Inventory Tweaks 1

Evidence bags should no longer start empty.
Reduces maximum width for the inventory background slightly.
Makes a new, slimmer to close the inventory.  This and the maximum width reduction mean the inventory should never overlap with other UI buttons.
This commit is contained in:
Neerti
2016-04-16 10:28:14 -04:00
parent 482316ed55
commit 69a4242b17
3 changed files with 7 additions and 5 deletions
+5 -3
View File
@@ -8,16 +8,18 @@
/obj/item/weapon/storage/box/swabs/New()
..()
for(var/i=0;i<storage_slots,i++) // Fill 'er up.
for(var/i = 1 to storage_slots) // Fill 'er up.
new /obj/item/weapon/forensics/swab(src)
/obj/item/weapon/storage/box/evidence
name = "evidence bag box"
desc = "A box claiming to contain evidence bags."
storage_slots = 7
can_hold = list(/obj/item/weapon/evidencebag)
/obj/item/weapon/storage/box/evidence/New()
..()
for(var/i=0;i<storage_slots,i++)
for(var/i = 1 to storage_slots)
new /obj/item/weapon/evidencebag(src)
/obj/item/weapon/storage/box/fingerprints
@@ -30,5 +32,5 @@
/obj/item/weapon/storage/box/fingerprints/New()
..()
for(var/i=0;i<storage_slots,i++)
for(var/i = 1 to storage_slots)
new /obj/item/weapon/sample/print(src)