Merge pull request #10102 from PsiOmegaDelta/dev-freeze

Dev freeze
This commit is contained in:
PsiOmegaDelta
2015-07-11 10:55:01 +02:00
7 changed files with 25 additions and 15 deletions
+2 -2
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@@ -342,8 +342,8 @@
R.amount = rand(5,25)
if(2)
var/obj/item/stack/tile/R = new(src)
R.amount = rand(1,5)
var/obj/item/stack/material/plasteel/R = new(src)
R.amount = rand(5,25)
if(3)
var/obj/item/stack/material/steel/R = new(src)
+3 -2
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@@ -95,8 +95,9 @@
// attack with item, place item on conveyor
/obj/machinery/conveyor/attackby(var/obj/item/I, mob/user)
if(isrobot(user)) return //Carn: fix for borgs dropping their modules on conveyor belts
user.drop_item()
if(I && I.loc) I.loc = src.loc
if(I.loc != user) return // This should stop mounted modules ending up outside the module.
user.drop_item(src)
return
// attack with hand, move pulled object onto conveyor
+12
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@@ -56,6 +56,18 @@
-->
<div class="commit sansserif">
<h2 class="date">11 July 2015</h2>
<h3 class="author">HarpyEagle updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Added inhand sprites for flashes, flashbangs, emp and other grenades.</li>
</ul>
<h3 class="author">Loganbacca updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Turrets no longer burn holes through the AI.</li>
<li class="tweak">Projectiles now have a chance of hitting mobs riding cargo trains.</li>
<li class="bugfix">Fixed visual bugs with projectile effects.</li>
</ul>
<h2 class="date">10 July 2015</h2>
<h3 class="author">Zuhayr updated:</h3>
<ul class="changes bgimages16">
+7
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@@ -1961,3 +1961,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2015-07-10:
Zuhayr:
- rscadd: Ninja now spawns on a little pod on Z2 and can teleport to the main level.
2015-07-11:
HarpyEagle:
- imageadd: Added inhand sprites for flashes, flashbangs, emp and other grenades.
Loganbacca:
- bugfix: Turrets no longer burn holes through the AI.
- tweak: Projectiles now have a chance of hitting mobs riding cargo trains.
- bugfix: Fixed visual bugs with projectile effects.
+1 -2
View File
@@ -1,4 +1,3 @@
author: HarpyEagle
changes:
- imageadd: "Added inhand sprites for flashes, flashbangs, emp and other grenades."
changes: []
delete-after: false
-5
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@@ -1,5 +0,0 @@
author: Loganbacca
delete-after: True
changes:
- bugfix: "Turrets no longer burn holes through the AI."
- tweak: "Projectiles now have a chance of hitting mobs riding cargo trains."
@@ -1,4 +0,0 @@
author: Loganbacca
delete-after: True
changes:
- bugfix: "Fixed visual bugs with projectile effects."