mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-29 15:08:34 +01:00
Update mecha.dm
This commit is contained in:
@@ -1052,16 +1052,10 @@
|
||||
var/pass_damage = W.force
|
||||
pass_damage = (pass_damage*pass_damage_reduc_mod) //Apply the reduction of damage from not having enough armor penetration. This is not regular armor values at play.
|
||||
for(var/obj/item/mecha_parts/mecha_equipment/ME in equipment)
|
||||
<<<<<<< HEAD
|
||||
pass_damage = ME.handle_projectile_contact(W, pass_damage)
|
||||
src.take_damage(pass_damage,W.damtype)
|
||||
src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST))
|
||||
=======
|
||||
pass_damage = ME.handle_projectile_contact(W, user, pass_damage)
|
||||
src.take_damage(pass_damage,W.damtype) //The take_damage() proc handles armor values
|
||||
if(pass_damage > internal_damage_minimum) //Only decently painful attacks trigger a chance of mech damage.
|
||||
src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST))
|
||||
>>>>>>> 55d60d0... Merge pull request #7350 from lbnesquik/Kot-Extra-Mech-branch
|
||||
return
|
||||
|
||||
//////////////////////
|
||||
|
||||
Reference in New Issue
Block a user