Fix some air_update_turf calls

This commit is contained in:
Ling
2023-02-12 22:59:43 +02:00
parent 20a27f786c
commit 6d92b71860

View File

@@ -248,7 +248,7 @@
if (air.return_temperature() > T20C)
air.set_temperature(max(air.return_temperature() / 2, T20C))
location.air_update_turf(FALSE, FALSE)
location.air_update_turf()
/obj/effect/particle_effect/fluid/foam/firefighting/make_result()
var/atom/movable/deposit = ..()
@@ -299,7 +299,7 @@
/obj/structure/foamedmetal/Initialize(mapload)
. = ..()
air_update_turf(1)
air_update_turf()
/obj/structure/foamedmetal/Move()
var/turf/T = loc