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15 lines
521 B
Plaintext
15 lines
521 B
Plaintext
/*
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* okay yo mutable appearances should be used for non-directional dependent images instead of normal images for overlays and stuff
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*/
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//Note: These do not work for containers using fluid_image while equipped on your HUD currently for some reason.
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//This is a helper proc similar to image() but it's for mutable appearances u dummy
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/proc/mutable_appearance(icon, icon_state, layer = HUD_LAYER_UNDER_2)
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var/mutable_appearance/MA = new()
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MA.icon = icon
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MA.icon_state = icon_state
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MA.layer = layer
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return MA |