up properly was good
|
||||
message.pixel_x = 16
|
||||
|
||||
/**
|
||||
* Applies final animations to overlay CHAT_MESSAGE_EOL_FADE deciseconds prior to message deletion
|
||||
* Arguments:
|
||||
|
||||
57
code/datums/mutations/cluwne.dm
Normal file
57
code/datums/mutations/cluwne.dm
Normal file
@@ -0,0 +1,57 @@
|
||||
/datum/mutation/human/cluwne
|
||||
|
||||
name = "Cluwne"
|
||||
quality = NEGATIVE
|
||||
locked = TRUE
|
||||
text_gain_indication = "<span class='danger'>You feel like your brain is tearing itself apart.</span>"
|
||||
|
||||
/datum/mutation/human/cluwne/on_acquiring(mob/living/carbon/human/owner)
|
||||
if(..())
|
||||
return
|
||||
owner.dna.add_mutation(CLOWNMUT)
|
||||
owner.dna.add_mutation(EPILEPSY)
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 199, 199)
|
||||
|
||||
var/mob/living/carbon/human/H = owner
|
||||
|
||||
if(!istype(H.wear_mask, /obj/item/clothing/mask/gas/cluwne))
|
||||
if(!H.dropItemToGround(H.wear_mask))
|
||||
qdel(H.wear_mask)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/cluwne(H), SLOT_WEAR_MASK)
|
||||
if(!istype(H.w_uniform, /obj/item/clothing/under/cluwne))
|
||||
if(!H.dropItemToGround(H.w_uniform))
|
||||
qdel(H.w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/cluwne(H), SLOT_W_UNIFORM)
|
||||
if(!istype(H.shoes, /obj/item/clothing/shoes/clown_shoes/cluwne))
|
||||
if(!H.dropItemToGround(H.shoes))
|
||||
qdel(H.shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/clown_shoes/cluwne(H), SLOT_SHOES)
|
||||
|
||||
owner.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/white(owner), SLOT_GLOVES) // this is purely for cosmetic purposes incase they aren't wearing anything in that slot
|
||||
owner.equip_to_slot_or_del(new /obj/item/storage/backpack/clown(owner), SLOT_BACK) // ditto
|
||||
|
||||
/datum/mutation/human/cluwne/on_life(mob/living/carbon/human/owner)
|
||||
if((prob(15) && owner.IsUnconscious()))
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 199, 199) // there I changed it to setBrainLoss
|
||||
switch(rand(1, 6))
|
||||
if(1)
|
||||
owner.say("HONK")
|
||||
if(2 to 5)
|
||||
owner.emote("scream")
|
||||
if(6)
|
||||
owner.Stun(1)
|
||||
owner.Knockdown(20)
|
||||
owner.Jitter(500)
|
||||
|
||||
/datum/mutation/human/cluwne/on_losing(mob/living/carbon/human/owner)
|
||||
owner.adjust_fire_stacks(1)
|
||||
owner.IgniteMob()
|
||||
owner.dna.add_mutation(CLUWNEMUT)
|
||||
|
||||
/mob/living/carbon/human/proc/cluwneify()
|
||||
dna.add_mutation(CLUWNEMUT)
|
||||
emote("scream")
|
||||
regenerate_icons()
|
||||
visible_message("<span class='danger'>[src]'s body glows green, the glow dissipating only to leave behind a cluwne formerly known as [src]!</span>", \
|
||||
"<span class='danger'>Your brain feels like it's being torn apart, there is only the honkmother now.</span>")
|
||||
flash_act()
|
||||
@@ -209,7 +209,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
name = "Generic Maintenance"
|
||||
// ambience_index = AMBIENCE_MAINT
|
||||
ambientsounds = MAINTENANCE
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
// airlock_wires = /datum/wires/airlock/maint
|
||||
sound_environment = SOUND_AREA_TUNNEL_ENCLOSED
|
||||
|
||||
@@ -294,7 +294,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/maintenance/department/science/xenobiology
|
||||
name = "Xenobiology Maintenance"
|
||||
icon_state = "xenomaint"
|
||||
area_flags = VALID_TERRITORY | BLOBS_ALLOWED | UNIQUE_AREA | XENOBIOLOGY_COMPATIBLE
|
||||
area_flags = VALID_TERRITORY | BLOBS_ALLOWED | UNIQUE_AREA | XENOBIOLOGY_COMPATIBLE | CULT_PERMITTED
|
||||
|
||||
//Maintenance - Generic
|
||||
|
||||
@@ -598,11 +598,11 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/commons
|
||||
name = "Crew Quarters"
|
||||
sound_environment = SOUND_AREA_STANDARD_STATION
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
|
||||
/area/commons/dorms
|
||||
name = "Dormitories"
|
||||
icon_state = "dorms"
|
||||
area_flags = VALID_TERRITORY | BLOBS_ALLOWED | UNIQUE_AREA
|
||||
|
||||
/area/commons/dorms/barracks
|
||||
name = "Sleep Barracks"
|
||||
@@ -899,7 +899,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
// mood_bonus = 5
|
||||
// mood_message = "<span class='nicegreen'>I love being in the library!</span>\n"
|
||||
// mood_trait = TRAIT_INTROVERT
|
||||
flags_1 = CULT_PERMITTED_1
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
sound_environment = SOUND_AREA_LARGE_SOFTFLOOR
|
||||
|
||||
/area/service/library/lounge
|
||||
@@ -926,7 +926,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/service/library/abandoned
|
||||
name = "Abandoned Library"
|
||||
icon_state = "abandoned_library"
|
||||
flags_1 = CULT_PERMITTED_1
|
||||
nightshift_public_area = NIGHTSHIFT_AREA_NONE
|
||||
|
||||
/area/service/chapel
|
||||
@@ -973,8 +972,8 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/service/janitor
|
||||
name = "Custodial Closet"
|
||||
icon_state = "janitor"
|
||||
flags_1 = CULT_PERMITTED_1
|
||||
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
|
||||
/area/service/janitor/aux
|
||||
name = "Auxiliary Custodial Closet"
|
||||
@@ -1027,7 +1026,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/engineering/atmos
|
||||
name = "Atmospherics"
|
||||
icon_state = "atmos"
|
||||
flags_1 = CULT_PERMITTED_1
|
||||
|
||||
/area/engineering/atmos/upper
|
||||
name = "Upper Atmospherics"
|
||||
@@ -1035,7 +1033,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/engineering/atmospherics_engine
|
||||
name = "Atmospherics Engine"
|
||||
icon_state = "atmos_engine"
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
|
||||
/area/engineering/lobby
|
||||
name = "Engineering Lobby"
|
||||
@@ -1044,7 +1042,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/engineering/supermatter
|
||||
name = "Supermatter Engine"
|
||||
icon_state = "engine_sm"
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
sound_environment = SOUND_AREA_SMALL_ENCLOSED
|
||||
|
||||
/area/engineering/break_room
|
||||
@@ -1084,7 +1082,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/engineering/storage/tcomms
|
||||
name = "Telecomms Storage"
|
||||
icon_state = "tcom"
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
clockwork_warp_allowed = FALSE
|
||||
|
||||
//Engineering - Construction
|
||||
@@ -1314,7 +1312,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/medical/virology
|
||||
name = "Virology"
|
||||
icon_state = "virology"
|
||||
flags_1 = CULT_PERMITTED_1
|
||||
|
||||
/area/medical/morgue
|
||||
name = "Morgue"
|
||||
@@ -1608,7 +1605,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/science/test_area
|
||||
name = "Toxins Test Area"
|
||||
icon_state = "tox_test"
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
|
||||
/area/science/mixing
|
||||
name = "Toxins Mixing Lab"
|
||||
@@ -1617,7 +1614,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/science/mixing/chamber
|
||||
name = "Toxins Mixing Chamber"
|
||||
icon_state = "tox_mix_chamber"
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
|
||||
/area/science/misc_lab
|
||||
name = "Testing Lab"
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
|
||||
var/area_flags = VALID_TERRITORY | BLOBS_ALLOWED | UNIQUE_AREA
|
||||
var/area_flags = VALID_TERRITORY | BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
|
||||
|
||||
var/fire = null
|
||||
///Whether there is an atmos alarm in this area
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
requires_power = FALSE
|
||||
has_gravity = STANDARD_GRAVITY
|
||||
area_flags = VALID_TERRITORY | UNIQUE_AREA | NOTELEPORT
|
||||
area_flags = UNIQUE_AREA | NOTELEPORT
|
||||
flags_1 = NONE
|
||||
|
||||
/area/centcom/control
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
icon_state = "Holodeck"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
|
||||
flags_1 = NONE
|
||||
area_flags = VALID_TERRITORY | UNIQUE_AREA
|
||||
sound_environment = SOUND_ENVIRONMENT_PADDED_CELL
|
||||
|
||||
var/obj/machinery/computer/holodeck/linked
|
||||
@@ -87,9 +86,6 @@
|
||||
/area/holodeck/rec_center/lounge
|
||||
name = "Holodeck - Lounge"
|
||||
|
||||
/area/holodeck/rec_center/medical
|
||||
name = "Holodeck - Emergency Medical"
|
||||
|
||||
/area/holodeck/rec_center/pet_lounge
|
||||
name = "Holodeck - Pet Park"
|
||||
|
||||
@@ -128,6 +124,10 @@
|
||||
name = "Holodeck - Holdout Bunker"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/medical
|
||||
name = "Holodeck - Emergency Medical"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/anthophila
|
||||
name = "Holodeck - Anthophila"
|
||||
restricted = 1
|
||||
|
||||
@@ -157,10 +157,10 @@
|
||||
|
||||
/area/shuttle/escape
|
||||
name = "Emergency Shuttle"
|
||||
area_flags = BLOBS_ALLOWED
|
||||
area_flags = BLOBS_ALLOWED | CULT_PERMITTED
|
||||
// area_limited_icon_smoothing = /area/shuttle/escape
|
||||
canSmoothWithAreas = /area/shuttle/escape
|
||||
flags_1 = CAN_BE_DIRTY_1 // | CULT_PERMITTED_1
|
||||
flags_1 = CAN_BE_DIRTY_1
|
||||
|
||||
/area/shuttle/escape/backup
|
||||
name = "Backup Emergency Shuttle"
|
||||
|
||||
@@ -579,7 +579,7 @@
|
||||
|
||||
//TODO: Better floating
|
||||
/atom/movable/proc/float(on, throw_override)
|
||||
if(throwing || !throw_override)
|
||||
if(throwing && !throw_override)
|
||||
return
|
||||
if(on && !(movement_type & FLOATING))
|
||||
animate(src, pixel_y = 2, time = 10, loop = -1, flags = ANIMATION_RELATIVE)
|
||||
|
||||
@@ -18,6 +18,8 @@ GLOBAL_LIST_INIT(meteorsB, list(/obj/effect/meteor/meaty=5, /obj/effect/meteor/m
|
||||
|
||||
GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
|
||||
GLOBAL_LIST_INIT(meteorsCat, list(/obj/effect/meteor/cat)) //for cat meteors
|
||||
|
||||
|
||||
///////////////////////////////
|
||||
//Meteor spawning global procs
|
||||
@@ -345,6 +347,17 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
..()
|
||||
if(prob(20))
|
||||
explosion(src.loc,2,4,6,8)
|
||||
|
||||
/obj/effect/meteor/cat
|
||||
name = "space cat"
|
||||
icon_state = "catmeteor"
|
||||
desc = "Meow."
|
||||
hits = 1
|
||||
heavy = FALSE
|
||||
meteorsound = 'sound/effects/meow1.ogg'
|
||||
meteordrop = list(/mob/living/simple_animal/pet/cat/space)
|
||||
threat = 0
|
||||
dropamt = 1
|
||||
|
||||
//////////////////////////
|
||||
//Spookoween meteors
|
||||
|
||||
@@ -688,7 +688,7 @@
|
||||
else
|
||||
. += "It looks very robust."
|
||||
|
||||
if(hasSiliconAccessInArea(user) && (!stat & BROKEN))
|
||||
if(hasSiliconAccessInArea(user) && !(stat & BROKEN))
|
||||
. += "<span class='notice'>Shift-click [src] to [ density ? "open" : "close"] it.</span>"
|
||||
. += "<span class='notice'>Ctrl-click [src] to [ locked ? "raise" : "drop"] its bolts.</span>"
|
||||
. += "<span class='notice'>Alt-click [src] to [ secondsElectrified ? "un-electrify" : "permanently electrify"] it.</span>"
|
||||
|
||||
@@ -341,6 +341,9 @@
|
||||
return TRUE
|
||||
. = ..()
|
||||
|
||||
/obj/structure/foamedmetal/resin/BlockSuperconductivity()
|
||||
return TRUE
|
||||
|
||||
#undef ALUMINUM_FOAM
|
||||
#undef IRON_FOAM
|
||||
#undef RESIN_FOAM
|
||||
|
||||
@@ -378,6 +378,12 @@
|
||||
icon_state = "shieldsparkles"
|
||||
duration = 6
|
||||
|
||||
/obj/effect/temp_visual/impact_effect/judgement_cut
|
||||
name = "judgement cut impact"
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
icon_state = "impact_judgement"
|
||||
duration = 6
|
||||
|
||||
/obj/effect/temp_visual/heart
|
||||
name = "heart"
|
||||
icon = 'icons/mob/animal.dmi'
|
||||
@@ -535,3 +541,7 @@
|
||||
/obj/effect/temp_visual/slime_puddle/reverse
|
||||
icon_state = "from_puddle"
|
||||
duration = 7
|
||||
|
||||
/obj/effect/temp_visual/gib_animation
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
duration = 15
|
||||
|
||||
@@ -77,8 +77,11 @@
|
||||
return
|
||||
if(!iscarbon(target))
|
||||
return
|
||||
if(!(target?.client?.prefs?.cit_toggles & MEDIHOUND_SLEEPER))
|
||||
to_chat(user, "<span class='warning'>The user has opted out of the use of your [src].")
|
||||
return
|
||||
var/voracious = TRUE
|
||||
if(!target.client || !(target.client.prefs.cit_toggles & MEDIHOUND_SLEEPER) || !hound.client || !(hound.client.prefs.cit_toggles & MEDIHOUND_SLEEPER))
|
||||
if(!hound.client || !(hound.client.prefs.cit_toggles & MEDIHOUND_SLEEPER))
|
||||
voracious = FALSE
|
||||
if(target.buckled)
|
||||
to_chat(user, "<span class='warning'>The user is buckled and can not be put into your [src].</span>")
|
||||
|
||||
@@ -381,8 +381,8 @@ GENETICS SCANNER
|
||||
else if (S.mutantstomach != initial(S.mutantstomach))
|
||||
mutant = TRUE
|
||||
|
||||
msg += "\t<span class='info'>Reported Species: [H.dna.custom_species ? H.dna.custom_species : S.name]</span>\n"
|
||||
msg += "\t<span class='info'>Base Species: [S.name]</span>\n"
|
||||
msg += "\t<span class='info'>Reported Species: [H.spec_trait_examine_font()][H.dna.custom_species ? H.dna.custom_species : S.name]</font></span>\n"
|
||||
msg += "\t<span class='info'>Base Species: [H.spec_trait_examine_font()][S.name]</font></span>\n"
|
||||
if(mutant)
|
||||
msg += "\t<span class='info'>Subject has mutations present.</span>\n"
|
||||
msg += "\t<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] °C ([round(M.bodytemperature*1.8-459.67,0.1)] °F)</span>\n"
|
||||
|
||||
@@ -383,7 +383,7 @@
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/medical/mesh/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(!is_open & user.get_inactive_held_item() == src)
|
||||
if(!is_open && (user.get_inactive_held_item() == src))
|
||||
to_chat(user, "<span class='warning'>You need to open [src] first.</span>")
|
||||
return
|
||||
. = ..()
|
||||
|
||||
@@ -593,7 +593,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
|
||||
return
|
||||
var/turf/T = get_turf(user) //we may have moved. adjust as needed...
|
||||
var/area/A = get_area(user)
|
||||
if((!is_station_level(T.z) && !is_mining_level(T.z)) || (A && !(A.flags_1 & CULT_PERMITTED_1)))
|
||||
if((!is_station_level(T.z) && !is_mining_level(T.z)) || !(A?.area_flags & CULT_PERMITTED))
|
||||
to_chat(user, "<span class='warning'>The veil is not weak enough here.</span>")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
to_chat(user, "<span class='danger'>Throwing [pushed_mob] onto the table might hurt them!</span>")
|
||||
return
|
||||
var/added_passtable = FALSE
|
||||
if(!pushed_mob.pass_flags & PASSTABLE)
|
||||
if(!(pushed_mob.pass_flags & PASSTABLE))
|
||||
added_passtable = TRUE
|
||||
pushed_mob.pass_flags |= PASSTABLE
|
||||
pushed_mob.Move(src.loc)
|
||||
|
||||
@@ -21,6 +21,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
var/ini_dir = null
|
||||
var/state = WINDOW_OUT_OF_FRAME
|
||||
var/reinf = FALSE
|
||||
var/extra_reinforced = FALSE
|
||||
var/heat_resistance = 800
|
||||
var/decon_speed = 30
|
||||
var/wtype = "glass"
|
||||
@@ -65,6 +66,20 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
. += "<span class='notice'>The window is out of the frame, but could be <i>pried</i> in. It is <b>screwed</b> to the floor.</span>"
|
||||
else if(!anchored)
|
||||
. += "<span class='notice'>The window is <i>unscrewed</i> from the floor, and could be deconstructed by <b>wrenching</b>.</span>"
|
||||
switch(state)
|
||||
if(PRWINDOW_SECURE)
|
||||
if(extra_reinforced)
|
||||
. += "It's been screwed in with one way screws, you'd need to <b>heat their solder cover</b> to have any chance of backing them out."
