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Automatic changelog for PR #17203 [ci skip]
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author: "Cameron-The-Raven"
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delete-after: True
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changes:
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- rscadd: "Adds Purple Robes and Tiara to loadout"
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- qol: "lowers cost of suit clothing fluff (This helps you identify which ones have armor and which ones don't, as some things are naturally priced higher due to their innate armor)"
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- qol: "Brings some loadout items to normal prices (increased is reserved for ones that give armor)"
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- bugfix: "Fixes neural implant always having 2 cost due to implant/language existing and taking priority."
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- qol: "Neural implant only costs one loadout point, now."
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- rscadd: "Adds pirate coat and pirate hat to loadout. Yarr!"
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