mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-23 20:17:15 +01:00
Fixes the body designer [WIP] (#17062)
* designer * finished off remaining body designer stuff, name etc * merged _vr file, added note to use this * harddel fix * this one too * unifies subtabs, adds search and improves layout * fixes a longstanding issue with marking color appearance changer It was feeding a /list (The object) to the color picker and the color picker just rolled with it and said 'sure'. Now with actual sanity TGUI color picker freaks out and goes 'wtf' This makes it actually feed a color input into the color picker. * quick push * adds hair grad to body designer * push * color works again * hair gradient for body designer * deconf * Gets rid of duplicate datum * no test tonight * spotty fat * Condenses hair_extras. Fixes a few missing. Also adds a new cosmetics_tests unit test. * fixes the rest of the sprites * lets try this test * why did that test compile * another test ENHANCEMENT(fix) * More aggressive unittest * fixie * invisible tail has snowflake handling * fix for invis check * oops * validate existence of icon in unit test * unittest checks marking and hair icons properly * fixing bad unit testing again * fixed marking icon check * get rid of unused datum, markings show * fixes things * you too --------- Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
co-authored by
Willburd
Kashargul
parent
bb6a263e2f
commit
eeefd4ef3f
@@ -1,6 +1,4 @@
|
||||
// Little define makes it cleaner to read the tripple color values out of mobs.
|
||||
#define MOB_HEX_COLOR(M, V) "#[num2hex(M.r_##V, 2)][num2hex(M.g_##V, 2)][num2hex(M.b_##V, 2)]"
|
||||
|
||||
#define MENU_MAIN "Main"
|
||||
#define MENU_BODYRECORDS "Body Records"
|
||||
#define MENU_STOCKRECORDS "Stock Records"
|
||||
@@ -16,18 +14,9 @@
|
||||
light_color = "#315ab4"
|
||||
circuit = /obj/item/circuitboard/body_designer
|
||||
req_access = list(access_medical) // Used for loading people's designs
|
||||
var/temp = ""
|
||||
var/menu = MENU_MAIN //Which menu screen to display
|
||||
var/datum/transhuman/body_record/active_br = null
|
||||
//Mob preview
|
||||
var/map_name
|
||||
var/obj/screen/south_preview = null
|
||||
var/obj/screen/east_preview = null
|
||||
var/obj/screen/west_preview = null
|
||||
var/obj/screen/north_preview = null
|
||||
// Mannequins are somewhat expensive to create, so cache it
|
||||
var/mob/living/carbon/human/dummy/mannequin/mannequin = null
|
||||
var/datum/tgui_module/appearance_changer/body_designer/designer_gui
|
||||
var/obj/item/disk/body_record/disk = null
|
||||
var/selected_record = FALSE
|
||||
|
||||
// Resleeving database this machine interacts with. Blank for default database
|
||||
// Needs a matching /datum/transcore_db with key defined in code
|
||||
@@ -36,45 +25,19 @@
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/Initialize()
|
||||
. = ..()
|
||||
map_name = "transhuman_designer_[REF(src)]_map"
|
||||
|
||||
south_preview = new
|
||||
south_preview.name = ""
|
||||
south_preview.assigned_map = map_name
|
||||
south_preview.del_on_map_removal = FALSE
|
||||
south_preview.screen_loc = "[map_name]:2,1"
|
||||
|
||||
east_preview = new
|
||||
east_preview.name = ""
|
||||
east_preview.assigned_map = map_name
|
||||
east_preview.del_on_map_removal = FALSE
|
||||
east_preview.screen_loc = "[map_name]:4,1"
|
||||
|
||||
west_preview = new
|
||||
west_preview.name = ""
|
||||
west_preview.assigned_map = map_name
|
||||
west_preview.del_on_map_removal = FALSE
|
||||
west_preview.screen_loc = "[map_name]:0,1"
|
||||
|
||||
north_preview = new
|
||||
north_preview.name = ""
|
||||
north_preview.assigned_map = map_name
|
||||
north_preview.del_on_map_removal = FALSE
|
||||
north_preview.screen_loc = "[map_name]:6,1"
|
||||
|
||||
our_db = SStranscore.db_by_key(db_key)
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/Destroy()
|
||||
active_br = null
|
||||
mannequin = null
|
||||
disk = null
|
||||
return ..()
|
||||
if(disk)
|
||||
disk.forceMove(get_turf(src))
|
||||
disk = null
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/dismantle()
|
||||
if(disk)
|
||||
disk.forceMove(get_turf(src))
|
||||
disk = null
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/attackby(obj/item/W as obj, mob/user as mob)
|
||||
if(istype(W, /obj/item/disk/body_record))
|
||||
@@ -82,481 +45,24 @@
|
||||
disk = W
|
||||
disk.forceMove(src)
|
||||
to_chat(user, span_notice("You insert \the [W] into \the [src]."))