|
||||
else
|
||||
. += "It's been screwed in with solid screws, you'd need to <b>screw them</b> out to unsecure the window."
|
||||
if(PRWINDOW_BOLTS_HEATED)
|
||||
. += "The solder cover melts away, and you'll likely be able to <b>unscrew them</b> now."
|
||||
if(PRWINDOW_BOLTS_OUT)
|
||||
. += "The screws have been removed, revealing a small gap you could fit a <b>prying tool</b> in."
|
||||
if(PRWINDOW_POPPED)
|
||||
. += "The main plate of the window has popped out of the frame, exposing some bars that look like they can be <b>cut</b>."
|
||||
if(PRWINDOW_BARS_CUT)
|
||||
. += "The main pane can be easily moved out of the way to reveal some <b>bolts</b> holding the frame in."
|
||||
else
|
||||
if(anchored)
|
||||
. += "<span class='notice'>The window is <b>screwed</b> to the floor.</span>"
|
||||
@@ -75,8 +90,13 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
. = ..()
|
||||
if(direct)
|
||||
setDir(direct)
|
||||
if(reinf && anchored)
|
||||
|
||||
if(extra_reinforced && anchored)
|
||||
state = PRWINDOW_SECURE
|
||||
|
||||
else if(reinf && anchored)
|
||||
state = WINDOW_SCREWED_TO_FRAME
|
||||
|
||||
|
||||
if(mapload && electrochromatic_id && electrochromatic_id[1] == "!")
|
||||
electrochromatic_id = SSmapping.get_obfuscated_id(electrochromatic_id)
|
||||
@@ -230,29 +250,26 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
make_electrochromatic(K.id)
|
||||
qdel(K)
|
||||
|
||||
if(!(flags_1&NODECONSTRUCT_1))
|
||||
if(!(flags_1 & NODECONSTRUCT_1) && !(state >= PRWINDOW_FRAME_BOLTED))
|
||||
if(I.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
I.play_tool_sound(src, 75)
|
||||
if(reinf)
|
||||
if(state == WINDOW_SCREWED_TO_FRAME || state == WINDOW_IN_FRAME)
|
||||
to_chat(user, "<span class='notice'>You begin to [state == WINDOW_SCREWED_TO_FRAME ? "unscrew the window from":"screw the window to"] the frame...</span>")
|
||||
if(I.use_tool(src, user, decon_speed, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored)))
|
||||
if(state == WINDOW_SCREWED_TO_FRAME || state == WINDOW_IN_FRAME && anchored)
|
||||
to_chat(user, "<span class='notice'>You begin to [state == WINDOW_SCREWED_TO_FRAME ? "unscrew the window from":"screw the window to"] the frame...</span>")
|
||||
if(I.use_tool(src, user, decon_speed, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored)))
|
||||
if(extra_reinforced && state == WINDOW_IN_FRAME)
|
||||
state = PRWINDOW_SECURE
|
||||
else
|
||||
state = (state == WINDOW_IN_FRAME ? WINDOW_SCREWED_TO_FRAME : WINDOW_IN_FRAME)
|
||||
to_chat(user, "<span class='notice'>You [state == WINDOW_IN_FRAME ? "unfasten the window from":"fasten the window to"] the frame.</span>")
|
||||
else if(state == WINDOW_OUT_OF_FRAME)
|
||||
to_chat(user, "<span class='notice'>You begin to [anchored ? "unscrew the frame from":"screw the frame to"] the floor...</span>")
|
||||
if(I.use_tool(src, user, decon_speed, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored)))
|
||||
setAnchored(!anchored)
|
||||
to_chat(user, "<span class='notice'>You [anchored ? "fasten the frame to":"unfasten the frame from"] the floor.</span>")
|
||||
else //if we're not reinforced, we don't need to check or update state
|
||||
to_chat(user, "<span class='notice'>You begin to [anchored ? "unscrew the window from":"screw the window to"] the floor...</span>")
|
||||
if(I.use_tool(src, user, decon_speed, extra_checks = CALLBACK(src, .proc/check_anchored, anchored)))
|
||||
to_chat(user, "<span class='notice'>You [state == WINDOW_IN_FRAME ? "unfasten the window from":"fasten the window to"] the frame.</span>")
|
||||
else if(state == WINDOW_OUT_OF_FRAME)
|
||||
to_chat(user, "<span class='notice'>You begin to [anchored ? "unscrew the frame from":"screw the frame to"] the floor...</span>")
|
||||
if(I.use_tool(src, user, decon_speed, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored)))
|
||||
setAnchored(!anchored)
|
||||
to_chat(user, "<span class='notice'>You [anchored ? "fasten the window to":"unfasten the window from"] the floor.</span>")
|
||||
to_chat(user, "<span class='notice'>You [anchored ? "fasten the frame to":"unfasten the frame from"] the floor.</span>")
|
||||
return
|
||||
|
||||
|
||||
else if(I.tool_behaviour == TOOL_CROWBAR && reinf && (state == WINDOW_OUT_OF_FRAME || state == WINDOW_IN_FRAME))
|
||||
else if(I.tool_behaviour == TOOL_CROWBAR && reinf && (state == WINDOW_OUT_OF_FRAME || state == WINDOW_IN_FRAME) && anchored)
|
||||
to_chat(user, "<span class='notice'>You begin to lever the window [state == WINDOW_OUT_OF_FRAME ? "into":"out of"] the frame...</span>")
|
||||
I.play_tool_sound(src, 75)
|
||||
if(I.use_tool(src, user, decon_speed, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored)))
|
||||
@@ -270,8 +287,67 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
to_chat(user, "<span class='notice'>You successfully disassemble [src].</span>")
|
||||
qdel(src)
|
||||
return
|
||||
if(!reinf || !anchored)
|
||||
return ..()
|
||||
switch(state)
|
||||
if(PRWINDOW_SECURE)
|
||||
if(extra_reinforced)
|
||||
if(I.tool_behaviour == TOOL_WELDER && user.a_intent == INTENT_HARM)
|
||||
user.visible_message("<span class='notice'>[user] holds \the [I] to the security screws on \the [src]...</span>",
|
||||
"<span class='notice'>You begin heating the security screws on \the [src]...</span>")
|
||||
if(I.use_tool(src, user, 180, volume = 100))
|
||||
to_chat(user, "<span class='notice'>The security bolts are glowing white hot and look ready to be removed.</span>")
|
||||
state = PRWINDOW_BOLTS_HEATED
|
||||
addtimer(CALLBACK(src, .proc/cool_bolts), 300)
|
||||
return
|
||||
else
|
||||
if(I.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
user.visible_message("<span class='notice'>[user] digs into the screws and starts removing them...</span>",
|
||||
"<span class='notice'>You dig into the screws hard and they start turning...</span>")
|
||||
if(I.use_tool(src, user, 80, volume = 50))
|
||||
state = PRWINDOW_BOLTS_OUT
|
||||
to_chat(user, "<span class='notice'>The screws come out, and a gap forms around the edge of the pane.</span>")
|
||||
return
|
||||
if(PRWINDOW_BOLTS_HEATED)
|
||||
if(I.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
user.visible_message("<span class='notice'>[user] digs into the security screws and starts removing them...</span>",
|
||||
"<span class='notice'>You dig into the screws hard and they start turning...</span>")
|
||||
if(I.use_tool(src, user, 80, volume = 50))
|
||||
state = PRWINDOW_BOLTS_OUT
|
||||
to_chat(user, "<span class='notice'>The screws come out, and a gap forms around the edge of the pane.</span>")
|
||||
return
|
||||
if(PRWINDOW_BOLTS_OUT)
|
||||
if(I.tool_behaviour == TOOL_CROWBAR)
|
||||
user.visible_message("<span class='notice'>[user] wedges \the [I] into the gap in the frame and starts prying...</span>",
|
||||
"<span class='notice'>You wedge \the [I] into the gap in the frame and start prying...</span>")
|
||||
if(I.use_tool(src, user, 50, volume = 50))
|
||||
state = PRWINDOW_POPPED
|
||||
to_chat(user, "<span class='notice'>The panel pops out of the frame, exposing some thin metal bars that looks like they can be cut.</span>")
|
||||
return
|
||||
if(PRWINDOW_POPPED)
|
||||
if(I.tool_behaviour == TOOL_WIRECUTTER)
|
||||
user.visible_message("<span class='notice'>[user] starts cutting the exposed bars on \the [src]...</span>",
|
||||
"<span class='notice'>You start cutting the exposed bars on \the [src]</span>")
|
||||
if(I.use_tool(src, user, 30, volume = 50))
|
||||
state = PRWINDOW_BARS_CUT
|
||||
to_chat(user, "<span class='notice'>The panels falls out of the way exposing the frame bolts.</span>")
|
||||
return
|
||||
if(PRWINDOW_BARS_CUT)
|
||||
if(I.tool_behaviour == TOOL_WRENCH)
|
||||
user.visible_message("<span class='notice'>[user] starts unfastening \the [src] from the frame...</span>",
|
||||
"<span class='notice'>You start unfastening the bolts from the frame...</span>")
|
||||
if(I.use_tool(src, user, 50, volume = 50))
|
||||
to_chat(user, "<span class='notice'>You unscrew the bolts from the frame and the window pops loose.</span>")
|
||||
state = WINDOW_OUT_OF_FRAME
|
||||
setAnchored(FALSE)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/structure/window/proc/cool_bolts()
|
||||
if(state == PRWINDOW_BOLTS_HEATED)
|
||||
state = PRWINDOW_SECURE
|
||||
visible_message("<span class='notice'>The bolts on \the [src] look like they've cooled off...</span>")
|
||||
|
||||
/obj/structure/window/setAnchored(anchorvalue)
|
||||
..()
|
||||
air_update_turf(TRUE)
|
||||
@@ -577,6 +653,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
desc = "A window made out of a plasma-silicate alloy and a rod matrix. It looks hopelessly tough to break and is most likely nigh fireproof."
|
||||
icon_state = "plasmarwindow"
|
||||
reinf = TRUE
|
||||
extra_reinforced = TRUE
|
||||
heat_resistance = 50000
|
||||
armor = list("melee" = 85, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
|
||||
max_integrity = 500
|
||||
@@ -642,6 +719,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
icon = 'icons/obj/smooth_structures/rplasma_window.dmi'
|
||||
icon_state = "rplasmawindow"
|
||||
dir = FULLTILE_WINDOW_DIR
|
||||
state = PRWINDOW_SECURE
|
||||
max_integrity = 1000
|
||||
fulltile = TRUE
|
||||
flags_1 = PREVENT_CLICK_UNDER_1
|
||||
@@ -726,6 +804,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
fulltile = TRUE
|
||||
flags_1 = PREVENT_CLICK_UNDER_1
|
||||
reinf = TRUE
|
||||
extra_reinforced = TRUE
|
||||
heat_resistance = 1600
|
||||
armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
|
||||
smooth = SMOOTH_TRUE
|
||||
@@ -758,6 +837,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
wave_explosion_block = EXPLOSION_BLOCK_BOROSILICATE_WINDOW
|
||||
wave_explosion_multiply = EXPLOSION_DAMPEN_BOROSILICATE_WINDOW
|
||||
decon_speed = 40
|
||||
extra_reinforced = TRUE
|
||||
glass_type = /obj/item/stack/tile/brass
|
||||
glass_amount = 1
|
||||
reinf = FALSE
|
||||
|
||||
@@ -116,6 +116,7 @@ GLOBAL_LIST_INIT(admin_verbs_fun, list(
|
||||
/client/proc/show_tip,
|
||||
/client/proc/smite,
|
||||
/client/proc/admin_away,
|
||||
/client/proc/spawn_floor_cluwne,
|
||||
/client/proc/cmd_admin_toggle_fov, //CIT CHANGE - FOV
|
||||
/client/proc/roll_dices //CIT CHANGE - Adds dice verb
|
||||
))
|
||||
|
||||
@@ -104,7 +104,7 @@ GLOBAL_VAR(antag_prototypes)
|
||||
var/datum/component/activity/activity = current.GetComponent(/datum/component/activity)
|
||||
if(activity)
|
||||
out += "Activity level: [activity.activity_level]<br>"
|
||||
out += "Hasn't changed areas in approximately [activity.not_moved_counter] seconds"
|
||||
out += "Hasn't changed areas in approximately [activity.not_moved_counter] seconds<br>"
|
||||
|
||||
var/special_statuses = get_special_statuses()
|
||||
if(length(special_statuses))
|
||||
|
||||
@@ -1333,9 +1333,10 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
ADMIN_PUNISHMENT_SHOES,
|
||||
ADMIN_PUNISHMENT_PICKLE,
|
||||
ADMIN_PUNISHMENT_FRY,
|
||||
ADMIN_PUNISHMENT_CRACK,
|
||||
ADMIN_PUNISHMENT_BLEED,
|
||||
ADMIN_PUNISHMENT_SCARIFY)
|
||||
ADMIN_PUNISHMENT_CRACK,
|
||||
ADMIN_PUNISHMENT_BLEED,
|
||||
ADMIN_PUNISHMENT_SCARIFY,
|
||||
ADMIN_PUNISHMENT_CLUWNE)
|
||||
|
||||
var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
|
||||
|
||||
@@ -1501,6 +1502,11 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
to_chat(usr,"<span class='warning'>[C] does not have knottable shoes!</span>")
|
||||
return
|
||||
sick_kicks.adjust_laces(SHOES_KNOTTED)
|
||||
if(ADMIN_PUNISHMENT_CLUWNE)
|
||||
if(!iscarbon(target))
|
||||
to_chat(usr,"<span class='warning'>This must be used on a carbon mob.</span>")
|
||||
return
|
||||
target.cluwneify()
|
||||
|
||||
punish_log(target, punishment)
|
||||
|
||||
@@ -1691,3 +1697,23 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
if(!source)
|
||||
return
|
||||
REMOVE_TRAIT(D,chosen_trait,source)
|
||||
|
||||
/client/proc/spawn_floor_cluwne()
|
||||
set category = "Admin.Fun"
|
||||
set name = "Unleash Floor Cluwne"
|
||||
set desc = "Pick a specific target or just let it select randomly and spawn the floor cluwne mob on the station. Be warned: spawning more than one may cause issues!"
|
||||
var/target
|
||||
|
||||
if(!check_rights(R_FUN))
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(usr)
|
||||
target = input("Any specific target in mind? Please note only live, non cluwned, human targets are valid.", "Target", target) as null|anything in GLOB.player_list
|
||||
if(target && ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
var/mob/living/simple_animal/hostile/floor_cluwne/FC = new /mob/living/simple_animal/hostile/floor_cluwne(T)
|
||||
FC.Acquire_Victim(H)
|
||||
else
|
||||
new /mob/living/simple_animal/hostile/floor_cluwne(T)
|
||||
log_admin("[key_name(usr)] spawned floor cluwne.")
|
||||
message_admins("[key_name(usr)] spawned floor cluwne.")
