60 Commits
Author SHA1 Message Date
KashargulandGitHub 5926589c16 removes var/ inside all procs (#19450)
* removes var/ inside all procs

* .

* ugh
2026-05-05 10:55:17 +02:00
6e463de693 clothing _vr dmi cleanup: hats and headwear [IDB IGNORE] (#18348)
* _vr dmi cleanup: backpacks, bags, and belts

* _vr dmi cleanup: backpacks, bags, and belts

* dmi cleanup: ears/headsets

* clothing _vr dmi cleanup: hats and headgear

* Update rig_pieces.dm

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-10 21:47:18 -04:00
Cameron LennoxandGitHub cc246f5c85 Metamorphic suits [IDB IGNORE] (#18259)
* Clothing fallback

Makes clothing have a fallback in the event of a custom species file not having the appropriate icon state.

* some logging

* Metamorphic Config

* Consolidates all the /suit sprites

* replace these

* these

* final

* suit item consolidation

* No config

* Fixes this

This got messed up during a decon

* Update sprite_sheets.dm

* Upports some sprites
2025-08-19 23:09:59 -04:00
Cameron LennoxandGitHub 032196072a No more fake hoods (#17314)
* No more fake hoods

Fixes #17306

* Moves the vars to be with the normal /suit

Also cleans up the code a bit.

* Moves the hood stuff to /suit

The rest of the snowflake code needs to be moved from being specific code on its children to /suit.

* fixes the code further

* hoodup

* Gets rid of the overrides

Sprites still work. See: https://i.imgur.com/3qvHaZz.png
2025-03-14 22:39:07 +01:00
KashargulandGitHub 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
7be621e7c3 usr to user part two (#16884)
* usr to user part two

* this can be null

* A few edits

- Gets rid of src. in a few places that were edited
- Gets rid of a few //VORESTATION comments
- Removes an unneeded sanity check in sizegun_vr
- Gets rid of a mind boggling !usr check in mob.dm
- Changes usr to user in sizegun_vr.dm

---------

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2025-01-30 17:17:46 -05:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Heroman 9a94306585 Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one 2023-10-01 09:34:43 +10:00
Aronai Sieyes a7acf8f34e Remove sprite_sheets_refit 2021-07-19 22:23:19 -04:00
Aronai Sieyes 5fd41acb49 Make suit cyclers use datums 2021-07-15 01:19:16 -04:00
Aronai Sieyes 94dccff76c Fix some suit state bugs 2021-07-10 18:54:51 -04:00
Aronai Sieyes d7a32991eb Move like every clothing icon file 2021-07-09 18:13:28 -04:00
Aronai Sieyes d2bba67377 Fix Autolok inhands 2021-07-05 16:40:19 -04:00
Aronai Sieyes 4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
Unknown c072f96104 Compatibility Fixes 2021-03-28 16:20:09 -04:00
MarinaGryphon 09f734865a Fixes initialise issues in _vr files. 2021-02-16 11:11:56 -06:00
KasparoVy 8832841e3d Re-add Suit Refitting for Nevreans - Now Selects Sergal
Nevreans must now re-fit voidsuits & helmets using the 'Sergal' setting.
2020-06-19 20:50:01 -04:00
KasparoVy b817f30733 Makes Nevrean use Sergal Void & RIG Suit Sprites
Nevreans have big tails and big beaked faces - they also used to have their own sprites (which afaik were straight copy-pastes of Unathi suits anyway)  but were changed to use Human suit sprites that really don't fit.

