Commit Graph

30446 Commits

Author SHA1 Message Date
unid15
75d79b3c23 Hand refactor (#10045)
* hand refactor (COMPILES)

* Works pretty much

* Test martians

* Martians

* Fix human UI

* Fix find_organ_by_grasp_index() returning arms

* CL + tweaks

* Last fixes

* a

* Better CL

* Fix weird issue!

* Fix virologist job

* Resolves a very important issue

* I thought I had already fixed this

oh well

* Fix grabs

* Shat
2016-06-05 02:33:12 -05:00
PJB3005
e5bbbcf787 Automatic changelog update. 2016-06-05 07:41:20 +02:00
icantthinkofanameritenow
d799aac8be Changelog added, it's ready to go. (#10375) 2016-06-05 02:39:47 -03:00
PJB3005
5efc3dfb9f GOONLIGHTS IS HERE GUYS! (#10064)
* GOONLIGHTS IS HERE GUYS!

* fixing shit

* Fixes & soft lighting.

Soft lighting, duh.

Fixed away missions.
2016-06-04 17:47:31 -04:00
PJB3005
4cee6922d5 Automatic changelog update. 2016-06-04 23:12:37 +02:00
ririchiyo
9c91aedc5e Webclient re-enabled for admins (#10390)
* re-enable webclient for admins.

* added changelog
2016-06-04 23:11:06 +02:00
clusterfack
19178bf42a Fix maps not showing up on crew monitor and adv sec computer 2016-06-04 05:03:17 -05:00
Intigracy
5ada13ecde fixes an incorrect admin log. (#10377) 2016-06-03 21:10:46 -05:00
Shadowmech88
c473a28250 Lawgiver Adjustment (#9179)
* Fixes up the lawgiver code. Standard lawgivers now have ricochet rounds instead of gyrojet rounds. Adds a lawgiver to Boxstation's armory.

* Adds a lawgiver vault locker to the armory of every station.

* The standard lawgiver now fires regular lasers.

* Fixing conflicts.
2016-06-03 19:23:59 -05:00
dylanstrategie
fd413e7e7a Permanently end the shitlery of /data/investigate (#10372)
* Permanently end the shitlery of /data/investigate
2016-06-03 22:34:53 +01:00
unid15
83236ab09f FIX TOMB (#10369) 2016-06-03 18:06:48 +01:00
clusterfack
5e0b396f58 Remove 2016-06-03 11:32:56 -05:00
clusterfack
d925bcd785 Proc for generating map renders (#10302)
* Proc for generating map renders

I mean what else is there to say, it doesn't make it into one large icon unfortunately but someone could do that. Or you could use the goon method to display.

* This is useful as well

* Modifications

1. Changed getflaticon to show more directional sprites
2. Changed getflaticon to properly order the rednering of underlays -> sprite -> overlays
3. Changed maprender to use a transparent icon instead of a full alpha white one
4. Changed maprender proc to use a better sorting method stolen from getflaticon
5. Changed maprender to eliminate spaces in the outputted folder paths
6. Changed maprender to properly name the maprenders so they are ordered correctly

* Small fix

* Update map link

* Fix some more directional objects, fix multitile objects
2016-06-03 11:37:00 +01:00
clusterfack
27f393c765 Fix html not loading currently (#10366)
There was an issue due to the fact the mapname I was using was a directory name, which browse_rsc() ignores all for the last portion of, and the js was trying to read the full name with the directory.

This makes it just use the nameShort of the map which has no directory which will be truncated.
2016-06-03 05:29:20 -05:00
oranges
bf299409e4 Improve travis script error checker (#10362)
Builds should not pass when they have an error count that is a multiple of 10
2016-06-03 11:21:16 +01:00
dylanstrategie
29bca8f6d1 Fridges will now have their door blow off if hit by ex_act(1) (#10132)
* Fridges will now have their door blow off if hit by ex_act(1)

* Now works fine
2016-06-02 16:59:50 -05:00
ComicIronic
27b582cb41 Merge pull request #10333 from clusterfack/htmlinterface
Probably fixes the two html UI bugs
2016-06-02 22:49:42 +01:00
ComicIronic
d126c485d3 Merge pull request #10277 from 9600bauds/yumbiyah
Massive logging refactor
2016-06-02 22:46:09 +01:00
PJB3005
fadae35d75 Automatic changelog update. 2016-06-02 23:46:01 +02:00
ComicIronic
df9019601c Merge pull request #10327 from Arthurdentist/staffofchange
Adds a Frankenstein Monster option to the staff of change
2016-06-02 22:44:30 +01:00
ComicIronic
c9dc68e793 Merge pull request #10320 from clusterfack/telesci
It seems like someone should have fixed this
2016-06-02 22:44:20 +01:00
ComicIronic
b5836ac461 Merge pull request #10306 from Skullyton/cybernetics
Fixes cybernetic eyeballs not actually protecting from welders
2016-06-02 22:37:59 +01:00
Skullyton
028306a8c5 Typos and changing from usr to user 2016-06-02 20:39:05 +01:00
ComicIronic
1a09ef9bbd Merge pull request #10345 from Exxion/medal
You know I probably shouldn't complain about how long this took because I also didn't do it but come on I said how to fix it two weeks ago
2016-06-02 17:43:57 +01:00
PJB3005
dc518862c5 Automatic changelog update. 2016-06-02 12:34:32 +02:00
Kurfursten
4e1171254f Massive Bus Medbay Remap (#10340)
* More bus revisions