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
/datum/clockwork_scripture/create_object/stargazer/check_special_requirements()
|
||||
var/area/A = get_area(invoker)
|
||||
var/turf/T = get_turf(invoker)
|
||||
if(!is_station_level(invoker.z) || isspaceturf(T) || !(A.area_flags & VALID_TERRITORY))
|
||||
if(!is_station_level(invoker.z) || isspaceturf(T) || !(A?.area_flags & CULT_PERMITTED))
|
||||
to_chat(invoker, "<span class='danger'>Stargazers can't be built off-station.</span>")
|
||||
return
|
||||
return ..()
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
return FALSE
|
||||
var/area/A = get_area(invoker)
|
||||
var/turf/T = get_turf(invoker)
|
||||
if(!is_station_level(T.z) || isspaceturf(T) || !(A.area_flags & VALID_TERRITORY) || isshuttleturf(T))
|
||||
if(!is_station_level(T.z) || isspaceturf(T) || !(A?.area_flags & CULT_PERMITTED) || isshuttleturf(T))
|
||||
to_chat(invoker, "<span class='warning'>You must be on the station to activate the Ark!</span>")
|
||||
return FALSE
|
||||
if(GLOB.clockwork_gateway_activated)
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
break
|
||||
if(has_starlight && anchored)
|
||||
var/area/A = get_area(src)
|
||||
if(A.outdoors || A.map_name == "Space" || !(A.area_flags & VALID_TERRITORY))
|
||||
if(A.outdoors || A.map_name == "Space" || !(A?.area_flags & CULT_PERMITTED))
|
||||
has_starlight = FALSE
|
||||
if(old_status != has_starlight)
|
||||
if(has_starlight)
|
||||
|
||||
@@ -419,7 +419,7 @@
|
||||
var/sanity = 0
|
||||
while(summon_spots.len < SUMMON_POSSIBILITIES && sanity < 100)
|
||||
var/area/summon = pick(GLOB.sortedAreas - summon_spots)
|
||||
if(summon && is_station_level(summon.z) && !(summon.area_flags & VALID_TERRITORY))
|
||||
if(summon && is_station_level(summon.z) && (summon.area_flags & VALID_TERRITORY))
|
||||
summon_spots += summon
|
||||
sanity++
|
||||
update_explanation_text()
|
||||
|
||||
@@ -148,7 +148,7 @@ This file contains the cult dagger and rune list code
|
||||
to_chat(user, "<span class='cult'>There is already a rune here.</span>")
|
||||
return FALSE
|
||||
var/area/A = get_area(T)
|
||||
if((!is_station_level(T.z) && !is_mining_level(T.z)) || !(A?.area_flags & VALID_TERRITORY))
|
||||
if((!is_station_level(T.z) && !is_mining_level(T.z)) || !(A?.area_flags & CULT_PERMITTED))
|
||||
to_chat(user, "<span class='warning'>The veil is not weak enough here.</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -89,6 +89,7 @@
|
||||
var/list/lore = list()
|
||||
|
||||
data["charges"] = charge
|
||||
data["total_sacs"] = cultie.total_sacrifices
|
||||
|
||||
for(var/X in to_know)
|
||||
lore = list()
|
||||
@@ -96,7 +97,11 @@
|
||||
lore["type"] = EK.type
|
||||
lore["name"] = EK.name
|
||||
lore["cost"] = EK.cost
|
||||
lore["disabled"] = EK.cost <= charge ? FALSE : TRUE
|
||||
lore["sacs"] = EK.sacs_needed
|
||||
if(EK.cost <= charge && cultie.total_sacrifices >= EK.sacs_needed)
|
||||
lore["disabled"] = FALSE
|
||||
else
|
||||
lore["disabled"] = TRUE
|
||||
lore["path"] = EK.route
|
||||
lore["state"] = "Research"
|
||||
lore["flavour"] = EK.gain_text
|
||||
@@ -108,6 +113,7 @@
|
||||
var/datum/eldritch_knowledge/EK = known[X]
|
||||
lore["name"] = EK.name
|
||||
lore["cost"] = EK.cost
|
||||
lore["sacs"] = EK.sacs_needed
|
||||
lore["disabled"] = TRUE
|
||||
lore["path"] = EK.route
|
||||
lore["state"] = "Researched"
|
||||
|
||||
@@ -165,6 +165,25 @@
|
||||
new /obj/effect/reality_smash(chosen_location)
|
||||
ReworkNetwork()
|
||||
|
||||
/**
|
||||
*CIT CHANGE
|
||||
*
|
||||
*Creates a singular reality smash
|
||||
*Credit to slimelust
|
||||
*/
|
||||
|
||||
/datum/reality_smash_tracker/proc/RandomSpawnSmash(var/deferred = FALSE)
|
||||
var/turf/chosen_location = get_safe_random_station_turf()
|
||||
//we also dont want them close to each other, at least 1 tile of separation
|
||||
var/obj/effect/reality_smash/what_if_i_have_one = locate() in range(1, chosen_location)
|
||||
var/obj/effect/broken_illusion/what_if_i_had_one_but_got_used = locate() in range(1, chosen_location)
|
||||
var/tries = 10
|
||||
while((what_if_i_have_one || what_if_i_had_one_but_got_used) && tries-- > 0)
|
||||
chosen_location = get_safe_random_station_turf()
|
||||
new /obj/effect/reality_smash(chosen_location)
|
||||
if(!deferred)
|
||||
ReworkNetwork()
|
||||
|
||||
/**
|
||||
* Adds a mind to the list of people that can see the reality smashes
|
||||
*
|
||||
@@ -200,15 +219,23 @@
|
||||
/obj/effect/broken_illusion/Initialize()
|
||||
. = ..()
|
||||
addtimer(CALLBACK(src,.proc/show_presence),15 SECONDS)
|
||||
addtimer(CALLBACK(src,.proc/remove_presence),195 SECONDS)
|
||||
|
||||
var/image/I = image('icons/effects/eldritch.dmi',src,null,OBJ_LAYER)
|
||||
I.override = TRUE
|
||||
add_alt_appearance(/datum/atom_hud/alternate_appearance/basic/silicons, "pierced_reality", I)
|
||||
|
||||
/obj/effect/broken_illusion/Destroy()
|
||||
GLOB.reality_smash_track.RandomSpawnSmash()
|
||||
return ..()
|
||||
|
||||
///Makes this obj appear out of nothing
|
||||
/obj/effect/broken_illusion/proc/show_presence()
|
||||
animate(src,alpha = 255,time = 15 SECONDS)
|
||||
|
||||
/obj/effect/broken_illusion/proc/remove_presence()
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/broken_illusion/attack_hand(mob/living/user, list/modifiers)
|
||||
if(!ishuman(user))
|
||||
return ..()
|
||||
|
||||
@@ -44,46 +44,6 @@
|
||||
if(target.stat == DEAD)
|
||||
to_chat(user,"<span class='warning'>[target.real_name] is dead. Bring them onto a transmutation rune!</span>")
|
||||
|
||||
/datum/action/innate/heretic_shatter
|
||||
name = "Shattering Offer"
|
||||
desc = "After a brief delay, you will be granted salvation from a dire situation at the cost of your blade. (Teleports you to a random safe turf on your current z level after a windup, but destroys your blade.)"
|
||||
background_icon_state = "bg_ecult"
|
||||
button_icon_state = "shatter"
|
||||
icon_icon = 'icons/mob/actions/actions_ecult.dmi'
|
||||
check_flags = MOBILITY_HOLD|MOBILITY_MOVE|MOBILITY_USE
|
||||
var/mob/living/carbon/human/holder
|
||||
var/obj/item/melee/sickly_blade/sword
|
||||
|
||||
/datum/action/innate/heretic_shatter/Grant(mob/user, obj/object)
|
||||
sword = object
|
||||
holder = user
|
||||
//i know what im doing
|
||||
return ..()
|
||||
|
||||
/datum/action/innate/heretic_shatter/IsAvailable()
|
||||
if(IS_HERETIC(holder) || IS_HERETIC_MONSTER(holder))
|
||||
return ..()
|
||||
else
|
||||
return FALSE
|
||||
|
||||
/datum/action/innate/heretic_shatter/Activate()
|
||||
if(do_after(holder,10, target = holder))
|
||||
if(!sword || QDELETED(sword))
|
||||
return
|
||||
if(!IsAvailable()) //Never trust the user.
|
||||
return
|
||||
var/swordz = (get_turf(sword))?.z //SHOULD usually have a turf but if it doesn't better be prepared.
|
||||
if(!swordz)
|
||||
to_chat(holder, "<span class='warning'>[sword] flickers but remains in place, as do you...</span>")
|
||||
return
|
||||
var/turf/safe_turf = find_safe_turf(zlevels = swordz, extended_safety_checks = TRUE)
|
||||
if(!safe_turf)
|
||||
to_chat(holder, "<span class='warning'>[sword] flickers but remains in place, as do you...</span>")
|
||||
return
|
||||
do_teleport(holder,safe_turf,forceMove = TRUE,channel=TELEPORT_CHANNEL_MAGIC)
|
||||
to_chat(holder,"<span class='warning'>You feel a gust of energy flow through your body... the Rusted Hills heard your call...</span>")
|
||||
qdel(sword)
|
||||
|
||||
/obj/item/melee/sickly_blade
|
||||
name = "sickly blade"
|
||||
desc = "A sickly green crescent blade, decorated with an ornamental eye. You feel like you're being watched..."
|
||||
@@ -101,11 +61,6 @@
|
||||
throwforce = 10
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "tore", "lacerated", "ripped", "diced", "rended")
|
||||
var/datum/action/innate/heretic_shatter/linked_action
|
||||
|
||||
/obj/item/melee/sickly_blade/Initialize()
|
||||
. = ..()
|
||||
linked_action = new(src)
|
||||
|
||||
/obj/item/melee/sickly_blade/attack(mob/living/target, mob/living/user)
|
||||
if(!(IS_HERETIC(user) || IS_HERETIC_MONSTER(user)))
|
||||
@@ -120,13 +75,17 @@
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/sickly_blade/pickup(mob/user)
|
||||
. = ..()
|
||||
linked_action.Grant(user, src)
|
||||
|
||||
/obj/item/melee/sickly_blade/dropped(mob/user, silent)
|
||||
. = ..()
|
||||
linked_action.Remove(user, src)
|
||||
/obj/item/melee/sickly_blade/attack_self(mob/user)
|
||||
var/turf/safe_turf = find_safe_turf(zlevels = z, extended_safety_checks = TRUE)
|
||||
if(IS_HERETIC(user) || IS_HERETIC_MONSTER(user))
|
||||
if(do_teleport(user, safe_turf, forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC))
|
||||
to_chat(user,"<span class='warning'>As you shatter [src], you feel a gust of energy flow through your body. The Rusted Hills heard your call...</span>")
|
||||
else
|
||||
to_chat(user,"<span class='warning'>You shatter [src], but your plea goes unanswered.</span>")
|
||||
else
|
||||
to_chat(user,"<span class='warning'>You shatter [src].</span>")
|
||||
playsound(src, "shatter", 70, TRUE) //copied from the code for smashing a glass sheet onto the ground to turn it into a shard
|
||||
qdel(src)
|
||||
|
||||
/obj/item/melee/sickly_blade/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
@@ -141,6 +100,11 @@
|
||||
else
|
||||
eldritch_knowledge_datum.on_ranged_attack_eldritch_blade(target,user,click_parameters)
|
||||
|
||||
/obj/item/melee/sickly_blade/examine(mob/user)
|
||||
. = ..()
|
||||
if(IS_HERETIC(user) || IS_HERETIC_MONSTER(user))
|
||||
. += "<span class='notice'><B>A heretic (or a servant of one) can shatter this blade to teleport to a random, mostly safe location by activating it in-hand.</B></span>"
|
||||
|
||||
/obj/item/melee/sickly_blade/rust
|
||||
name = "rusted blade"
|
||||
desc = "This crescent blade is decrepit, wasting to rust. Yet still it bites, ripping flesh and bone with jagged, rotten teeth."
|
||||
@@ -243,6 +207,7 @@
|
||||
// slightly worse than normal cult robes
|
||||
armor = list("melee" = 30, "bullet" = 30, "laser" = 30,"energy" = 30, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
pocket_storage_component_path = /datum/component/storage/concrete/pockets/void_cloak
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
|
||||
/obj/item/clothing/suit/hooded/cultrobes/void/ToggleHood()
|
||||
if(!iscarbon(loc))
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
var/gain_text = ""
|
||||
///Cost of knowledge in souls
|
||||
var/cost = 0
|
||||
///Required sacrifices to unlock
|
||||
var/sacs_needed = 0
|
||||
///Next knowledge in the research tree
|
||||
var/list/next_knowledge = list()
|
||||
///What knowledge is incompatible with this. This will simply make it impossible to research knowledges that are in banned_knowledge once this gets researched.
|
||||
@@ -230,7 +232,6 @@
|
||||
atoms -= H
|
||||
H.gib()
|
||||
|
||||
|
||||
///////////////
|
||||
///Base lore///
|
||||
///////////////
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
|
||||
/obj/item/melee/touch_attack/mansus_fist/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
if(!proximity_flag | target == user)
|
||||
if(!proximity_flag || (target == user))
|
||||
return
|
||||
playsound(user, 'sound/items/welder.ogg', 75, TRUE)
|
||||
if(ishuman(target))
|
||||
|
||||
@@ -109,10 +109,15 @@
|
||||
gain_text = "When the Glory of the Lantern scorches and sears their skin, nothing will protect them from the ashes."
|
||||
desc = "Fire off five streams of fire from your hand, each setting ablaze targets hit and scorching them upon contact."
|
||||
cost = 2
|
||||
sacs_needed = 3
|
||||
spell_to_add = /obj/effect/proc_holder/spell/pointed/nightwatchers_rite
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/ash_final)
|
||||
route = PATH_ASH
|
||||
|
||||
/datum/eldritch_knowledge/spell/nightwatchers_rite/on_gain(mob/user)
|
||||
. = ..()
|
||||
priority_announce("Large heat signatures discovered! A swelling fiery horror is coming..", sound = 'sound/misc/notice1.ogg')
|
||||
|
||||
/datum/eldritch_knowledge/ash_blade_upgrade
|
||||
name = "Fiery Blade"
|
||||
gain_text = "Blade in hand, he swung and swung as the ash fell from the skies. His city, his people... all burnt to cinders, and yet life still remained in his charred body."
|
||||
@@ -181,6 +186,7 @@
|
||||
desc = "Bring 3 corpses onto a transmutation rune, you will become immune to fire, the vacuum of space, cold and other enviromental hazards and become overall sturdier to all other damages. You will gain a spell that passively creates ring of fire around you as well ,as you will gain a powerful ability that lets you create a wave of flames all around you."
|
||||
required_atoms = list(/mob/living/carbon/human)
|
||||
cost = 5
|
||||
sacs_needed = 8
|
||||
route = PATH_ASH
|
||||
var/list/trait_list = list(TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE)
|
||||
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
gain_text = "The Uncanny Man, who walks alone in the valley between the worlds... I was able to summon his aid."
|
||||
desc = "You can now summon a Raw Prophet by transmutating a pair of eyes, a left arm and a pool of blood. Raw prophets have increased seeing range, as well as X-Ray vision, but they are very fragile."
|
||||
cost = 1
|
||||
required_atoms = list(/obj/item/organ/eyes,/obj/item/bodypart/l_arm,/obj/item/bodypart/r_arm,/obj/effect/decal/cleanable/blood)
|
||||
required_atoms = list(/obj/item/organ/eyes,/obj/item/bodypart/l_arm,/obj/effect/decal/cleanable/blood)
|
||||
mob_to_summon = /mob/living/simple_animal/hostile/eldritch/raw_prophet
|
||||
next_knowledge = list(/datum/eldritch_knowledge/flesh_blade_upgrade,/datum/eldritch_knowledge/rune_carver,/datum/eldritch_knowledge/curse/paralysis)
|
||||
route = PATH_FLESH
|
||||
@@ -217,6 +217,7 @@
|
||||
desc = "Bring 3 bodies onto a transmutation rune to shed your human form and ascend to untold power."
|
||||
required_atoms = list(/mob/living/carbon/human)
|
||||
cost = 5
|
||||
sacs_needed = 8
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/final/flesh_final/on_finished_recipe(mob/living/user, list/atoms, loc)
|
||||
@@ -257,6 +258,11 @@
|
||||
gain_text = "The ignorant mind that inhabits their feeble bodies will crumble when they acknowledge - willingly or not, the truth."
|
||||
desc = "By forcing the knowledge of the Mansus upon my foes, I can show them things that would drive any normal man insane."
|
||||
cost = 2
|
||||
sacs_needed = 3
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/touch/mad_touch
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/flesh_final)
|
||||
route = PATH_FLESH
|
||||
|
||||
/datum/eldritch_knowledge/spell/touch_of_madness/on_gain(mob/user)
|
||||
. = ..()
|
||||
priority_announce("The stench of rotting flesh fills the air... An approaching abomination has been detected!", sound = 'sound/misc/notice1.ogg')
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
var/check = FALSE
|
||||
if(ismob(target))
|
||||
var/mob/living/mobster = target
|
||||
if(!mobster.mob_biotypes & MOB_ROBOTIC)
|
||||
if(!(mobster.mob_biotypes & MOB_ROBOTIC))
|
||||
return FALSE
|
||||
else
|
||||
check = TRUE
|
||||
@@ -159,15 +159,21 @@
|
||||
desc = "Applying your knowledge of rust to the human body, a knowledge that could decay your foes from the inside out, resulting in organ failure, vomiting, or eventual death through the peeling of rotting flesh."
|
||||
gain_text = "Rust, decay, it's all the same. All that remains is application."
|
||||
cost = 2
|
||||
sacs_needed = 3
|
||||
spell_to_add = /obj/effect/proc_holder/spell/targeted/touch/grasp_of_decay
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/rust_final)
|
||||
route = PATH_RUST
|
||||
|
||||
/datum/eldritch_knowledge/spell/grasp_of_decay/on_gain(mob/user)
|
||||
. = ..()
|
||||
priority_announce("A foul wind is blowing... The floor creaks with rust as something sinister approaches!", sound = 'sound/misc/notice1.ogg')
|
||||
|
||||
/datum/eldritch_knowledge/final/rust_final
|
||||
name = "Rustbringer's Oath"
|
||||
desc = "Bring three corpses onto a transmutation rune. After you finish the ritual, rust will now automatically spread from the rune. Your healing on rust is also tripled, while you become more resilient overall."
|
||||
gain_text = "Champion of rust. Corruptor of steel. Fear the dark for the Rustbringer has come! Rusted Hills, CALL MY NAME!"
