Commit Graph

12971 Commits

Author SHA1 Message Date
MrSnapwalk 89aa07fdf9 Adds new pAI sprites by WalterJe, adds a few more emotions (neutral, silly, :^), smirk, exclamation points, and question mark). Adjusts Tudoreleuu's custom item sprite to fit the new screen sprites. 2015-05-10 00:40:13 -05:00
MrSnapwalk 7e8a173fd4 Adds 7 new AI core sprites. 2015-05-09 18:02:30 -05:00
Chinsky 6618b225a0 Made sterile gloves actually start sterile
Fixes #9163
2015-05-09 22:10:39 +03:00
Techhead0 95aef467a0 Magboots can be worn over shoes
Equipping magboots or a voidsuit with magboots installed will place them
over any existing shoes. Existing shoes are replaced on feet when magboots
are unequipped. Magboots cannot be worn over other magboots.
Fixes #9125
Changelog for this and my previous voidsuit changes included.
2015-05-09 14:20:03 -04:00
Kelenius 027275a7cb Re-adds click cooldowns to trays and vines 2015-05-09 20:53:00 +03:00
volas 9fadad7b33 Player age now displayed also in notes 2015-05-09 19:33:11 +03:00
volas 84696567d8 Ability to select job equipment in 'Select Equipment' 2015-05-09 19:29:26 +03:00
Kelenius 3fa79f8d51 Removes click cooldowns almost everywhere.
Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles.
Setting changeNextMove is now responsibility of the item being attacked.
Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
2015-05-09 17:27:19 +03:00
PsiOmega be91976e30 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-05-09 11:13:05 +02:00
Kelenius fedd0342a0 Minor chem fixes 2015-05-09 12:03:22 +03:00
PsiOmegaDelta 2a53f6bf6d Merge pull request #9153 from Techhead0/rlimb_data-fix
Fixes rlimb assignment for hands/feet in chargen
2015-05-09 10:00:10 +02:00
Techhead0 e368c78b42 Fixes rlimb assignment for hands/feet in chargen
An easy fix for a small typo that caused rlimbs not to be assigned to
second_limb (hands/feet). I'm surprised the bug went unnoticed this
long.
2015-05-08 21:12:15 -04:00
Chinsky 513579b8ac Merge pull request #9140 from PsiOmegaDelta/Accounting
Fixes #9139.
2015-05-08 19:41:57 +03:00
PsiOmega b98461c2af Station alarm monitor changes.
Replaces a couple of station alarm monitors with variants that display all alerts; fire, atmospherics, power, camera and motion rather than just the first 3.
Adds a basic station alarm monitor on the engineering outpost.
2015-05-08 11:22:29 +02:00
PsiOmega 999b0ca99d Compilation fixes. 2015-05-08 08:33:41 +02:00
PsiOmega 28d24fc8c6 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/machinery/computer/atmos_control.dm
	code/game/machinery/telecomms/logbrowser.dm
	code/modules/mob/mob_helpers.dm
2015-05-08 08:23:15 +02:00
Ccomp5950 a36acc8eba Merge pull request #9136 from GinjaNinja32/CyborgIsNotAI
Fixes cyborgs showing up as AIs in radio output for AIs.
2015-05-07 23:23:54 -04:00
Ccomp5950 c1350e8df8 Merge pull request #9101 from StarSmasher44/patch-3
Applies Icon Caching to battery racks, Fixed edition
2015-05-07 23:20:30 -04:00
PsiOmega 72dc583ef5 Fixes #9139.
Arranges the order at which starting funds is set and account creation is done.
2015-05-07 19:23:56 +02:00
GinjaNinja32 cec16d7559 Fixes cyborgs showing up as AIs in radio output for AIs.
Also fixes pAIs and non-carbon non-robot non-AI non-pAI mobs doing the same.
2015-05-07 14:48:18 +01:00
PsiOmega d7e5792f98 Ensures dionaea nymphs respect antagHUD restrictions. 2015-05-07 13:28:35 +02:00
PsiOmega 783e437c5e Enforces antagHUD restrictions.
antagHUD checks were missing in a few places.
Can no longer join as drone, ERT member, or pAI if you have enabled antagHUD.
2015-05-07 09:55:26 +02:00
PsiOmega 7cbd72d1be Cleanup. 2015-05-07 09:09:12 +02:00
PsiOmega 10edb06036 Do not copy-paste code.
Do not copy-paste code.
2015-05-07 08:43:24 +02:00
PsiOmega 9e4dacc765 Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/game/machinery/machinery.dm
	code/game/objects/items/weapons/storage/misc.dm
	code/game/response_team.dm
