Rob Nelson
da9b61b4e1
Standardize XRAY.
2014-01-21 13:48:35 -08:00
Rob Nelson
d7b63ea7c2
Make atmos control consoles printable by R&D
2014-01-21 12:47:24 -08:00
Rob Nelson
9ba2702451
Fix ghosts fucking with accounts database. Move to modules.
2014-01-19 00:56:19 -08:00
Rob Nelson
27e1c5e869
ONCLICK CODE PORT. GOD HELP US ALL.
2014-01-17 18:24:53 -08:00
d3athrow
eaa0b4e0ae
Fix making sounds in an area
2014-01-15 18:52:30 -06:00
Rob Nelson
bf363d3840
Fix atmos control computer.
2014-01-11 11:24:25 -08:00
d3athrow
4009551dc4
compile fix
2014-01-03 15:47:18 -06:00
d3athrow
8f0b969f3c
Short term fix for ATM exploit
2014-01-03 14:07:30 -06:00
Rob Nelson
a34739055a
Air alarms can scrub nitrogen.
2013-12-20 17:51:55 -08:00
Rob Nelson
ccf649fea4
Holy shit air alarms work properly now. Yes, this time it's tested.
...
* Area air alerts are the maximum of all air alarm local danger levels.
* Doors are no longer fumbled and close upon alert level 2, and when all alert levels clear, the DOORS OPEN AUTOMATICALLY OH MY GOD
* Air alarm icons refresh properly and only show red in actually dangerous areas. (Area alerts only cause yellow icons)
* Alerts clear automatically
* Silicons can set thresholds now (someone forgot an !)
2013-12-14 02:39:10 -08:00
Rob Nelson
003deadb03
Added atmos tape.
2013-12-07 15:41:21 -08:00
Rob Nelson
417d7b68b5
AWW YEAH GENERAL AIR CONTROL FIXED AND STYLED UP NICE 'N' PRETTY.
...
(Just as busta got perma'd, ironically.)
2013-12-01 16:52:15 -08:00
Rob Nelson
6a7d6d42f0
Fix fuel compressor shit
2013-11-28 21:12:14 -08:00
Rob Nelson
2978f45f4b
Stacking machine refactored.
2013-11-19 10:35:07 -08:00
Rob Nelson
86ed7dec6b
Make atmos control computers somewhat more stable.
2013-11-17 10:50:37 -08:00
Rob Nelson
34f27d3c84
Added atmos control computer nanoUI, but it's acting a bit fucked due to a JSRender bug.
2013-11-15 19:12:56 -08:00
Rob Nelson
fe137e7fa1
Paperwork update: Copying asses, AI cameras, and a couple other things.
2013-11-13 09:06:16 -08:00
Rob Nelson
df4962d00f
Added fax machine to IAA office, conference room, and captain's room.
2013-11-03 22:48:18 -08:00
Rob Nelson
6a82754c6d
Enable supermatter. Not on map yet.
2013-10-24 20:45:37 -07:00
Rob Nelson
f9d091e07f
Fixed pressure adjustment.
2013-09-29 02:29:11 -07:00
Rob Nelson
494b5fb961
First iteration of nano air alarms. Subscreens not ready yet, but working on it.
2013-09-28 22:45:15 -07:00
Rob Nelson
4e696f18c1
Make icon paths absolute.
2013-09-24 20:06:18 -07:00
Rob Nelson
b7fe9edb3b
Added NanoUI from bay, hit string limit, ran string combiner again.
...
God have mercy on our souls.
2013-09-24 19:46:45 -07:00
Rob Nelson
684da2c004
Fix atmos computer and APC
2013-09-16 19:32:30 -07:00
Rob Nelson
6f1629a69e
Gas chamber added.
2013-09-16 13:38:22 -07:00
Rob Nelson
3c36f56ba8
Fix some bugs with central atmos control computers.
2013-09-14 10:06:21 -07:00
Rob Nelson
0f05787f84
Fixes for BYOND 500
2013-09-13 06:36:19 -07:00
Rob Nelson
3d7b024167
Xeno now has its own, special atmos computer for the iso cells.
...
Also fixed mapping issues.
2013-09-13 02:42:51 -07:00
Rob Nelson
92f2e6640c
Fix issues with air alarms:
...
+ Air alarms now support monitoring presets, including Vox and server presets.
+ Air alarms no longer refresh constantly when NOT on the main screen.
+ Reworked scrubber interface, added ability to scrub O2 (for Vox players)
+ Attempt at fixing firedoors.
2013-09-12 21:42:30 -07:00
d3athrow
165c8ab75d
Commiting what i've got so far for the new traitor items
2013-09-06 23:24:23 -05:00
Rob Nelson
1273d06df5
Combine a shitload of strings.