|
||||
cost = 5
|
||||
sacs_needed = 8
|
||||
required_atoms = list(/mob/living/carbon/human)
|
||||
route = PATH_RUST
|
||||
|
||||
|
||||
@@ -160,15 +160,21 @@
|
||||
gain_text = "This world will be my stage, and nothing will be out of my reach."
|
||||
desc = "Gain the ability to mark a 7x7 area as your domain after a short delay. Creatures in your domain are slowed and branded with a void mark, allowing you to quickly teleport to them and slash them, further inhibiting their ability to move."
|
||||
cost = 2
|
||||
sacs_needed = 3
|
||||
spell_to_add = /obj/effect/proc_holder/spell/aoe_turf/domain_expansion
|
||||
next_knowledge = list(/datum/eldritch_knowledge/final/void_final)
|
||||
route = PATH_VOID
|
||||
|
||||
/datum/eldritch_knowledge/spell/domain_expansion/on_gain(mob/user)
|
||||
. = ..()
|
||||
priority_announce("Echos of the lost in space are heard... An ominous presence is being detected! ", sound = 'sound/misc/notice1.ogg')
|
||||
|
||||
/datum/eldritch_knowledge/final/void_final
|
||||
name = "Waltz at the End of Time"
|
||||
desc = "Bring 3 corpses onto the transmutation rune. After you finish the ritual you will automatically silence people around you and will summon a snow storm around you."
|
||||
gain_text = "The world falls into darkness. I stand in an empty plane, small flakes of ice fall from the sky. The Aristocrat stands before me, he motions to me. We will play a waltz to the whispers of dying reality, as the world is destroyed before our eyes."
|
||||
cost = 5
|
||||
sacs_needed = 8
|
||||
required_atoms = list(/mob/living/carbon/human)
|
||||
route = PATH_VOID
|
||||
///soundloop for the void theme
|
||||
|
||||
@@ -492,7 +492,7 @@
|
||||
var/targetAmount = 100
|
||||
|
||||
/datum/objective/revenant/New()
|
||||
targetAmount = rand(350,600)
|
||||
targetAmount = rand(150,300)
|
||||
explanation_text = "Absorb [targetAmount] points of essence from humans."
|
||||
..()
|
||||
|
||||
|
||||
@@ -84,8 +84,8 @@
|
||||
if(slam_cooldown + slam_cooldown_time > world.time)
|
||||
to_chat(src, "<span class='warning'>Your slam ability is still on cooldown!</span>")
|
||||
return
|
||||
if(src.loc && !isopenturf(loc))
|
||||
to_chat(src, "<span class='warning'>You can't do that while still in blood!")
|
||||
if(!isopenturf(loc))
|
||||
to_chat(src, "<span class='warning'>You need to be on open flooring to do that!")
|
||||
return
|
||||
|
||||
face_atom(A)
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
if("VICTIM")
|
||||
var/mob/living/carbon/human/T = target
|
||||
var/datum/antagonist/cult/C = user.mind.has_antag_datum(/datum/antagonist/cult,TRUE)
|
||||
if(C?.cult_team.is_sacrifice_target(T.mind))
|
||||
if(C && C.cult_team.is_sacrifice_target(T.mind))
|
||||
if(iscultist(user))
|
||||
to_chat(user, "<span class='cult'><b>\"This soul is mine.</b></span> <span class='cultlarge'>SACRIFICE THEM!\"</span>")
|
||||
else
|
||||
|
||||
@@ -252,6 +252,10 @@
|
||||
name = "Barnyard Curse"
|
||||
spell_type = /obj/effect/proc_holder/spell/pointed/barnyardcurse
|
||||
|
||||
/datum/spellbook_entry/cluwne
|
||||
name = "Cluwne Curse"
|
||||
spell_type = /obj/effect/proc_holder/spell/targeted/cluwnecurse
|
||||
|
||||
/datum/spellbook_entry/charge
|
||||
name = "Charge"
|
||||
spell_type = /obj/effect/proc_holder/spell/targeted/charge
|
||||
|
||||
106
code/modules/clothing/masks/cluwne.dm
Normal file
106
code/modules/clothing/masks/cluwne.dm
Normal file
@@ -0,0 +1,106 @@
|
||||
/obj/item/clothing/mask/gas/cluwne
|
||||
name = "clown wig and mask"
|
||||
desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask."
|
||||
flags_cover = MASKCOVERSEYES
|
||||
icon_state = "cluwne"
|
||||
item_state = "cluwne"
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
clothing_flags = ALLOWINTERNALS
|
||||
item_flags = ABSTRACT | DROPDEL
|
||||
flags_inv = HIDEEARS|HIDEEYES
|
||||
var/voicechange = TRUE
|
||||
var/last_sound = 0
|
||||
var/delay = 15
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/Initialize()
|
||||
.=..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CLOTHING_TRAIT)
|
||||
ADD_TRAIT(src, CURSED_ITEM_TRAIT, CLOTHING_TRAIT)
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/proc/play_laugh1()
|
||||
if(world.time - delay > last_sound)
|
||||
playsound (src, 'sound/voice/cluwnelaugh1.ogg', 30, 1)
|
||||
last_sound = world.time
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/proc/play_laugh2()
|
||||
if(world.time - delay > last_sound)
|
||||
playsound (src, 'sound/voice/cluwnelaugh2.ogg', 30, 1)
|
||||
last_sound = world.time
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/proc/play_laugh3()
|
||||
if(world.time - delay > last_sound)
|
||||
playsound (src, 'sound/voice/cluwnelaugh3.ogg', 30, 1)
|
||||
last_sound = world.time
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/equipped(mob/user, slot) //when you put it on
|
||||
var/mob/living/carbon/C = user
|
||||
if((C.wear_mask == src) && (voicechange))
|
||||
play_laugh1()
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/handle_speech(datum/source, list/speech_args)
|
||||
if(voicechange)
|
||||
if(prob(5)) //the brain isn't fully gone yet...
|
||||
speech_args[SPEECH_MESSAGE] = pick("HELP ME!!","PLEASE KILL ME!!","I WANT TO DIE!!", "END MY SUFFERING", "I CANT TAKE THIS ANYMORE!!" ,"SOMEBODY STOP ME!!")
|
||||
play_laugh2()
|
||||
if(prob(3))
|
||||
speech_args[SPEECH_MESSAGE] = pick("HOOOOINKKKKKKK!!", "HOINK HOINK HOINK HOINK!!","HOINK HOINK!!","HOOOOOOIIINKKKK!!") //but most of the time they cant speak,
|
||||
play_laugh3()
|
||||
else
|
||||
speech_args[SPEECH_MESSAGE] = pick("HEEEENKKKKKK!!", "HONK HONK HONK HONK!!","HONK HONK!!","HOOOOOONKKKK!!") //More sounds,
|
||||
play_laugh1()
|
||||
return SPEECH_MESSAGE
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(!ishuman(user))
|
||||
return
|
||||
if(slot == SLOT_WEAR_MASK)
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.dna.add_mutation(CLUWNEMUT)
|
||||
return
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/happy_cluwne
|
||||
name = "Happy Cluwne Mask"
|
||||
desc = "The mask of a poor cluwne that has been scrubbed of its curse by the Nanotrasen supernatural machinations division. Guaranteed to be %99 curse free and %99.9 not haunted. "
|
||||
item_flags = ABSTRACT
|
||||
var/can_cluwne = FALSE
|
||||
var/is_cursed = FALSE //i don't care that this is *slightly* memory wasteful, it's just one more byte and it's not like some madman is going to spawn thousands of these
|
||||
var/is_very_cursed = FALSE
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/happy_cluwne/Initialize()
|
||||
.=..()
|
||||
if(prob(1)) //this function pre-determines the logic of the cluwne mask. applying and reapplying the mask does not alter or change anything
|
||||
is_cursed = TRUE
|
||||
is_very_cursed = FALSE
|
||||
else if(prob(0.1))
|
||||
is_cursed = FALSE
|
||||
is_very_cursed = TRUE
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/happy_cluwne/attack_self(mob/user)
|
||||
voicechange = !voicechange
|
||||
to_chat(user, "<span class='notice'>You turn the voice box [voicechange ? "on" : "off"]!</span>")
|
||||
if(voicechange)
|
||||
play_laugh1()
|
||||
|
||||
/obj/item/clothing/mask/gas/cluwne/happy_cluwne/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(!ishuman(user))
|
||||
return
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(slot == SLOT_WEAR_MASK)
|
||||
if(is_cursed && can_cluwne) //logic predetermined
|
||||
log_admin("[key_name(H)] was made into a cluwne by [src]")
|
||||
message_admins("[key_name(H)] got cluwned by [src]")
|
||||
to_chat(H, "<span class='userdanger'>The masks straps suddenly tighten to your face and your thoughts are erased by a horrible green light!</span>")
|
||||
H.dropItemToGround(src)
|
||||
H.cluwneify()
|
||||
qdel(src)
|
||||
else if(is_very_cursed && can_cluwne)
|
||||
var/turf/T = get_turf(src)
|
||||
var/mob/living/simple_animal/hostile/floor_cluwne/S = new(T)
|
||||
S.Acquire_Victim(user)
|
||||
log_admin("[key_name(user)] summoned a floor cluwne using the [src]")
|
||||
message_admins("[key_name(user)] summoned a floor cluwne using the [src]")
|
||||
to_chat(H, "<span class='warning'>The mask suddenly slips off your face and... slides under the floor?</span>")
|
||||
to_chat(H, "<i>...dneirf uoy ot gnoleb ton seod tahT</i>")
|
||||
29
code/modules/clothing/shoes/cluwne.dm
Normal file
29
code/modules/clothing/shoes/cluwne.dm
Normal file
@@ -0,0 +1,29 @@
|
||||
/obj/item/clothing/shoes/clown_shoes/cluwne
|
||||
desc = "The prankster's standard-issue clowning shoes. Damn, they're huge!"
|
||||
name = "clown shoes"
|
||||
icon_state = "cluwne"
|
||||
item_state = "cluwne"
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
item_flags = DROPDEL
|
||||
var/footstep = 1
|
||||
|
||||
/obj/item/clothing/shoes/clown_shoes/cluwne/Initialize()
|
||||
.=..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CLOTHING_TRAIT)
|
||||
ADD_TRAIT(src, CURSED_ITEM_TRAIT, CLOTHING_TRAIT)
|
||||
|
||||
/obj/item/clothing/shoes/clown_shoes/cluwne/step_action()
|
||||
if(footstep > 1)
|
||||
playsound(src, "clownstep", 50, 1)
|
||||
footstep = 0
|
||||
else
|
||||
footstep++
|
||||
|
||||
/obj/item/clothing/shoes/clown_shoes/cluwne/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(!ishuman(user))
|
||||
return
|
||||
if(slot == SLOT_SHOES)
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.dna.add_mutation(CLUWNEMUT)
|
||||
return
|
||||
22
code/modules/clothing/under/cluwne.dm
Normal file
22
code/modules/clothing/under/cluwne.dm
Normal file
@@ -0,0 +1,22 @@
|
||||
/obj/item/clothing/under/cluwne
|
||||
name = "clown suit"
|
||||
desc = "<i>'HONK!'</i>"
|
||||
icon_state = "greenclown"
|
||||
item_state = "greenclown"
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
item_flags = DROPDEL
|
||||
can_adjust = 0
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
|
||||
/obj/item/clothing/under/cluwne/Initialize()
|
||||
.=..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CLOTHING_TRAIT)
|
||||
ADD_TRAIT(src, CURSED_ITEM_TRAIT, CLOTHING_TRAIT)
|
||||
|
||||
/obj/item/clothing/under/cluwne/equipped(mob/living/carbon/user, slot)
|
||||
if(!ishuman(user))
|
||||
return
|
||||
if(slot == SLOT_W_UNIFORM)
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.dna.add_mutation(CLUWNEMUT)
|
||||
return ..()
|
||||
@@ -102,9 +102,14 @@
|
||||
desc = "An uniform worn by command officers since 2420s."
|
||||
icon_state = "orv_com"
|
||||
|
||||
/obj/item/clothing/under/trek/engsec/orv
|
||||
/obj/item/clothing/under/trek/eng/orv
|
||||
desc = "An uniform worn by operations officers since 2420s."
|
||||
icon_state = "orv_ops"
|
||||
icon_state = "orv_eng"
|
||||
|
||||
/obj/item/clothing/under/trek/sec/orv
|
||||
desc = "An uniform worn by security officers since 2420s."
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 30, "wound" = 10)
|
||||
icon_state = "orv_sec"
|
||||
|
||||
/obj/item/clothing/under/trek/medsci/orv
|
||||
desc = "An uniform worn by medsci officers since 2420s."
|
||||
@@ -114,13 +119,20 @@
|
||||
//honestly no idea why i added specified comm. uniforms but w/e
|
||||
/obj/item/clothing/under/trek/command/orv/captain
|
||||
name = "captain uniform"
|
||||
desc = "An uniform worn by captains since 2550s."
|
||||
desc = "An uniform worn by captains and commanders since 2550s."
|
||||
icon_state = "orv_com_capt"
|
||||
|
||||
/obj/item/clothing/under/trek/command/orv/engsec
|
||||
name = "operations command uniform"
|
||||
desc = "An uniform worn by operations command officers since 2550s."
|
||||
icon_state = "orv_com_ops"
|
||||
/obj/item/clothing/under/trek/command/orv/eng
|
||||
name = "engineering command uniform"
|
||||
desc = "An uniform worn by Chief Engineers since 2550s."
|
||||
icon_state = "orv_com_eng"
|
||||
|
||||
/obj/item/clothing/under/trek/command/orv/sec
|
||||
name = "security command uniform"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50, "wound" = 10)
|
||||
desc = "An uniform worn by Heads of Security since 2550s."
|
||||
icon_state = "orv_com_sec"
|
||||
|
||||
|
||||
/obj/item/clothing/under/trek/command/orv/medsci
|
||||
name = "medsci command uniform"
|
||||
@@ -131,13 +143,11 @@
|
||||
name = "adjutant uniform"
|
||||
desc = "An uniform worn by adjutants <i>(assistants)</i> since 2550s."
|
||||
icon_state = "orv_ass"
|
||||
item_state = "gy_suit"
|
||||
|
||||
/obj/item/clothing/under/trek/orv/service
|
||||
name = "service uniform"
|
||||
desc = "An uniform worn by service officers since 2550s."
|
||||
icon_state = "orv_srv"
|
||||
item_state = "g_suit"
|
||||
|
||||
//The Motion Picture
|
||||
/obj/item/clothing/under/trek/fedutil
|
||||
|
||||
22
code/modules/events/cat_surgeon.dm
Normal file
22
code/modules/events/cat_surgeon.dm
Normal file
@@ -0,0 +1,22 @@
|
||||
/datum/round_event_control/cat_surgeon
|
||||
name = "Cat Surgeon"
|
||||
typepath = /datum/round_event/cat_surgeon
|
||||
max_occurrences = 1
|
||||
weight = 10
|
||||
|
||||
|
||||
/datum/round_event/cat_surgeon/start()
|
||||
var/list/spawn_locs = list()
|
||||
for(var/X in GLOB.xeno_spawn)
|
||||
spawn_locs += X
|
||||
|
||||
if(!spawn_locs.len)
|
||||
message_admins("No valid spawn locations found, aborting...")
|
||||
return MAP_ERROR
|
||||
|
||||
var/turf/T = get_turf(pick(spawn_locs))
|
||||
var/mob/living/simple_animal/hostile/cat_butcherer/S = new(T)
|
||||
playsound(S, 'sound/misc/catscream.ogg', 50, 1, -1)
|
||||
message_admins("A cat surgeon has been spawned at [COORD(T)][ADMIN_JMP(T)]")
|
||||
log_game("A cat surgeon has been spawned at [COORD(T)]")
|
||||
return SUCCESSFUL_SPAWN
|
||||
11
code/modules/events/cat_wave.dm
Normal file
11
code/modules/events/cat_wave.dm
Normal file
@@ -0,0 +1,11 @@
|
||||
/datum/round_event_control/meteor_wave/cat
|
||||
name = "Meteor Wave: CATastrophic"
|
||||
typepath = /datum/round_event/meteor_wave/cat
|
||||
weight = 10
|
||||
max_occurrences = 1
|
||||
|
||||
/datum/round_event/meteor_wave/cat
|
||||
wave_name = "cat"
|
||||
|
||||
/datum/round_event/meteor_wave/cat/announce(fake)
|
||||
priority_announce("Unknown biological entities have been detected near [station_name()], please stand-by.", "Lifesign Alert", "meteors")
|
||||
23
code/modules/events/floorcluwne.dm
Normal file
23
code/modules/events/floorcluwne.dm
Normal file
@@ -0,0 +1,23 @@
|
||||
/datum/round_event_control/floor_cluwne
|
||||
name = "Floor Cluwne"
|
||||
typepath = /datum/round_event/floor_cluwne
|
||||
max_occurrences = 1
|
||||
min_players = 20
|
||||
weight = 10
|
||||
|
||||
|
||||
/datum/round_event/floor_cluwne/start()
|
||||
var/list/spawn_locs = list()
|
||||
for(var/X in GLOB.xeno_spawn)
|
||||
spawn_locs += X
|
||||
|
||||
if(!spawn_locs.len)
|
||||
message_admins("No valid spawn locations found, aborting...")
