68 Commits

Author SHA1 Message Date
Cameron Lennox 01eab8bd72 Spooky/Horror modifier & various tweaks/fixes (#17775)
* spooky

Adds horror organs and reworks the redspace effect
Proper organ names & tweaks
- Lowers time of the internal organ surgery steps. Min&max is the same
- When going to remove an organ, it now shows you the name of the organ instead of 'what it is'
- Removes the inability to put dead organs in bodies...Even if it's dead, you can still physically put it back in.
Fixes everyone that was missing spleens
Fixes worm meat not runtime when cut
Stumbled across these...Fix them to forcemove

* LINT

* fine you win DM

* Secret~
2025-06-02 14:03:34 -07:00
Kashargul f84536fc3a some small things (#17693)
* some small things

* .

* clean this up

* potentially fix nulls in player list

* .

* Fixes

* Update machine_stacking.dm

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-05-15 00:56:26 -04:00
Guti 78c71907e9 Balloon Alerts (#17540)
* balloon alerts

* Take that one out

* fixes

* fixes 2

* Missing one

* That goes there

* ough

* ,

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-08 22:00:54 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Kashargul 4da85f2ea8 . 2024-01-19 21:43:24 +01:00
Kashargul 4303f7e141 small qol 2024-01-19 21:41:54 +01:00
Nadyr 9347a99f5b Ports QoL, upgrades, and a lot of bug fixes 2024-01-18 21:04:36 -05:00
Seris02 0cdc45eddf merge conflict fixes for chat filters PR 2023-03-09 17:19:02 +08:00
Seris02 dd1e58acc7 cleans up so many to_chats so they use vchat filters, unsorted chat filter for everything else 2023-03-08 23:26:14 -05:00
C.L b54499c88e Renames the 'cut bone' step to its proper name. Organ repair clarity.
- Renames 'cut ribs' to 'cut bone' as it should be, as that step is also used on the head.
- Gives people a heads up when they repair the brain from death, telling them they need to perform the spinal surgery as well.
2022-10-04 18:11:35 -04:00
C.L 28fff8db01 indent 2022-10-04 16:34:41 -04:00
C.L 628cd77618 Gives removed_organ a name. Fixes robo surgery.
Allows you to properly perform surgery on FBP without issues.

Having a tgui input be in can_use results in really weird stuff happening. Even before this PR, it'd give you a input menu, you'd cancel it, and it'd then go into the hemostat step when you obviously didn't want to do that.

This fixes that.
2022-10-04 16:26:52 -04:00
C.L 6283faf305 Ripper Surgery 2022-10-03 19:47:04 -04:00
C.L 47230cac4f Makes surgery steps have names. Exclusive Steps. 2022-10-03 04:44:49 -04:00
C.L 366533390e This works and things are all good
Revert "This works and things are all good"

This reverts commit a8a40d6a3111478a572047d3ffbcf0f85550827b.

This works and is all good
2022-10-03 01:01:50 -04:00
Sym 13950cdd38 Xenomorph Port Gurglestation
Ports Gurglestation Xenomorphs to Virgo.
2021-07-16 18:07:25 -04:00
Aronai Sieyes 4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
Aronai Sieyes 688923c4c8 Fixup things for dm-langserver 2021-04-05 12:48:09 -04:00
ShadowLarkens 2579579fd1 TGUI'ified Medical Everything
This converts basically every UI used in the Medical department to use
TGUI instead. Fancy!

ParadiseSS13/Paradise#13738
2020-07-25 00:44:51 -07:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Atermonera 571fe9f734 Merge pull request #6667 from Heroman3003/voidsuti-surgery
Prevents surgery from being done while wearing a voidsuit
2020-02-10 16:03:04 -05:00
Mechoid 169d8acedd Medical Expansion 2019-10-19 23:28:38 -04:00
Anewbe 7f84aeab9f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into is_tool 2018-08-02 22:35:14 -05:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
PrismaticGynoid 8712d7e902 Two organ bugfixes (#4877)
* Two organ bugfixes

First, allows FBPs with synthetic brains (posis and drones) to actually die from massive brain damage. Before, although the damage would still affect them, robotic vital organs taking 60+ damage would never actually kill the owner.

Second, stops the zombie organs bug from popping up in normal play. You were able to repair all the damage on an organ, but not the ORGAN_DEAD status, leading to "dead" organs that still functioned (and that you could never die from them taking damage). Now, repairing the damage surgically will remove that.