|
||||
updateUsrDialog()
|
||||
SStgui.update_uis(src)
|
||||
else
|
||||
..()
|
||||
return
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/attack_ai(mob/user as mob)
|
||||
return attack_hand(user)
|
||||
attack_hand(user)
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/attack_hand(mob/user as mob)
|
||||
add_fingerprint(user)
|
||||
if(inoperable())
|
||||
return
|
||||
tgui_interact(user)
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/tgui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
give_client_previews(user.client)
|
||||
ui = new(user, src, "BodyDesigner", name)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/tgui_static_data(mob/user)
|
||||
var/list/data = ..()
|
||||
data["mapRef"] = map_name
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/tgui_data(mob/user)
|
||||
var/list/data = list()
|
||||
|
||||
if(menu == MENU_BODYRECORDS)
|
||||
var/bodyrecords_list_ui[0]
|
||||
for(var/N in our_db.body_scans)
|
||||
var/datum/transhuman/body_record/BR = our_db.body_scans[N]
|
||||
bodyrecords_list_ui[++bodyrecords_list_ui.len] = list("name" = N, "recref" = "\ref[BR]")
|
||||
if(bodyrecords_list_ui.len)
|
||||
data["bodyrecords"] = bodyrecords_list_ui
|
||||
|
||||
if(menu == MENU_STOCKRECORDS)
|
||||
var/stock_bodyrecords_list_ui[0]
|
||||
for (var/N in GLOB.all_species)
|
||||
var/datum/species/S = GLOB.all_species[N]
|
||||
if((S.spawn_flags & (SPECIES_IS_WHITELISTED|SPECIES_CAN_JOIN)) != SPECIES_CAN_JOIN) continue
|
||||
stock_bodyrecords_list_ui += N
|
||||
if(stock_bodyrecords_list_ui.len)
|
||||
data["stock_bodyrecords"] = stock_bodyrecords_list_ui
|
||||
|
||||
if(active_br)
|
||||
data["activeBodyRecord"] = list(
|
||||
"real_name" = active_br.mydna.name,
|
||||
"speciesname" = active_br.speciesname ? active_br.speciesname : active_br.mydna.dna.species,
|
||||
"blood_type" = active_br.mydna.dna.b_type,
|
||||
"blood_color" = active_br.mydna.dna.blood_color,
|
||||
"blood_reagents" = active_br.mydna.dna.blood_reagents,
|
||||
"weight" = !isnull(active_br.weight) ? active_br.weight : 137, // 137 id default in code\modules\client\preference_setup\vore\02_size.dm
|
||||
"flavors" = list(),
|
||||
"scale_appearance" = active_br.mydna.dna.scale_appearance ? "Fuzzy" : "Sharp",
|
||||
"offset_override" = active_br.mydna.dna.offset_override ? "Odd" : "Even",
|
||||
"species_sound" = active_br.mydna.dna.species_sounds,
|
||||
"gender" = active_br.bodygender,
|
||||
"synthetic" = active_br.synthetic ? "Yes" : "No",
|
||||
"locked" = active_br.locked,
|
||||
"scale" = player_size_name(active_br.sizemult),
|
||||
"booc" = active_br.body_oocnotes,
|
||||
"styles" = list()
|
||||
)
|
||||
|
||||
var/list/flavors = data["activeBodyRecord"]["flavors"]
|
||||
flavors += active_br.mydna.flavor.Copy()
|
||||
|
||||
var/list/styles = data["activeBodyRecord"]["styles"]
