fixes fireaxe path (#16504)

This commit is contained in:
Nadyr
2024-10-22 20:48:56 +02:00
committed by GitHub
parent 304f678b17
commit 2cd150b294
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -70,7 +70,7 @@
prob(2);/obj/item/gun/projectile/automatic/l6_saw,
prob(2);/obj/item/gun/energy/gun/burst,
prob(2);/obj/item/storage/box/frags,
prob(2);/obj/item/twohanded/fireaxe,
prob(2);/obj/item/material/twohanded/fireaxe,
prob(2);/obj/item/gun/projectile/luger/brown,
prob(2);/obj/item/gun/launcher/crossbow,
prob(2);/obj/item/melee/shock_maul,
+2 -2
View File
@@ -135,7 +135,7 @@
prob(9);/obj/item/gun/projectile/automatic/mini_uzi,\
prob(9);/obj/item/gun/projectile/pistol,\
prob(9);/obj/item/gun/projectile/shotgun/pump/combat,\
prob(9);/obj/item/twohanded/fireaxe,\
prob(9);/obj/item/material/twohanded/fireaxe,\
prob(9);/obj/item/cane/concealed,\
prob(9);/obj/item/gun/energy/gun,\
prob(8);/obj/item/gun/energy/ionrifle,\
@@ -395,4 +395,4 @@
/obj/structure/symbol/maint
name = "maintenance panel"
desc = "This sign suggests that the wall it's attached to can be opened somehow."
icon_state = "maintenance_panel"
icon_state = "maintenance_panel"
+1 -1
View File
@@ -220,7 +220,7 @@
// speak_chance = 1
a_intent = "harm"
var/corpse = /obj/effect/landmark/mobcorpse/tunnelclown
var/weapon1 = /obj/item/twohanded/fireaxe
var/weapon1 = /obj/item/material/twohanded/fireaxe
stop_when_pulled = 0
maxHealth = 100
health = 100