Commit Graph

1075 Commits

Author SHA1 Message Date
Cael_Aislinn
990090326d compile fixes and cleanup
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-07 02:36:52 +10:00
Chinsky
7abec8d3bc Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-01-06 12:15:30 +04:00
Chinsky
5f0c39f1cf Added implant removal surgery.
If you fail the step, has small chance of activating implant.
Gives you a sound and ~15 ticks to run away like hell.

Changes I did to other parts to make this possible:
-Implants are now organ-based, not mob-based
-Part of implant working code is moved to appropriate activate() procs
2013-01-06 11:25:53 +04:00
SkyMarshal
93476a2c16 Finishing touches on Air Alarms, Firedoors, and Central Atmos Control 2013-01-04 22:00:56 -07:00
baloh.matevz@gmail.com
9cf23741ca - Fixed department security, so you no longer spawn in walls
- Applied some changes that happened to jobs since department security was started.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5467 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-05 03:37:22 +00:00
Chinsky
24a02f90b9 Ported coats pockets 2013-01-04 05:31:14 +04:00
Chinsky
7b1732dda0 Moved global steps list and it's initializing to TG's new place for such things.
Moved helper for checking if mob is down on some operable surface to unsorted helpers.
Checking for tool type now will properly work with subtypes (istype instead of comparing type var)/
2013-01-02 18:38:31 +04:00
Cael_Aislinn
5768d6a741 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	icons/mob/head.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/suits.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-31 02:01:37 +10:00
Hawk-v3
20228b12cf Merge pull request #2117 from SueTheCake/master
Away Mission + ERT/Sec/Soghun Rigs
2012-12-29 05:55:29 -08:00
SueTheCake
313cd4a495 I'm an idiot and I forgot to change a mob's projectile. 2012-12-29 02:41:51 -06:00
SueTheCake
f7249bd519 Added my completed away mission, along with the necessary sprites and code. A Soghun-Compatible RIG suit has also been added. 2012-12-29 01:59:19 -06:00
Cael_Aislinn
c270fdb2ba compile and misc other fixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-29 13:23:43 +10:00
Cael_Aislinn
c0102cf13e Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/defines/procs/global_lists.dm
	code/game/gamemodes/events.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/mecha/working/ripley.dm
	code/modules/mob/living/carbon/human/human_attackalien.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/new_player/preferences.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/mask.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-29 13:06:03 +10:00
Cael_Aislinn
31349fb7d3 Merge branch 'incremental_tg' r5067 into bs12_with_tgport
removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)

Conflicts:
	baystation12.dme
	code/__HELPERS/type2type.dm
	code/controllers/configuration.dm
	code/datums/datumvars.dm
	code/datums/helper_datums/getrev.dm
	code/defines/obj.dm
	code/game/gamemodes/events/black_hole.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job_controller.dm
	code/game/machinery/bots/medbot.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/machinery/turrets.dm
	code/game/machinery/wishgranter.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/game/objects/items/stacks/stack.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/turfs/turf.dm
	code/game/verbs/ooc.dm
	code/global.dm
	code/modules/admin/IsBanned.dm
	code/modules/admin/admin.dm
	code/modules/admin/admin_memo.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/holder2.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/admin/verbs/diagnostics.dm
	code/modules/assembly/igniter.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/clothing/spacesuits/miscellaneous.dm
	code/modules/clothing/suits/armor.dm
	code/modules/clothing/suits/jobs.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/photocopier.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/setup.dm
	code/stylesheet.dm
	code/world.dm
	config/admins.txt
	config/config.txt
	html/changelog.html
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/suits.dmi
	icons/turf/areas.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-28 14:13:11 +10:00
cib
026bbfa3b7 Implemented ghetto surgery tools. 2012-12-24 18:25:02 +01:00
Hawk-v3
9df91430fd Merge pull request #2097 from comma/surgery
Surgery
2012-12-22 08:27:18 -08:00
Chinsky
b3580e8265 Merge branch 'master' into surgery 2012-12-21 01:07:36 +04:00
ericgfwong@hotmail.com
3a928012f1 Updated Department Security files to work with the new 2.1.0 map.
Updated the relevant readme file
Updated 2.1.0 with some missing air alarms and fire alarms.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5362 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-20 00:28:13 +00:00
cib
96fb7cf14b Rebalanced spaceacillin metabolism.
It used to be something like 1 unit per tick, which only lasted around 2
minutes for 15 units. Now it'll last a bit longer, making it actually
useful.
2012-12-11 13:22:44 +01:00
petethegoat@gmail.com
15a80594a6 Fixed the softcurity readme.
Added grabbing cigarettes with your mouth for Malkevin.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5290 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-10 00:56:42 +00:00
petethegoat@gmail.com
fcf95c8d6f git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5281 316c924e-a436-60f5-8080-3fe189b3f50e 2012-12-08 00:41:32 +00:00
petethegoat@gmail.com
4b2a9d1b59 Added department sec experimental code.
Removed the softcurity map from the repo as it was a waste of space.
It's still available here; http://tgstation13.googlecode.com/files/tgstation.2.0.9_Softcurity.zip

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5277 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-07 19:51:57 +00:00
petethegoat@gmail.com
fe3acba8e7 Added a 'softcurity' or 'sissycurity' folder for TLE to run on Sigyn.
Of course, everyone else is welcome to try it out, but it is a massive nerf to sec.