|
||||
var/list/temp
|
||||
|
||||
if (mannequin.species && mannequin.species.selects_bodytype)
|
||||
if (!mannequin.species.base_species)
|
||||
mannequin.species.base_species = mannequin.species.name
|
||||
styles["Bodytype"] = list("styleHref" = "custom_base", "style" = mannequin.species.base_species)
|
||||
|
||||
temp = list("styleHref" = "ear_style", "style" = "Normal")
|
||||
if(mannequin.ear_style)
|
||||
temp["style"] = mannequin.ear_style.name
|
||||
if(mannequin.ear_style.do_colouration)
|
||||
temp["color"] = MOB_HEX_COLOR(mannequin, ears)
|
||||
temp["colorHref"] = "ear_color"
|
||||
if(mannequin.ear_style.extra_overlay)
|
||||
temp["color2"] = MOB_HEX_COLOR(mannequin, ears2)
|
||||
temp["colorHref2"] = "ear_color2"
|
||||
if(mannequin.ear_style.extra_overlay2)
|
||||
temp["color3"] = MOB_HEX_COLOR(mannequin, ears3)
|
||||
temp["colorHref3"] = "ear_color3"
|
||||
styles["Ears"] = temp
|
||||
|
||||
temp = list("styleHref" = "ear_style", "style" = "Normal")
|
||||
if(mannequin.ear_secondary_style)
|
||||
temp["style"] = mannequin.ear_secondary_style.name
|
||||
if(length(mannequin.ear_secondary_colors) >= 1)
|
||||
temp["color"] = mannequin.ear_secondary_colors[1]
|
||||
temp["colorHref"] = list("act" = "ear_secondary_color", "channel" = 1)
|
||||
if(length(mannequin.ear_secondary_colors) >= 2)
|
||||
temp["color"] = mannequin.ear_secondary_colors[2]
|
||||
temp["colorHref"] = list("act" = "ear_secondary_color", "channel" = 2)
|
||||
styles["Horns"] = temp
|
||||
|
||||
temp = list("styleHref" = "tail_style", "style" = "Normal")
|
||||
if(mannequin.tail_style)
|
||||
temp["style"] = mannequin.tail_style.name
|
||||
if(mannequin.tail_style.do_colouration)
|
||||
temp["color"] = MOB_HEX_COLOR(mannequin, tail)
|
||||
temp["colorHref"] = "tail_color"
|
||||
if(mannequin.tail_style.extra_overlay)
|
||||
temp["color2"] = MOB_HEX_COLOR(mannequin, tail2)
|
||||
temp["colorHref2"] = "tail_color2"
|
||||
if(mannequin.tail_style.extra_overlay2)
|
||||
temp["color3"] = MOB_HEX_COLOR(mannequin, tail3)
|
||||
temp["colorHref3"] = "tail_color3"
|
||||
styles["Tail"] = temp
|
||||
|
||||
temp = list("styleHref" = "wing_style", "style" = "Normal")
|
||||
if(mannequin.wing_style)
|
||||
temp["style"] = mannequin.wing_style.name
|
||||
if(mannequin.wing_style.do_colouration)
|
||||
temp["color"] = MOB_HEX_COLOR(mannequin, wing)
|
||||
temp["colorHref"] = "wing_color"
|
||||
if(mannequin.wing_style.extra_overlay)
|
||||
temp["color2"] = MOB_HEX_COLOR(mannequin, wing2)
|
||||
temp["colorHref2"] = "wing_color2"
|
||||
if(mannequin.wing_style.extra_overlay2)
|
||||
temp["color3"] = MOB_HEX_COLOR(mannequin, wing3)
|
||||
temp["colorHref3"] = "wing_color3"
|
||||
styles["Wing"] = temp
|
||||
|
||||
temp = list("styleHref" = "hair_style", "style" = mannequin.h_style)
|
||||
