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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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okay
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@@ -363,7 +363,7 @@
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return list("Assistant", "Captain", "Blueshield", "Head of Personnel", "Bridge Officer", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
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"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
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"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Psychologist", "Paramedic",
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"Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer", "Brig Physician", "Prisoner")
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"Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer", "Brig Physician", "Peacekeeper", "Prisoner")
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/proc/get_all_job_icons() //For all existing HUD icons
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return get_all_jobs() + list("Prisoner")
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@@ -13,7 +13,7 @@
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exp_type = EXP_TYPE_CREW
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considered_combat_role = FALSE
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alt_titles = list("Slutcurity Trainee", "Security Trainee", "Security Assistant", "Security Cadet", "Security Trainee", "Rookie")
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custom_spawn_text = "<font color='black' size='2'><b> Your job is to help Security and react to Minor crimes. Conflict De-escalation through WORDS is your top priority. Only use your taser as a last resort.</b></font><font color='red' size='4'><b>You are NOT a Security Officer.</b></font>"
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custom_spawn_text = "<font color='black' size='2'><b> Your job is to help Security and react to minor crimes. Conflict de-escalation through WORDS is your top priority. Only use your taser as a last resort.</b></font><font color='red' size='4'><b>You are NOT a Security Officer.</b></font>"
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outfit = /datum/outfit/job/peacekeeper
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plasma_outfit = /datum/outfit/plasmaman/peacekeeper
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@@ -33,7 +33,7 @@
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name = "Peacekeeper"
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jobtype = /datum/job/peacekeeper
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belt = /obj/item/gun/energy/e_gun/advtaser
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belt = /obj/item/pda/security
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ears = /obj/item/radio/headset/headset_sec/alt
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glasses = /obj/item/clothing/glasses/hud/security/sunglasses
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uniform = /obj/item/clothing/under/rank/security/officer/peacekeeper
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@@ -41,9 +41,10 @@
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head = /obj/item/clothing/head/helmet/blueshirt
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suit = /obj/item/clothing/suit/armor/vest/peacekeeper
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shoes = /obj/item/clothing/shoes/jackboots
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r_pocket = /obj/item/storage/bag/security
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l_pocket = /obj/item/pda/security
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backpack_contents = list(/obj/item/storage/box/zipties, /obj/item/reagent_containers/spray/pepper, /obj/item/clothing/accessory/badge/deputy, /obj/item/assembly/flash/handheld, /obj/item/holosign_creator/security)
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l_pocket = /obj/item/restraints/handcuffs
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r_pocket = /obj/item/assembly/flash/handheld
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suit_store = /obj/item/gun/energy/e_gun/advtaser
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backpack_contents = list(/obj/item/reagent_containers/spray/pepper, /obj/item/clothing/accessory/badge/deputy, /obj/item/holosign_creator/security)
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backpack = /obj/item/storage/backpack/security/pk
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satchel = /obj/item/storage/backpack/satchel/sec/pk
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@@ -52,7 +53,7 @@
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implants = list(/obj/item/implant/mindshield)
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/datum/outfit/plasmaman/peacekeeper
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/datum/outfit/plasmaman/peacekeeper // i dare not to touch whatever this is why does it have a fucking telescopic baton
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name = "Peacekeeper Plasmaman"
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head = /obj/item/clothing/head/helmet/space/plasmaman/security
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@@ -61,7 +62,7 @@
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r_hand = /obj/item/melee/classic_baton/telescopic
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r_pocket = /obj/item/storage/bag/security
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l_pocket = /obj/item/assembly/flash/handheld
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backpack_contents = list(/obj/item/storage/box/zipties, /obj/item/reagent_containers/peacehypo, /obj/item/reagent_containers/spray/pepper, /obj/item/clothing/accessory/badge/deputy)
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backpack_contents = list(/obj/item/reagent_containers/spray/pepper, /obj/item/clothing/accessory/badge/deputy)
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box = /obj/item/storage/box/survival/security
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