Fix merge

This commit is contained in:
Aronai Sieyes
2021-09-27 14:04:19 -04:00
parent c2958ce4d5
commit 25caea012f
-11
View File
@@ -212,12 +212,9 @@
for(var/path in starting_equipment)
var/obj/item/mecha_parts/mecha_equipment/ME = new path(src)
ME.attach(src)
<<<<<<< HEAD
=======
START_PROCESSING(SSobj, src)
>>>>>>> 73929910166... Merge pull request #8269 from Mechoid/MechaProcessing
update_transform()
/obj/mecha/drain_power(var/drain_check)
@@ -933,19 +930,11 @@
else if(istype(obstacle, /obj))//Then we check for regular obstacles.
var/obj/O = obstacle
if(istype(O, /obj/effect/portal)) //derpfix
<<<<<<< HEAD
src.anchored = FALSE //I have no idea what this really fix.
O.Crossed(src)
spawn(0)//countering portal teleport spawn(0), hurr
src.anchored = TRUE
else if(O.anchored)
=======
src.anchored = 0 // Portals can only move unanchored objects.
O.Crossed(src)
spawn(0)//countering portal teleport spawn(0), hurr
src.anchored = 1
if(O.anchored)
>>>>>>> 73929910166... Merge pull request #8269 from Mechoid/MechaProcessing
obstacle.Bumped(src)
else
step(obstacle,src.dir)