if(mannequin.species && (mannequin.species.appearance_flags & HAS_HAIR_COLOR))
|
||||
temp["color"] = MOB_HEX_COLOR(mannequin, hair)
|
||||
temp["colorHref"] = "hair_color"
|
||||
styles["Hair"] = temp
|
||||
|
||||
temp = list("styleHref" = "facial_style", "style" = mannequin.f_style)
|
||||
if(mannequin.species && (mannequin.species.appearance_flags & HAS_HAIR_COLOR))
|
||||
temp["color"] = MOB_HEX_COLOR(mannequin, facial)
|
||||
temp["colorHref"] = "facial_color"
|
||||
styles["Facial"] = temp
|
||||
|
||||
if(mannequin.species && (mannequin.species.appearance_flags & HAS_EYE_COLOR))
|
||||
styles["Eyes"] = list("colorHref" = "eye_color", "color" = MOB_HEX_COLOR(mannequin, eyes))
|
||||
|
||||
if(mannequin.species && (mannequin.species.appearance_flags & HAS_SKIN_COLOR))
|
||||
styles["Body Color"] = list("colorHref" = "skin_color", "color" = MOB_HEX_COLOR(mannequin, skin))
|
||||
|
||||
var/datum/preferences/designer/P = new()
|
||||
apply_markings_to_prefs(mannequin, P)
|
||||
data["activeBodyRecord"]["markings"] = P.body_markings
|
||||
data["activeBodyRecord"]["digitigrade"] = mannequin.digitigrade
|
||||
|
||||
data["menu"] = menu
|
||||
data["temp"] = temp
|
||||
data["disk"] = disk ? 1 : 0
|
||||
data["diskStored"] = disk && disk.stored ? 1 : 0
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/tgui_act(action, params, datum/tgui/ui)
|
||||
if(..())
|
||||
return TRUE
|
||||
|
||||
switch(action)
|
||||
if("debug_load_my_body")
|
||||
active_br = new /datum/transhuman/body_record(ui.user, FALSE, FALSE)
|
||||
update_preview_icon()
|
||||
menu = MENU_SPECIFICRECORD
|
||||
|
||||
if("view_brec")
|
||||
var/datum/transhuman/body_record/BR = locate(params["view_brec"])
|
||||
if(BR && istype(BR.mydna))
|
||||
if(allowed(ui.user) || BR.ckey == ui.user.ckey)
|
||||
active_br = new /datum/transhuman/body_record(BR) // Load a COPY!
|
||||
update_preview_icon()
|
||||
menu = MENU_SPECIFICRECORD
|
||||
else
|
||||
active_br = null
|
||||
temp = "Access denied: Body records are confidential."
|
||||
else
|
||||
active_br = null
|
||||
temp = "ERROR: Record missing."
|
||||
|
||||
if("view_stock_brec")
|
||||
var/datum/species/S = GLOB.all_species[params["view_stock_brec"]]
|
||||
if(S && (S.spawn_flags & (SPECIES_IS_WHITELISTED|SPECIES_CAN_JOIN)) == SPECIES_CAN_JOIN)
|
||||
// Generate body record from species!
|
||||
mannequin = new(null, S.name)
|
||||
mannequin.real_name = "Stock [S.name] Body"
|
||||
mannequin.name = mannequin.real_name
|
||||
mannequin.dna.real_name = mannequin.real_name
|
||||
mannequin.dna.base_species = mannequin.species.base_species
|
||||
active_br = new(mannequin, FALSE, FALSE)
|
||||
active_br.speciesname = "Custom Sleeve"
|
||||
update_preview_icon()
|
||||
menu = MENU_SPECIFICRECORD
|
||||
else
|
||||
active_br = null
|
||||
temp = "ERROR: Stock Record missing."
