Chinsky
e12e9300fa
Adds new type of wounds - piercing.
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Unlike cuts they do not merge, so many small-damage stabs will create many small stab wounds instead of one megahole.
Also cleans up checks in wound code a bit with power of OOP
2016-04-22 19:00:17 +01:00
Yoshax
2c27ad3494
Doubles medical stack amount to balance stack amount
2016-04-22 18:58:54 +01:00
Hubblenaut
c9df1c6985
Bruise packs are used per wound and take time to apply
2016-04-22 18:46:41 +01:00
Neerti
554adc1743
Merge pull request #1467 from Nerezza/ParaDuffels
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Adds EMT Duffelbags
2016-04-21 21:08:19 -04:00
Neerti
114a3e38bc
Merge pull request #1463 from Yoshax/storagefixes
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Normalises medical item storage size + fixes
2016-04-21 21:07:34 -04:00
Nerezza
24cd704115
Adds EMT Duffelbags
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Sprites EMT variation of medical duffels and places them into the bottom of their locker.
2016-04-21 16:37:43 -05:00
Yoshax
0a249df22e
Normalises medical item storage size + fixes
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Makes all first aid kits the same size,
Fixes pill bottles not holding 14 pills,
Fixes antag surigcal kit not holding all the items.
Adds a max weight class of 1 to pill bottles
Properly adjusts antag surgical kit size
2016-04-21 16:15:45 +01:00
Kelenius
98badae45f
Merge branch 'master' into cleanupTwo
2016-04-21 11:41:32 +03:00
EmperorJon
28ab131610
Merge pull request #1441 from Yoshax/clickcooldownfix
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Adds click cooldowns for attacking non-mob atoms for various mob types +other
2016-04-19 17:58:03 +01:00
Yoshax
a77d9269b0
Reduces table climbing time by one third
2016-04-18 18:29:03 +01:00
HarpyEagle
5faf635fae
Adds click cooldown for certain cleanables
2016-04-18 15:27:12 +01:00
Neerti
69a4242b17
Inventory Tweaks 1
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Evidence bags should no longer start empty.
Reduces maximum width for the inventory background slightly.
Makes a new, slimmer to close the inventory. This and the maximum width reduction mean the inventory should never overlap with other UI buttons.
2016-04-16 10:28:14 -04:00
EmperorJon
482316ed55
Merge pull request #1368 from Neerti/4/6/2016_new_inventory_port
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Ports Bay's new inventory system.
2016-04-16 02:58:07 +01:00
Mark9013100
2accd60a5b
Moves detective clothing from the cabinet to wardrobe
2016-04-15 13:27:28 -04:00
EmperorJon
2218b94e82
Merge pull request #1387 from Datraen/TwohandDropCheck
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Two-handed items drop check.
2016-04-09 17:53:31 +01:00
Datraen
204c51597c
Two-handed items check.
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Adds a check to see if the item can be wielded when given or dropped when it is wielded.
2016-04-09 12:24:17 -04:00
Anewbe
ac79c48293
Lunchboxes should now fit in backpacks
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* Lunchboxes should now fit in backpacks
* Makes lunchbox max_w_class 2
2016-04-06 20:19:55 -04:00
Neerti
25c04df5bd
Polaris tweaks.
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Fixes mistake involving belts.
Fixes mistake involving bags allowing w_class 5 items, which was from the manual merge.
Polaris tweaks
Makes inflatables w_class 3.
Spacesuits and RIGs are now w_class 5.
Both sniper weapons are now w_class 5.
Makes more inventories able to use the volume based system.
Cleans up the cig part of the port a bit.
2016-04-06 07:48:09 -04:00
Neerti
469c01daf9
Manually ports Bay's volume inventory system.
2016-04-06 03:31:21 -04:00
Datraen
e1c0256477
Brings the jumpsuits, pants, shorts, ponchos and hoodies under the path system.
2016-04-05 14:44:31 -04:00
PsiOmegaDelta
48b773fcfa
Can now select the design and contents of your loadout lunchbox.
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Also allows gear tweaks to take up a whole row on their own, due to potential length.
Also fixes a couple of incorrect && logical operations. Should have been ||.
2016-04-05 11:57:30 -04:00
EmperorJon
daf7c1065e
Merge pull request #1349 from Neerti/4/4/2016_communicator_fix
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Communicator Fix
2016-04-04 15:06:35 +01:00
Neerti
5b47212f48
Communicator Fix
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Communicators now initialize properly, and are no longer invisible until the owner clicks the device in their hand for the first time in the round.
