compile
This commit is contained in:
@@ -13,7 +13,7 @@
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/datum/brain_trauma/special/godwoken/on_life()
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..()
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if(prob(4))
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if(prob(33) && (owner.IsStun() || owner.IsKnockdown() || owner.IsUnconscious()))
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if(prob(33) && owner.HighestImmobilityAmount())
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speak("unstun", TRUE)
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else if(prob(60) && owner.health <= owner.crit_threshold)
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speak("heal", TRUE)
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@@ -32,7 +32,7 @@
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if(ishuman(M) && source.force && source.get_sharpness())
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var/mob/living/carbon/human/H = M
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if((H.health <= H.crit_threshold || (user.pulling == H && user.grab_state >= GRAB_NECK) || H.IsSleeping()) && user.zone_selected == BODY_ZONE_PRECISE_MOUTH) // Only sleeping, neck grabbed, or crit, can be sliced.
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if((H.health <= H.crit_threshold || (user.pulling == H && user.grab_state >= GRAB_NECK) || H._REFACTORING_IsSleeping()) && user.zone_selected == BODY_ZONE_PRECISE_MOUTH) // Only sleeping, neck grabbed, or crit, can be sliced.
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if(H.has_status_effect(/datum/status_effect/neck_slice))
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user.show_message("<span class='warning'>[H]'s neck has already been already cut, you can't make the bleeding any worse!</span>", 1, \
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"<span class='warning'>Their neck has already been already cut, you can't make the bleeding any worse!</span>")
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@@ -110,8 +110,7 @@
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if (isliving(AM))
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var/mob/living/L = AM
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L.notransform = TRUE
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L.Stun(200)
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L.resting = TRUE
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L.Paralyze(200)
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var/oldtransform = AM.transform
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var/oldcolor = AM.color
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@@ -81,7 +81,7 @@
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return basic_hit(A,D)
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/datum/martial_art/the_sleeping_carp/proc/headKick(mob/living/carbon/human/A, mob/living/carbon/human/D)
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if(CHECK_MOBILITY(D, MOBILTIY_STAND))
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if(CHECK_MOBILITY(D, MOBILITY_STAND))
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log_combat(A, D, "head kicked (Sleeping Carp)")
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A.do_attack_animation(D, ATTACK_EFFECT_KICK)
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D.visible_message("<span class='warning'>[A] kicks [D] in the head!</span>", \
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@@ -73,8 +73,7 @@
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owner.log_message("gained Vanguard stun immunity", LOG_ATTACK)
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owner.add_stun_absorption("vanguard", INFINITY, 1, "'s yellow aura momentarily intensifies!", "Your ward absorbs the stun!", " radiating with a soft yellow light!")
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owner.visible_message("<span class='warning'>[owner] begins to faintly glow!</span>", "<span class='brass'>You will absorb all stuns for the next twenty seconds.</span>")
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owner.SetStun(0, FALSE)
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owner.SetKnockdown(0)
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owner.SetAllImmobility(0, FALSE)
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owner.setStaminaLoss(0, FALSE)
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progbar = new(owner, duration, owner)
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progbar.bar.color = list("#FAE48C", "#FAE48C", "#FAE48C", rgb(0,0,0))
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@@ -226,9 +225,8 @@
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return ..()
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/datum/status_effect/wish_granters_gift/on_remove()
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owner.revive(full_heal = 1, admin_revive = 1)
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owner.revive(full_heal = TRUE, admin_revive = TRUE)
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owner.visible_message("<span class='warning'>[owner] appears to wake from the dead, having healed all wounds!</span>", "<span class='notice'>You have regenerated.</span>")
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owner.update_canmove()
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/obj/screen/alert/status_effect/wish_granters_gift
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name = "Wish Granter's Immortality"
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@@ -85,7 +85,7 @@
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. = buckled_mob
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buckled_mob.buckled = null
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buckled_mob.anchored = initial(buckled_mob.anchored)
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buckled_mob.update_canmove()
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buckled_mob.update_mobility()
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buckled_mob.clear_alert("buckled")
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buckled_mobs -= buckled_mob
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SEND_SIGNAL(src, COMSIG_MOVABLE_UNBUCKLE, buckled_mob, force)
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@@ -99,7 +99,7 @@
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affecting.Remove(AM)
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if(living(AM))
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if(isliving(AM))
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var/mob/living/M = AM
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if(immobilize)
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REMOVE_TRAIT(M, TRAIT_MOBILITY_NOMOVE, src)
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@@ -64,7 +64,7 @@
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else
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playsound(src, 'sound/machines/buzz-sigh.ogg', 40, 1)
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/obj/item/holybeacon/proc/beacon_armor(mob/M)
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/obj/item/holybeacon/proc/beacon_armor(mob/living/M)
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var/list/holy_armor_list = typesof(/obj/item/storage/box/holy)
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var/list/display_names = list()
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for(var/V in holy_armor_list)
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@@ -239,7 +239,7 @@
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M.forceMove(get_turf(src))
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if(isliving(M))
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var/mob/living/L = M