|
||||
return MAP_ERROR
|
||||
|
||||
var/turf/T = get_turf(pick(spawn_locs))
|
||||
var/mob/living/simple_animal/hostile/floor_cluwne/S = new(T)
|
||||
playsound(S, 'sound/misc/bikehorn_creepy.ogg', 50, 1, -1)
|
||||
message_admins("A floor cluwne has been spawned at [COORD(T)][ADMIN_JMP(T)]")
|
||||
log_game("A floor cluwne has been spawned at [COORD(T)]")
|
||||
return SUCCESSFUL_SPAWN
|
||||
@@ -56,6 +56,8 @@
|
||||
wave_type = GLOB.meteorsC
|
||||
if("halloween")
|
||||
wave_type = GLOB.meteorsSPOOKY
|
||||
if("cat")
|
||||
wave_type = GLOB.meteorsCat
|
||||
else
|
||||
WARNING("Wave name of [wave_name] not recognised.")
|
||||
kill()
|
||||
|
||||
BIN
code/modules/food_and_drinks/food.dmi
Normal file
BIN
code/modules/food_and_drinks/food.dmi
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 85 KiB |
@@ -391,6 +391,15 @@
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
|
||||
tastes = list("meat" = 3, "smokey sauce" = 1)
|
||||
foodtype = MEAT
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/goliathcalamari
|
||||
name = "goliath calamari"
|
||||
desc = "ACKCHYUALLY, this isn't calamari, guys!"
|
||||
icon_state = "goliathcalamari"
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment/vitamin = 3, /datum/reagent/consumable/capsaicin = 1)
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/nutriment/vitamin = 5, /datum/reagent/consumable/capsaicin = 2)
|
||||
tastes = list("rock" = 1, "meat" = 1)
|
||||
foodtype = MEAT
|
||||
|
||||
////////////// Cubes //////////
|
||||
|
||||
|
||||
@@ -213,3 +213,12 @@
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/salad/gumbo
|
||||
subcategory = CAT_MEAT
|
||||
|
||||
/datum/crafting_recipe/food/goliathcalamari
|
||||
name = "Goliath Calamari"
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/goliath = 2,
|
||||
/datum/reagent/consumable/cooking_oil = 10
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/goliathcalamari
|
||||
|
||||
|
||||
@@ -101,6 +101,13 @@
|
||||
matrixed_sections = MATRIX_RED
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/lablight
|
||||
name = "Dog, Floppy (Light)"
|
||||
icon_state = "lablight"
|
||||
color_src = MATRIXED
|
||||
matrixed_sections = MATRIX_RED
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
@@ -351,10 +358,15 @@
|
||||
matrixed_sections = MATRIX_RED_GREEN
|
||||
|
||||
/datum/sprite_accessory/ears/mam_ears/lab
|
||||
name = "Dog, Long"
|
||||
name = "Dog, Floppy"
|
||||
icon_state = "lab"
|
||||
matrixed_sections = MATRIX_RED
|
||||
|
||||
/datum/sprite_accessory/ears/mam_ears/lablight
|
||||
name = "Dog, Floppy (Light)"
|
||||
icon_state = "lablight"
|
||||
matrixed_sections = MATRIX_RED
|
||||
|
||||
/datum/sprite_accessory/ears/mam_ears/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
|
||||
@@ -83,7 +83,8 @@
|
||||
|
||||
for (var/_A in mind.antag_datums)
|
||||
var/datum/antagonist/A = _A
|
||||
if (A.show_to_ghosts)
|
||||
var/mob/dead/observer/O = user
|
||||
if (A?.show_to_ghosts || !O?.can_reenter_corpse)
|
||||
was_antagonist = TRUE
|
||||
serialized["antag"] = A.name
|
||||
antagonists += list(serialized)
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
if(skipface || get_visible_name() == "Unknown")
|
||||
. += "You can't make out what species they are."
|
||||
else
|
||||
. += "[t_He] [t_is] a [dna.custom_species ? dna.custom_species : dna.species.name]!"
|
||||
. += "[t_He] [t_is] a [spec_trait_examine_font()][dna.custom_species ? dna.custom_species : dna.species.name]</font>!"
|
||||
|
||||
//uniform
|
||||
if(w_uniform && !(SLOT_W_UNIFORM in obscured))
|
||||
|
||||
@@ -1055,6 +1055,30 @@
|
||||
. = ..()
|
||||
set_species(race)
|
||||
|
||||
/**
|
||||
* # `spec_trait_examine_font()`
|
||||
*
|
||||
* This gets a humanoid's special examine font, which is used to color their species name during examine / health analyzing.
|
||||
* The first of these that applies is returned.
|
||||
* Returns:
|
||||
* * Metallic font if robotic
|
||||
* * Cyan if a toxinlover
|
||||
* * Purple if plasmaperson
|
||||
* * Rock / Brownish if a golem
|
||||
* * Green if none of the others apply (aka, generic organic)
|
||||
*/
|
||||
/mob/living/carbon/human/proc/spec_trait_examine_font()
|
||||
if(HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM))
|
||||
return "<font color='#aaa9ad'>"
|
||||
if(HAS_TRAIT(src, TRAIT_TOXINLOVER))
|
||||
return "<font color='#00ffff'>"
|
||||
if(isplasmaman(src))
|
||||
return "<font color='#800080'"
|
||||
if(isgolem(src))
|
||||
return "<font color='#8b4513'"
|
||||
return "<font color='#18d855'>"
|
||||
|
||||
|
||||
/mob/living/carbon/human/get_tooltip_data()
|
||||
var/t_He = p_they(TRUE)
|
||||
var/t_is = p_are()
|
||||
@@ -1063,7 +1087,7 @@
|
||||
if(skipface || get_visible_name() == "Unknown")
|
||||
. += "You can't make out what species they are."
|
||||
else
|
||||
. += "[t_He] [t_is] a [dna.custom_species ? dna.custom_species : dna.species.name]"
|
||||
. += "[t_He] [t_is] a [spec_trait_examine_font()][dna.custom_species ? dna.custom_species : dna.species.name]</font>"
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, usr, .)
|
||||
|
||||
/mob/living/carbon/human/species/abductor
|
||||
|
||||
@@ -2002,6 +2002,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/turf/target_shove_turf = get_step(target.loc, shove_dir)
|
||||
var/mob/living/carbon/human/target_collateral_human
|
||||
var/shove_blocked = FALSE //Used to check if a shove is blocked so that if it is knockdown logic can be applied
|
||||
var/targetatrest = !CHECK_MOBILITY(target, MOBILITY_STAND)
|
||||
|
||||
//Thank you based whoneedsspace
|
||||
target_collateral_human = locate(/mob/living/carbon/human) in target_shove_turf.contents
|
||||
@@ -2016,7 +2017,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/append_message = ""
|
||||
if(shove_blocked && !target.buckled)
|
||||
var/directional_blocked = !target.Adjacent(target_shove_turf)
|
||||
var/targetatrest = !CHECK_MOBILITY(target, MOBILITY_STAND)
|
||||
if((directional_blocked || !(target_collateral_human || target_shove_turf.shove_act(target, user))) && !targetatrest)
|
||||
target.DefaultCombatKnockdown(SHOVE_KNOCKDOWN_SOLID)
|
||||
target.visible_message("<span class='danger'>[user.name] shoves [target.name], knocking them down!</span>",
|
||||
@@ -2045,11 +2045,15 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
append_message += ", loosening their grip on [target_held_item]"
|
||||
else
|
||||
append_message += ", but couldn't loose their grip on [target_held_item]"
|
||||
else if(target_held_item)
|
||||
if(target.dropItemToGround(target_held_item))
|
||||
target.visible_message("<span class='danger'>[target.name] drops \the [target_held_item]!!</span>",
|
||||
"<span class='danger'>You drop \the [target_held_item]!!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
append_message += ", causing them to drop [target_held_item]"
|
||||
else if(target.has_status_effect(STATUS_EFFECT_OFF_BALANCE))
|
||||
if(target_held_item)
|
||||
if(shove_blocked)
|
||||
if (target.buckled)
|
||||
return
|
||||
else if(target.dropItemToGround(target_held_item))
|
||||
target.visible_message("<span class='danger'>[target.name] drops \the [target_held_item]!!</span>",
|
||||
"<span class='danger'>You drop \the [target_held_item]!!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
append_message += ", causing them to drop [target_held_item]"
|
||||
target.ShoveOffBalance(SHOVE_OFFBALANCE_DURATION)
|
||||
log_combat(user, target, "shoved", append_message)
|
||||
|
||||
|
||||
@@ -231,8 +231,11 @@
|
||||
R.update_module_innate()
|
||||
RM.rebuild_modules()
|
||||
INVOKE_ASYNC(RM, .proc/do_transform_animation)
|
||||
if(RM.dogborg)
|
||||
if(RM.dogborg || R.dogborg)
|
||||
RM.dogborg_equip()
|
||||
R.typing_indicator_state = /obj/effect/overlay/typing_indicator/machine/dogborg
|
||||
else
|
||||
R.typing_indicator_state = /obj/effect/overlay/typing_indicator/machine
|
||||
R.maxHealth = borghealth
|
||||
R.health = min(borghealth, R.health)
|
||||
qdel(src)
|
||||
|
||||
@@ -48,6 +48,8 @@
|
||||
var/hack_software = FALSE //Will be able to use hacking actions
|
||||
var/interaction_range = 7 //wireless control range
|
||||
|
||||
typing_indicator_state = /obj/effect/overlay/typing_indicator/machine
|
||||
|
||||
/mob/living/silicon/Initialize()
|
||||
. = ..()
|
||||
GLOB.silicon_mobs += src
|
||||
|
||||
@@ -6,37 +6,108 @@
|
||||
icon_living = "cat_butcher"
|
||||
icon_dead = "syndicate_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
projectiletype = /obj/item/projectile/bullet/dart/catranq
|
||||
projectilesound = 'sound/items/syringeproj.ogg'
|
||||
ranged = 1
|
||||
ranged_message = "fires the syringe gun at"
|
||||
ranged_cooldown_time = 30
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
response_help_continuous = "pokes"
|
||||
response_harm_continuous = "hits"
|
||||
speed = 0
|
||||
stat_attack = UNCONSCIOUS
|
||||
robust_searching = 1
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
harm_intent_damage = 5
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 15
|
||||
attack_verb_continuous = "slashes at"
|
||||
attack_verb_simple = "slash at"
|
||||
attack_sound = 'sound/weapons/circsawhit.ogg'
|
||||
a_intent = INTENT_HARM
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
loot = list(/obj/effect/mob_spawn/human/corpse/cat_butcher, /obj/item/circular_saw)
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
loot = list(/obj/effect/mob_spawn/human/corpse/cat_butcher, /obj/item/circular_saw, /obj/item/gun/syringe)
|
||||
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
|
||||
unsuitable_atmos_damage = 15
|
||||
faction = list("hostile")
|
||||
check_friendly_fire = 1
|
||||
status_flags = CANPUSH
|
||||
del_on_death = 1
|
||||
del_on_death = TRUE
|
||||
var/impatience = 0
|
||||
rapid_melee = 2 //this lets him attack nearly as fast as a normal player, instead of half as fast as one. Without this, due to mood differences, a greytider in melee can actually facetank and beat him to death with only fists
|
||||
dodging = TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/cat_butcherer/Life()
|
||||
. = ..()
|
||||
if(prob(10) && health <= maxHealth && !target) //heal himself when not in combat
|
||||
var/healamount = min(maxHealth-health, 20)
|
||||
visible_message("[src] medicates themself.", "<span class='notice'>You medicate yourself.</span>")
|
||||
health += healamount
|
||||
|
||||
/mob/living/simple_animal/hostile/cat_butcherer/CanAttack(atom/the_target)
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/human/C = target
|
||||
if(C.getorgan(/obj/item/organ/ears/cat) && C.getorgan(/obj/item/organ/tail/cat) && C.has_trauma_type(/datum/brain_trauma/severe/pacifism))//he wont attack his creations
|
||||
if(C.stat && !istype(C.dna.species, /datum/species/ipc))//unless they need healing
|
||||
return ..()
|
||||
else
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/cat_butcherer/AttackingTarget()
|
||||
. = ..()
|
||||
if(. && prob(35) && iscarbon(target))
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/human/L = target
|
||||
var/obj/item/organ/tail/cat/tail = L.getorgan(/obj/item/organ/tail/cat)
|
||||
if(!QDELETED(tail))
|
||||
visible_message("[src] severs [L]'s tail in one swift swipe!", "<span class='notice'>You sever [L]'s tail in one swift swipe.</span>")
|
||||
tail.Remove()
|
||||
var/obj/item/organ/tail/cat/dropped_tail = new(target.drop_location())
|
||||
dropped_tail.color = L.hair_color
|
||||
return 1
|
||||
if(!L.getorgan(/obj/item/organ/ears/cat) && L.stat) //target doesnt have cat ears
|
||||
if(L.getorgan(/obj/item/organ/ears)) //slice off the old ears
|
||||
var/obj/item/organ/ears/ears = L.getorgan(/obj/item/organ/ears)
|
||||
visible_message("[src] slices off [L]'s ears!", "<span class='notice'>You slice [L]'s ears off.</span>")
|
||||
ears.Remove(L)
|
||||
ears.forceMove(get_turf(L))
|
||||
else //implant new ears
|
||||
visible_message("[src] attaches a pair of cat ears to [L]!", "<span class='notice'>You attach a pair of cat ears to [L].</span>")
|
||||
var/obj/item/organ/ears/cat/newears = new
|
||||
newears.Insert(L, drop_if_replaced = FALSE)
|
||||
return
|
||||
else if(!L.getorgan(/obj/item/organ/tail/cat) && L.stat)
|
||||
if(L.getorgan(/obj/item/organ/tail)) //cut off the tail if they have one already
|
||||
var/obj/item/organ/tail/tail = L.getorgan(/obj/item/organ/tail)
|
||||
visible_message("[src] severs [L]'s tail in one swift swipe!", "<span class='notice'>You sever [L]'s tail in one swift swipe.</span>")
|
||||
tail.Remove(L)
|
||||
tail.forceMove(get_turf(L))
|
||||
else //put a cat tail on
|
||||
visible_message("[src] attaches a cat tail to [L]!", "<span class='notice'>You attach a tail to [L].</span>")
|
||||
var/obj/item/organ/tail/cat/newtail = new
|
||||
newtail.Insert(L, drop_if_replaced = FALSE)
|
||||
return
|
||||
else if(!L.has_trauma_type(/datum/brain_trauma/severe/pacifism) && L.getorgan(/obj/item/organ/ears/cat) && L.getorgan(/obj/item/organ/tail/cat)) //still does damage. This also lacks a Stat check- felinids beware.
|
||||
visible_message("[src] drills a hole in [L]'s skull!", "<span class='notice'>You pacify [L]. Another successful creation.</span>")
|
||||
if(L.stat == CONSCIOUS)
|
||||
L.emote("scream")
|
||||
L.gain_trauma(/datum/brain_trauma/severe/pacifism, TRAUMA_RESILIENCE_BASIC)
|
||||
say("Such a GOOD KITTY!!")
|
||||
if(L.mind && maxHealth <= 300) //if he robusts a tider, he becomes stronger
|
||||
maxHealth += 20
|
||||
adjustHealth(-(maxHealth)) //he heals whenever he finishes
|
||||
else if(L.stat) //quickly heal them up and move on to our next target!
|
||||
visible_message("[src] injects [L] with an unknown medicine!", "<span class='notice'>You inject [L] with medicine.</span>")
|
||||
L.SetSleeping(0, FALSE)
|
||||
L.SetUnconscious(0, FALSE)
|
||||
L.adjustOxyLoss(-50)// do CPR first
|
||||
if(L.blood_volume <= 500) //bandage them up and give em some blood if they're bleeding
|
||||
L.blood_volume += 30
|
||||
L.bleedsuppress = 0
|
||||
if(L.getBruteLoss() >= 50)// first, did we beat them into crit? if so, heal that
|
||||
var/healing = min(L.getBruteLoss(), 120)
|
||||
L.adjustBruteLoss(-healing)
|
||||
L.bleedsuppress = 0 //bandage their ass
|
||||
return
|
||||
else if(L.getFireLoss() >= 50) // are they still down from other damage? fix it, but not as fast as the burns
|
||||
var/healing = min(L.getFireLoss(), 50)
|
||||
L.adjustFireLoss(-healing)
|
||||
impatience += 50
|
||||
if(prob(impatience))
|
||||
FindTarget()//so we don't focus on some unconscious dude when we could get our eyes on the prize
|
||||
impatience = 0
|
||||
say("Bah!!")