2013-09-04 13:17:54 -07:00
Rob Nelson
19a0ac708c
Fix string overrun. Still trying to get an accurate string count.
2013-09-04 02:44:03 -07:00
Rob Nelson
2b77203275
** WILL NOT COMPILE, OVER STRINGS LIMIT **
...
Import new bay stuff.
2013-09-03 23:19:24 -07:00
d3athrow
53868e2601
adds hidden fingerprint logging on shit for AI's and robutts tired of not knowing who fucked with the atmos alarm or flooded plasma
2013-08-27 22:39:40 -05:00
Giacomand
dff538f5ab
Ported /tg/'s blob revamp to /vg/ code.
...
I suggest testing this first.
2013-08-25 02:13:41 +01:00
Rob Nelson
0b3d43667c
Made vending machines less of a PITA.
2013-08-18 00:56:49 -07:00
d3athrow
8c67d608d7
Fixes the telepathic disease
2013-07-28 23:44:38 -05:00
d3athrow
09f02485b1
Runtime fix
2013-07-05 17:05:29 -05:00
d3athrow
8dd460ecc6
Merge pull request #3171 from Zuhayr/master
...
Bleeding minimum-cutting-damage tweak, runtime fixes.
Merge pull request #3183 from Segrain/master
ID cards bugfix.
Merge pull request #3176 from Segrain/master
Rejuvenate bugfix.
Merge pull request #3155 from Zuhayr/master
Bug fixes.
Merge pull request #3159 from Zuhayr/master
AIize() runtime fix.
2013-06-27 14:46:02 -05:00
d3athrow
d029645654
runtime fix, made bible have chance to deconvert from cult on hit
2013-06-15 00:47:20 -05:00
d3athrow
eb13d0d90d
Merge remote-tracking branch 'refs/remotes/bay12upstream/master' into Bleeding-Edge
...
Conflicts:
code/modules/mob/living/carbon/human/human_defense.dm
html/changelog.html
maps/tgstation.2.1.0.0.1.dmm
2013-06-12 03:38:49 -05:00
Furlucis
a60dcf473b
Fixed a runtime error where one thing would sometimes try to handle an empty list. Some chance that will still make a jungle map fail to work right, though.
...
Signed-off-by: Furlucis <Logman115@gmail.com >
2013-06-11 03:18:03 -04:00
d3athrow
028853666d
Merge remote-tracking branch 'refs/remotes/bay12upstream/BEF-staging' into Upstream-staging
...
Conflicts:
baystation12.dme
code/game/jobs/job_controller.dm
code/modules/client/preferences.dm
code/modules/mob/living/carbon/brain/posibrain.dm
code/modules/mob/living/say.dm
code/modules/mob/living/silicon/robot/robot.dm
html/changelog.html
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/uniforms.dmi
maps/tgstation.2.1.0.0.1.dmm
Save us
2013-06-10 15:39:52 -05:00
Chinsky
0f9b53ef09
Merge pull request #3016 from NicholasDV/tweaksAndFixes
...
Tweaks and fixes
2013-06-10 02:39:40 -07:00
NicholasDV
af234f7f1d
Removes a few typos from channel names
...
The literal only two instance of gazette in the code.
This should fix it entirely.
fixes #3006
2013-06-09 18:04:27 -04:00
NicholasDV
f2a16fc3cd
This just fixes a small typo in build mode.
...
Specifically, the throw and select buttons were 'switched'
in some instructions. This quickly fixes that!
closes #3001
2013-06-09 03:16:51 -04:00
NicholasDV
d5c085e22a
Changes to increase readability
...
Specifically formatting the messages a bit differently by putting
them onto multiple lines. They line up properly inside of dream
maker, making them /much/ more readable. This format would be preferable
for new additions into this file.
2013-06-09 03:00:47 -04:00
Kilakk
a5609c8150
Adds ability to change appearance for ERTs
...
* ERTs can change their own appearance
* Fixed an if statement I goof'd
2013-06-08 18:51:26 -04:00
Kilakk
faf5b86e49
Changed the way ERTs are selected
...
* Ghosts get a pop-up thingy that asks them if they want to be
considered
* Ghosts that're antag-banned and/or jobbanned from security officer are
exempt
* 30 second timer because timers are !!FUN!!
2013-06-06 23:29:15 -04:00
Kilakk
d1faeac8d8
Adds emergency response team verb
...
* Adds a verb for (b)admins in "Special Verbs" that lets you spawn in an
emergency response team a la deathsquid-button
* Spawned-in ERTs can choose their own ridiculous name
* Command alerts, because everyone loves those
2013-06-06 17:04:49 -04:00