|
||||
|
||||
if("boocnotes")
|
||||
menu = MENU_OOCNOTES
|
||||
|
||||
if("loadfromdisk")
|
||||
if(disk && disk.stored)
|
||||
active_br = new /datum/transhuman/body_record(disk.stored) // Loads a COPY!
|
||||
update_preview_icon()
|
||||
menu = MENU_SPECIFICRECORD
|
||||
|
||||
if("savetodisk")
|
||||
if(active_br.locked)
|
||||
var/answer = tgui_alert(ui.user,"This body record will be written to a disk and allow any mind to inhabit it. This is against the current body owner's configured OOC preferences for body impersonation. Please confirm that you have permission to do this, and are sure! Admins will be notified.","Mind Compatability",list("No","Yes"))
|
||||
if(!answer)
|
||||
return
|
||||
if(answer == "No")
|
||||
to_chat(ui.user, span_warning("ERROR: This body record is restricted."))
|
||||
return
|
||||
else
|
||||
message_admins("[ui.user] wrote an unlocked version of [active_br.mydna.name]'s bodyrecord to a disk. Their preferences do not allow body impersonation, but may be allowed with OOC consent.")
|
||||
if(disk && active_br)
|
||||
active_br.locked = FALSE // remove lock
|
||||
disk.stored = new /datum/transhuman/body_record(active_br) // Saves a COPY!
|
||||
disk.name = "[initial(disk.name)] ([active_br.mydna.name])"
|
||||
|
||||
if("ejectdisk")
|
||||
disk.forceMove(get_turf(src))
|
||||
disk = null
|
||||
|
||||
if("menu")
|
||||
menu = params["menu"]
|
||||
temp = ""
|
||||
|
||||
if("href_conversion")
|
||||
PrefHrefMiddleware(params, ui.user)
|
||||
|
||||
add_fingerprint(ui.user)
|
||||
return TRUE // Return 1 to refresh UI
|
||||
|
||||
//
|
||||
// Code below is for generating preview icons based on a body_record
|
||||
//
|
||||
|
||||
// Based on /datum/preferences/proc/update_preview_icon()
|
||||
/obj/machinery/computer/transhuman/designer/proc/update_preview_icon()
|
||||
if(!mannequin)
|
||||
mannequin = new ()
|
||||
mannequin.delete_inventory(TRUE)
|
||||
update_preview_mob(mannequin)
|
||||
mannequin.ImmediateOverlayUpdate()
|
||||
|
||||
var/mutable_appearance/MA = new(mannequin)
|
||||
south_preview.appearance = MA
|
||||
south_preview.dir = SOUTH
|
||||
south_preview.screen_loc = "[map_name]:2,1"
|
||||
south_preview.name = ""
|
||||
east_preview.appearance = MA
|
||||
east_preview.dir = EAST
|
||||
east_preview.screen_loc = "[map_name]:4,1"
|
||||
east_preview.name = ""
|
||||
west_preview.appearance = MA
|
||||
west_preview.dir = WEST
|
||||
west_preview.screen_loc = "[map_name]:0,1"
|
||||
west_preview.name = ""
|
||||
north_preview.appearance = MA
|
||||
north_preview.dir = NORTH
|
||||
north_preview.screen_loc = "[map_name]:6,1"
|
||||
north_preview.name = ""
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/proc/give_client_previews(client/C)
|
||||
C.register_map_obj(south_preview)
|
||||
C.register_map_obj(east_preview)
|
||||
C.register_map_obj(west_preview)
|
||||
C.register_map_obj(north_preview)
|
||||
|
||||
|
||||
/obj/machinery/computer/transhuman/designer/proc/update_preview_mob(var/mob/living/carbon/human/H)
|
||||
ASSERT(!QDELETED(H))
|
||||
ASSERT(!QDELETED(active_br))
|
||||
//log_debug("designer.update_preview_mob([H]) active_br = \ref[active_br]")
|
||||
//Get the DNA and generate a new mob
|
||||
var/datum/dna2/record/R = active_br.mydna
|
||||
H.set_species(R.dna.species) // This needs to happen before anything else becuase it sets some variables.
