Rebalances the debuff again, no defensive penalties, much larger offensive penalties

This commit is contained in:
Heroman
2020-01-04 08:44:23 +10:00
parent 88323a1121
commit a56e3b4990
2 changed files with 9 additions and 11 deletions
+1 -1
View File
@@ -85,7 +85,7 @@
H.add_modifier(modifier_type)
//Apply damage
H.adjustCloneLoss((H.getMaxHealth() - config.health_threshold_dead)*-0.75)
H.adjustCloneLoss((H.getMaxHealth()*1.5)
H.Paralyse(4)
H.updatehealth()
+8 -10
View File
@@ -3,14 +3,12 @@
desc = "You feel rather weak, having been sleeved not so long ago."
stacks = MODIFIER_STACK_EXTEND
on_created_text = "<span class='warning'><font size='3'>You feel frail and unfocused.</font></span>"
on_expired_text = "<span class='notice'><font size='3'>You feel your resilience and focus return to you.</font></span>"
on_created_text = "<span class='warning'><font size='3'>You feel weak and unfocused.</font></span>"
on_expired_text = "<span class='notice'><font size='3'>You feel your strength and focus return to you.</font></span>"
incoming_brute_damage_percent = 1.1 // 30% more incoming brute damage.
incoming_fire_damage_percent = 1.1 // 30% more incoming burn damage.
incoming_hal_damage_percent = 1.5 // 50% more incoming agony.
outgoing_melee_damage_percent = 0.75 // 25% less melee damage.
disable_duration_percent = 1.5 // 50% longer stuns.
evasion = -20 // 20% easier to hit.
accuracy = -30 // 30% less accurate.
accuracy_dispersion = 15 // 15% less precise.
incoming_hal_damage_percent = 2 // 100% more incoming agony.
outgoing_melee_damage_percent = 0.6 // 60% less melee damage.
disable_duration_percent = 2 // 100% longer stuns.
evasion = -50 // 50% easier to hit.
accuracy = -66 // 66% less accurate.
accuracy_dispersion = 30 // 30% less precise.