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https://github.com/VOREStation/VOREStation.git
synced 2026-08-23 03:57:48 +01:00
Fixes capitalization of goggles and glasses
The improper grammar annoyed me.
This commit is contained in:
@@ -51,7 +51,7 @@ BLIND // can't see anything
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user.update_action_buttons()
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/obj/item/clothing/glasses/meson
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name = "Optical Meson Scanner"
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name = "optical meson scanner"
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desc = "Used for seeing walls, floors, and stuff through anything."
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icon_state = "meson"
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item_state_slots = list(slot_r_hand_str = "meson", slot_l_hand_str = "meson")
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@@ -70,7 +70,7 @@ BLIND // can't see anything
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prescription = 1
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/obj/item/clothing/glasses/meson/aviator
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name = "Engineering Aviators"
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name = "engineering aviators"
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icon_state = "aviator_eng"
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off_state = "aviator"
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item_state_slots = list(slot_r_hand_str = "sunglasses", slot_l_hand_str = "sunglasses")
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@@ -78,7 +78,7 @@ BLIND // can't see anything
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activation_sound = 'sound/effects/pop.ogg'
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/obj/item/clothing/glasses/meson/aviator/prescription
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name = "Prescription Engineering Aviators"
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name = "prescription engineering aviators"
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desc = "Engineering Aviators with prescription lenses."
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prescription = 1
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@@ -96,7 +96,7 @@ BLIND // can't see anything
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overlay = global_hud.science
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/obj/item/clothing/glasses/goggles
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name = "Goggles"
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name = "goggles"
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desc = "Just some plain old goggles."
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icon_state = "plaingoggles"
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item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses")
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@@ -104,7 +104,7 @@ BLIND // can't see anything
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body_parts_covered = EYES
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/obj/item/clothing/glasses/night
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name = "Night Vision Goggles"
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name = "night vision goggles"
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desc = "You can totally see in the dark now!"
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icon_state = "night"
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item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses")
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@@ -154,7 +154,7 @@ BLIND // can't see anything
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body_parts_covered = 0
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/obj/item/clothing/glasses/material
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name = "Optical Material Scanner"
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name = "optical material scanner"
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desc = "Very confusing glasses."
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icon_state = "material"
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item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses")
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@@ -164,11 +164,11 @@ BLIND // can't see anything
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vision_flags = SEE_OBJS
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/obj/item/clothing/glasses/material/prescription
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name = "Prescription Optical Material Scanner"
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name = "prescription optical material scanner"
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prescription = 1
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/obj/item/clothing/glasses/regular
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name = "Prescription Glasses"
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name = "prescription glasses"
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desc = "Made by Nerd. Co."
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icon_state = "glasses"
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item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses")
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@@ -176,12 +176,12 @@ BLIND // can't see anything
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body_parts_covered = 0
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/obj/item/clothing/glasses/regular/scanners
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name = "Scanning Goggles"
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name = "scanning goggles"
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desc = "A very oddly shaped pair of goggles with bits of wire poking out the sides. A soft humming sound emanates from it."
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icon_state = "uzenwa_sissra_1"
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/obj/item/clothing/glasses/regular/hipster
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name = "Prescription Glasses"
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name = "prescription glasses"
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desc = "Made by Uncool. Co."
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icon_state = "hipster_glasses"
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@@ -193,15 +193,15 @@ BLIND // can't see anything
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body_parts_covered = 0
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/obj/item/clothing/glasses/gglasses
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name = "Green Glasses"
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name = "green glasses"
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desc = "Forest green glasses, like the kind you'd wear when hatching a nasty scheme."
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icon_state = "gglasses"
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item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses")
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body_parts_covered = 0
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/obj/item/clothing/glasses/sunglasses
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desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes."
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name = "sunglasses"
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desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes."
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icon_state = "sun"
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item_state_slots = list(slot_r_hand_str = "sunglasses", slot_l_hand_str = "sunglasses")
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darkness_view = -1
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@@ -280,7 +280,7 @@ BLIND // can't see anything
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icon_state = "aviator"
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/obj/item/clothing/glasses/sunglasses/sechud
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name = "HUDSunglasses"
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name = "\improper HUD sunglasses"
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desc = "Sunglasses with a HUD."
