Commit Graph

90 Commits

Author SHA1 Message Date
KasparoVy
ae8970ab2f Eyes Synth Monitor, Switching Eye Layer Verb
Everything works, trust me.
2020-11-21 18:18:23 -05:00
Verkister
0fbd3b4bcb Update organ_icon.dm 2020-11-08 13:12:23 +02:00
Mechoid
019926cbc7 Fresh Meat, Leatherworking 2020-11-07 15:08:04 -05:00
Cameron653
846c8b7b16 This should all work, but I'm getting unrelated compile errors. 2020-05-27 14:19:30 -04:00
Atermonera
c3e5e6c1f1 Edit Appearance and Change Appearance update icon sex 2020-05-19 21:54:38 -04:00
Aronai Sieyes
91d4e6897a Prosthetic Expansion: Advent of Species
Update robolimbs.dm
Update vorestation.dme
Update prosfab_designs.dm
Fix prosfab_designs.dm
2020-03-14 14:04:06 -04:00
Atermonera
ba8a46bb03 Merge pull request #6565 from Heroman3003/eyecolor-fix
Fixes species without eyecolor being able to get one
2019-12-15 14:49:27 -05:00
Anewbe
a1e0aa8b90 Merge pull request #6539 from Mechoid/FixBioprinter
Fix the bioprinter
2019-11-29 19:51:23 -05:00
kevinz000
fc178c1e04 Makes math helpers defines for performance 2018-12-06 16:15:00 -05:00
Arokha Sieyes
b099ac6e4c Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
2018-09-27 18:01:09 -04:00
Anewbe
b109cfae42 Helmets now show only certain hairstyles 2018-09-05 19:43:24 -05:00
Verkister
3b3a4ae19f Adds an option to enable/disable markings on synth parts.
-In char setup near the synth color option.
-Tested working although the preview icon may misbehave with the icon cache. (Meaning the effect will require refreshing the cached icon with a visual change, such as color, markings, limb status change, etc. to show up, and may not show up at all if the appearance is identical to an earlier one already saved to cache and getting loaded from there instead of refreshing.)
2018-07-07 10:46:18 +03:00
Verkister
1b9fb9dc34 overlay system update for the vs edit part 2018-07-07 10:20:12 +03:00
Verkister
91f250af3b Adds an option to disable markings on synth limbs.
-You can now have clean robolimbs on your artfully painted organic bodies again.
-In char setup near the synth color option.
-Tested working although it requires a physical change (colors, markings, limb status, etc.) to refresh the body cache before it can show up in preview.
2018-07-05 14:31:29 +03:00
Aronai Sieyes
c06339487a Merge branch 'master' into upstream-merge-5335 2018-06-16 17:43:55 -04:00
Aronai Sieyes
9fc0b7dabd Fix merge conflicts 2018-06-16 14:10:02 -04:00
Anewbe
455377f6ff Use SSoverlays please 2018-06-16 13:42:55 -04:00
Aronai Sieyes
c973d4ce69 Fix merge conflict (probably)
Not sure if this is the best fix for this, really.
2018-06-15 21:53:55 -04:00
Arokha Sieyes
4fb04110d5 Use SSoverlays please
You have invoked my wrath by not doing this properly!
2018-06-15 21:51:21 -04:00
Atermonera
7cd1442e8f Ports some Bay hair code 2018-06-12 03:43:57 -04:00
Anewbe
17a295b579 Ports some Bay hair code 2018-06-06 20:20:23 -05:00
Leshana
6756c5a483 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
# Conflicts:
#	.travis.yml
#	code/ATMOSPHERICS/components/unary/outlet_injector.dm
#	code/__defines/_planes+layers.dm
#	code/__defines/chemistry.dm
#	code/__defines/mobs.dm
#	code/_helpers/mobs.dm
#	code/_onclick/hud/robot.dm
#	code/game/area/areas.dm
#	code/game/machinery/computer/supply.dm
#	code/game/machinery/cryopod.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/devices/communicator/messaging.dm
#	code/game/sound.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin.dm
#	code/modules/client/preference_setup/occupation/occupation.dm
#	code/modules/events/event_container.dm
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/language/language.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_powers.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/species_shapeshift.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_powers.dm
#	code/modules/mob/living/say.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/logout.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/organs/organ.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	code/modules/shuttles/shuttle.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/wildwest.dm
#	maps/southern_cross/items/clothing/sc_head.dm
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-03-31 09:20:59 -04:00
Arokha Sieyes
95877cc30a POLARIS: Fixes #3308 (VS) - Skrell lack eyes 2018-03-25 16:54:50 -04:00
Arokha Sieyes
f062abdcfa POLARIS: Fixes #3308 (VS) - Skrell lack eyes 2018-03-20 14:22:51 -04:00
Aronai Sieyes
6bb551c49a Merge pull request #3247 from VOREStation/aro-promfix
Fix several organ bugs + Prometheans
2018-03-16 19:54:28 -04:00
Arokha Sieyes
34c0a69918 POLARIS: Fix several organ bugs
Eye color without needing eyes, Prometheans not dropping limbs, robotize not always honoring your parameters
2018-03-16 19:10:01 -04:00
Leshana
a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Anewbe
5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Leshana
30454ccdc3 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-23
# Conflicts:
#	code/game/jobs/job_controller.dm
#	code/game/machinery/oxygen_pump.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/organs/internal/eyes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-02-23 21:55:42 -05:00
Anewbe
76fab07f52 Zheng Hu Improvements 2018-02-20 20:58:36 -06:00
Arokha Sieyes
d998f36c38 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync2018
# Conflicts:
#	code/game/objects/structures/signs.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/organs/organ_icon.dm
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2017-12-26 23:07:58 -05:00
BothNevarBackwards
4540f770d4 Lots of species stuff ported from Baystation (#4442)
* Ports species based footprints from bay
- https://github.com/Baystation12/Baystation12/pull/17935
- https://i.imgur.com/ojAU373.png
- Unathi use claw on right
- Taj and tesh use paw in center

