Cael_Aislinn
990090326d
compile fixes and cleanup
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 02:36:52 +10:00
Chinsky
7abec8d3bc
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-01-06 12:15:30 +04:00
Chinsky
5f0c39f1cf
Added implant removal surgery.
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If you fail the step, has small chance of activating implant.
Gives you a sound and ~15 ticks to run away like hell.
Changes I did to other parts to make this possible:
-Implants are now organ-based, not mob-based
-Part of implant working code is moved to appropriate activate() procs
2013-01-06 11:25:53 +04:00
SkyMarshal
93476a2c16
Finishing touches on Air Alarms, Firedoors, and Central Atmos Control
2013-01-04 22:00:56 -07:00
baloh.matevz@gmail.com
9cf23741ca
- Fixed department security, so you no longer spawn in walls
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- Applied some changes that happened to jobs since department security was started.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5467 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-05 03:37:22 +00:00
Chinsky
24a02f90b9
Ported coats pockets
2013-01-04 05:31:14 +04:00
Chinsky
7b1732dda0
Moved global steps list and it's initializing to TG's new place for such things.
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Moved helper for checking if mob is down on some operable surface to unsorted helpers.
Checking for tool type now will properly work with subtypes (istype instead of comparing type var)/
2013-01-02 18:38:31 +04:00
Cael_Aislinn
5768d6a741
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
icons/mob/head.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-31 02:01:37 +10:00
Hawk-v3
20228b12cf
Merge pull request #2117 from SueTheCake/master
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Away Mission + ERT/Sec/Soghun Rigs
2012-12-29 05:55:29 -08:00
SueTheCake
313cd4a495
I'm an idiot and I forgot to change a mob's projectile.
2012-12-29 02:41:51 -06:00
SueTheCake
f7249bd519
Added my completed away mission, along with the necessary sprites and code. A Soghun-Compatible RIG suit has also been added.
2012-12-29 01:59:19 -06:00
Cael_Aislinn
c270fdb2ba
compile and misc other fixes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 13:23:43 +10:00
Cael_Aislinn
c0102cf13e
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/defines/procs/global_lists.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/space_ninja.dm
code/game/mecha/working/ripley.dm
code/modules/mob/living/carbon/human/human_attackalien.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/new_player/preferences.dm
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 13:06:03 +10:00
Cael_Aislinn
31349fb7d3
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
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removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)
Conflicts:
baystation12.dme
code/__HELPERS/type2type.dm
code/controllers/configuration.dm
code/datums/datumvars.dm
code/datums/helper_datums/getrev.dm
code/defines/obj.dm
code/game/gamemodes/events/black_hole.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job_controller.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/card.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/turrets.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/turfs/turf.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/admin_memo.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/holder2.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/assembly/igniter.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/clothing/suits/armor.dm
code/modules/clothing/suits/jobs.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/modules/reagents/Chemistry-Machinery.dm
code/setup.dm
code/stylesheet.dm
code/world.dm
config/admins.txt
config/config.txt
html/changelog.html
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/suits.dmi
icons/turf/areas.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 14:13:11 +10:00
cib
026bbfa3b7
Implemented ghetto surgery tools.
2012-12-24 18:25:02 +01:00
Hawk-v3
9df91430fd
Merge pull request #2097 from comma/surgery
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Surgery
2012-12-22 08:27:18 -08:00
Chinsky
b3580e8265
Merge branch 'master' into surgery
2012-12-21 01:07:36 +04:00
ericgfwong@hotmail.com
3a928012f1
Updated Department Security files to work with the new 2.1.0 map.
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Updated the relevant readme file
Updated 2.1.0 with some missing air alarms and fire alarms.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5362 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-20 00:28:13 +00:00
cib
96fb7cf14b
Rebalanced spaceacillin metabolism.
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It used to be something like 1 unit per tick, which only lasted around 2
minutes for 15 units. Now it'll last a bit longer, making it actually
useful.
2012-12-11 13:22:44 +01:00
petethegoat@gmail.com
15a80594a6
Fixed the softcurity readme.
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Added grabbing cigarettes with your mouth for Malkevin.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5290 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-10 00:56:42 +00:00
petethegoat@gmail.com
fcf95c8d6f
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5281 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-08 00:41:32 +00:00
petethegoat@gmail.com
4b2a9d1b59
Added department sec experimental code.
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Removed the softcurity map from the repo as it was a waste of space.
It's still available here; http://tgstation13.googlecode.com/files/tgstation.2.0.9_Softcurity.zip
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5277 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-07 19:51:57 +00:00
petethegoat@gmail.com
fe3acba8e7
Added a 'softcurity' or 'sissycurity' folder for TLE to run on Sigyn.
