mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-23 20:17:15 +01:00
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Mining_Optimization
This commit is contained in:
@@ -20,6 +20,7 @@
|
||||
/decl/hierarchy/outfit/job/cargo/mining
|
||||
name = OUTFIT_JOB_NAME("Shaft miner")
|
||||
uniform = /obj/item/clothing/under/rank/miner
|
||||
l_ear = /obj/item/device/radio/headset/headset_mine
|
||||
backpack = /obj/item/weapon/storage/backpack/industrial
|
||||
satchel_one = /obj/item/weapon/storage/backpack/satchel/eng
|
||||
id_type = /obj/item/weapon/card/id/cargo/mining
|
||||
|
||||
@@ -862,7 +862,8 @@
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/stoxin = 4,/obj/item/weapon/reagent_containers/glass/bottle/toxin = 4,
|
||||
/obj/item/weapon/reagent_containers/syringe/antiviral = 4,/obj/item/weapon/reagent_containers/syringe = 12,
|
||||
/obj/item/device/healthanalyzer = 5,/obj/item/weapon/reagent_containers/glass/beaker = 4, /obj/item/weapon/reagent_containers/dropper = 2,
|
||||
/obj/item/stack/medical/advanced/bruise_pack = 3, /obj/item/stack/medical/advanced/ointment = 3, /obj/item/stack/medical/splint = 2)
|
||||
/obj/item/stack/medical/advanced/bruise_pack = 3, /obj/item/stack/medical/advanced/ointment = 3, /obj/item/stack/medical/splint = 2,
|
||||
/obj/item/weapon/storage/pill_bottle/carbon = 2)
|
||||
contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 3,/obj/item/weapon/reagent_containers/pill/stox = 4,/obj/item/weapon/reagent_containers/pill/antitox = 6)
|
||||
idle_power_usage = 211 //refrigerator - believe it or not, this is actually the average power consumption of a refrigerated vending machine according to NRCan.
|
||||
req_log_access = access_cmo
|
||||
|
||||
@@ -92,77 +92,66 @@
|
||||
name = "security radio headset"
|
||||
desc = "This is used by your elite security force."
|
||||
icon_state = "sec_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_sec
|
||||
|
||||
/obj/item/device/radio/headset/headset_sec/alt
|
||||
name = "security bowman headset"
|
||||
desc = "This is used by your elite security force."
|
||||
icon_state = "sec_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_sec
|
||||
|
||||
/obj/item/device/radio/headset/headset_eng
|
||||
name = "engineering radio headset"
|
||||
desc = "When the engineers wish to chat like girls."
|
||||
icon_state = "eng_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_eng
|
||||
|
||||
/obj/item/device/radio/headset/headset_eng/alt
|
||||
name = "engineering bowman headset"
|
||||
desc = "When the engineers wish to chat like girls."
|
||||
icon_state = "eng_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_eng
|
||||
|
||||
/obj/item/device/radio/headset/headset_rob
|
||||
name = "robotics radio headset"
|
||||
desc = "Made specifically for the roboticists who cannot decide between departments."
|
||||
icon_state = "rob_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_rob
|
||||
|
||||
/obj/item/device/radio/headset/headset_med
|
||||
name = "medical radio headset"
|
||||
desc = "A headset for the trained staff of the medbay."
|
||||
icon_state = "med_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_med
|
||||
|
||||
/obj/item/device/radio/headset/headset_med/alt
|
||||
name = "medical bowman headset"
|
||||
desc = "A headset for the trained staff of the medbay."
|
||||
icon_state = "med_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_med
|
||||
|
||||
/obj/item/device/radio/headset/headset_sci
|
||||
name = "science radio headset"
|
||||
desc = "A sciency headset. Like usual."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_sci
|
||||
|
||||
/obj/item/device/radio/headset/headset_medsci
|
||||
name = "medical research radio headset"
|
||||
desc = "A headset that is a result of the mating between medical and science."