* Minor fixes
2016-06-02 05:33:07 -05:00
Exxion
415d3e4f71 Fixes the roundstart captain medal being unremovable 2016-06-02 02:36:32 -04:00
ComicIronic
7eb4d7c97a Merge pull request #10330 from clusterfack/deadsay
Log dead say
2016-06-01 15:51:37 +01:00
ComicIronic
52e7a53060 Merge pull request #10329 from clusterfack/BOTS
Fix unemaggable secbot
2016-06-01 15:50:32 +01:00
PJB3005
377d7f0bda Automatic changelog update. 2016-06-01 12:22:07 +02:00
9600bauds
cf652619f4 Using a remote signaler on wire-hackable stuff now brings up the wire-hack menu (#10278)
* Using a remote signaler on wire-hackable stuff now brings up the wire-hack menu

* iwsiretool(A)
2016-06-01 05:20:45 -05:00
PJB3005
7d9769f5ac Automatic changelog update. 2016-06-01 12:20:12 +02:00
unid15
5d2312445b Tomb of Rafid: The Away Mission (#10206)
* Adds a new away mission

* oops

* Last touches, adds jackals

* removes accident

* u wot m8

* u wot m9

* Update

* New shit
2016-06-01 05:18:30 -05:00
clusterfack
9c8ed05d1b Probably fixes the two html UI bugs
Fixes the bug where the map isn't replaced properly, I should hope, considering I'm telling it to try resending resources each time you open the thing again.

Fixes the bug where the map is the same between rounds when it shouldn't be, by removing the chance of collision between maps. I know I said that before but I did it wrong that time and the js was never modified so it never could have worked.

Also added some whitespace to give readability to some of the headers.
2016-06-01 05:11:15 -05:00
clusterfack
1f50298469 Now it wont prevent you from attacking it 2016-06-01 02:53:47 -05:00
clusterfack
2c2a8b481c Log dead say
Wow this went unfixed for a long time what the hell
Fixes #9658
2016-05-31 22:30:48 -05:00
clusterfack
a1f2433273 Fix unemaggable secbot
Not really, you could always emag them it just wasn't clear how.

Makes it a little bit easier and makes it a little bit more clear.

Fixes #9543
2016-05-31 22:01:03 -05:00
clusterfack
26e34ab538 Goddamnit pjb why do I have to do this 2016-05-31 21:47:11 -05:00
Arthurdentist
fef6ae7fb9 Frankenstein monsters 2016-06-01 02:55:12 +01:00
PJB3005
1f8ecb7b2a Automatic changelog update. 2016-06-01 03:36:21 +02:00
9600bauds
26d4603f1b Fixes borgs batoning people from inside lockers, makes players able to use containers etc. from inside lockers (#10071)
* Fixes players not being able to use their inventory inside a locker, fixes borgs attacking people from inside a locker + other similar shit

* Fix for recharging station part upgrades
2016-05-31 20:34:57 -05:00
ComicIronic
a655134a55 Merge pull request #10322 from clusterfack/mines
Fix mines
2016-05-31 22:34:18 +01:00
PJB3005
22ea146b34 Revert "the Space Parallax update" (#10323) 2016-05-31 23:03:13 +02:00
clusterfack
487d8cfd87 No more new procs 2016-05-31 15:41:51 -05:00
clusterfack
8774f73212 Fix mines
Fixes #10110
Also fixes kick mines not working
2016-05-31 15:32:29 -05:00
PJB3005
75d2d918d3 Automatic changelog update. 2016-05-31 21:50:19 +02:00
DeityLink
cfef0afef0 the Space Parallax update (#10085)
* parallax1

* parallax2

* parallax3

* parallax4

* parallax6

* parallax7

* parallax8

* parallax9

* parallax11

* parallax12

* parallax13

* parallax14 and changelog

* parallax15

* parallax16

* parallax17

* parallax18

* parallax19

* parallax21

* parallax22

* parallax23

* fixing conflicts again

* Fixing that sqlite Error

* parallax25

* sql

* sql (reverted from commit 257cc728669d083118f15fe5cc3fb55fad62b1e6)

* sqlagain
2016-05-31 21:48:51 +02:00
clusterfack
db22fb23da It seems like someone should have fixed this
Fixes #10255
2016-05-31 14:17:18 -05:00
9600bauds
55553a80f7 coords 2016-05-30 11:40:30 -03:00
Skullyton
1f783acbcd Fixes cybernetic eyeballs not actually protecting from welders 2016-05-30 15:38:21 +01:00