	html/changelogs/HarpyEagle-NeckgrabFix.yml
2015-05-07 08:14:57 +02:00
mwerezak f3dd96bb8c Adjusts charge costs for gun/energy
In particular, charge costs were chosen so that mounted energy guns
drain 80% of a default rig's power cell in 40 shots, and mounted laser
cannons drain the same in 20 shots.
2015-05-07 00:13:21 -04:00
mwerezak 3e1e137cec Adds device powercells
Adds a type of smaller power cell for powering devices. Not used by much
at the moment, but it's one step closer to a more coherent picture of
power cells.
2015-05-06 23:41:57 -04:00
Ccomp5950 f2b4543ba6 Merge pull request #9113 from PsiOmegaDelta/AntagOOCRights
Ensures only antags and admins can see AntagOOC.
2015-05-06 17:30:58 -04:00
Chinsky af7ec5c8ad Merge pull request #9099 from StarSmasher44/patch-2
Adds Icon Caching for some Mob HUD Icons
2015-05-06 19:01:20 +03:00
Chinsky d0c2b883aa Merge pull request #9069 from RavingManiac/dev
Muzzle-flash lighting effect for guns
2015-05-06 17:27:21 +03:00
PsiOmega 4602bd033f Fixes #9106.
Now only carbons can be given items, as intended.
2015-05-06 15:41:39 +02:00
PsiOmega b6501998e3 Ensures only antags and admins can see AntagOOC.
Adds rights check, not only holder verification.
2015-05-06 11:34:54 +02:00
ccomp5950 7436573177 Fixes the removal of all organs when admins use "Select Equipment"
fixes #8884
2015-05-05 21:37:28 -04:00
Atlantiscze 024dabef7b Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-05 22:13:58 +02:00
StarSmasher 4afe2e46e6 Updates code based off of GinjaNinja's Feedback 2015-05-05 17:16:10 +02:00
StarSmasher 2675bac50e Applies Icon Caching to battery racks, Fixed edition
I did a whoops, should be good now, I hope.
2015-05-05 16:50:23 +02:00
StarSmasher 2a96210223 Fixes this one at least. 2015-05-05 16:47:40 +02:00
Mloc 82b810d363 Revert "Applies Icon Caching to battery racks" 2015-05-05 15:36:19 +01:00
StarSmasher b27dbdaaf5 I'm too broken for this
Also fixes this one, probably.
2015-05-05 14:21:28 +02:00
StarSmasher b6b3548760 I'm too broken for this
Should work now.
2015-05-05 14:20:35 +02:00
StarSmasher 1c9dbfdb2b Removes unneeded variable
All good now.
2015-05-05 14:13:26 +02:00
StarSmasher f69358d4f5 Removes unneeded variable
Thanks Psi for pointing that out.
2015-05-05 14:12:03 +02:00
StarSmasher b03d5a7850 Adds Icon Caching for some Mob HUD Icons
Adds partial caching for some of the smaller HUD additions of the mobs to allow for less processing needed to constantly update the icons when needed.
Code has been tested on a live server for several weeks prior to it's shutdown, so it should work as great as it has worked for us.
2015-05-05 14:04:53 +02:00
StarSmasher 89b65e216f Applies Icon Caching to battery racks
In my tests a while ago, I found that the battery racks came quite high in the profiler. So I decided to see if I could alleviate some of that trouble.

Very simple, caches the icons based off of previous work done on the APC, requires less processing for the icon updates.
Function has been tested and has been used on a live server for a few weeks prior to said server's shutdown.
Will make a 2nd PR following another like this except for HUD icons.
2015-05-05 13:12:52 +02:00
Kelenius 80467f8fa6 Removes metorapan reaction 2015-05-05 12:01:02 +03:00
PsiOmega 1fc76bcb9b The examine tab now lists the available pen commands. 2015-05-05 09:03:43 +02:00
PsiOmega 1c38be5cfd Crayons are now children of pens. 2015-05-05 08:41:24 +02:00
PsiOmega 151c5204ee Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/modules/projectiles/gun.dm
	html/changelogs/RavingManiac-master.yml
2015-05-05 08:11:28 +02:00
Chinsky e0a903d9eb Merge pull request #9093 from Baystation12/master
Master->Freeze
2015-05-05 01:42:57 +03:00
Kelenius 873b38e0a5 Merge branch 'dev' into ofChemistryAndStuff
Conflicts:
	code/game/objects/effects/chem/chemsmoke.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
2015-05-04 22:36:35 +03:00