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L.update_canmove()
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L.update_mobility()
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occupant = null
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update_icon()
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@@ -87,7 +87,7 @@
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if(istype(user))
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if(to_turf)
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user.forceMove(to_turf)
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user.SetStun(0)
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user._REFACTORING_SetStun(0)
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user.next_move = 1
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user.alpha = 255
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user.update_atom_colour()
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@@ -1839,7 +1839,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
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to_chat(user, "<span class='warning'>You're too exhausted for that.</span>")
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return
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if(!user.resting)
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if(CHECK_MOBILITY(user, MOBILITY_STAND))
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to_chat(user, "<span class='notice'>You can only force yourself up if you're on the ground.</span>")
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return
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user.visible_message("<span class='notice'>[user] forces [p_them()]self up to [p_their()] feet!</span>", "<span class='notice'>You force yourself up to your feet!</span>")
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@@ -1857,7 +1857,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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return FALSE
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if(attacker_style && attacker_style.disarm_act(user,target))
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return TRUE
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if(user.resting)
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if(!CHECK_MOBILITY(user, MOBILITY_STAND))
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return FALSE
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else
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if(user == target)
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@@ -1870,7 +1870,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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target.w_uniform.add_fingerprint(user)
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SEND_SIGNAL(target, COMSIG_HUMAN_DISARM_HIT, user, user.zone_selected)
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if(!target.resting)
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if(CHECK_MOBILITY(target, MOBILITY_STAND))
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target.adjustStaminaLoss(5)
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if(target.is_shove_knockdown_blocked())
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@@ -1150,14 +1150,6 @@
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GLOB.dead_mob_list += src
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. = ..()
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switch(var_name)
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if("knockdown")
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SetKnockdown(var_value)
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if("stun")
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SetStun(var_value)
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if("unconscious")
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SetUnconscious(var_value)
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if("sleeping")
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SetSleeping(var_value)
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if("eye_blind")
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set_blindness(var_value)
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if("eye_damage")
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@@ -330,6 +330,9 @@
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if(updating)
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update_mobility()
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/mob/living/proc/HighestImmobilityAmount()
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return max(max(max(max(_REFACTORING_AmountStun(), _REFACTORING_AmountKnockdown()), AmountParalyzed()), AmountImmobilized()), AmountDazed())
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//////////////////UNCONSCIOUS
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/mob/living/proc/_REFACTORING_IsUnconscious() //If we're unconscious
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return has_status_effect(STATUS_EFFECT_UNCONSCIOUS)
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@@ -85,8 +85,10 @@
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set category = "Object"
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set src in usr
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var/mob/living/L = usr
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if(!istype(L))
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return
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var/n_name = copytext(sanitize(input(usr, "What would you like to label the photo?", "Photo Labelling", null) as text), 1, MAX_NAME_LEN)
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//loc.loc check is for making possible renaming photos in clipboards
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if((loc == usr || loc.loc && loc.loc == usr) && usr.stat == CONSCIOUS && usr.canmove && !usr.restrained())
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if(L.CanReach(src) && CHECK_MOBILITY(L, MOBILITY_USE))
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name = "photo[(n_name ? text("- '[n_name]'") : null)]"
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add_fingerprint(usr)
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add_fingerprint(usr)
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@@ -1024,21 +1024,20 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
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/datum/reagent/medicine/stimulants/on_mob_life(mob/living/carbon/M)
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if(M.health < 50 && M.health > 0)
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M.adjustOxyLoss(-1*REM, 0)
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M.adjustToxLoss(-1*REM, 0)
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M.adjustBruteLoss(-1*REM, 0)
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M.adjustFireLoss(-1*REM, 0)
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M.AdjustStun(-60, 0)
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M.AdjustKnockdown(-60, 0)
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M.AdjustUnconscious(-60, 0)
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M.adjustStaminaLoss(-20*REM, 0)
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M.adjustOxyLoss(-1*REM, FALSE)
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M.adjustToxLoss(-1*REM, FALSE)
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M.adjustBruteLoss(-1*REM, FALSE)
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M.adjustFireLoss(-1*REM, FALSE)
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M.AdjustAllImmobility(-60, FALSE)
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M.AdjustUnconscious(-60, FALSE)
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M.adjustStaminaLoss(-20*REM, FALSE)