|
||||
|
||||
// Update the external organs
|
||||
for(var/part in active_br.limb_data)
|
||||
var/status = active_br.limb_data[part]
|
||||
if(status == null) continue //Species doesn't have limb? Child of amputated limb?
|
||||
|
||||
var/obj/item/organ/external/O = H.organs_by_name[part]
|
||||
if(!O) continue //Not an organ. Perhaps another amputation removed it already.
|
||||
|
||||
if(status == 1) //Normal limbs
|
||||
continue
|
||||
else if(status == 0) //Missing limbs
|
||||
O.remove_rejuv()
|
||||
else if(status) //Anything else is a manufacturer
|
||||
if(active_br.synthetic)
|
||||
O.robotize(status)
|
||||
else
|
||||
O.remove_rejuv()
|
||||
|
||||
// Then the internal organs. I think only O_EYES acutally counts, but lets do all just in case
|
||||
for(var/part in active_br.organ_data)
|
||||
var/status = active_br.organ_data[part]
|
||||
if(status == null) continue //Species doesn't have organ? Child of missing part?
|
||||
|
||||
var/obj/item/organ/I = H.internal_organs_by_name[part]
|
||||
if(!I) continue//Not an organ. Perhaps external conversion changed it already?
|
||||
|
||||
if(status == 0) //Normal organ
|
||||
continue
|
||||
else if(status == 1) //Assisted organ
|
||||
I.mechassist()
|
||||
else if(status == 2) //Mechanical organ
|
||||
I.robotize()
|
||||
else if(status == 3) //Digital organ
|
||||
I.digitize()
|
||||
|
||||
// Apply DNA
|
||||
qdel_swap(H.dna, R.dna.Clone())
|
||||
H.UpdateAppearance() // Update all appearance stuff from the DNA record
|
||||
// H.sync_dna_traits(FALSE) // Traitgenes edit - Sync traits to genetics if needed // Currently not implemented
|
||||
H.sync_organ_dna() // Do this because sprites depend on DNA-gender of organs (chest etc)
|
||||
H.resize(active_br.sizemult, FALSE)
|
||||
|
||||
// Emissiive...
|
||||
if(H.ear_style)
|
||||
H.ear_style.em_block = FALSE
|
||||
if(H.tail_style)
|
||||
H.tail_style.em_block = FALSE
|
||||
if(H.wing_style)
|
||||
H.wing_style.em_block = FALSE
|
||||
|
||||
for(var/key in R.flavor)
|
||||
H.flavor_texts[key] = R.flavor[key]
|
||||
H.weight = active_br.weight
|
||||
// stupid dupe vars
|
||||
H.b_type = active_br.mydna.dna.b_type
|
||||
H.blood_color = active_br.mydna.dna.blood_color
|
||||
|
||||
// And as for clothing...
|
||||
// We don't actually dress them! This is a medical machine, handle the nakedness DOCTOR!
|
||||
|
||||
H.regenerate_icons()
|
||||
return 0 // Success!
|
||||
|
||||
// HORROR SHOW BELOW
|
||||
// In order to avoid duplicating the many lines of code in player_setup that handle customizing
|
||||
// body setup, we acutally are invoking those methods in order to let people customize the body here.
|
||||
// Problem is, those procs save their data to /datum/preferences, not a body_record.
|
||||
// Luckily the procs to convert from body_record to /datum/preferences and back already exist.
|
||||
// Its ugly, but I think its still better than duplicating and maintaining all that code.
|
||||
/obj/machinery/computer/transhuman/designer/proc/PrefHrefMiddleware(list/params, var/mob/user)
|
||||
if(!mannequin || !active_br)
|
||||
return
|
||||
|
||||
if(params["target_href"] == "size_multiplier")
|
||||
var/new_size = tgui_input_number(user, "Choose your character's size, ranging from 25% to 200%", "Character Preference", null, 200, 25)
|
||||
if(new_size && ISINRANGE(new_size,25,200))
|
||||
active_br.sizemult = (new_size/100)
|
||||
update_preview_icon()
|
||||
return 1
|
||||
|
||||
// The black magic horror show begins
|
||||
var/datum/preferences/designer/P = new()
|
||||
|
||||
// We did DNA to mob, now mob to prefs!