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Of course, everyone else is welcome to try it out, but it is a massive nerf to sec.
It's an experiment, nothing more. Don't get your panties twisted.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5272 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-06 23:45:41 +00:00
Cael_Aislinn
2f7baa26f8
antiqua fixes: tvalve, barsigns, doctor's wardrobe, high volume pump, engine areas, moving parts sign, various other areas
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-01 17:49:34 +10:00
Chinsky
c13ddeeb9f
Merge branch 'master' into surgery
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Conflicts:
code/datums/organs/organ_external.dm
2012-12-01 07:16:40 +04:00
Chinsky
faa084a955
Fix for lung surgery.
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Fix for internal wounds surgery messages.
2012-11-25 15:20:08 +04:00
Chinsky
4e4db63889
Fixes healthy appendix spawning always, regardless of if mob had appendicitis or no.
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Also possibly mobs did not get resistance to appendicitis.
2012-11-22 23:40:24 +04:00
Chinsky
df3c514db9
Made bloody hands got during surgery not stain tools.
2012-11-22 18:46:33 +04:00
Chinsky
5a62904fe1
Merge branch 'master' into surgery
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Conflicts:
code/datums/organs/organ_external.dm
2012-11-22 15:18:42 +04:00
Chinsky
eb1d24429a
Fixed typo and wrong colors for ribcage surgery messages.
2012-11-22 15:16:17 +04:00
Chinsky
8270ea9b9e
Made incubator eat right chems, issue #1991
2012-11-21 23:05:13 +04:00
Chinsky
59a31bab86
Added delay to vessel repair surgery.
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Fixed metroid core surgery exploit.
2012-11-21 08:19:10 +04:00
Chinsky
ea4f34d53c
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/ZAS/FEA_system.dm
2012-11-17 00:20:23 +04:00
Ater Ignis
a96e4c3600
if amputated full arm or leg, make hand or foot amputated too
2012-11-16 19:00:45 +04:00
Chinsky
262315d15c
Added chance to get hands bloody during operation.
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Or being covered in blood when you nick an artery.
Moved bloodying code in separate procs.
Made possible to force wounds to be internal, made some wounds in failed surgery steps internal.
2012-11-16 13:49:28 +04:00
Chinsky
cee6603d59
Fixes for some surgery messages.
2012-11-16 00:57:34 +04:00
cib
0d03f87958
Made autopsy age estimates use station time.
2012-11-14 21:40:46 +01:00
cib
2b5d3cac39
Fixed a few organ getter bugs.
2012-11-14 20:59:38 +01:00
cib
7ae7099098
Ported autopsy.
2012-11-14 20:31:31 +01:00
cib
09cbf1f684
Fixed a compile error.
2012-11-14 16:45:22 +01:00
cib
450248864b
Added lung rupturing and lung surgery.
2012-11-14 16:20:47 +01:00
cib
e5b62c98c6
Restructured alien removal surgery.
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This way it later can be used for lung surgery.
2012-11-14 13:54:18 +01:00
cib
48f84e711a
Added pain messages to alien surgery.
2012-11-13 18:28:27 +01:00
cib
78ed2e54eb
Added alien surgery.
2012-11-13 18:22:48 +01:00
cib
c7b8bda2af
Merge branch 'master' of github.com:CIB/Baystation12
2012-11-13 17:14:58 +01:00
cib
2eb4022fe4
Surgery now triggers specialized pain messages if not done with anesthetic.
2012-11-13 17:06:06 +01:00
aranclanos@hotmail.com
dee7b74a45
-Changed turf creations, merging everything to only one proc
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-Fixes Issue 1085 - Artificers creating turfs with buggy lighting
-Spells now will use the proper proc to create turfs
Due to the amount of files changed, this is just the 'part one'. The merging in turf.dm is not finished, mineral walls and buildmode are still using the old system. The creation of turfs on the game panel is not using the proper procs yet. Stay tuned for this changes, but now, sleep.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5054 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-13 13:39:00 +00:00
CIB
d693836fb2
Fixed a small issue with germs
2012-11-13 14:12:40 +01:00
cib
95181d96a8
Several fixes to germs.
2012-11-12 13:17:11 +01:00
cib
e92cecdefe
Added basic germ code.
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This will only trigger in surgery for now - That is when you cut someone open in surgery, you'd better wash your hands before, or otherwise you'll get infected wounds.
2012-11-12 12:51:28 +01:00