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Merge branch 'master' into remoteview-nullcheck
This commit is contained in:
@@ -1,22 +0,0 @@
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author: "Will, Diana"
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delete-after: True
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changes:
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- code_imp: "implements signal COMSIG_MOB_RESET_PERSPECTIVE"
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- code_imp: "implements signal COMSIG_CLIENT_SET_EYE"
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- code_imp: "implements signal COMSIG_MOB_DNA_MUTATION"
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- code_imp: "implements signal COMSIG_MOB_DROPPED_ITEM"
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- code_imp: "implements signal COMSIG_REMOTE_VIEW_CLEAR"
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- refactor: "rebuilds client eye transfer code entirely"
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- refactor: "cleaned up holder drop and destroy code"
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- rscadd: "several small pai QOL, ejecting from pda, and escaping vore eggs"
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- code_imp: "REMOTEVIEW_ON_ENTER flag for non-item objects"
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- bugfix: "black screen or locked game view when dropped or moved between objects or mob holders"
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- bugfix: "pai hud being non functional"
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- bugfix: "Some AI hud buttons being non functional"
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- bugfix: "You can no longer use binoculars/scopes from inside a vore belly or sleeper"
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- bugfix: "Forcewall spellbook recoil no longer makes you an invisible statue, it just makes you a statue"
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- bugfix: "dropping someone from a holder within a vore belly no longer breaks their screen"
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- bugfix: "dropping pais from a holder no longer breaks their screen"
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- bugfix: "dropping mice from a holder no longer breaks their screen"
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- bugfix: "rare situation where having remote view gene and being put on a surgery table would lock your view to the table"
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- bugfix: "pda breaking most types of remote views by never releasing it's mob machine state"
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@@ -103,3 +103,29 @@
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- code_imp: update dependencies
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SatinIsle:
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- bugfix: Fixes Fat Feline 2 sprites from going invisible on loafing
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2025-10-14:
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Will, Diana:
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- code_imp: implements signal COMSIG_MOB_RESET_PERSPECTIVE
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- code_imp: implements signal COMSIG_CLIENT_SET_EYE
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- code_imp: implements signal COMSIG_MOB_DNA_MUTATION
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- code_imp: implements signal COMSIG_MOB_DROPPED_ITEM
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- code_imp: implements signal COMSIG_REMOTE_VIEW_CLEAR
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- refactor: rebuilds client eye transfer code entirely
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- refactor: cleaned up holder drop and destroy code
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- rscadd: several small pai QOL, ejecting from pda, and escaping vore eggs
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- code_imp: REMOTEVIEW_ON_ENTER flag for non-item objects
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- bugfix: black screen or locked game view when dropped or moved between objects
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or mob holders
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- bugfix: pai hud being non functional
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- bugfix: Some AI hud buttons being non functional
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- bugfix: You can no longer use binoculars/scopes from inside a vore belly or sleeper
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- bugfix: Forcewall spellbook recoil no longer makes you an invisible statue, it
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just makes you a statue
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- bugfix: dropping someone from a holder within a vore belly no longer breaks their
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screen
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- bugfix: dropping pais from a holder no longer breaks their screen
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- bugfix: dropping mice from a holder no longer breaks their screen
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- bugfix: rare situation where having remote view gene and being put on a surgery
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table would lock your view to the table
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- bugfix: pda breaking most types of remote views by never releasing it's mob machine
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state
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