Merge pull request #340 from EmperorJon/28_Nov._Alter_secret_player_requirements

Alters the secret player requirements for various game modes
This commit is contained in:
SinTwo
2015-11-28 21:14:55 -05:00
9 changed files with 10 additions and 8 deletions
+1 -1
View File
@@ -12,7 +12,7 @@
certain though... there is never just one of them. Good luck."
config_tag = "changeling"
required_players = 2
required_players_secret = 10
required_players_secret = 5
required_enemies = 1
end_on_antag_death = 0
antag_scaling_coeff = 10
+1 -1
View File
@@ -4,7 +4,7 @@
extended_round_description = "The station has been infiltrated by a fanatical group of death-cultists! They will use powers from beyond your comprehension to subvert you to their cause and ultimately please their gods through sacrificial summons and physical immolation! Try to survive!"
config_tag = "cult"
required_players = 5
required_players_secret = 15
required_players_secret = 10
required_enemies = 3
end_on_antag_death = 0
antag_tags = list(MODE_CULTIST)
+1 -1
View File
@@ -8,7 +8,7 @@ var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind'
name = "heist"
config_tag = "heist"
required_players = 15
required_players_secret = 25
required_players_secret = 15
required_enemies = 4
round_description = "An unidentified bluespace signature has slipped past the Icarus and is approaching the station!"
end_on_antag_death = 0
+1 -1
View File
@@ -4,7 +4,7 @@
extended_round_description = "Traitors and changelings both spawn during this mode."
config_tag = "traitorling"
required_players = 10
required_players_secret = 15
required_players_secret = 10
required_enemies = 5
end_on_antag_death = 1
require_all_templates = 1
+1 -1
View File
@@ -10,7 +10,7 @@
only hope this unknown assassin isn't here for you."
config_tag = "ninja"
required_players = 1
required_players_secret = 10
required_players_secret = 8
required_enemies = 1
end_on_antag_death = 0
antag_tags = list(MODE_NINJA)
+1 -1
View File
@@ -9,7 +9,7 @@ var/list/nuke_disks = list()
round_description = "A mercenary strike force is approaching the station!"
config_tag = "mercenary"
required_players = 15
required_players_secret = 25 // 25 players - 5 players to be the nuke ops = 20 players remaining
required_players_secret = 20 // 20 players - 5 players to be the nuke ops = 15 players remaining
required_enemies = 1
end_on_antag_death = 0
var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station
+1 -1
View File
@@ -10,4 +10,4 @@
end_on_antag_death = 0
shuttle_delay = 3
antag_tags = list(MODE_REVOLUTIONARY, MODE_LOYALIST)
require_all_templates = 1
require_all_templates = 1
+2
View File
@@ -12,6 +12,7 @@
but the painful reminder that space is cruel and unforgiving."
config_tag = "traitor"
required_players = 0
required_players_secret = 5
required_enemies = 1
end_on_antag_death = 0
antag_tags = list(MODE_TRAITOR)
@@ -21,4 +22,5 @@
name = "autotraitor"
config_tag = "autotraitor"
round_autoantag = 1
required_players_secret = 3
antag_scaling_coeff = 5
+1 -1
View File
@@ -4,7 +4,7 @@
extended_round_description = "A powerful entity capable of manipulating the elements around him, most commonly referred to as a 'wizard', has infiltrated the station. They have a wide variety of powers and spells available to them that makes your own simple moral self tremble with fear and excitement. Ultimately, their purpose is unknown. However, it is up to you and your crew to decide if their powers can be used for good or if their arrival foreshadows the destruction of the entire station."
config_tag = "wizard"
required_players = 1
required_players_secret = 10
required_players_secret = 8
required_enemies = 1
end_on_antag_death = 0
antag_tags = list(MODE_WIZARD)