|
||||
icon_state = "med_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_medsci
|
||||
|
||||
/obj/item/device/radio/headset/headset_com
|
||||
name = "command radio headset"
|
||||
desc = "A headset with a commanding channel."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_com
|
||||
|
||||
/obj/item/device/radio/headset/headset_com/alt
|
||||
name = "command bowman headset"
|
||||
desc = "A headset with a commanding channel."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_com
|
||||
|
||||
|
||||
@@ -170,21 +159,18 @@
|
||||
name = "colony director's headset"
|
||||
desc = "The headset of the boss."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/captain
|
||||
|
||||
/obj/item/device/radio/headset/heads/captain/alt
|
||||
name = "colony director's bowman headset"
|
||||
desc = "The headset of the boss."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/captain
|
||||
|
||||
/obj/item/device/radio/headset/heads/captain/sfr
|
||||
name = "SFR headset"
|
||||
desc = "A headset belonging to a Sif Free Radio DJ. SFR, best tunes in the wilderness."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/captain
|
||||
|
||||
/obj/item/device/radio/headset/heads/ai_integrated //No need to care about icons, it should be hidden inside the AI anyway.
|
||||
@@ -206,105 +192,91 @@
|
||||
name = "research director's headset"
|
||||
desc = "Headset of the researching God."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/rd
|
||||
|
||||
/obj/item/device/radio/headset/heads/rd/alt
|
||||
name = "research director's bowman headset"
|
||||
desc = "Headset of the researching God."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/rd
|
||||
|
||||
/obj/item/device/radio/headset/heads/hos
|
||||
name = "head of security's headset"
|
||||
desc = "The headset of the man who protects your worthless lifes."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/hos
|
||||
|
||||
/obj/item/device/radio/headset/heads/hos/alt
|
||||
name = "head of security's bowman headset"
|
||||
desc = "The headset of the man who protects your worthless lifes."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/hos
|
||||
|
||||
/obj/item/device/radio/headset/heads/ce
|
||||
name = "chief engineer's headset"
|
||||
desc = "The headset of the guy who is in charge of morons"
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/ce
|
||||
|
||||
/obj/item/device/radio/headset/heads/ce/alt
|
||||
name = "chief engineer's bowman headset"
|
||||
desc = "The headset of the guy who is in charge of morons"
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/ce
|
||||
|
||||
/obj/item/device/radio/headset/heads/cmo
|
||||
name = "chief medical officer's headset"
|
||||
desc = "The headset of the highly trained medical chief."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/cmo
|
||||
|
||||
/obj/item/device/radio/headset/heads/cmo/alt
|
||||
name = "chief medical officer's bowman headset"
|
||||
desc = "The headset of the highly trained medical chief."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/cmo
|
||||
|
||||
/obj/item/device/radio/headset/heads/hop
|
||||
name = "head of personnel's headset"
|
||||
desc = "The headset of the guy who will one day be Colony Director."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/hop
|
||||
|
||||
/obj/item/device/radio/headset/heads/hop/alt
|
||||
name = "head of personnel's bowman headset"
|
||||
desc = "The headset of the guy who will one day be Colony Director."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/hop
|
||||
/*
|
||||
|
||||
/obj/item/device/radio/headset/headset_mine
|
||||
name = "mining radio headset"
|
||||
desc = "Headset used by miners. How useless. To access the mining channel, use :d."
|
||||
desc = "Headset used by miners. Has inbuilt short-band radio for when comms are down."
|
||||
icon_state = "mine_headset"
|
||||
item_state = "headset"
|
||||
keyslot2 = new /obj/item/device/encryptionkey/headset_mine
|
||||
*/
|
||||
adhoc_fallback = TRUE
|
||||
ks2type = /obj/item/device/encryptionkey/headset_cargo
|
||||
|
||||
/obj/item/device/radio/headset/headset_cargo
|
||||
name = "supply radio headset"
|
||||
desc = "A headset used by the QM and his slaves."
|
||||
icon_state = "cargo_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_cargo
|
||||
|
||||
/obj/item/device/radio/headset/headset_cargo/alt
|
||||
name = "supply bowman headset"
|
||||
desc = "A bowman headset used by the QM and his slaves."
|
||||
icon_state = "cargo_headset_alt"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_cargo
|
||||
|
||||
/obj/item/device/radio/headset/headset_service
|
||||
name = "service radio headset"
|
||||
desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean."
