Not actually MAGICAL angels and demons, I believe, just they resemble them and are spacefaring races and so sometimes end up matching various religious texts in terms of appearance and habit.
Can we please stop adding whitelisted languages? It's dumb. We have ONE person whitelisted for gutter, and a lot of good it does them since nobody else has even applied. They'd have to talk to someone with a translator.
Sushi, Lasagne, Wings, Doner Kebab, Reishi's Cup, Hot&Sour Soup, General Tso's, Kitsune Udon, Goulash, Roast Beef
Also made it so synths don't have reduced taste. You can just RP it however you want, I'd rather let them see the info about flavor and if you want to RP that you have low quality taste 'sensors' then so be it.
We define the inventory screen objects for hands to be special in that apply overlays to themselves for handcuffed. By putting that logic on the screen object itself, we allow it to be expanded to other cases besides handcuffs in the future without conflict.
Examining a Skrell/Teshari while not a member of the same species will obscure the Skrell/Teshari's gender, to better reflect lore.
Ghosts, and silicons (AIs/borgs) are exempt from this.
Making a list just... 'be 10 long' is bad. Like update_icons layers and various other things, if you add more, it will compile fine and then you get runtimes later, which is a little annoying. Having places you just have to 'know' to update elsewhere in the code is meh.
Now you can start with them in loadout. They are no longer SUNglasses though, so they won't protect you from flashes.
There are several models, the loadout ones are the civilian ones.
- Civilian: Displays job ID icon based on the person's ID, and shows a health bar only if they are injured.
- Medical: Same as civlian, but displays advanced status (virus, borer, etc) along with backup implant status, and allows medical records access.
- Security: Same as civilian, but displays warrant and arrest status, and will automatically darken (electrochromic) in response to flashes, making the wearer immune, plus security records access.
- Engineering: Same as civilian, but will automatically darken to protect one's eyes during welding.
- Research: Same as civilian, but has a trendy goggle form factor for SCIENCE reasons.
- Omni: Has the combined features of all of the above. The only pair available spawns in the CD's office. (CC officers also)
Making a list just... 'be 10 long' is bad. Like update_icons layers and various other things, if you add more, it will compile fine and then you get runtimes later, which is a little annoying. Having places you just have to 'know' to update elsewhere in the code is meh.
Yessss. Yesssssssssss.
Base 1% chance to break a leg or foot.
+1% for taurs
+2% for any missing part
Can't flip if you don't have one full leg/foot or two legs w/o feet (aka you need at least 2 parts from lleg+rleg+lfoot+rfoot)
Also fixes *flip to not print an error message (emotes must have messages that they display) and redoes how vials start with reagents to make it easier to code them. Also swapping genders as a promethean won't randomize your hair anymore. That was silly, and relevant to Dragor's thing.