This switches them to use the Sergal sprites which fit significantly better.
2020-06-19 02:44:21 -04:00
Unknown ff0716f501 Last minute fixes 2020-06-14 15:34:47 -04:00
Aronai SieyesandGitHub 80d6fdee86 Merge pull request #8158 from VOREStation/Arokha/autolokfix
Fix copypaste error
2020-05-31 10:53:17 -04:00
Killian 710cee0208 Update void_vr.dm 2020-05-31 11:04:13 +01:00
Arokha Sieyes 86242e421b Fix copypaste error 2020-05-31 01:27:50 -04:00
Killian 8946c06d7c AutoLok Expansion: Tesh 2020-05-30 23:22:23 +01:00
Killian c3f08437f1 Update void_vr.dm 2020-05-30 21:16:23 +01:00
Killian 453311538e autolok pressure suit 2020-05-30 21:04:17 +01:00
Aronai Sieyes 209eb0e017 Port some random clothes 2020-04-18 19:41:54 -04:00
Unknown 9320b2c641 Fixes two bugs
- Voidsuits now properly have their species restrictions initially set.
- You can no longer get perma invisibility from deadringer.
2020-04-08 15:05:10 -04:00
Unknown 31463d6770 Space Suit Refactor 2020-03-29 19:58:44 -04:00
Unknown c960a9ec30 Finishes this PR 2020-03-17 14:00:02 -04:00
Unknown 2604093ff0 Species consolidation
- Consolidates the two zorren species into one zorren species.
- Merges Xenohybrid into Custom species, Xenohybrids no longer whitelisted.
2020-02-25 15:45:10 -05:00
Unknown 976aec2f71 Sorts out this PR 2019-03-26 21:43:56 -04:00
Arokha Sieyes 51b591f095 Replace explorer suit with basically the same suit
Except this one is wearable by all species, because there's no suit cycler that would work for the 'generic voidsuit'.
2018-05-18 14:14:19 -04:00
Arokha Sieyes c4cbe31199 Removes taur suits 2018-05-04 22:16:17 -04:00
Cameron653 1b447796de Moves to proper file 2018-04-08 21:05:47 -04:00
Cameron653andGitHub 7c794107d3 Ckey locks it 2018-04-08 12:52:19 -04:00
Cameron653andGitHub e835ce0965 Update void_vr.dm 2018-04-08 12:50:54 -04:00
Cameron653 c026f42676 Adds SilencedMP5A5's fluff items
https://forum.vore-station.net/viewtopic.php?f=27&t=1302
2018-04-08 01:03:07 -04:00
NeopatraandGitHub d4dc3225d8 Adds Security and Medical Taursuits
Riot, Crowd Control, and Vey-Med Included
2017-09-16 13:00:41 -04:00
Cameron653andGitHub 69223ac8f4 Fixes on-mob sprites
Item_state wasn't being set before, causing the on-mob sprites not to work (How the hell did this slip past me)
Also, removed a duplicate path for merc/taur
2017-04-02 17:49:37 -04:00
Cameron653andGitHub 6140d1234d Fixes taursuits? 2016-11-09 16:19:55 -05:00
Cameron653andGitHub a868a7f679 Fixes taursuits while I'm at it 2016-11-08 14:14:31 -05:00
Cameron653andGitHub 28daa366f4 Totally a typo fix and not a way to get around travis 2016-10-09 21:55:32 -04:00
killer653 be9e332e9f Fixes descriptions 2016-10-09 21:14:51 -04:00
Cameron653andSpades b8d54c903a Adds in taur specific void/rigsuits (#524)
* Code works, North & South works.

East and West still requires fixing, however.

* Has west sprites working, east still broke

* Another fix

* Reverts taursuits sprite adjustment, changing

it to just adjust the X variable

* Makes on floor sprite look correct

Updates icon when worn, too.

Still need to figure out how to set on-sprite pixel_16 to -16, though.

* Typo fix

* This works

The /taur voidsuits work like a charm.
With the rigsuits, it'll show the correct sprite for taurs while the
rigsuit is sealing, but after it seals up it'll revert to the old
sprite. To fix this, all someone has to do is toggle and retoggle the
chestpiece.

If someone else without a taur/a different taur goes to wear a
rigsuit/voidsuit someone previously wore it'll change to fit their taur.
Pretty neat!

Sprites provided by SilencedMP515
Also, thanks to Nightwing for helping me get this working when I ran
into a brick wall.

* Fixes
2016-08-28 05:44:33 -04:00
killer653andGitHub 3af5c2ffa7 Update void_vr.dm 2016-07-08 13:33:39 -04:00
Cameron653 34cb7929c7 Allows Prometheans to use spacesuits. 2016-06-09 01:06:59 -04:00
Poojawa f07c184698 sprite fix
I love terrible coder laziness, don't you?
2016-06-01 03:38:13 -05:00
Poojawa 9db78484d0 Merge branch 'refs/heads/vulparace' 2016-05-30 09:33:53 -05:00
Poojawa 24944be09a why am I still awake
seriously, how did I miss this?
2016-05-29 13:10:57 -05:00