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icon_state = "sunSecHud"
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var/obj/item/clothing/glasses/hud/security/hud = null
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@@ -296,7 +296,7 @@ BLIND // can't see anything
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icon_state = "swatgoggles"
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/obj/item/clothing/glasses/sunglasses/sechud/aviator
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name = "Security HUD aviators"
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name = "security HUD aviators"
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desc = "Modified aviator glasses that can be switch between HUD and flash protection modes."
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icon_state = "aviator_sec"
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off_state = "aviator"
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@@ -338,12 +338,12 @@ BLIND // can't see anything
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icon_state = off_state
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/obj/item/clothing/glasses/sunglasses/sechud/aviator/prescription
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name = "Prescription Security HUD aviators"
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name = "prescription security HUD aviators"
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desc = "Modified aviator glasses that can be switch between HUD and flash protection modes. Comes with bonus prescription lenses."
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prescription = 6
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/obj/item/clothing/glasses/sunglasses/medhud
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name = "HUDSunglasses"
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name = "\improper HUD sunglasses"
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desc = "Sunglasses with a HUD."
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icon_state = "sunMedHud"
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var/obj/item/clothing/glasses/hud/health/hud = null
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@@ -354,7 +354,7 @@ BLIND // can't see anything
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return
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/obj/item/clothing/glasses/sunglasses/medhud/aviator
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name = "Medical HUD aviators"
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name = "medical HUD aviators"
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desc = "Modified aviator glasses with a toggled health HUD."
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icon_state = "aviator_med"
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off_state = "aviator"
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@@ -396,12 +396,12 @@ BLIND // can't see anything
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icon_state = off_state
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/obj/item/clothing/glasses/sunglasses/medhud/aviator/prescription
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name = "Prescription Medical HUD aviators"
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name = "prescription medical HUD aviators"
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desc = "Modified aviator glasses with a toggled health HUD. Comes with bonus prescription lenses."
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prescription = 6
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/obj/item/clothing/glasses/thermal
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name = "Optical Thermal Scanner"
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name = "optical thermal scanner"
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desc = "Thermals in the shape of glasses."
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icon_state = "thermal"
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item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses")
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@@ -431,7 +431,7 @@ BLIND // can't see anything
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overlay = global_hud.thermal
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/obj/item/clothing/glasses/thermal/syndi //These are now a traitor item, concealed as mesons. -Pete
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name = "Optical Meson Scanner"
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name = "optical meson scanner"
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desc = "Used for seeing walls, floors, and stuff through anything."
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icon_state = "meson"
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item_state_slots = list(slot_r_hand_str = "meson", slot_l_hand_str = "meson")
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@@ -443,7 +443,7 @@ BLIND // can't see anything
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action_button_name = null
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/obj/item/clothing/glasses/thermal/plain/monocle
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name = "Thermoncle"
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name = "thermonocle"
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desc = "A monocle thermal."
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icon_state = "thermoncle"
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item_state_slots = list(slot_r_hand_str = "sunglasses", slot_l_hand_str = "sunglasses")
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@@ -454,7 +454,7 @@ BLIND // can't see anything
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body_parts_covered = 0
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/obj/item/clothing/glasses/thermal/plain/eyepatch
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name = "Optical Thermal Eyepatch"
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name = "optical thermal eyepatch"
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desc = "An eyepatch with built-in thermal optics"
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icon_state = "eyepatch"
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item_state_slots = list(slot_r_hand_str = "blindfold", slot_l_hand_str = "blindfold")
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@@ -463,7 +463,7 @@ BLIND // can't see anything
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action_button_name = "Toggle Eyepatch"
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/obj/item/clothing/glasses/thermal/plain/jensen
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name = "Optical Thermal Implants"
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name = "optical thermal implants"
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desc = "A set of implantable lenses designed to augment your vision"
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icon_state = "thermalimplants"
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item_state_slots = list(slot_r_hand_str = "sunglasses", slot_l_hand_str = "sunglasses")
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