|
||||
icon_state = "srv_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/headset_service
|
||||
|
||||
/obj/item/device/radio/headset/ert
|
||||
name = "emergency response team radio headset"
|
||||
desc = "The headset of the boss's boss."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
centComm = 1
|
||||
// freerange = 1
|
||||
ks2type = /obj/item/device/encryptionkey/ert
|
||||
@@ -313,7 +285,6 @@
|
||||
name = "emergency response team bowman headset"
|
||||
desc = "The headset of the boss's boss."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "headset"
|
||||
// freerange = 1
|
||||
ks2type = /obj/item/device/encryptionkey/ert
|
||||
|
||||
@@ -324,7 +295,6 @@
|
||||
name = "internal affair's headset"
|
||||
desc = "The headset of your worst enemy."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/hos
|
||||
|
||||
/obj/item/device/radio/headset/mmi_radio
|
||||
|
||||
@@ -85,7 +85,7 @@
|
||||
new /obj/item/weapon/storage/backpack/industrial(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel/eng(src)
|
||||
new /obj/item/device/radio/headset/headset_cargo(src)
|
||||
new /obj/item/device/radio/headset/headset_mine(src)
|
||||
new /obj/item/clothing/under/rank/miner(src)
|
||||
new /obj/item/clothing/gloves/black(src)
|
||||
new /obj/item/clothing/shoes/black(src)
|
||||
|
||||
@@ -73,7 +73,6 @@
|
||||
icon_state = "explorer"
|
||||
item_state_slots = list(slot_r_hand_str = "gas", slot_l_hand_str = "gas")
|
||||
armor = list(melee = 10, bullet = 5, laser = 5,energy = 5, bomb = 0, bio = 50, rad = 0)
|
||||
body_parts_covered = HEAD|FACE|EYES
|
||||
siemens_coefficient = 0.9
|
||||
|
||||
/obj/item/clothing/mask/gas/clown_hat
|
||||
|
||||
@@ -34,6 +34,10 @@
|
||||
name = "bar shotgun permit"
|
||||
desc = "A card indicating that the owner is allowed to carry a shotgun in the bar."
|
||||
|
||||
/obj/item/clothing/accessory/permit/gun/planetside
|
||||
name = "planetside gun permit"
|
||||
desc = "A card indicating that the owner is allowed to carry a firearm while on the surface."
|
||||
|
||||
/obj/item/clothing/accessory/permit/drone
|
||||
name = "drone identification card"
|
||||
desc = "A card issued by the EIO, indicating that the owner is a Drone Intelligence. Drones are mandated to carry this card within SolGov space, by law."
|
||||
|
||||
@@ -83,10 +83,9 @@ var/list/organ_cache = list()
|
||||
blood_DNA[dna.unique_enzymes] = dna.b_type
|
||||
|
||||
/obj/item/organ/proc/die()
|
||||
if(robotic >= ORGAN_ROBOT)
|
||||
return
|
||||
if(robotic < ORGAN_ROBOT)
|
||||
status |= ORGAN_DEAD
|
||||
damage = max_damage
|
||||
status |= ORGAN_DEAD
|
||||
processing_objects -= src
|
||||
if(owner && vital)
|
||||
owner.death()
|
||||
@@ -107,6 +106,11 @@ var/list/organ_cache = list()
|
||||
return
|
||||
if(preserved)
|
||||
return
|
||||
|
||||
//check if we've hit max_damage
|
||||
if(damage >= max_damage)
|
||||
die()
|
||||
|
||||
//Process infections
|
||||
if(robotic >= ORGAN_ROBOT || (owner && owner.species && (owner.species.flags & IS_PLANT || (owner.species.flags & NO_INFECT))))
|
||||
germ_level = 0
|
||||
@@ -132,10 +136,6 @@ var/list/organ_cache = list()
|
||||
handle_rejection()
|
||||
handle_germ_effects()
|
||||
|
||||
//check if we've hit max_damage
|
||||
if(damage >= max_damage)
|
||||
die()
|
||||
|
||||
/obj/item/organ/examine(mob/user)
|
||||
..(user)
|
||||
if(status & ORGAN_DEAD)
|
||||
|
||||
@@ -21,7 +21,7 @@ var/const/standard_monitor_styles = "blank=ipc_blank;\
|
||||
scroll=ipc_scroll;\
|
||||
console=ipc_console;\
|
||||
glider=ipc_gol_glider;\
|
||||
rainnbow=ipc_rainbow;\
|
||||
rainbow=ipc_rainbow;\
|
||||
smiley=ipc_smiley;\
|
||||
database=ipc_database"
|
||||
|
||||
|
||||
@@ -73,7 +73,7 @@
|
||||
return
|
||||
var/is_organ_damaged = 0
|
||||
for(var/obj/item/organ/I in affected.internal_organs)
|
||||
if(I.damage > 0)
|
||||
if(I && (I.damage > 0 || I.status == ORGAN_DEAD))
|
||||
is_organ_damaged = 1