|
||||
return
|
||||
return ..()
|
||||
|
||||
457
code/modules/mob/living/simple_animal/hostile/floor_cluwne.dm
Normal file
457
code/modules/mob/living/simple_animal/hostile/floor_cluwne.dm
Normal file
@@ -0,0 +1,457 @@
|
||||
GLOBAL_VAR_INIT(floor_cluwnes, 0)
|
||||
|
||||
#define STAGE_HAUNT 1
|
||||
#define STAGE_SPOOK 2
|
||||
#define STAGE_TORMENT 3
|
||||
#define STAGE_ATTACK 4
|
||||
#define MANIFEST_DELAY 9
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne
|
||||
name = "???"
|
||||
desc = "...."
|
||||
icon = 'icons/obj/clothing/masks.dmi'
|
||||
icon_state = "cluwne"
|
||||
icon_living = "cluwne"
|
||||
icon_gib = "clown_gib"
|
||||
maxHealth = 250
|
||||
health = 250
|
||||
speed = -1
|
||||
attack_verb_continuous = "attacks"
|
||||
attack_verb_simple = "attack"
|
||||
attack_sound = 'sound/items/bikehorn.ogg'
|
||||
del_on_death = TRUE
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB | LETPASSTHROW | PASSGLASS | PASSBLOB//it's practically a ghost when unmanifested (under the floor)
|
||||
loot = list(/obj/item/clothing/mask/gas/cluwne)
|
||||
wander = FALSE
|
||||
minimum_distance = 2
|
||||
move_to_delay = 1
|
||||
movement_type = FLYING
|
||||
environment_smash = FALSE
|
||||
lose_patience_timeout = FALSE
|
||||
pixel_y = 8
|
||||
pressure_resistance = 200
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 1500
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
var/mob/living/carbon/human/current_victim
|
||||
var/manifested = FALSE
|
||||
var/switch_stage = 60
|
||||
var/stage = STAGE_HAUNT
|
||||
var/interest = 0
|
||||
var/target_area
|
||||
var/invalid_area_typecache = list(/area/space, /area/lavaland, /area/centcom, /area/reebe, /area/shuttle/syndicate)
|
||||
var/eating = FALSE
|
||||
var/dontkill = FALSE //for if we just wanna curse a fucker
|
||||
var/obj/effect/dummy/floorcluwne_orbit/poi
|
||||
var/obj/effect/temp_visual/fcluwne_manifest/cluwnehole
|
||||
move_resist = INFINITY
|
||||
hud_type = /datum/hud/ghost
|
||||
hud_possible = list(ANTAG_HUD)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/Initialize()
|
||||
. = ..()
|
||||
access_card = new /obj/item/card/id(src)
|
||||
var/datum/job/captain/C = new /datum/job/captain
|
||||
access_card.access = C.get_access()
|
||||
invalid_area_typecache = typecacheof(invalid_area_typecache)
|
||||
Manifest()
|
||||
if(!current_victim)
|
||||
Acquire_Victim()
|
||||
poi = new(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/med_hud_set_health()
|
||||
return //we use a different hud
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/med_hud_set_status()
|
||||
return //we use a different hud
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/Destroy()
|
||||
QDEL_NULL(poi)
|
||||
return ..()
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/attack_hand(mob/living/carbon/human/M)
|
||||
..()
|
||||
playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/CanPass(atom/A, turf/target)
|
||||
return TRUE
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/Life()
|
||||
do_jitter_animation(1000)
|
||||
pixel_y = 8
|
||||
|
||||
var/area/A = get_area(src.loc)
|
||||
if(is_type_in_typecache(A, invalid_area_typecache) || !is_station_level(z))
|
||||
var/area = pick(GLOB.teleportlocs)
|
||||
var/area/tp = GLOB.teleportlocs[area]
|
||||
forceMove(pick(get_area_turfs(tp.type)))
|
||||
|
||||
if(!current_victim)
|
||||
Acquire_Victim()
|
||||
|
||||
if(stage && !manifested)
|
||||
INVOKE_ASYNC(src, .proc/On_Stage)
|
||||
|
||||
if(stage == STAGE_ATTACK)
|
||||
playsound(src, 'sound/misc/cluwne_breathing.ogg', 75, 1)
|
||||
|
||||
if(eating)
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(current_victim)
|
||||
A = get_area(T)
|
||||
if(prob(5))//checks roughly every 20 ticks
|
||||
if(current_victim.stat == DEAD || current_victim.dna.check_mutation(CLUWNEMUT) || is_type_in_typecache(A, invalid_area_typecache) || !is_station_level(current_victim.z))
|
||||
if(!Found_You())
|
||||
Acquire_Victim()
|
||||
|
||||
if(get_dist(src, current_victim) > 9 && !manifested && !is_type_in_typecache(A, invalid_area_typecache))//if cluwne gets stuck he just teleports
|
||||
do_teleport(src, T)
|
||||
|
||||
interest++
|
||||
if(interest >= switch_stage * 4 && !dontkill)
|
||||
stage = STAGE_ATTACK
|
||||
|
||||
else if(interest >= switch_stage * 2)
|
||||
stage = STAGE_TORMENT
|
||||
|
||||
else if(interest >= switch_stage)
|
||||
stage = STAGE_SPOOK
|
||||
|
||||
else if(interest < switch_stage)
|
||||
stage = STAGE_HAUNT
|
||||
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/Goto(target, delay, minimum_distance)
|
||||
var/area/A = get_area(current_victim.loc)
|
||||
if(!manifested && !is_type_in_typecache(A, invalid_area_typecache) && is_station_level(current_victim.z))
|
||||
walk_to(src, target, minimum_distance, delay)
|
||||
else
|
||||
walk_to(src,0)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/FindTarget()
|
||||
return current_victim
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/CanAttack(atom/the_target)//you will not escape
|
||||
return TRUE
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/AttackingTarget()
|
||||
return
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/LoseTarget()
|
||||
return
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/electrocute_act(shock_damage, source, siemens_coeff = 1, flags = NONE)//prevents runtimes with machine fuckery
|
||||
return FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/Found_You()
|
||||
for(var/obj/structure/closet/hiding_spot in orange(7,src))
|
||||
if(current_victim.loc == hiding_spot)
|
||||
hiding_spot.bust_open()
|
||||
current_victim.Paralyze(40)
|
||||
to_chat(current_victim, "<span class='warning'>...edih t'nac uoY</span>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/Acquire_Victim(specific)
|
||||
for(var/I in GLOB.player_list)//better than a potential recursive loop
|
||||
var/mob/living/carbon/human/H = pick(GLOB.player_list)//so the check is fair
|
||||
var/area/A
|
||||
|
||||
if(specific)
|
||||
H = specific
|
||||
A = get_area(H.loc)
|
||||
if(H.stat != DEAD && H.has_dna() && !H.dna.check_mutation(CLUWNEMUT) && !is_type_in_typecache(A, invalid_area_typecache) && is_station_level(H.z))
|
||||
return target = current_victim
|
||||
|
||||
A = get_area(H.loc)
|
||||
if(H && ishuman(H) && H.stat != DEAD && H != current_victim && H.has_dna() && !H.dna.check_mutation(CLUWNEMUT) && !is_type_in_typecache(A, invalid_area_typecache) && is_station_level(H.z))
|
||||
current_victim = H
|
||||
interest = 0
|
||||
stage = STAGE_HAUNT
|
||||
return target = current_victim
|
||||
|
||||
message_admins("Floor Cluwne was deleted due to a lack of valid targets, if this was a manually targeted instance please re-evaluate your choice.")
|
||||
qdel(src)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/Manifest()//handles disappearing and appearance anim
|
||||
if(manifested)
|
||||
mobility_flags &= ~MOBILITY_MOVE
|
||||
update_mobility()
|
||||
cluwnehole = new(src.loc)
|
||||
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Appear), MANIFEST_DELAY)
|
||||
else
|
||||
layer = GAME_PLANE
|
||||
invisibility = INVISIBILITY_OBSERVER
|
||||
density = FALSE
|
||||
mobility_flags |= MOBILITY_MOVE
|
||||
update_mobility()
|
||||
if(cluwnehole)
|
||||
qdel(cluwnehole)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/Appear()//handled in a seperate proc so floor cluwne doesn't appear before the animation finishes
|
||||
layer = LYING_MOB_LAYER
|
||||
invisibility = FALSE
|
||||
density = TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/Reset_View(screens, colour, mob/living/carbon/human/H)
|
||||
if(screens)
|
||||
for(var/whole_screen in screens)
|
||||
animate(whole_screen, transform = matrix(), time = 5, easing = QUAD_EASING)
|
||||
if(colour && H)
|
||||
H.client.color = colour
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/On_Stage()
|
||||
var/mob/living/carbon/human/H = current_victim
|
||||
switch(stage)
|
||||
|
||||
if(STAGE_HAUNT)
|
||||
|
||||
if(prob(5))
|
||||
H.blur_eyes(1)
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'sound/voice/cluwnelaugh2_reversed.ogg', 1)
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'sound/misc/bikehorn_creepy.ogg', 5)
|
||||
|
||||
if(prob(3))
|
||||
var/obj/item/I = locate() in orange(H, 8)
|
||||
if(I && !I.anchored)
|
||||
I.throw_at(H, 4, 3)
|
||||
to_chat(H, "<span class='warning'>What threw that?</span>")
|
||||
|
||||
if(STAGE_SPOOK)
|
||||
|
||||
if(prob(4))
|
||||
var/turf/T = get_turf(H)
|
||||
T.handle_slip(H, 20)
|
||||
to_chat(H, "<span class='warning'>The floor shifts underneath you!</span>")
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'sound/voice/cluwnelaugh2.ogg', 2)
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'sound/voice/cluwnelaugh2_reversed.ogg', 2)
|
||||
|
||||
if(prob(5))
|
||||
H.playsound_local(src,'sound/misc/bikehorn_creepy.ogg', 10)
|
||||
to_chat(H, "<i>knoh</i>")
|
||||
|
||||
if(prob(5))
|
||||
var/obj/item/I = locate() in orange(H, 8)
|
||||
if(I && !I.anchored)
|
||||
I.throw_at(H, 4, 3)
|
||||
to_chat(H, "<span class='warning'>What threw that?</span>")
|
||||
|
||||
if(prob(2))
|
||||
to_chat(H, "<i>yalp ot tnaw I</i>")
|
||||
Appear()
|
||||
manifested = FALSE
|
||||
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Manifest), 1)
|
||||
|
||||
if(STAGE_TORMENT)
|
||||
|
||||
if(prob(5))
|
||||
var/turf/T = get_turf(H)
|
||||
T.handle_slip(H, 20)
|
||||
to_chat(H, "<span class='warning'>The floor shifts underneath you!</span>")
|
||||
|
||||
if(prob(3))
|
||||
playsound(src,pick('sound/spookoween/scary_horn.ogg', 'sound/spookoween/scary_horn2.ogg', 'sound/spookoween/scary_horn3.ogg'), 30, 1)
|
||||
|
||||
if(prob(3))
|
||||
playsound(src,'sound/voice/cluwnelaugh1.ogg', 30, 1)
|
||||
|
||||
if(prob(3))
|
||||
playsound(src,'sound/voice/cluwnelaugh2_reversed.ogg', 30, 1)
|
||||
|
||||
if(prob(5))
|
||||
playsound(src,'sound/misc/bikehorn_creepy.ogg', 30, 1)
|
||||
|
||||
if(prob(4))
|
||||
for(var/obj/item/I in orange(8, H))
|
||||
if(!I.anchored)
|
||||
I.throw_at(H, 4, 3)
|
||||
to_chat(H, "<span class='warning'>What the hell?!</span>")
|
||||
|
||||
if(prob(2))
|
||||
to_chat(H, "<span class='warning'>Something feels very wrong...</span>")
|
||||
H.playsound_local(src,'sound/hallucinations/behind_you1.ogg', 25)
|
||||
H.flash_act()
|
||||
|
||||
if(prob(2))
|
||||
to_chat(H, "<i>!?REHTOMKNOH eht esiarp uoy oD</i>")
|
||||
to_chat(H, "<span class='warning'>Something grabs your foot!</span>")
|
||||
H.playsound_local(src,'sound/hallucinations/i_see_you1.ogg', 25)
|
||||
H.Stun(20)
|
||||
|
||||
if(prob(3))
|
||||
to_chat(H, "<i>KNOH ?od nottub siht seod tahW</i>")
|
||||
for(var/turf/open/O in RANGE_TURFS(6, src))
|
||||
O.MakeSlippery(TURF_WET_WATER, 10)
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 30, 1)
|
||||
|
||||
if(prob(1))
|
||||
to_chat(H, "<span class='userdanger'>WHAT THE FUCK IS THAT?!</span>")
|
||||
to_chat(H, "<i>.KNOH !nuf hcum os si uoy htiw gniyalP .KNOH KNOH KNOH</i>")
|
||||
H.playsound_local(src,'sound/hallucinations/im_here1.ogg', 25)
|
||||
H.reagents.add_reagent(/datum/reagent/toxin/mindbreaker, 3)
|
||||
H.reagents.add_reagent(/datum/reagent/consumable/laughter, 5)
|
||||
H.reagents.add_reagent(/datum/reagent/mercury, 3)
|
||||
Appear()
|
||||
manifested = FALSE
|
||||
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Manifest), 2)
|
||||
for(var/obj/machinery/light/L in range(8, H))
|
||||
L.flicker()
|
||||
|
||||
|
||||
if(STAGE_ATTACK)
|
||||
if(dontkill)
|
||||
stage = STAGE_TORMENT
|
||||
return
|
||||
if(!eating)
|
||||
Found_You()
|
||||
for(var/I in getline(src,H))
|
||||
var/turf/T = I
|
||||
if(T.density)
|
||||
forceMove(H.loc)
|
||||
for(var/obj/structure/O in T)
|
||||
if(O.density || istype(O, /obj/machinery/door/airlock))
|
||||
forceMove(H.loc)
|
||||
to_chat(H, "<span class='userdanger'>You feel the floor closing in on your feet!</span>")
|
||||
H.Paralyze(300)
|
||||
INVOKE_ASYNC(H, /mob.proc/emote, "scream")
|
||||
H.adjustBruteLoss(10)
|
||||
manifested = TRUE
|
||||
Manifest()
|
||||
if(!eating)
|
||||
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Grab, H), 50, TIMER_OVERRIDE|TIMER_UNIQUE)
|
||||
for(var/turf/open/O in RANGE_TURFS(6, src))
|
||||
O.MakeSlippery(TURF_WET_LUBE, 20)
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 30, 1)
|
||||
eating = TRUE
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/Grab(mob/living/carbon/human/H)
|
||||
if (H != current_victim)
|
||||
message_admins("Cluwne tried to grab someone who's not the target. Returning to life stage.")
|
||||
return
|
||||
to_chat(H, "<span class='userdanger'>You feel a cold, gloved hand clamp down on your ankle!</span>")
|
||||
for(var/I in 1 to get_dist(src, H))
|
||||
if(do_after(src, 5, target = H))
|
||||
step_towards(H, src)
|
||||
playsound(H, pick('sound/effects/bodyscrape-01.ogg', 'sound/effects/bodyscrape-02.ogg'), 20, 1, -4)
|
||||
if(prob(40))
|
||||
H.emote("scream")
|
||||
else if(prob(25))
|
||||
H.say(pick("HELP ME!!","IT'S GOT ME!!","DON'T LET IT TAKE ME!!",";SOMETHING'S KILLING ME!!","HOLY FUCK!!"))
|
||||
playsound(src, pick('sound/voice/cluwnelaugh1.ogg', 'sound/voice/cluwnelaugh2.ogg', 'sound/voice/cluwnelaugh3.ogg'), 50, 1)
|
||||
|
||||
if(get_dist(src,H) <= 1)
|
||||
visible_message("<span class='danger'>[src] begins dragging [H] under the floor!</span>")
|
||||
if(do_after(src, 50, target = H) && eating)
|
||||
H.become_blind()
|
||||
H.layer = GAME_PLANE
|
||||
H.invisibility = INVISIBILITY_OBSERVER
|
||||
H.density = FALSE
|
||||
H.anchored = TRUE
|
||||
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Kill, H), 100, TIMER_OVERRIDE|TIMER_UNIQUE)
|
||||
visible_message("<span class='danger'>[src] pulls [H] under!</span>")
|
||||
to_chat(H, "<span class='userdanger'>[src] drags you underneath the floor!</span>")
|
||||
else
|
||||
eating = FALSE
|
||||
else
|
||||
eating = FALSE
|
||||
manifested = FALSE
|
||||
Manifest()
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/floor_cluwne/proc/Kill(mob/living/carbon/human/H)
|
||||
if (H != current_victim)
|
||||
message_admins("Cluwne tried to kill someone who's not the target. Returning to life stage.")
