Commit Graph

49 Commits

Author SHA1 Message Date
SatinIsle
2edd5276d7 New event species - Part 1 (#16037)
* [WIP] Lleill Species

* 2nd Commit

Main functions are now complete and tested

* Renables accidentally disabled files

* Added white portal variant

* Added some glamour/whitespace props for mapping
2024-06-20 15:24:15 +10:00
SatinIsle
efeaab3824 Virgo 5 outdoors stuff (#16025)
Added a few V5 atmosphere variant of snow and ice turfs.

Added some rock and skeleton props for V5.

Added a V5 sprite for the overmap.

Added a V5 skybox image.
2024-06-06 05:14:19 +10:00
SatinIsle
c807c3179e Event prop and areas (#15995)
Added a shinto arch prop for use in events.

Added a bunch of areas for the upcoming facility redgate. They need to be in early so that they can be used for the event map which will be uploaded on the day.
2024-05-22 07:16:22 +10:00
Drathek
7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Kashargul
59d751a9f9 Round value adjustments for react (#15764)
* input adjustments

* .

* .
2024-02-16 14:18:54 +01:00
Enzo-Leon
f5cc531bb9 Feedback adjustments for improved sentence structue. 2023-10-02 12:27:31 -07:00
Enzo-Leon
f13f395db7 Altevian Adjustments - Descriptions & Small Tweaks 2023-10-02 11:40:19 -07:00
SatinIsle
0c39b8b7d8 Fantasy redgate map
Added a new fantasy redgate map that consists of a fantasy town and a large dungeon beneath it.

Added a selection of fantasy props.

Added a variety of "magic" resprites of existing items. These are intended to be tech disguised as magic and have descriptions to hint at it, along with some papers on the map.

Added an alchemy system that creates potions in an alembic out of an ingredient and a base. If the ingredient and base match, an interesting potion is created, if they don't, a poor quality potion is created.

Added a new reagent that polymorphs the drinker into a random creature.

Added a chest version of crates.

Added wooden wall lockers.

Added random spawners for fantasy items, potions, ingredients and bases for mapping.

Added hedge and wooden fences.

Added an old fashioned resprite of the oven.

Added a cooking pot resprite of the microwave.

Added wall torches.

Added barrel version of water tanks, beer tanks, wine tanks, blood tanks and a kettle resprite of a coffee dispenser.

Added a wooden tub bath.

Added 19 new vore mobs: 2 Catslugs, 6 succubi, 1 cryptdrake, 4 vampires 5 peasants and a bat.
2023-09-22 21:44:22 +01:00
SatinIsle
ee1baecdba New redgate Islands map
Added a new redgate islands map. This consists of two Z-levels: An ocean with a few islands to visit, many with vore mobs on them. An underwater Z-level with lots of things to find hidden around the ocean floor, a little more sparse on vore mobs.

Added a new underwater turf. Standing on this turf feeds you CO2 instead of air, suffocating you. It is a subset of water turfs, and therefore interacts with aquatic, which also allows you to breathe on these turfs. This does mean that you can use the "dive" ability of aquatic under the water too, but it can be treated as though you are swimming up above the sea floor.

Added a "diving" subset of the ocean turf, which allows you to dive down to the turf beneath it, or to swim up from below. Uses normal move up/down verbs.

Added a bunch of underwater flora.

Added a collapsed ships mast prop.

Added a new variation of Fake_Sun that applies a new underwater weather effect and has only one option for the colour and brightness.

Added a new "vorny" variation of the great white carp. This one is very hard to escape from and digests quickly, but is stunned if you manage to do so to give you a chance to flee.

Added a new water resistant and friendly hiveless hivebot called Harry.

Added a couple of creative commons 0 sound effects for the ocean and underwater areas.
2023-08-30 14:51:00 +01:00
SatinIsle
efb1ceff09 hotsprings
Adds a new redgate map: Hotsprings! It's a large snowy map, most of which is a fairly empty snowfield. However, there are a few buildings dotted around, and in the top corner, there are some cosy hotsprings to enjoy. There are few fun hidden things to find too, along with some toys. Be warned, the place is pretty cold.

Also adds warm rocks! These are just simple rocks that do not allow atmos to pass through, like a atmos retention field. They're basically just for mapping to separate warm areas from cold ones without atmos messing it up, and they're used here to make the hotsprings work.