|
||||
P.species = mannequin.species.name
|
||||
apply_coloration_to_prefs(mannequin, P)
|
||||
apply_organs_to_prefs(mannequin, P)
|
||||
apply_markings_to_prefs(mannequin, P)
|
||||
apply_ears_to_prefs(mannequin, P)
|
||||
|
||||
for(var/key in active_br.mydna.flavor)
|
||||
P.flavor_texts[key] = active_br.mydna.flavor[key]
|
||||
P.fuzzy = active_br.mydna.dna.scale_appearance
|
||||
P.offset_override = active_br.mydna.dna.offset_override
|
||||
// P.species_sound = active_br.mydna.dna.species_sounds // Currently not implemented on virgo
|
||||
|
||||
// Now we start using the player_setup objects to do stuff!
|
||||
var/datum/category_collection/CC = P.player_setup
|
||||
var/datum/category_group/CG = CC.categories_by_name["General"]
|
||||
|
||||
var/datum/category_item/player_setup_item/general/body/B = CG.items_by_name["Body"]
|
||||
ASSERT(istype(B))
|
||||
var/datum/category_item/player_setup_item/general/basic/G = CG.items_by_name["Basic"]
|
||||
ASSERT(istype(G))
|
||||
var/datum/category_item/player_setup_item/general/flavor/F = CG.items_by_name["Flavor"]
|
||||
ASSERT(istype(F))
|
||||
var/datum/category_item/player_setup_item/vore/size/S = CC.categories_by_name["VORE"].items_by_name["Size"]
|
||||
ASSERT(istype(S))
|
||||
var/datum/category_item/player_setup_item/vore/traits/V = CC.categories_by_name["VORE"].items_by_name["Traits"]
|
||||
ASSERT(istype(V))
|
||||
var/list/use_different_category = list("rename" = G, "bio_gender" = G, "blood_reagents" = V, "custom_species" = V, "blood_color" = V, "custom_base" = V, "species_sound_options" = S, "toggle_fuzzy" = S, "toggle_offset_override" = S, "weight" = S, "flavor_text" = F) //add more here if needed
|
||||
|
||||
|
||||
var/href_list = list()
|
||||
href_list["src"] = "\ref[src]"
|
||||
var/list/target_href_maybe = params["target_href"]
|
||||
// convert list-form inputs as needed
|
||||
if(islist(target_href_maybe))
|
||||
href_list[target_href_maybe["act"]] = TRUE
|
||||
for(var/key in target_href_maybe["params"])
|
||||
var/val = target_href_maybe["params"][key]
|
||||
href_list[key] = "[val]"
|
||||
else
|
||||
href_list[target_href_maybe] = params["target_value"]
|
||||
var/datum/category_item/player_setup_item/to_use = (params["target_href"] in use_different_category) ? use_different_category[params["target_href"]] : B
|
||||
|
||||
var/action = 0
|
||||
action = to_use.OnTopic(list2params(href_list), href_list, user)
|
||||
if((action & TOPIC_UPDATE_PREVIEW || action & TOPIC_REFRESH_UPDATE_PREVIEW || action & TOPIC_HANDLED || action & TOPIC_REFRESH) && mannequin && active_br) // Outpost 21 edit - Handled and Refreshes also count for check!
