Fixes the drone borg ID thing AGAIN. (#5080)

* Fixes the drone borg ID thing
This commit is contained in:
Verkister
2018-03-22 10:06:40 -07:00
committed by Atermonera
parent 74e7672844
commit ef6ccf8226
2 changed files with 3 additions and 2 deletions
+2 -1
View File
@@ -400,7 +400,8 @@ var/global/datum/controller/occupations/job_master
job.equip_backpack(H)
// job.equip_survival(H)
job.apply_fingerprints(H)
H.equip_post_job()
if(job.title != "Cyborg" && job.title != "AI")
H.equip_post_job()
//If some custom items could not be equipped before, try again now.
for(var/thing in custom_equip_leftovers)
@@ -1548,7 +1548,7 @@
return species.fire_icon_state
// Called by job_controller. Makes drones start with a permit, might be useful for other people later too.
/mob/living/carbon/human/equip_post_job() //Drone Permit moved to equip_survival_gear()
/mob/living/carbon/human/equip_post_job()
var/braintype = get_FBP_type()
if(braintype == FBP_DRONE)
var/turf/T = get_turf(src)