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Uses fancy new 501 blendmodes to make fire alarms look fancier.
See: http://i.imgur.com/GLzdBfv.gif Signed-off-by: Mloc-Argent <colmohici@gmail.com>
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@@ -179,18 +179,23 @@
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/area/proc/updateicon()
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if ((fire || eject || party) && ((!requires_power)?(!requires_power):power_environ))//If it doesn't require power, can still activate this proc.
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if(fire && !eject && !party)
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icon_state = "blue"
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icon_state = "red"
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blend_mode = BLEND_MULTIPLY
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/*else if(atmosalm && !fire && !eject && !party)
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icon_state = "bluenew"*/
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else if(!fire && eject && !party)
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icon_state = "red"
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blend_mode = BLEND_MULTIPLY
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else if(party && !fire && !eject)
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icon_state = "party"
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blend_mode = BLEND_MULTIPLY
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else
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icon_state = "blue-red"
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blend_mode = BLEND_MULTIPLY
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else
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// new lighting behaviour with obj lights
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icon_state = null
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blend_mode = BLEND_DEFAULT
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/*
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