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Merge pull request #340 from EmperorJon/28_Nov._Alter_secret_player_requirements
Alters the secret player requirements for various game modes
This commit is contained in:
@@ -12,7 +12,7 @@
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certain though... there is never just one of them. Good luck."
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config_tag = "changeling"
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required_players = 2
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required_players_secret = 10
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required_players_secret = 5
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required_enemies = 1
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end_on_antag_death = 0
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antag_scaling_coeff = 10
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@@ -4,7 +4,7 @@
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extended_round_description = "The station has been infiltrated by a fanatical group of death-cultists! They will use powers from beyond your comprehension to subvert you to their cause and ultimately please their gods through sacrificial summons and physical immolation! Try to survive!"
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config_tag = "cult"
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required_players = 5
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required_players_secret = 15
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required_players_secret = 10
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required_enemies = 3
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end_on_antag_death = 0
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antag_tags = list(MODE_CULTIST)
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@@ -8,7 +8,7 @@ var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind'
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name = "heist"
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config_tag = "heist"
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required_players = 15
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required_players_secret = 25
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required_players_secret = 15
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required_enemies = 4
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round_description = "An unidentified bluespace signature has slipped past the Icarus and is approaching the station!"
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end_on_antag_death = 0
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@@ -4,7 +4,7 @@
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extended_round_description = "Traitors and changelings both spawn during this mode."
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config_tag = "traitorling"
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required_players = 10
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required_players_secret = 15
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required_players_secret = 10
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required_enemies = 5
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end_on_antag_death = 1
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require_all_templates = 1
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@@ -10,7 +10,7 @@
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only hope this unknown assassin isn't here for you."
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config_tag = "ninja"
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required_players = 1
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required_players_secret = 10
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required_players_secret = 8
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required_enemies = 1
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end_on_antag_death = 0
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antag_tags = list(MODE_NINJA)
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@@ -9,7 +9,7 @@ var/list/nuke_disks = list()
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round_description = "A mercenary strike force is approaching the station!"
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config_tag = "mercenary"
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required_players = 15
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required_players_secret = 25 // 25 players - 5 players to be the nuke ops = 20 players remaining
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required_players_secret = 20 // 20 players - 5 players to be the nuke ops = 15 players remaining
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required_enemies = 1
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end_on_antag_death = 0
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var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station
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@@ -10,4 +10,4 @@
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end_on_antag_death = 0
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shuttle_delay = 3
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antag_tags = list(MODE_REVOLUTIONARY, MODE_LOYALIST)
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require_all_templates = 1
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require_all_templates = 1
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@@ -12,6 +12,7 @@
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but the painful reminder that space is cruel and unforgiving."
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config_tag = "traitor"
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required_players = 0
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required_players_secret = 5
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required_enemies = 1
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end_on_antag_death = 0
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antag_tags = list(MODE_TRAITOR)
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@@ -21,4 +22,5 @@
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name = "autotraitor"
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config_tag = "autotraitor"
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round_autoantag = 1
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required_players_secret = 3
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antag_scaling_coeff = 5
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@@ -4,7 +4,7 @@
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extended_round_description = "A powerful entity capable of manipulating the elements around him, most commonly referred to as a 'wizard', has infiltrated the station. They have a wide variety of powers and spells available to them that makes your own simple moral self tremble with fear and excitement. Ultimately, their purpose is unknown. However, it is up to you and your crew to decide if their powers can be used for good or if their arrival foreshadows the destruction of the entire station."
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config_tag = "wizard"
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required_players = 1
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required_players_secret = 10
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required_players_secret = 8
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required_enemies = 1
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end_on_antag_death = 0
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antag_tags = list(MODE_WIZARD)
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