|
||||
switch(params["target_href"])
|
||||
if("rename")
|
||||
active_br.mydna.name = P.real_name
|
||||
active_br.mydna.dna.real_name = P.real_name
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("bio_gender")
|
||||
active_br.bodygender = P.biological_gender
|
||||
active_br.mydna.dna.SetUIState(DNA_UI_GENDER, P.biological_gender!=MALE, 1)
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("custom_species")
|
||||
active_br.mydna.dna.custom_species = P.custom_species
|
||||
active_br.speciesname = P.custom_species
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("blood_color")
|
||||
active_br.mydna.dna.blood_color = P.blood_color
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("blood_type")
|
||||
active_br.mydna.dna.b_type = P.b_type
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("blood_reagents")
|
||||
active_br.mydna.dna.blood_reagents = P.blood_reagents
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("weight")
|
||||
active_br.weight = P.weight_vr
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("flavor_text")
|
||||
to_use.copy_to_mob(mannequin)
|
||||
for(var/key in mannequin.flavor_texts) // Get the flavors from the mob, which we just got from pref!
|
||||
active_br.mydna.flavor[key] = mannequin.flavor_texts[key]
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("toggle_fuzzy")
|
||||
active_br.mydna.dna.scale_appearance = P.fuzzy
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("toggle_offset_override")
|
||||
active_br.mydna.dna.offset_override = P.offset_override
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
if("species_sound_options")
|
||||
/* Currently not implemented on virgo
|
||||
active_br.mydna.dna.species_sounds = P.species_sound
|
||||
update_preview_icon() */
|
||||
return TRUE
|
||||
to_use.copy_to_mob(mannequin)
|
||||
mannequin.species.blood_color = active_br.mydna.dna.blood_color
|
||||
mannequin.species.blood_reagents = active_br.mydna.dna.blood_reagents
|
||||
active_br.mydna.dna.ResetUIFrom(mannequin)
|
||||
update_preview_icon()
|
||||
return TRUE
|
||||
|
||||
// Fake subtype of preferences we can use to steal code from player_setup
|
||||
/datum/preferences/designer/New()
|
||||
player_setup = new(src)
|
||||
// Do NOT call ..(), it expects real stuff
|
||||
if(!designer_gui)
|
||||
designer_gui = new(src, null)
|
||||
designer_gui.linked_body_design_console = WEAKREF(src)
|
||||
if(!designer_gui.owner)
|
||||
designer_gui.make_fake_owner()
|
||||
selected_record = FALSE
|
||||
designer_gui.tgui_interact(user)
|
||||
|
||||
// Disk for manually moving body records between the designer and sleever console etc.
|
||||
/obj/item/disk/body_record
|
||||
@@ -584,8 +90,6 @@
|
||||
for(var/i = 0 to 7)
|
||||
new /obj/item/disk/body_record(src)
|
||||
|
||||
#undef MOB_HEX_COLOR
|
||||
|
||||
#undef MENU_MAIN
|
||||
#undef MENU_BODYRECORDS
|
||||
#undef MENU_STOCKRECORDS
|
||||
|
||||
@@ -197,7 +197,7 @@
|
||||
|
||||
|
||||
/**
|
||||
* Make a deep copy of this record so it can be saved on a disk without mofidications
|
||||
* Make a deep copy of this record so it can be saved on a disk without modifications
|
||||
* to the original affecting the copy.
|
||||
* Just to be clear, this has nothing to do do with acutal biological cloning, body printing, resleeving,
|
||||
* or anything like that! This is the computer science concept of "cloning" a data structure!
|
||||
@@ -220,9 +220,13 @@
|
||||
src.speciesname = orig.speciesname
|
||||
src.bodygender = orig.bodygender
|
||||
src.body_oocnotes = orig.body_oocnotes
|
||||
src.body_ooclikes = orig.body_ooclikes
|
||||
src.body_oocdislikes = orig.body_oocdislikes
|
||||
src.limb_data = orig.limb_data.Copy()
|
||||
src.organ_data = orig.organ_data.Copy()
|
||||
src.genetic_modifiers = orig.genetic_modifiers.Copy()
|
||||
src.toocomplex = orig.toocomplex
|
||||
src.sizemult = orig.sizemult
|
||||
src.aflags = orig.aflags
|
||||
src.breath_type = orig.breath_type
|
||||
src.weight = orig.weight
|
||||
|
||||
Reference in New Issue
Block a user