It's an experiment, nothing more. Don't get your panties twisted.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5272 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-06 23:45:41 +00:00
Cael_Aislinn
2f7baa26f8 antiqua fixes: tvalve, barsigns, doctor's wardrobe, high volume pump, engine areas, moving parts sign, various other areas
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-01 17:49:34 +10:00
Chinsky
c13ddeeb9f Merge branch 'master' into surgery
Conflicts:
	code/datums/organs/organ_external.dm
2012-12-01 07:16:40 +04:00
Chinsky
faa084a955 Fix for lung surgery.
Fix for internal wounds surgery messages.
2012-11-25 15:20:08 +04:00
Chinsky
4e4db63889 Fixes healthy appendix spawning always, regardless of if mob had appendicitis or no.
Also possibly mobs did not get resistance to appendicitis.
2012-11-22 23:40:24 +04:00
Chinsky
df3c514db9 Made bloody hands got during surgery not stain tools. 2012-11-22 18:46:33 +04:00
Chinsky
5a62904fe1 Merge branch 'master' into surgery
Conflicts:
	code/datums/organs/organ_external.dm
2012-11-22 15:18:42 +04:00
Chinsky
eb1d24429a Fixed typo and wrong colors for ribcage surgery messages. 2012-11-22 15:16:17 +04:00
Chinsky
8270ea9b9e Made incubator eat right chems, issue #1991 2012-11-21 23:05:13 +04:00
Chinsky
59a31bab86 Added delay to vessel repair surgery.
Fixed metroid core surgery exploit.
2012-11-21 08:19:10 +04:00
Chinsky
ea4f34d53c Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/ZAS/FEA_system.dm
2012-11-17 00:20:23 +04:00
Ater Ignis
a96e4c3600 if amputated full arm or leg, make hand or foot amputated too 2012-11-16 19:00:45 +04:00
Chinsky
262315d15c Added chance to get hands bloody during operation.
Or being covered in blood when you nick an artery.
Moved bloodying code in separate procs.
Made possible to force wounds to be internal, made some wounds in failed surgery steps internal.
2012-11-16 13:49:28 +04:00
Chinsky
cee6603d59 Fixes for some surgery messages. 2012-11-16 00:57:34 +04:00
cib
0d03f87958 Made autopsy age estimates use station time. 2012-11-14 21:40:46 +01:00
cib
2b5d3cac39 Fixed a few organ getter bugs. 2012-11-14 20:59:38 +01:00
cib
7ae7099098 Ported autopsy. 2012-11-14 20:31:31 +01:00
cib
09cbf1f684 Fixed a compile error. 2012-11-14 16:45:22 +01:00
cib
450248864b Added lung rupturing and lung surgery. 2012-11-14 16:20:47 +01:00
cib
e5b62c98c6 Restructured alien removal surgery.
This way it later can be used for lung surgery.
2012-11-14 13:54:18 +01:00
cib
48f84e711a Added pain messages to alien surgery. 2012-11-13 18:28:27 +01:00
cib
78ed2e54eb Added alien surgery. 2012-11-13 18:22:48 +01:00
cib
c7b8bda2af Merge branch 'master' of github.com:CIB/Baystation12 2012-11-13 17:14:58 +01:00
cib
2eb4022fe4 Surgery now triggers specialized pain messages if not done with anesthetic. 2012-11-13 17:06:06 +01:00
aranclanos@hotmail.com
dee7b74a45 -Changed turf creations, merging everything to only one proc
-Fixes Issue 1085 - Artificers creating turfs with buggy lighting
-Spells now will use the proper proc to create turfs

Due to the amount of files changed, this is just the 'part one'. The merging in turf.dm is not finished, mineral walls and buildmode are still using the old system. The creation of turfs on the game panel is not using the proper procs yet. Stay tuned for this changes, but now, sleep.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5054 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-13 13:39:00 +00:00
CIB
d693836fb2 Fixed a small issue with germs 2012-11-13 14:12:40 +01:00
cib
95181d96a8 Several fixes to germs. 2012-11-12 13:17:11 +01:00
cib
e92cecdefe Added basic germ code.
This will only trigger in surgery for now - That is when you cut someone open in surgery, you'd better wash your hands before, or otherwise you'll get infected wounds.
2012-11-12 12:51:28 +01:00