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..()
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. = 1
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/datum/reagent/medicine/stimulants/overdose_process(mob/living/M)
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if(prob(33))
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M.adjustStaminaLoss(2.5*REM, 0)
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M.adjustToxLoss(1*REM, 0)
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M.adjustStaminaLoss(2.5*REM, FALSE)
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M.adjustToxLoss(1*REM, FALSE)
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M.losebreath++
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. = 1
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..()
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@@ -1069,12 +1068,12 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
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pH = 5
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/datum/reagent/medicine/bicaridine/on_mob_life(mob/living/carbon/M)
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M.adjustBruteLoss(-2*REM, 0)
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M.adjustBruteLoss(-2*REM, FALSE)
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..()
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. = 1
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/datum/reagent/medicine/bicaridine/overdose_process(mob/living/M)
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M.adjustBruteLoss(4*REM, 0)
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M.adjustBruteLoss(4*REM, FALSE)
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..()
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. = 1
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@@ -1088,12 +1087,12 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
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pH = 9.7
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/datum/reagent/medicine/dexalin/on_mob_life(mob/living/carbon/M)
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M.adjustOxyLoss(-2*REM, 0)
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M.adjustOxyLoss(-2*REM, FALSE)
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..()
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. = 1
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/datum/reagent/medicine/dexalin/overdose_process(mob/living/M)
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M.adjustOxyLoss(4*REM, 0)
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M.adjustOxyLoss(4*REM, FALSE)
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..()
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. = 1
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@@ -1107,12 +1106,12 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
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pH = 9
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/datum/reagent/medicine/kelotane/on_mob_life(mob/living/carbon/M)
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M.adjustFireLoss(-2*REM, 0)
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M.adjustFireLoss(-2*REM, FALSE)
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..()
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. = 1
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/datum/reagent/medicine/kelotane/overdose_process(mob/living/M)
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M.adjustFireLoss(4*REM, 0)
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M.adjustFireLoss(4*REM, FALSE)
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..()
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. = 1
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@@ -1127,14 +1126,14 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
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pH = 10
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/datum/reagent/medicine/antitoxin/on_mob_life(mob/living/carbon/M)
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M.adjustToxLoss(-2*REM, 0)
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M.adjustToxLoss(-2*REM, FALSE)
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for(var/datum/reagent/toxin/R in M.reagents.reagent_list)
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M.reagents.remove_reagent(R.id,1)
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..()
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. = 1
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/datum/reagent/medicine/antitoxin/overdose_process(mob/living/M)
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M.adjustToxLoss(4*REM, 0) // End result is 2 toxin loss taken, because it heals 2 and then removes 4.
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M.adjustToxLoss(4*REM, FALSE) // End result is 2 toxin loss taken, because it heals 2 and then removes 4.
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..()
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. = 1
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@@ -1162,18 +1161,18 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
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/datum/reagent/medicine/tricordrazine/on_mob_life(mob/living/carbon/M)
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if(prob(80))
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M.adjustBruteLoss(-1*REM, 0)
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M.adjustFireLoss(-1*REM, 0)
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M.adjustOxyLoss(-1*REM, 0)
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M.adjustToxLoss(-1*REM, 0)
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M.adjustBruteLoss(-1*REM, FALSE)
|
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M.adjustFireLoss(-1*REM, FALSE)
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||||
M.adjustOxyLoss(-1*REM, FALSE)
|
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M.adjustToxLoss(-1*REM, FALSE)
|
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. = 1
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||||
..()
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||||
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/datum/reagent/medicine/tricordrazine/overdose_process(mob/living/M)
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M.adjustToxLoss(2*REM, 0)
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M.adjustOxyLoss(2*REM, 0)
|
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M.adjustBruteLoss(2*REM, 0)
|
||||
M.adjustFireLoss(2*REM, 0)
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||||
M.adjustToxLoss(2*REM, FALSE)
|
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M.adjustOxyLoss(2*REM, FALSE)
|
||||
M.adjustBruteLoss(2*REM, FALSE)
|
||||
M.adjustFireLoss(2*REM, FALSE)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
@@ -1186,9 +1185,9 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
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taste_description = "jelly"
|
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|
||||
/datum/reagent/medicine/regen_jelly/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustBruteLoss(-1.5*REM, 0)
|
||||
M.adjustFireLoss(-1.5*REM, 0)
|
||||
M.adjustOxyLoss(-1.5*REM, 0)
|
||||
M.adjustBruteLoss(-1.5*REM, FALSE)
|
||||
M.adjustFireLoss(-1.5*REM, FALSE)
|
||||
M.adjustOxyLoss(-1.5*REM, FALSE)
|
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M.adjustToxLoss(-1.5*REM, 0, TRUE) //heals TOXINLOVERs
|
||||
. = 1
|
||||
..()
|
||||
@@ -1202,13 +1201,13 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
pH = 11
|
||||
|
||||
/datum/reagent/medicine/syndicate_nanites/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustBruteLoss(-5*REM, 0) //A ton of healing - this is a 50 telecrystal investment.