* Repair for dead undamaged organs too
2018-02-20 10:39:03 -06:00
Anewbe b1c16837cb Redoes the whole surgery PR 2017-12-08 18:35:50 -06:00
Anewbe 1d9af61ff0 Adds a cap to losebreath 2017-11-26 21:55:55 -06:00
Mechoid 5d390ca67b Brings back the aliens as they were when removed, minus huggers (until we can get a suitable replacement), for admins to use. 2017-09-03 01:46:08 -07:00
Anewbe 83db0cc38f Medical tweaks 2017-01-23 23:43:44 -06:00
Anewbe ac4b355f5e Surgical tools will no longer cause damage on help intent 2017-01-21 18:34:05 -06:00
Anewbe b7a2c5efd4 Lungs that are repaired will stop causing oxyloss 2016-11-27 16:50:17 -06:00
Arokha Sieyes ea6754597e Ports Bay's Robolimb Changes (#1779)
* Consolidates copypasta for repairing robolimbs

Also prevents self-repairing a limb you are using to hold the tool

* Fixes robot organs becoming undamagable after reaching cap

* Fixes repairing with cable not using any cable, repairing with weldingtool not doing eyecheck

* Removes ORGAN_ROBOT and ORGAN_ASSISTED flags, fixes #13123

* Fixes damage to robotic limbs not triggering organ processing

At the same time, robotic limbs with damage don't need to process.
However, it's much safer to explicitly have robot limbs return 0 from
needs_process() instead of not rechecking bad external organs.

* Build on HarpyEagle changes to apply to Polaris

Had to apply the change from flag to an enumeration.

* Removes unneeded file

* Fix bruisepacks, remove heart

Well, the unused bay version of the heart anyway

* Tweaks examine, reverts isSynthetic

Reverted that because Bay doesn't use it the same way. Also changed Examine to not list every robo-limb on non-FBPs in red, but left them listed as normal per Spookerton
2016-05-28 14:12:19 +01:00
Datraen beda3185eb Reverts the second mob clean up because of incomplete implementation.
This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Kelenius df5a0d7941 Mob inventory cleanup
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Zuhayr cbc506fd51 Removed xenomorphs. 2016-02-20 11:50:18 +10:30
Zuhayr 7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr 98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Zuhayr 905cb5943d Readds blindness removal to imida
zoline and organ surgery. Stops imidazoline healing robotic eyes.
2016-01-09 13:24:46 +10:30
Zuhayr f93ea6a78f Tweaks to previous commits.
More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr d71573e749 Further work on properly integrating, updating and fixing prosthetic options.
WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
PsiOmegaDelta ba423361bd Updates macro/span use. 2015-12-02 15:00:58 +00:00
PsiOmegaDelta 7ef07aeca6 Fixes hemostat surgery.
Port of https://github.com/PolarisSS13/Polaris/pull/381.

# Conflicts:
#	code/modules/surgery/organs_internal.dm
#	code/modules/surgery/robotics.dm
#	code/modules/surgery/surgery.dm
#	polaris.dme
2015-12-02 14:42:41 +00:00
PsiOmegaDelta 89d20b9195 Updates macro/span use. 2015-12-02 09:25:00 +01:00
PsiOmegaDelta 2560c13816 Fixes hemostat surgery.
Port of https://github.com/PolarisSS13/Polaris/pull/381.
2015-12-02 08:56:58 +01:00
Jon 230d676c3f Changes the arbitrary failure return for surgery from 2 to -1. This is because ORGAN_BLEEDING in damage_organs.dm is now 2 so some statements evaluate to 2, which causes bleeding clamp surgery to fail as it triggered the "This is an error that's already been dealt with" condition coincidentally.
Surgeries which report failures (like trying to stick a brain in someone who's already got one) now throw back a -1 not a 2.
2015-12-02 03:45:24 +00:00
Neerti 4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Zuhayr 22ef779f65 Cherrypicked xenophage-rewrite mechanics over. 2015-09-21 20:36:45 +09:30
Zuhayr f0006ec6bf Removes redundant surgery for brain and eye repair, now covered by organ repair in general.
Attempted to limit regular surgery to non-robotic limbs and added surgical steps for robotic limbs.
Readded checks for smoking reagent transfer.
Fixes, oversights, tweaks with IPC.
Added some reagent bypassing for NO_BLOOD and some checks to various affect_touch() calls for NO_SCAN/IPC.
Added prosthetic-scanning functionality to cyborg analyzer.
Added prosthetic analysis to the robot analyzer.
Allowed people with internal cells to charge in robot chargers (IPCs).
2015-05-25 14:49:57 +09:30