|
||||
break
|
||||
return ..() && is_organ_damaged
|
||||
@@ -91,7 +91,7 @@
|
||||
var/obj/item/organ/external/affected = target.get_organ(target_zone)
|
||||
|
||||
for(var/obj/item/organ/I in affected.internal_organs)
|
||||
if(I && I.damage > 0)
|
||||
if(I && (I.damage > 0 || I.status == ORGAN_DEAD))
|
||||
if(!(I.robotic >= ORGAN_ROBOT))
|
||||
user.visible_message("[user] starts treating damage to [target]'s [I.name] with [tool_name].", \
|
||||
"You start treating damage to [target]'s [I.name] with [tool_name]." )
|
||||
@@ -111,11 +111,12 @@
|
||||
var/obj/item/organ/external/affected = target.get_organ(target_zone)
|
||||
|
||||
for(var/obj/item/organ/internal/I in affected.internal_organs)
|
||||
if(I && I.damage > 0)
|
||||
if(I && (I.damage > 0 || I.status == ORGAN_DEAD))
|
||||
if(!(I.robotic >= ORGAN_ROBOT))
|
||||
user.visible_message("<span class='notice'>[user] treats damage to [target]'s [I.name] with [tool_name].</span>", \
|
||||
"<span class='notice'>You treat damage to [target]'s [I.name] with [tool_name].</span>" )
|
||||
I.damage = 0
|
||||
I.status = 0
|
||||
if(I.organ_tag == O_EYES)
|
||||
target.sdisabilities &= ~BLIND
|
||||
if(I.organ_tag == O_LUNGS)
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Anewbe
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscadd: "Headsets for jobs that spend a lot of time planetside can now function as local radios when comms are down."
|
||||
- rscadd: "Most headsets now have on-mob sprites."
|
||||
@@ -0,0 +1,36 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Anewbe
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscadd: "Added a Planetside Gun Permit item, specifying permission to possess a firearm on the planet's surface. Explorers should spawn with these by default, and a further two can be found in their gun locker."
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 15 KiB |
@@ -2,7 +2,6 @@
|
||||
name = "pilot's headset"
|
||||
desc = "A headset used by pilots, has access to supply and explorer channels."
|
||||
icon_state = "pilot_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/pilot
|
||||
|
||||
/obj/item/device/radio/headset/pilot/alt
|
||||
@@ -14,7 +13,7 @@
|
||||
name = "explorer's headset"
|
||||
desc = "Headset used by explorers for exploring. Access to the explorer channel."
|
||||
icon_state = "exp_headset"
|
||||
item_state = "headset"
|
||||
adhoc_fallback = TRUE
|
||||
ks2type = /obj/item/device/encryptionkey/explorer
|
||||
|
||||
/obj/item/device/radio/headset/explorer/alt
|
||||
@@ -26,7 +25,7 @@
|
||||
name = "sar radio headset"
|
||||
desc = "A headset for search and rescue."
|
||||
icon_state = "sar_headset"
|
||||
item_state = "headset"
|
||||
adhoc_fallback = TRUE
|
||||
ks2type = /obj/item/device/encryptionkey/sar
|
||||
|
||||
/obj/item/device/radio/headset/sar/alt
|
||||
|
||||
@@ -17,6 +17,12 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
|
||||
id_type = /obj/item/weapon/card/id/civilian/explorer
|
||||
id_pda_assignment = "Explorer"
|
||||
flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
|
||||
backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1)
|
||||
|
||||
/decl/hierarchy/outfit/job/explorer2/post_equip(mob/living/carbon/human/H)
|
||||
..()
|
||||
for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents)
|
||||
permit.set_name(H.real_name)
|
||||
|
||||
/decl/hierarchy/outfit/job/explorer2/technician
|
||||
name = OUTFIT_JOB_NAME("Explorer Technician")
|
||||
|
||||
@@ -1022,8 +1022,8 @@
|
||||
"atH" = (/obj/machinery/mech_recharger,/turf/simulated/floor/tiled/techmaint,/area/ai_monitored/storage/eva/pilot)
|
||||
"atI" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/effect/floor_decal/borderfloorwhite/corner{dir = 1},/obj/effect/floor_decal/corner/paleblue/bordercorner{dir = 1},/obj/structure/table/glass,/obj/machinery/recharger,/obj/structure/closet/secure_closet/medical_wall/pills{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled/white,/area/ai_monitored/storage/eva/pilot)