|
||||
M.adjustFireLoss(-5*REM, 0)
|
||||
M.adjustOxyLoss(-15, 0)
|
||||
M.adjustToxLoss(-5*REM, 0)
|
||||
M.adjustBruteLoss(-5*REM, FALSE) //A ton of healing - this is a 50 telecrystal investment.
|
||||
M.adjustFireLoss(-5*REM, FALSE)
|
||||
M.adjustOxyLoss(-15, FALSE)
|
||||
M.adjustToxLoss(-5*REM, FALSE)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -15*REM)
|
||||
M.adjustCloneLoss(-3*REM, 0)
|
||||
M.adjustStaminaLoss(-25*REM,0)
|
||||
M.adjustCloneLoss(-3*REM, FALSE)
|
||||
M.adjustStaminaLoss(-25*REM,FALSE)
|
||||
if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio))
|
||||
M.blood_volume += 40 // blood fall out man bad
|
||||
..()
|
||||
@@ -1223,13 +1222,13 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
pH = 11
|
||||
|
||||
/datum/reagent/medicine/lesser_syndicate_nanites/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustBruteLoss(-3*REM, 0) // hidden gold shh
|
||||
M.adjustFireLoss(-3*REM, 0)
|
||||
M.adjustOxyLoss(-15, 0)
|
||||
M.adjustToxLoss(-3*REM, 0)
|
||||
M.adjustBruteLoss(-3*REM, FALSE) // hidden gold shh
|
||||
M.adjustFireLoss(-3*REM, FALSE)
|
||||
M.adjustOxyLoss(-15, FALSE)
|
||||
M.adjustToxLoss(-3*REM, FALSE)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -15*REM)
|
||||
M.adjustCloneLoss(-3*REM, 0)
|
||||
M.adjustStaminaLoss(-20*REM,0)
|
||||
M.adjustCloneLoss(-3*REM, FALSE)
|
||||
M.adjustStaminaLoss(-20*REM,FALSE)
|
||||
if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio))
|
||||
M.blood_volume += 20 // blood fall out man bad
|
||||
..()
|
||||
@@ -1247,17 +1246,17 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
pH = 11.8
|
||||
|
||||
/datum/reagent/medicine/neo_jelly/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustBruteLoss(-1.5*REM, 0)
|
||||
M.adjustFireLoss(-1.5*REM, 0)
|
||||
M.adjustOxyLoss(-1.5*REM, 0)
|
||||
M.adjustBruteLoss(-1.5*REM, FALSE)
|
||||
M.adjustFireLoss(-1.5*REM, FALSE)
|
||||
M.adjustOxyLoss(-1.5*REM, FALSE)
|
||||
M.adjustToxLoss(-1.5*REM, 0, TRUE) //heals TOXINLOVERs
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/medicine/neo_jelly/overdose_process(mob/living/M)
|
||||
M.adjustOxyLoss(2.6*REM, 0)
|
||||
M.adjustBruteLoss(3.5*REM, 0)
|
||||
M.adjustFireLoss(3.5*REM, 0)
|
||||
M.adjustOxyLoss(2.6*REM, FALSE)
|
||||
M.adjustBruteLoss(3.5*REM, FALSE)
|
||||
M.adjustFireLoss(3.5*REM, FALSE)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
@@ -1270,13 +1269,13 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
pH = 11
|
||||
|
||||
/datum/reagent/medicine/earthsblood/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustBruteLoss(-3 * REM, 0)
|
||||
M.adjustFireLoss(-3 * REM, 0)
|
||||
M.adjustOxyLoss(-15 * REM, 0)
|
||||
M.adjustToxLoss(-3 * REM, 0, TRUE) //Heals TOXINLOVERS
|
||||
M.adjustBruteLoss(-3 * REM, FALSE)
|
||||
M.adjustFireLoss(-3 * REM, FALSE)
|
||||
M.adjustOxyLoss(-15 * REM, FALSE)
|
||||
M.adjustToxLoss(-3 * REM, FALSE, TRUE) //Heals TOXINLOVERS
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2 * REM, 150) //This does, after all, come from ambrosia, and the most powerful ambrosia in existence, at that!
