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Fucking BYOND
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@@ -127,6 +127,7 @@
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* Call this when your initializations are complete and your game is ready to play before any player interactions happen.
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*
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* This may use [/world/var/sleep_offline] to make this happen so ensure no changes are made to it while this call is running.
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* Afterwards, consider explicitly setting it to what you want to avoid this BYOND bug: http://www.byond.com/forum/post/2575184
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* Before this point, note that any static files or directories may be in use by another server. Your code should account for this.
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* This function should not be called before ..() in [/world/proc/New].
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*/
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