|
||||
"atJ" = (/obj/structure/table/steel,/obj/machinery/cell_charger,/obj/random/tech_supply,/obj/item/weapon/storage/toolbox/mechanical,/obj/random/powercell,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/techmaint,/area/ai_monitored/storage/eva/pilot)
|
||||
"atK" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/port)
|
||||
"atL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"atK" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/monotile,/area/hallway/primary/firstdeck/port)
|
||||
"atL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"atM" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/tcomm/tcomstorage)
|
||||
"atN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/tcomm/tcomstorage)
|
||||
"atO" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/analyzer,/obj/item/weapon/stock_parts/subspace/analyzer,/obj/item/weapon/stock_parts/subspace/analyzer,/turf/simulated/floor,/area/tcomm/tcomstorage)
|
||||
@@ -1086,7 +1086,7 @@
|
||||
"auT" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/ai_monitored/storage/eva/pilot)
|
||||
"auU" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/borderfloorwhite/corner,/obj/effect/floor_decal/corner/paleblue/bordercorner,/turf/simulated/floor/tiled/white,/area/ai_monitored/storage/eva/pilot)
|
||||
"auV" = (/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/obj/structure/closet/medical_wall{pixel_y = -31},/obj/item/roller,/obj/item/bodybag/cryobag,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/spaceacillin,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"auW" = (/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/brown/bordercorner{dir = 8},/obj/structure/closet/secure_closet/medical_wall{name = "defibrillator closet"; pixel_y = -31},/obj/item/device/defib_kit/loaded,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"auW" = (/obj/structure/closet/secure_closet/medical_wall{name = "defibrillator closet"; pixel_y = -31},/obj/item/device/defib_kit/loaded,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"auX" = (/obj/structure/table/standard,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/item/weapon/stock_parts/subspace/amplifier,/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/light_switch{pixel_x = -36},/turf/simulated/floor,/area/tcomm/tcomstorage)
|
||||
"auY" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor,/area/tcomm/tcomstorage)
|
||||
"auZ" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/tcomm/tcomstorage)
|
||||
@@ -1135,12 +1135,12 @@
|
||||
"avQ" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/brown/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/brown/bordercorner,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avS" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/structure/extinguisher_cabinet{pixel_y = -30},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avT" = (/obj/machinery/ai_status_display{pixel_y = -32},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avT" = (/obj/machinery/ai_status_display{pixel_y = -32},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avU" = (/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/brown/border,/obj/effect/floor_decal/borderfloor/corner2{dir = 9},/obj/effect/floor_decal/corner/brown/bordercorner2{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avV" = (/obj/effect/floor_decal/steeldecal/steel_decals4,/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled/steel_grid,/area/hallway/primary/firstdeck/port)
|
||||
"avX" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"avZ" = (/obj/machinery/camera/network/first_deck{c_tag = "First Deck - Port Hallway One"; dir = 1},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/effect/floor_decal/borderfloor/corner,/obj/effect/floor_decal/corner/green/bordercorner,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"awa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