2016-04-04 05:17:07 -04:00
Yoshax
fc845d12af
Adds a missing comma
2016-04-03 17:31:51 +01:00
Yoshax
35d8092d98
Further cleans up pathing in file
2016-04-03 17:26:23 +01:00
Yoshax
a7e5116598
Adds lunchboxes
2016-04-03 17:12:01 +01:00
woodratt
1f3556316d
1.4.9 Hotfix
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- Phoron tank in atmos brought back into OSHA non-compliance
- Extra table in the starboard aid station removed.
- Missing air alarms in visitor rooms added.
- Derelict shop area updated.
- Manhack grenade fixed for heist.
- Two of the three spike throwers removed.
- Three new "hair" styles added for Teshari, fixed one broken one.
- Toxins mixing chamber now starts airless.
- Framework in place to allow for a custom item (white cane)
- Fixed access restrictions on riot control maintenance door.
- Firelock added to CE's office door. Entryway from the CE's office to the monitoring room added.
- Fixed a camera in the detective's office.
- Anchored the exonet node on T-comms.
- Fixed Dufflebag in hand sprites.
2016-04-02 15:44:37 -07:00
Datraen
459f70ba46
Merge pull request #1319 from Mark9013100/3/31/2016medweb
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Adds the medical webbing
2016-04-01 16:53:58 -04:00
Mark9013100
f51a350281
Adds the medical webbing
2016-04-01 08:11:23 -04:00
Mark9013100
d637e6bc8e
Janitor Edits
2016-04-01 04:55:39 -04:00
Mark9013100
1522026190
Detectives now spawn with CSI Kit
2016-03-30 11:50:54 -04:00
Neerti
015c6ef58a
Merge pull request #1284 from Mark9013100/3/29/2016mapfixes
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Map fixes, minor edits
2016-03-30 02:25:35 -04:00
Neerti
e7c9681c91
Merge pull request #1281 from redstryker/Navy-Blue-Scrubs
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Adds Navy Blue scrubs
2016-03-30 02:24:07 -04:00
Neerti
a9b2e7a61e
Merge pull request #1133 from Kelenius/coolBots
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Overhauls bot AI
2016-03-30 02:23:28 -04:00
Datraen
3809e92adf
Merge pull request #1214 from Yoshax/morepreferences
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Makes it possible to have more than 16 preferences
2016-03-29 14:44:47 -04:00
Mark9013100
50a6f53c12
Map fixes, minor edits
2016-03-29 10:50:22 -04:00
redstryker
7a437e12f5
Adds Navy Blue scrubs and a navy blue surgical cap. Also adds them to the loadout and all appropriate lockers.
2016-03-28 23:53:38 -04:00
Mark9013100
f57eef764f
Bedsheets can be worn as capes
2016-03-28 22:01:37 -04:00
Neerti
8bfac9c57a
Merge pull request #1206 from Hubblenaut/master
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Adds wallets to loadout menu
2016-03-28 12:49:57 -04:00
Mark9013100
26358bf1ab
Map edits, minor fixes
2016-03-28 00:02:20 -04:00
Yoshax
d0d3d3cb16
Merge remote-tracking branch 'upstream/master' into morepreferences
2016-03-27 00:17:24 +00:00
Neerti
0844d0b9f0
Merge pull request #1239 from Mark9013100/3/23/2016layering
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Layering fixes for bedsheets/curtains
2016-03-26 17:06:54 -04:00
Neerti
96e52f5af0
Merge pull request #1229 from SinTwo/construction_update
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Construction update
2016-03-26 15:45:19 -04:00
Neerti
57b6fe7aa8
Merge pull request #1169 from Kelenius/fixesOnly
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Axes old wire, fixes costs in lathe
2016-03-26 15:42:25 -04:00
Datraen
c09bb6d807
Removes JSON encoding of PDA Manifest list.
2016-03-26 15:31:08 -04:00
Datraen
357fd67a65
Merge pull request #1159 from Kelenius/playingWithTravis
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Attempts to port bay's travis update attempts
2016-03-26 13:18:55 -04:00
SinTwo
b356f5cf21
Construction Update
2016-03-25 16:02:36 -04:00
Yoshax
288be19de4
Changes some antag items to not have 'suspicious' in their name
2016-03-25 19:28:49 +00:00
Mark9013100
5f734effbc
Armor can now hold maglights
2016-03-23 20:14:56 -04:00
Kelenius
df5a0d7941
Mob inventory cleanup
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Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00