* Flash stuff glasses protection things

* Flash stuff actual thing

* Organ mult thingy

* Floaty eyes and cloak setup

* Species falling
2017-12-26 14:28:21 -05:00
killer653
463b9c4dfb Edited files 2017-11-17 19:28:26 -05:00
Verkister
23906d8749 Un-duplicates head marking cache generation. (#4257)
* Un-duplicates head marking cache generation.
-Organ icon generation for heads no longer adds the markings list into the cache key twice.
-Related to similar dismemberment crashes as the earlier organ cache issue fixes.

* Update organ_icon.dm
2017-11-14 12:24:00 -06:00
killer653
22b7867052 [WITTY_COMMENT_HERE] 2017-11-04 21:56:02 -04:00
killer653
95f2ca3a0c POLARIS SYNC PART 2:
I'm not a masochist, verk. Stop giving me extra work!
2017-11-04 21:14:30 -04:00
Anewbe
2dfb3de415 Revert "Converts colorable species into the combo blend mode." 2017-11-04 15:47:32 -05:00
killer653
7a3bf3cd89 More edits 2017-11-04 13:45:26 -04:00
killer653
11c195debb Polaris Sync 2017-11-04 13:37:13 -04:00
Verkister
45f53405fe Converts colorable species into the combo blend mode.
-Unathi, Tajaran, Skrell, and Teshari now use mult+add combo blending.
-As do their tails, tail anims, and extra tesh feathers.
-No issues detected on latest test runs.
2017-10-31 12:50:15 +02:00
Verkister
404ac0f42c It's time for hair color revolution here too!
-Aye greetings from downstream hell where I managed to solve the locally intense ADD vs MULTIPLY blend mode discource once and for all with a fresh as hell new option that combines the best of both worlds without the downsides.
-You can now have hairstyles that retain both, shading and highlights in every color how cool is that?
-Got told to port this stuff up here too so you're welcome. Spread the word if ya want. Planning to hit up the other blend stuffs as well some time, but here's a little something for now.
2017-10-28 17:00:21 +03:00
Verkister
d879d481d7 It's time for hair color revolution!
-I SOMEHOW FIGURED OUT A COMBO BLEND THAT COMBINES THE BEST OF BOTH, ADD AND MULTIPLY AND LOOKING GOOD AT ALL COLORS IN LESS THAN AN HOUR AAAAAAAA!
-IMPOSSIBILITIES MY ARSE I AM GOD HSGHFJSD
-May need some adjustments in case some bases don't behave as well as they should but that's a task for future me after people have found and pointed out the hypothetical fucky hairstyles I'm too stoked to not rush this through right now lmao.
2017-10-28 00:58:13 +03:00
killer653
1bb71ef429 Polaris Sync 2017-10-16 22:16:24 -04:00
shazbot194
d199d4caf7 Adds in the option to color all synth parts and two sets of parts
As the titles says
2017-10-15 14:56:14 -08:00
Verkister
2a0de4b06e More hyuuge icon blend mode overhauls!
-Converted unathi base sprites and blending to MULTIPLY mode.
-Converted tajaran base sprites and blending to MULTIPLY mode.
-Converted skrell base sprites and blending to MULTIPLY mode.
-Converted teshari base sprites and blending to MULTIPLY mode.
-Converted pretty much every colorable hairstyle to MULTIPLY mode.
-This includes species specific and facial hairs as well.
-Added more 'furry' races to the vulp hairstyle compatibility list.
-Removed the old ears from the sergal hairstyles.
-Applied the earlier hand/arm overlap fix to the synthsergal limbs as well.
-Proved myself some sort of a goddamn deity over actually doing this shit that was supposed to be impossible to pull off at this point lmao.
2017-10-03 18:24:07 +03:00
Verkister
a3196a060c Enables markings system on synth body parts. 2017-08-31 15:40:34 +03:00
Yoshax
b3c2cea59c Fixes Promethean Humans looking really, really bad 2017-08-13 21:48:41 +01:00
Verkister
97c5cb924b A big accessory blend mode overhaul.
-Converted a buttload of markings, ears, and tails to use multiply blend mode instead of add.
-Enabled marking type dependent blend mode for markings code (was hard limited to add mode)

ears
-squirrel
-bear
-wolf
-sergal
-otie
-cow
-jagged
-elven
-sleek

tails
-squirrel
-kitty up and down(w)
-tiger(w)
-stripey
-bear
-wolf
-ringtail
-dragon
-curltail(w)
-straight(w)
-tigertail(w)
-vulptail(w)
-otie
-jagged
-snaketail
-sergal

markings
-vulp set(belly,fullbelly,crest,nose,face,earsface,allhead)
-sergal full(f/m)
-monoeye
-nevrean beaks
-shaggy mane
-otie set(nose,face,belly,back,fingers,socks)
-cow full
-corvid set(belly,beak)
-jagged set(body,snout,mask)
-zorren set(belly,face,muzzle,socks,longsocks)
-tesh feathers
2017-08-12 19:08:23 +03:00
Arokha Sieyes
4d8b465cd9 Basically initial working traits 2017-05-29 05:08:25 -04:00
Anewbe
d59f0f1dc4 Merge pull request #3152 from VOREStation/aro-pol-bodymarks
Adds Body Markings
2017-03-30 20:13:15 -05:00