"awb" = (/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/green/border,/turf/simulated/floor/tiled,/area/hallway/primary/firstdeck/port)
|
||||
@@ -10673,7 +10673,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaajUarTaooajUarUarUarUarUarUaqXarVarWarXarYarZasaasbascaoyasdaoyaoyaoyaoyaseasfasgashaoGaoGaoGaoGasiacJaqYaqYacJasCaqYcwFaslasmasnasoaspalEalEasqalEasrakQakQakQakQastastastastastasuasvaswasxasyaszasAasBasuasEasDasGasFasIasHasLasJadcasLasLasLasLapkapkapkapkasKasNasMasUapqapqapqapqasOapqasPasQasRasSasTasLasVasXasWatSatSatSatSatSakzakXakXakzaaaaaaaaaaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaafaaaaaaaaaasYasZaooajUarUarUarUarUarUataatbatcatdateatfatgathatiateatjathatkatbatlatmatnatoatpatpatpatqatratsattatuatvatwassatyatzatpatAatBatCatDatxaziatEatGatFatIatHatJayrastastastastastasuatMatNatOasyatPatQatRasuatUatTatWatVatYatXauaatZaucaubaueaudaugaufatVauhatYatYauiarJatVaujaulaukaugaumatVaunaugauoaupatVaurauqatYaveatSatSatSatSatSakzausakXautaaaaaaaaaaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafasYaooauuajUarUarUarUarUarUauvauwauxauyauyauzauAauAauBauCauDauAauEauAauAauFauGauHauAauAauCauAauAauEauAauIauJatLatKauAauMauAauAauNauOauAauKauPauLauRauQauTauSauUayrastastastastastasuauXauYauZavaavbavcavdasuavgavfaviavhavhavjavhavkavmavlavoavnavqavpavpavravpavpavtavsavpavpavravuavpavvavpavwavpavpavyavxavxavzawravAatSatSatSatSatSakzavBakXautaafaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaafaaaaaaaaaasYaooavCajUarUarUarUarUarUavDavEavFavGavHavIavJavKavLavMavNavOavEavEavPavQasfavRavEauVavSauWavTavKavUavVavWavXavYavZawaawbawcawdaweatDawfaziawgawiawhawkawjawlayrastastastastastasuawmawnawoasyavdawpawqasuawtawsawuasjawwawvawyawxawzaubawBawAawDawCawEaxjaxkawwawFarJasjawGawwawHawJawIasjawKawDawLawMasjawOawNawwaxpatSatSatSatSatSakzawPakXautaaaaaaaaaaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaafaaaaaaaaaasYaooavCajUarUarUarUarUarUavDavEavFavGavHavIavJavKavLavMavNavOavEavEavPavQasfavRavEauVavSauWavTavEavUavVavWavXavYavZawaawbawcawdaweatDawfaziawgawiawhawkawjawlayrastastastastastasuawmawnawoasyavdawpawqasuawtawsawuasjawwawvawyawxawzaubawBawAawDawCawEaxjaxkawwawFarJasjawGawwawHawJawIasjawKawDawLawMasjawOawNawwaxpatSatSatSatSatSakzawPakXautaaaaaaaaaaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagaaaaaaaaaajUaooaooajUawQarUarUarUarUaqXawRawSaqYawTawUawVawWawXawVawYawVawVawVawVawZasfaxaaqYaqYaqYaqYaqYaqYaqYaqYaqYaxbaxcaqYaxdaxeaxfaxgaxhaxiaypaykayqazjaykaykaykaykayraxlastastastastasuaxmaxnaxoasyaszasAaszasuaxraxqaxuaxsasVaxyasLaxzaxvasLasLasLasLaxwaxwaxwaxwaxxaxIaxAaxJaxBaxBaxBaxBaxCaxBaxDaxEaxFaxGaxHaxKasVayJasWayKatSatSatSatSakzaxLakXakzaaaaaaaaaaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaaaaaaaaaajUaxMaooajUajUajUajUajUajUaqXaqYaqYaqYaxNaooawVaxOaxPaxQaxRaxSaxPaxTawVaxUaxVaxWaxbaxXaxYaxZayaayaaybaycaydayeayfaxbarsarsaygayhayiayjaykaylaymaynayoaykazkazlayrayraysaytayuayrasuasuasuasuasuasuayvasuasuaywayxayyayzarIarIaxvayAayBayCayDayEayFaxwaKuayHaNfaxwazqarJazBaxBayLayMaxBayNayOayPaxBayQayRaySayTayTayTayUakzakzakzakzakzakzaqVakXakzaaaaaaaaaaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadaadaaaaaaajUajUaooaooaooaooapHapHapHapHapHayVayWayWayXawVaxOaxPaxPayYaxPaxPaxTawVayZazaazaazbaxZaxZazcazcazcazcazcazcazcazdaxbaaaaaaazeazfazgazhazmaACaABaAEaADazmaznazoazpazCazrazsaztazuazvazwazxazyazzazAazJazOazzazDazEazFazGaaaaaaaxvazHayBazIazIazIazIazPazKazLazMazNaBNaBuaBuaxBazQazRazSayNazTazUaxBazVazWazXazYazZaAaaAbaAcaAdaAdaAeaqVaqVaqVakzakzaaaaaaaadaadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -37,6 +37,8 @@
|
||||
// One spare cell per gun
|
||||
new /obj/item/weapon/cell/device/weapon(src)
|
||||
new /obj/item/weapon/cell/device/weapon(src)
|
||||
// One spare gun permit per locker
|
||||
new /obj/item/clothing/accessory/permit/gun/planetside(src)
|
||||
|
||||
//Explorer Lockers
|
||||
|
||||
|
||||
Reference in New Issue
Block a user