Also, just a warning, this removes the commenting out of the other redgate maps from the stellar delight defines file, bringing them all back into rotation. I assume this will be happening when this map is merged, so I thought it'd be easier to just do it here.
2023-08-04 23:54:21 +01:00
Heroman
c23577bb1e Adds some altevian-themed props 2023-06-23 17:16:21 +10:00
Selis
271ff9408f Spell Fixes 2023-06-18 12:47:36 +02:00
Heroman
005367be85 Should fix props being un-var-editable 2023-03-18 08:16:54 +10:00
Runa Dacino
b07c9e3227 Time travel fix! 2023-01-24 14:45:08 +01:00
Runa Dacino
f71e2d2bac Fixes timetravel
changes book to be 24th not 26th century

more date stuff, fixes guns

typos

Updates POI lore for nuclear rack and growth canisters
2022-12-03 12:23:34 +01:00
Novacat
1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892
d717a4b50a Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298 2022-08-25 14:26:20 +10:00
ItsSelis
af64bcf406 More Input Conversion 2022-06-19 12:21:51 +02:00
Killian
f5200c2694 initialize cleanup 2022-03-23 03:51:29 +00:00
MistakeNot4892
3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
Aronai Sieyes
098357d11f Fix icon paths 2021-08-15 00:57:00 -04:00
Aronai Sieyes
d6fd7c37a9 Ports a ton of decorative mapping objects 2021-08-13 23:30:16 -04:00
Aronai Sieyes
baf9acf0e7 Add some more props 2021-07-28 11:53:15 -04:00
MarinaGryphon
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
MarinaGryphon
e41c2ecfd7 first pass (emotification, some \the -> \The) 2021-07-05 09:42:48 -05:00
Aronai Sieyes
88ae831b19 Add more props 2021-07-04 00:18:33 -04:00
Aronai Sieyes
9516dfb022 Move them to /prop 2021-07-03 17:18:06 -04:00
Aronai Sieyes
4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
Atermonera
228c1b6999 Merge pull request #8104 from Cerebulon/rocknroll
Adds new rocks + resprites mining outcrops
2021-06-06 05:17:54 -04:00
MistakeNot4892
3e804dc799 Sideports a couple of init unit tests from Neb. 2021-02-27 13:05:16 -05:00
Killian
80cc91483d Update blackbox.dm 2020-12-22 04:21:49 +00:00
Killian
365c0b0e77 escape pods and black boxes 2020-12-22 04:08:38 +00:00
VerySoft
ff2fb7069e Abduct-u 2020-12-08 13:10:27 -05:00
Atermonera
2b702e3a26 Merge pull request #7183 from Mechoid/SwarmPylonUpkeep
Swarm Balancing Upkeep
2020-05-21 14:41:18 -04:00
Aronai Sieyes
09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Atermonera
d7a9416bb8 Clean up various things 2020-04-03 03:15:06 -04:00
Aronai Sieyes
1255e1be77 Hybrid shuttle 2020-03-05 23:30:07 -05:00
Mechoid
c3079004ea GameMaster Tuning (#6593)
* Actually Game Master but I am an idiot.
2020-01-05 01:39:28 -05:00
Mechoid
99bc3dcdbc Security / PseudoCargo Expansion 2019-11-24 17:23:48 -05:00
Mechoid
ae48659a68 Exploration Expansion 1: Or, How I Learned To Love The Tree 2019-08-21 17:23:07 -04:00
Atermonera
ddb0b7df2b Merge pull request #6188 from Mechoid/PuzzleFix
Fix Puzzledoors not being locked when no lock is found.
2019-06-04 13:12:22 -04:00
Neerti
fc7c6f38b4 Base features for Precursotech and Anomalotech Expansion 2019-04-13 22:44:52 -04:00
Neerti
f8c9664178 Explorer Update - Cataloguers 2019-03-30 16:19:24 -04:00
Neerti
86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Atermonera
131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Atermonera
2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Mechoid
b7231dc8cc Don't spawn things in Null please. 2018-09-23 00:24:34 -07:00
Mechoid
4fb5455fd3 Makes Blobs more useful. 2018-09-16 22:12:17 -07:00
Mechoid
313526adb8 Folders props, and adds the laser prism, receptor, and sealed doors. (#5337)
* Re-bases props, and adds the laser prism.

* Ver 1 of Puzzle Lock and Doors

* Doors

* Fix door hiccup I made, modify Prism
2018-06-15 20:41:19 -05:00