* tinytin plush
* missing var
* Fixes plushie speech. Plushies now speak to you. Cutely.
qol: Goes through and gives plushies speech bubbles pertaining to what they are.
fix: Fixes it so plushies now properly speak.
qol: Makes it so any interaction with plushies will play their phrase, NOT just disarm-intenting them (This was never made clear that disarm intent makes them speak.)
code: Gets rid of a few non-existent base paths by converting one of the paths into the base one. (plushy/therapy & plushies/squid)
fix: Fixes the toaster from having the sus plushie sound.
code: Changed some timers that were calling a proc that just set a var to false. Instead, we now use a varset_callback timer there.
* we are not the danger
* No name stealing.
* comment
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Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>