|
||||
M.adjustCloneLoss(-1 * REM, 0)
|
||||
M.adjustStaminaLoss(-13 * REM, 0)
|
||||
M.adjustCloneLoss(-1 * REM, FALSE)
|
||||
M.adjustStaminaLoss(-13 * REM, FALSE)
|
||||
M.jitteriness = min(max(0, M.jitteriness + 3), 30)
|
||||
M.druggy = min(max(0, M.druggy + 10), 15) //See above
|
||||
..()
|
||||
@@ -1284,7 +1283,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
|
||||
/datum/reagent/medicine/earthsblood/overdose_process(mob/living/M)
|
||||
M.hallucination = min(max(0, M.hallucination + 5), 60)
|
||||
M.adjustToxLoss(8 * REM, 0, TRUE) //Hurts TOXINLOVERS
|
||||
M.adjustToxLoss(8 * REM, FALSE, TRUE) //Hurts TOXINLOVERS
|
||||
..()
|
||||
. = 1
|
||||
|
||||
|
||||
@@ -421,22 +421,21 @@
|
||||
/datum/reagent/fuel/unholywater/on_mob_life(mob/living/carbon/M)
|
||||
if(iscultist(M))
|
||||
M.drowsyness = max(M.drowsyness-5, 0)
|
||||
M.AdjustUnconscious(-20, 0)
|
||||
M.AdjustStun(-40, 0)
|
||||
M.AdjustKnockdown(-40, 0)
|
||||
M.adjustStaminaLoss(-10, 0)
|
||||
M.adjustToxLoss(-2, 0, TRUE)
|
||||
M.adjustOxyLoss(-2, 0)
|
||||
M.adjustBruteLoss(-2, 0)
|
||||
M.adjustFireLoss(-2, 0)
|
||||
M.AdjustUnconscious(-20, FALSE)
|
||||
M.AdjustAllImmobility(-40, FALSE)
|
||||
M.adjustStaminaLoss(-10, FALSE)
|
||||
M.adjustToxLoss(-2, FALSE, TRUE)
|
||||
M.adjustOxyLoss(-2, FALSE)
|
||||
M.adjustBruteLoss(-2, FALSE)
|
||||
M.adjustFireLoss(-2, FALSE)
|
||||
if(ishuman(M) && M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio))
|
||||
M.blood_volume += 3
|
||||
else // Will deal about 90 damage when 50 units are thrown
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3, 150)
|
||||
M.adjustToxLoss(2, 0)
|
||||
M.adjustFireLoss(2, 0)
|
||||
M.adjustOxyLoss(2, 0)
|
||||
M.adjustBruteLoss(2, 0)
|
||||
M.adjustToxLoss(2, FALSE)
|
||||
M.adjustFireLoss(2, FALSE)
|
||||
M.adjustOxyLoss(2, FALSE)
|
||||
M.adjustBruteLoss(2, FALSE)
|
||||
holder.remove_reagent(id, 1)
|
||||
return TRUE
|
||||
|
||||
@@ -449,8 +448,8 @@
|
||||
/datum/reagent/hellwater/on_mob_life(mob/living/carbon/M)
|
||||
M.fire_stacks = min(5,M.fire_stacks + 3)
|
||||
M.IgniteMob() //Only problem with igniting people is currently the commonly availible fire suits make you immune to being on fire
|
||||
M.adjustToxLoss(1, 0)
|
||||
M.adjustFireLoss(1, 0) //Hence the other damages... ain't I a bastard?
|
||||
M.adjustToxLoss(1, FALSE)
|
||||
M.adjustFireLoss(1, FALSE) //Hence the other damages... ain't I a bastard?