|
||||
H.invisibility = initial(H.invisibility)
|
||||
return
|
||||
if(!istype(H) || !H.client)
|
||||
H.invisibility = initial(H.invisibility)
|
||||
Acquire_Victim()
|
||||
return
|
||||
playsound(H, 'sound/effects/cluwne_feast.ogg', 100, 0, -4)
|
||||
var/old_color = H.client.color
|
||||
var/red_splash = list(1,0,0,0.8,0.2,0, 0.8,0,0.2,0.1,0,0)
|
||||
var/pure_red = list(0,0,0,0,0,0,0,0,0,1,0,0)
|
||||
H.client.color = pure_red
|
||||
animate(H.client,color = red_splash, time = 10, easing = SINE_EASING|EASE_OUT)
|
||||
for(var/turf/T in orange(H, 4))
|
||||
H.add_splatter_floor(T)
|
||||
if(do_after(src, 50, target = H))
|
||||
H.unequip_everything()//more runtime prevention
|
||||
if(prob(75))
|
||||
H.gib(FALSE)
|
||||
else
|
||||
H.cluwneify()
|
||||
H.adjustBruteLoss(30)
|
||||
H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 100, 100)
|
||||
H.cure_blind()
|
||||
H.layer = initial(H.layer)
|
||||
H.invisibility = initial(H.invisibility)
|
||||
H.density = initial(H.density)
|
||||
H.anchored = initial(H.anchored)
|
||||
H.blur_eyes(10)
|
||||
animate(H.client,color = old_color, time = 20)
|
||||
|
||||
eating = FALSE
|
||||
switch_stage = switch_stage * 0.75 //he gets faster after each feast
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
M.playsound_local(get_turf(M), 'sound/misc/honk_echo_distant.ogg', 50, 1, pressure_affected = FALSE)
|
||||
|
||||
interest = 0
|
||||
stage = STAGE_HAUNT
|
||||
Acquire_Victim()
|
||||
|
||||
//manifestation animation
|
||||
/obj/effect/temp_visual/fcluwne_manifest
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "fcluwne_open"
|
||||
layer = TURF_LAYER
|
||||
duration = 600
|
||||
randomdir = FALSE
|
||||
|
||||
/obj/effect/temp_visual/fcluwne_manifest/Initialize()
|
||||
. = ..()
|
||||
playsound(src, 'sound/misc/floor_cluwne_emerge.ogg', 100, 1)
|
||||
flick("fcluwne_manifest",src)
|
||||
|
||||
/obj/effect/dummy/floorcluwne_orbit
|
||||
name = "floor cluwne"
|
||||
desc = "If you have this, tell a coder or admin!"
|
||||
|
||||
/obj/effect/dummy/floorcluwne_orbit/Initialize()
|
||||
. = ..()
|
||||
GLOB.floor_cluwnes++
|
||||
name += " ([GLOB.floor_cluwnes])"
|
||||
GLOB.poi_list += src
|
||||
|
||||
/obj/effect/dummy/floorcluwne_orbit/Destroy()
|
||||
. = ..()
|
||||
GLOB.poi_list -= src
|
||||
|
||||
#undef STAGE_HAUNT
|
||||
#undef STAGE_SPOOK
|
||||
#undef STAGE_TORMENT
|
||||
#undef STAGE_ATTACK
|
||||
#undef MANIFEST_DELAY
|
||||
@@ -6,6 +6,7 @@
|
||||
var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while
|
||||
var/SStun = 0 // stun variable
|
||||
|
||||
typing_indicator_state = /obj/effect/overlay/typing_indicator/slime
|
||||
|
||||
/mob/living/simple_animal/slime/BiologicalLife(seconds, times_fired)
|
||||
if(!(. = ..()))
|
||||
|
||||
@@ -55,3 +55,12 @@ GLOBAL_LIST_EMPTY(typing_indicator_overlays)
|
||||
icon_state = "normal_typing"
|
||||
appearance_flags = RESET_COLOR | TILE_BOUND | PIXEL_SCALE
|
||||
layer = ABOVE_FLY_LAYER
|
||||
|
||||
/obj/effect/overlay/typing_indicator/machine
|
||||
icon_state = "machine_typing"
|
||||
|
||||
/obj/effect/overlay/typing_indicator/machine/dogborg
|
||||
icon = 'icons/mob/talk_64x64.dmi'
|
||||
|
||||
/obj/effect/overlay/typing_indicator/slime
|
||||
icon_state = "slime_typing"
|
||||
|
||||
@@ -235,10 +235,10 @@
|
||||
if(POOL_SCALDING) //Scalding
|
||||
M.adjust_bodytemperature(50,0,500)
|
||||
if(POOL_WARM) //Warm
|
||||
M.adjust_bodytemperature(20,0,360) //Heats up mobs till the termometer shows up
|
||||
M.adjust_bodytemperature(20,0,360) //Heats up mobs till the thermometer shows up
|
||||
//Normal temp does nothing, because it's just room temperature water.
|
||||
if(POOL_COOL)
|
||||
M.adjust_bodytemperature(-20,250) //Cools mobs till the termometer shows up
|
||||
M.adjust_bodytemperature(-20,250) //Cools mobs till the thermometer shows up
|
||||
if(POOL_FRIGID) //Freezing
|
||||
M.adjust_bodytemperature(-60) //cool mob at -35k per cycle, less would not affect the mob enough.
|
||||
if(M.bodytemperature <= 50 && !M.stat)
|
||||
@@ -290,10 +290,10 @@
|
||||
|
||||
/obj/machinery/pool/controller/proc/update_temp()
|
||||
if(mist_state)
|
||||
if(temperature < POOL_SCALDING)
|
||||
if(temperature < POOL_WARM)
|
||||
mist_off()
|
||||
else
|
||||
if(temperature == POOL_SCALDING)
|
||||
if(temperature >= POOL_WARM)
|
||||
mist_on()
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -35,6 +35,9 @@
|
||||
/obj/item/ammo_casing/magic/spellblade
|
||||
projectile_type = /obj/item/projectile/magic/spellblade
|
||||
|
||||
/obj/item/ammo_casing/magic/judgement_cut
|
||||
projectile_type = /obj/item/projectile/judgement_cut
|
||||
|
||||
/obj/item/ammo_casing/magic/arcane_barrage
|
||||
projectile_type = /obj/item/projectile/magic/arcane_barrage
|
||||
|
||||
|
||||
@@ -568,12 +568,18 @@
|
||||
/datum/action/item_action/toggle_scope_zoom/IsAvailable(silent = FALSE)
|
||||
. = ..()
|
||||
if(!.)
|
||||
var/obj/item/gun/G = target
|
||||
G.zoom(owner, owner.dir, FALSE)
|
||||
|
||||
/datum/action/item_action/toggle_scope_zoom/Trigger()
|
||||
. = ..()
|
||||
if(.)
|
||||
var/obj/item/gun/G = target
|
||||
G.zoom(owner, owner.dir)
|
||||
|
||||
/datum/action/item_action/toggle_scope_zoom/Remove(mob/living/L)
|
||||
var/obj/item/gun/G = target
|
||||
G.zoom(L, L.dir)
|
||||
G.zoom(L, L.dir, FALSE)
|
||||
return ..()
|
||||
|
||||
/obj/item/gun/proc/rotate(atom/thing, old_dir, new_dir)
|
||||
|
||||
91
code/modules/projectiles/guns/magic/motivation.dm
Normal file
91
code/modules/projectiles/guns/magic/motivation.dm
Normal file
@@ -0,0 +1,91 @@
|
||||
/obj/item/gun/magic/staff/motivation
|
||||
name = "Motivation"
|
||||
desc = "Rumored to have the ability to open up a portal the depths of Lavaland."
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "motivation"
|
||||
item_state = "motivation"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
fire_sound = 'sound/weapons/judgementhit.ogg'
|
||||
ammo_type = /obj/item/ammo_casing/magic/judgement_cut
|
||||
force = 20 //so it's worth that 20 tc
|
||||
armour_penetration = 50
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
sharpness = SHARP_EDGED
|
||||
max_integrity = 200
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
max_charges = 3
|
||||
recharge_rate = 5
|
||||
var/datum/action/judgement_cut/judgementcut = new/datum/action/judgement_cut()
|
||||
block_parry_data = /datum/block_parry_data/motivation
|
||||
|
||||
//to get this to toggle correctly
|
||||
/obj/item/gun/magic/staff/motivation/Initialize()
|
||||
. = ..()
|
||||
judgementcut = new(src)
|
||||
|
||||
//lets the user know that their judgment cuts are recharging
|
||||
/obj/item/gun/magic/staff/motivation/shoot_with_empty_chamber(mob/living/user as mob|obj)
|
||||
to_chat(user, "<span class='warning'>Judgment Cut is recharging.</span>")
|
||||
|
||||
//action button to toggle judgement cuts on/off
|
||||
/datum/action/judgement_cut
|
||||
name = "Judgement Cut - Allows Motivation to slash at a longer distance."
|
||||
icon_icon = 'icons/obj/projectiles.dmi'
|
||||
button_icon_state = "judgement_fire"
|
||||
var/judgement_toggled = TRUE
|
||||
|
||||
//lets the user know that you toggled them on/off
|
||||
/datum/action/judgement_cut/Trigger()
|
||||
judgement_toggled = !judgement_toggled
|
||||
to_chat(owner, "<span class='notice'>You [judgement_toggled ? "enable" : "disable"] Judgement Cuts with Motivation.</span>")
|
||||
|
||||
//Prevents "firing" the judgement cuts if toggled off and lets the user know
|
||||
/obj/item/gun/magic/staff/motivation/can_trigger_gun(mob/living/user)
|
||||
. = ..()
|
||||
if(!judgementcut.judgement_toggled)
|
||||
to_chat(user, "<span class='notice'> Judgment Cut is disabled.</span>")
|
||||
return FALSE
|
||||
|
||||
//adds/removes judgement cut and judgement cut end upon pickup/drop
|
||||
/obj/item/gun/magic/staff/motivation/pickup(mob/living/user)
|
||||
. = ..()
|
||||
judgementcut.Grant(user, src)
|
||||
user.update_icons()
|
||||
playsound(src, 'sound/items/unsheath.ogg', 25, 1)
|
||||
|
||||
/obj/item/gun/magic/staff/motivation/dropped(mob/user)
|
||||
. = ..()
|
||||
judgementcut.Remove(user)
|
||||
user.update_icons()
|
||||
|
||||
//A parry tight enough to stagger, but not to counter attack
|
||||
/datum/block_parry_data/motivation
|
||||
parry_time_windup = 0.5
|
||||
parry_time_active = 5
|
||||
parry_time_spindown = 0
|
||||
parry_attack_types = ALL
|
||||
parry_time_active_visual_override = 3
|
||||
parry_time_spindown_visual_override = 2
|
||||
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK | PARRY_LOCK_ATTACKING
|
||||
parry_time_perfect = 0
|
||||
parry_time_perfect_leeway = 3
|
||||
parry_time_perfect_leeway_override = list(
|
||||
TEXT_ATTACK_TYPE_PROJECTILE = 1
|
||||
)
|
||||
parry_imperfect_falloff_percent_override = list(
|
||||
TEXT_ATTACK_TYPE_PROJECTILE = 50 // useless after 3rd decisecond
|
||||
)
|
||||
parry_imperfect_falloff_percent = 30
|
||||
parry_efficiency_to_counterattack = 100
|
||||
parry_efficiency_considered_successful = 1
|
||||
parry_efficiency_perfect = 100
|
||||
parry_data = list(
|
||||
PARRY_STAGGER_ATTACKER = 10
|
||||
)
|
||||
parry_failed_stagger_duration = 2 SECONDS
|
||||
parry_failed_clickcd_duration = CLICK_CD_RANGE
|
||||
parry_cooldown = 0
|
||||
@@ -38,6 +38,10 @@
|
||||
reagents.add_reagent(/datum/reagent/foaming_agent, 5)
|
||||
reagents.add_reagent(/datum/reagent/toxin/acid, 5)
|
||||
|
||||
/obj/item/projectile/bullet/dart/catranq/Initialize()
|
||||
. = ..()
|
||||
reagents.add_reagent(/datum/reagent/fermi/furranium, 5) // Turns out I don't even need to give this guy actual tranquilizer chems.
|
||||
|
||||
/obj/item/projectile/bullet/dart/syringe
|
||||
name = "syringe"
|
||||
icon_state = "syringeproj"
|
||||
|
||||
15
code/modules/projectiles/projectile/special/judgement_cut.dm
Normal file
15
code/modules/projectiles/projectile/special/judgement_cut.dm
Normal file
@@ -0,0 +1,15 @@
|
||||
/obj/item/projectile/judgement_cut
|
||||
name = "judgement cut"
|
||||
icon_state = "judgement_fire"
|
||||
hitsound = 'sound/weapons/judgementfire.ogg'
|
||||
damage = 10
|
||||
damage_type = BRUTE
|
||||
range = 30
|
||||
is_reflectable = FALSE
|
||||
sharpness = SHARP_EDGED
|
||||
impact_effect_type = /obj/effect/temp_visual/impact_effect/judgement_cut
|
||||
|
||||
/obj/item/projectile/judgement_cut/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
if(ishuman(target))
|
||||
new /obj/effect/temp_visual/impact_effect/judgement_cut(src)
|
||||
@@ -741,6 +741,13 @@
|
||||
required_reagents = list(/datum/reagent/liquid_dark_matter = 5, /datum/reagent/medicine/synaptizine = 10, /datum/reagent/medicine/oculine = 10, /datum/reagent/mutationtoxin = 1)
|
||||
required_temp = 600
|
||||
|
||||
/datum/chemical_reaction/slimejelly
|
||||
name = "slimejelly"
|
||||
results = list(/datum/reagent/toxin/slimejelly = 5)
|
||||
required_reagents = list(/datum/reagent/oil = 3, /datum/reagent/radium = 2, /datum/reagent/consumable/tinlux = 1)
|
||||
required_container = /obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom
|
||||
mix_message = "The mushroom's insides bubble and pop and it becomes very limp."
|
||||
|
||||
/datum/chemical_reaction/slime_extractification
|
||||
required_reagents = list(/datum/reagent/toxin/slimejelly = 30, /datum/reagent/consumable/frostoil = 5, /datum/reagent/toxin/plasma = 5)
|
||||
mix_message = "The mixture condenses into a ball."
|
||||
|
||||
@@ -254,14 +254,14 @@
|
||||
software_error()
|
||||
|
||||
/datum/nanite_program/proc/on_shock(shock_damage)
|
||||
if(!program_flags & NANITE_SHOCK_IMMUNE)
|
||||
if(!(program_flags & NANITE_SHOCK_IMMUNE))
|
||||
if(prob(10))
|
||||
software_error()
|
||||
else if(prob(33))
|
||||
self_destruct()
|
||||
|
||||
/datum/nanite_program/proc/on_minor_shock()
|
||||
if(!program_flags & NANITE_SHOCK_IMMUNE)
|
||||
if(!(program_flags & NANITE_SHOCK_IMMUNE))
|
||||
if(prob(10))
|
||||
software_error()
|
||||
|
||||
|
||||
@@ -27,8 +27,6 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
|
||||
/obj/machinery/syndicatebomb,
|
||||
/obj/item/hilbertshotel,
|
||||
/obj/machinery/launchpad,
|
||||
/obj/machinery/disposal,
|
||||
/obj/structure/disposalpipe,
|
||||
/obj/item/hilbertshotel,
|
||||
/obj/machinery/camera,
|
||||
/obj/item/gps,
|
||||
|
||||
36
code/modules/spells/spell_types/cluwnecurse.dm
Normal file
36
code/modules/spells/spell_types/cluwnecurse.dm
Normal file
@@ -0,0 +1,36 @@
|
||||
/obj/effect/proc_holder/spell/targeted/cluwnecurse
|
||||
name = "Curse of the Cluwne"
|
||||
desc = "This spell dooms the fate of any unlucky soul to the live of a pitiful cluwne, a terrible creature that is hunted for fun."
|
||||
school = "transmutation"
|
||||
charge_type = "recharge"
|
||||
charge_max = 600
|
||||
charge_counter = 0
|
||||
clothes_req = SPELL_WIZARD_GARB
|
||||
stat_allowed = 0
|
||||
invocation = "CLU WO'NIS CA'TE'BEST'IS MAXIMUS!"
|
||||
invocation_type = "shout"
|
||||
range = 3
|
||||
cooldown_min = 75
|
||||
selection_type = "range"
|
||||
var/list/compatible_mobs = list(/mob/living/carbon/human)
|
||||
action_icon = 'icons/mob/actions/actions_spells.dmi'
|
||||
action_icon_state = "cluwne"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/cluwnecurse/cast(list/targets, mob/user = usr)
|
||||
if(!targets.len)
|
||||
to_chat(user, "<span class='notice'>No target found in range.</span>")
|
||||
return
|
||||
var/mob/living/carbon/target = targets[1]
|
||||
if(!(target.type in compatible_mobs))
|
||||
to_chat(user, "<span class='notice'>You are unable to curse [target]!</span>")
|
||||
return
|
||||
if(!(target in oview(range)))
|
||||
to_chat(user, "<span class='notice'>They are too far away!</span>")
|
||||
return
|
||||
var/mob/living/carbon/human/H = target
|
||||
H.cluwneify()
|
||||
|
||||
/datum/action/spell_action/New(Target)
|
||||
..()
|
||||
var/obj/effect/proc_holder/spell/S = Target
|
||||
icon_icon = S.action_icon
|
||||
@@ -104,7 +104,7 @@
|
||||
name = "Mechanical Eyepatch"
|
||||
desc = "An eyepatch that connects itself to your eye socket, enhancing your shooting to an impossible degree, allowing your bullets to ricochet far more often than usual."