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5, 150)
|
||||
holder.remove_reagent(id, 1)
|
||||
pH = 0.1
|
||||
@@ -464,23 +463,23 @@
|
||||
/datum/reagent/fuel/holyoil/on_mob_life(mob/living/carbon/M)
|
||||
if(is_servant_of_ratvar(M))
|
||||
M.drowsyness = max(M.drowsyness-5, 0)
|
||||
M.AdjustUnconscious(-60, 0)
|
||||
M.AdjustStun(-30, 0)
|
||||
M.AdjustKnockdown(-70, 0)
|
||||
M.adjustStaminaLoss(-15, 0)
|
||||
M.adjustToxLoss(-5, 0, TRUE)
|
||||
M.adjustOxyLoss(-3, 0)
|
||||
M.adjustBruteLoss(-3, 0)
|
||||
M.adjustFireLoss(-5, 0)
|
||||
M.AdjustUnconscious(-60, FALSE)
|
||||
M.AdjustAllImmobility(-30, FALSE)
|
||||
M._REFACTORING_AdjustKnockdown(-40, FALSE)
|
||||
M.adjustStaminaLoss(-15, FALSE)
|
||||
M.adjustToxLoss(-5, FALSE, TRUE)
|
||||
M.adjustOxyLoss(-3, FALSE)
|
||||
M.adjustBruteLoss(-3, FALSE)
|
||||
M.adjustFireLoss(-5, FALSE)
|
||||
if(iscultist(M))
|
||||
M.AdjustUnconscious(1, 0)
|
||||
M.AdjustStun(10, 0)
|
||||
M.AdjustKnockdown(20, 0)
|
||||
M.adjustStaminaLoss(15, 0)
|
||||
M.AdjustUnconscious(1, FALSE)
|
||||
M.AdjustAllImmobility(10, FALSE)
|
||||
M._REFACTORING_AdjustKnockdown(10, FALSE)
|
||||
M.adjustStaminaLoss(15, FALSE)
|
||||
else
|
||||
M.adjustToxLoss(3, 0)
|
||||
M.adjustOxyLoss(2, 0)
|
||||
M.adjustStaminaLoss(10, 0)
|
||||
M.adjustToxLoss(3, FALSE)
|
||||
M.adjustOxyLoss(2, FALSE)
|
||||
M.adjustStaminaLoss(10, FALSE)
|
||||
holder.remove_reagent(id, 1)
|
||||
return TRUE
|
||||
|
||||
@@ -969,7 +968,7 @@
|
||||
taste_mult = 0 // apparently tasteless.
|
||||
|
||||
/datum/reagent/mercury/on_mob_life(mob/living/carbon/M)
|
||||
if(M.canmove && !isspaceturf(M.loc))
|
||||
if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !isspaceturf(M.loc))
|
||||
step(M, pick(GLOB.cardinals))
|
||||
if(prob(5))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
|
||||
@@ -29,12 +29,11 @@
|
||||
if(!..())
|
||||
return
|
||||
to_chat(host_mob, "<span class='notice'>You feel a sudden surge of energy!</span>")
|
||||
host_mob.SetStun(0)
|
||||
host_mob.SetKnockdown(0)
|
||||
host_mob.SetUnconscious(0)
|
||||
host_mob.SetAllImmobility(0, FALSE)
|
||||
host_mob.SetUnconscious(0, FALSE)
|
||||
host_mob.adjustStaminaLoss(-10) //stimulants give stamina heal now
|
||||
host_mob.lying = 0
|
||||
host_mob.update_canmove()
|
||||
host_mob.set_resting(FALSE, TRUE, FALSE)
|
||||
host_mob.update_mobility()
|
||||
host_mob.reagents.add_reagent("stimulants", 1.5)
|
||||
|
||||
/datum/nanite_program/hardening
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
if (1)
|
||||
shake_camera(M, ((force - 10) * 0.015 + 1), ((force - 10) * 0.015))
|
||||
if (2)
|
||||
if (!M.canmove)
|
||||
if(!CHECK_MOBILITY(M, MOBILITY_MOVE))
|
||||
shake_camera(M, ((force - 10) * 0.015 + 1), ((force - 10) * 0.015))
|
||||
|
||||
/obj/item/attack_obj(obj/O, mob/living/user)
|
||||
|
||||
Reference in New Issue
Block a user