|
||||
item = /obj/item/clothing/glasses/eyepatch/syndicate
|
||||
cost = 8
|
||||
cost = 4
|
||||
|
||||
/datum/uplink_item/device_tools/ablative_armwraps
|
||||
name = "Ablative Armwraps"
|
||||
|
||||
@@ -189,7 +189,7 @@
|
||||
desc = "Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an \
|
||||
organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host."
|
||||
item = /obj/item/storage/box/syndie_kit/guardian
|
||||
cost = 15
|
||||
cost = 12
|
||||
limited_stock = 1 // you can only have one holopara apparently?
|
||||
refundable = TRUE
|
||||
cant_discount = TRUE
|
||||
@@ -204,7 +204,7 @@
|
||||
desc = "Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an \
|
||||
organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host."
|
||||
item = /obj/item/storage/box/syndie_kit/nukieguardian
|
||||
cost = 15
|
||||
cost = 8
|
||||
refundable = TRUE
|
||||
surplus = 50
|
||||
refund_path = /obj/item/guardiancreator/tech/choose/nukie
|
||||
@@ -286,3 +286,13 @@
|
||||
item = /obj/item/gun/ballistic/automatic/toy/pistol/riot
|
||||
cost = 3
|
||||
surplus = 10
|
||||
|
||||
/datum/uplink_item/dangerous/motivation
|
||||
name = "Motivation"
|
||||
desc = "An ancient blade said to have ties with Lavaland's most inner demons. \
|
||||
Allows you to cut from a far distance!"
|
||||
item = /obj/item/gun/magic/staff/motivation
|
||||
cost = 20
|
||||
player_minimum = 20
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops, /datum/game_mode/traitor/internal_affairs)
|
||||
cant_discount = TRUE
|
||||
|
||||
@@ -76,11 +76,15 @@
|
||||
return FALSE
|
||||
if(occupant_amount() >= max_occupants)
|
||||
return FALSE
|
||||
if(do_mob(forcer, get_enter_delay(M), target = src))
|
||||
var/atom/old_loc = loc
|
||||
if(do_mob(forcer, M, get_enter_delay(M), extra_checks=CALLBACK(src, /obj/vehicle/sealed/car/proc/is_car_stationary, old_loc)))
|
||||
mob_forced_enter(M, silent)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/vehicle/sealed/car/proc/is_car_stationary(atom/old_loc)
|
||||
return (old_loc == loc)
|
||||
|
||||
/obj/vehicle/sealed/car/proc/mob_forced_enter(mob/M, silent = FALSE)
|
||||
if(!silent)
|
||||
M.visible_message("<span class='warning'>[M] is forced into \the [src]!</span>")
|
||||
|
||||
@@ -50,6 +50,68 @@
|
||||
-->
|
||||
<div class="commit sansserif">
|
||||
|
||||
<h2 class="date">06 June 2021</h2>
|
||||
<h3 class="author">bunny232 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Pools are capable of mist at lower temperatures</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">05 June 2021</h2>
|
||||
<h3 class="author">Arturlang updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="code_imp">float sanity now makes it not actually run if it's actively being thrown</li>
|
||||
</ul>
|
||||
<h3 class="author">coderbus13 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Pubby's toxins injector now starts at 200L, like it does on other maps</li>
|
||||
</ul>
|
||||
<h3 class="author">zeroisthebiggay updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">light floppy dog ears</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">04 June 2021</h2>
|
||||
<h3 class="author">MrJWhit updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds a missing pipe</li>
|
||||
</ul>
|
||||
<h3 class="author">Putnam3145 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">sniper rifle doesn't ruin your round instantly now</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">03 June 2021</h2>
|
||||
<h3 class="author">MrJWhit updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Removed some debug tiles on the xenoruin.</li>
|
||||
</ul>
|
||||
<h3 class="author">TripleShades updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added a camera to both solar entryways</li>
|
||||
<li class="rscadd">Added an intercom to toxin's launch for the doppler</li>
|
||||
<li class="rscdel">The fake nuke auth disk in the library</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">29 May 2021</h2>
|
||||
<h3 class="author">Kraseo updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">No more slamming into people while bloodcrawled.</li>
|
||||
</ul>
|
||||
<h3 class="author">Linzolle updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">brand intelligence event works again</li>
|
||||
</ul>
|
||||
<h3 class="author">keronshb updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">swag outfit available in clothesmate</li>
|
||||
<li class="rscadd">swag shoes availble in clothesmate resprite: changed swag shoes icon to the one twaticus made.</li>
|
||||
<li class="rscadd">Adds the clown mob spawner for admins</li>
|
||||
</ul>
|
||||
<h3 class="author">zeroisthebiggay updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">puglism damage can no longer stack with scarp</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">26 May 2021</h2>
|
||||
<h3 class="author">bunny232 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
@@ -504,140 +566,6 @@
|
||||
<li class="rscadd">Added sprites for Telescopic Baseball Bat</li>
|
||||
<li class="rscadd">Added Telescopic Baseball Bat to Baseball kit under uplink bundles</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">07 April 2021</h2>
|
||||
<h3 class="author">LetterN updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Perln generation & biomes from lavaland</li>
|
||||
<li class="code_imp">Cleans up the area, update it's icon and updates the openspace to use the modules.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">06 April 2021</h2>
|
||||
<h3 class="author">ArcaneMusic updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Prevents people from lagging the server by growing HUMANS FROM CABBAGE!</li>
|
||||
</ul>
|
||||
<h3 class="author">BlueWildrose updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="admin">Admins get to hear the prayer ding again unless they have prayer sounds turned off.</li>
|
||||
</ul>
|
||||
<h3 class="author">DeltaFire15 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">The wood plank cargo pack no longer is named incorrectly.</li>
|
||||
</ul>
|
||||
<h3 class="author">Putnam3145 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">forced climax doesn't do a climax-with</li>
|
||||
</ul>
|
||||
<h3 class="author">SandPoot updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Reverts locker/crate behavior for attacking it with an item while closed (use any intent other than help to bash it).</li>
|
||||
<li class="bugfix">Laptop interactions are no longer weird and now you can drag it to yourself to pick it up. tweak: Ctrl+Shift-Click to toggle laptops open/closed. tweak: More examine info for laptops.</li>
|
||||
<li class="bugfix">Lockers/Crates can now be deconstructed the right way respecting the cutting_tool (even if it's not one of the default interactions).</li>
|
||||
<li class="rscdel">Dragging the laptop into itself shouldn't do anything anymore (kind of pointless and hard to do).</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">04 April 2021</h2>
|
||||
<h3 class="author">Hatterhat updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">After a sudden crash in the tower-cap log slash wooden plank economy, NanoTrasen has decided to stop selling tower-cap logs to Cargo.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">03 April 2021</h2>
|
||||
<h3 class="author">BlueWildrose updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">The hydroponics pet bee, Bumbles no longer has a number besides their name.</li>
|
||||
</ul>
|
||||
<h3 class="author">Putnam3145 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscdel">"Destroy all nanotrasen cloning machines" objective is gone</li>
|
||||
<li class="code_imp">Removed all the commented-out sabotage objectives (we can just get them from history)</li>
|
||||
<li class="rscadd">Observe verb logging</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">02 April 2021</h2>
|
||||
<h3 class="author">LetterN updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">piratepayment</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">29 March 2021</h2>
|
||||
<h3 class="author">BlueWildrose updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Fixed being unable to fix suit sensors if damaged at all unless destroyed completely</li>
|
||||
</ul>
|
||||
<h3 class="author">YakumoChen updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">A less-than-new Syndicate bundle that reminds you of the good old days when we didn't need all those newfangled traitor items the young-uns get. We had 6 items in the uplink and we had Monkey in rotation and by god we made do.</li>
|
||||
</ul>
|
||||
<h3 class="author">qweq12yt updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added Earmuffs</li>
|
||||
<li class="rscadd">Added Random Drink</li>
|
||||
<li class="rscadd">Added Clear PDA</li>
|
||||
<li class="rscadd">Added Internals Box</li>
|
||||
<li class="rscadd">Added Meson Goggles</li>
|
||||
<li class="rscadd">Added Smoke Grenade</li>
|
||||
</ul>
|
||||
<h3 class="author">silicons updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">automated hydroponics system design now works properly</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">28 March 2021</h2>
|
||||
<h3 class="author">CuteMoff updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Changed Strength Modifier from the default (1.0) too .7</li>
|
||||
</ul>
|
||||
<h3 class="author">Hatterhat updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">As a heretic, shattering your blade no longer interferes with bluespace.</li>
|
||||
</ul>
|
||||
<h3 class="author">Putnam3145 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Threat tracking is now universal, rather than dynamic-only</li>
|
||||
<li class="rscadd">Slaughter demon event now increases weight based on how much blood there is.</li>
|
||||
</ul>
|
||||
<h3 class="author">R3dtail updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscdel">Removed ichor creates</li>
|
||||
<li class="balance">Removed ichor crates and adjusted crate rolling appropriately</li>
|
||||
<li class="balance">Removed the bonespear from the blackmarket uplink, and made EMP grenades harder to get from the same item.</li>
|
||||
<li class="rscadd">Added a description to the black market uplink</li>
|
||||
</ul>
|
||||
<h3 class="author">Shadow-Quill updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="imageadd">Added small versions of the walk icon for all hud styles, except Retro.</li>
|
||||
</ul>
|
||||
<h3 class="author">dzahlus updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added radial menu to joy mask for alt reskins</li>
|
||||
<li class="imageadd">added pensive, angry and flushed sprites to joy mask</li>
|
||||
</ul>
|
||||
<h3 class="author">keronshb updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Radioactive microlasers can no longer knock out creatures who are immune to the effects of radiation.</li>
|
||||
<li class="bugfix">The radioactive microlaser now calculates the strength of its delay effect using the intensity setting it had when you initially used it on your victim, not the intensity setting it currently has. This prevents people from "cheating out" its intensity 20 effect with only a 2 second delay and a 1 second cooldown.</li>
|
||||
<li class="balance">Radioactive microlasers no longer contain twice as much metal as normal health analyzers do.</li>
|
||||
</ul>
|
||||
<h3 class="author">necromanceranne updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Replaces the useless bullet and laser shields with new Kinetic and Ablative shields, which do as they advertise.</li>
|
||||
<li class="rscadd">Replaces the shield implants shield with a hardlight shield that can take large amounts of brute damage, but disintegrates when shot with disablers.</li>
|
||||
<li class="bugfix">Fixes Fake Roman Shields being able to be used as normal riot shields.</li>
|
||||
<li class="bugfix">Fixes nonlethal/non-physical damage types destroying shields. (stamina, toxins, oxygen, clone, brain)</li>
|
||||
<li class="bugfix">Fixes tower shields not doing anything, while also giving them intergrity to match their advertised durability.</li>
|
||||
<li class="bugfix">Uses additional flags to determine what kind effects work well and what works poorly against various shields.</li>
|
||||
</ul>
|
||||
<h3 class="author">timothyteakettle updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">ghost cafe residents can now disguise themselves as any mob or object</li>
|
||||
<li class="bugfix">fixes character preview not updating when selecting the loadout tab</li>
|
||||
</ul>
|
||||
<h3 class="author">zeroisthebiggay updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">triple kitsune tail</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<b>GoonStation 13 Development Team</b>
|
||||
|
||||
@@ -29352,3 +29352,37 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
2021-05-26:
|
||||
bunny232:
|
||||
- bugfix: Removed two random 'captain's office' tiles from space on meta station
|
||||
2021-05-29:
|
||||
Kraseo:
|
||||
- bugfix: No more slamming into people while bloodcrawled.
|
||||
Linzolle:
|
||||
- bugfix: brand intelligence event works again
|
||||
keronshb:
|
||||
- rscadd: swag outfit available in clothesmate
|
||||
- rscadd: 'swag shoes availble in clothesmate resprite: changed swag shoes icon
|
||||
to the one twaticus made.'
|
||||
- rscadd: Adds the clown mob spawner for admins
|
||||
zeroisthebiggay:
|
||||
- balance: puglism damage can no longer stack with scarp
|
||||
2021-06-03:
|
||||
MrJWhit:
|
||||
- balance: Removed some debug tiles on the xenoruin.
|
||||
TripleShades:
|
||||
- rscadd: Added a camera to both solar entryways
|
||||
- rscadd: Added an intercom to toxin's launch for the doppler
|
||||
- rscdel: The fake nuke auth disk in the library
|
||||
2021-06-04:
|
||||
MrJWhit:
|
||||
- rscadd: Adds a missing pipe
|
||||
Putnam3145:
|
||||
- bugfix: sniper rifle doesn't ruin your round instantly now
|
||||
2021-06-05:
|
||||
Arturlang:
|
||||
- code_imp: float sanity now makes it not actually run if it's actively being thrown
|
||||
coderbus13:
|
||||
- bugfix: Pubby's toxins injector now starts at 200L, like it does on other maps
|
||||
zeroisthebiggay:
|
||||
- rscadd: light floppy dog ears
|
||||
2021-06-06:
|
||||
bunny232:
|
||||
- rscadd: Pools are capable of mist at lower temperatures
|
||||
|
||||
7
html/changelogs/AutoChangeLog-pr-14160.yml
Normal file
7
html/changelogs/AutoChangeLog-pr-14160.yml
Normal file
@@ -0,0 +1,7 @@
|
||||
author: "keronshb"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds motivation and adds it to the uplink"
|
||||
- rscadd: "Adds Judgement Cut projectiles"
|
||||
- rscadd: "Adds Judgement Cut hit effects and firing effects."
|
||||
- soundadd: "added sounds for the firing and hit sounds of Judgement Cuts, created by @dzahlus"
|
||||
5
html/changelogs/AutoChangeLog-pr-14683.yml
Normal file
5
html/changelogs/AutoChangeLog-pr-14683.yml
Normal file
@@ -0,0 +1,5 @@
|
||||
author: "keronshb"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Made it so Off Balance only disarms if they're shoved into a wall or person."
|
||||
- balance: "Reduced Off Balance time to 2 seconds."
|
||||
10
html/changelogs/AutoChangeLog-pr-14712.yml
Normal file
10
html/changelogs/AutoChangeLog-pr-14712.yml
Normal file
@@ -0,0 +1,10 @@
|
||||
author: "keronshb"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Pierced Realities despawn after 3 minutes and 15 seconds, new unresearched realities spawn in after that time elsewhere to help other heretics get back into the game."
|
||||
- balance: "A required sacrifice amount for heretic's second to last and last powers are added to discourage only rushing for holes."
|
||||
- balance: "An announcement automatically plays to everyone that there's a heretic gunning for ascension upon learning the 2nd to last power"
|
||||
- balance: "Blade Shatters are now used in hand other than with a HUD icon
|
||||
tweak: Adjusted some TGUI menus for the book to reflect how many sacrifices a heretic has and how many are required for certain powers"
|
||||
- bugfix: "Fixes sprite issue for Void Cloak for people who have digigrade legs."
|
||||
- bugfix: "Fixes the Raw Prophet recipe to match the description"
|
||||
4
html/changelogs/AutoChangeLog-pr-14749.yml
Normal file
4
html/changelogs/AutoChangeLog-pr-14749.yml
Normal file
@@ -0,0 +1,4 @@
|
||||
author: "DrPainis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "goliath calamari"
|
||||
@@ -1,6 +0,0 @@
|
||||
author: "keronshb"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "swag outfit available in clothesmate"
|
||||
- rscadd: "swag shoes availble in clothesmate
|
||||
resprite: changed swag shoes icon to the one twaticus made."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "keronshb"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds the clown mob spawner for admins"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Linzolle"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "brand intelligence event works again"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "zeroisthebiggay"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "puglism damage can no longer stack with scarp"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Kraseo"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "No more slamming into people while bloodcrawled."
|
||||
4
html/changelogs/AutoChangeLog-pr-14759.yml
Normal file
4
html/changelogs/AutoChangeLog-pr-14759.yml
Normal file
@@ -0,0 +1,4 @@
|
||||
author: "Arturlang"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Holoparasites for traitors now cost 12 crystals, for operatives 8, the ricochet eyepath traitor item now 4."
|
||||
10
html/changelogs/AutoChangeLog-pr-14760.yml
Normal file
10
html/changelogs/AutoChangeLog-pr-14760.yml
Normal file
@@ -0,0 +1,10 @@
|
||||
author: "keronshb"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds Floor Cluwnes and event for midround"
|
||||
- rscadd: "Adds Cluwne mutation"
|
||||
- rscadd: "Adds Cluwne spell"
|
||||
- rscadd: "Adds Cluwnes"
|
||||
- imageadd: "Adds Cluwne Mask + shoes"
|
||||
- admin: "Adds Floor Cluwne spawn button"
|
||||
- admin: "Adds Cluwne smite button"
|
||||
4
html/changelogs/AutoChangeLog-pr-14762.yml
Normal file
4
html/changelogs/AutoChangeLog-pr-14762.yml
Normal file
@@ -0,0 +1,4 @@
|
||||
author: "DrPainis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "cat meteors"
|
||||
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Reference in New Issue
Block a user