Adds recommended configs
This commit is contained in:
@@ -72,6 +72,14 @@ ALERT_DELTA Destruction of the station is imminent. All crew are instructed to o
|
||||
## Uncomment to not send a roundstart intercept report. Gamemodes may override this.
|
||||
#NO_INTERCEPT_REPORT
|
||||
|
||||
## Comment to disable weighting modes by how chaotic recent mode rolls were.
|
||||
WEIGH_BY_RECENT_CHAOS
|
||||
|
||||
## The weight adjustment will be proportional to this power relative to the "ideal" weight range.
|
||||
## e.g. if we have a weight range of 0-5, and an exponent of 1, 6 will be weighted 1/2, 7 1/3 etc.
|
||||
## if exponent is 2, it'll be 1/4, 1/9 etc.
|
||||
CHAOS_EXPONENT 1
|
||||
|
||||
## Probablities for game modes chosen in 'secret' and 'random' modes.
|
||||
## Default probablity is 1, increase to make that mode more likely to be picked.
|
||||
## Set to 0 to disable that mode.
|
||||
@@ -154,6 +162,11 @@ FORCE_ANTAG_COUNT CLOCKWORK_CULT
|
||||
#FORCE_ANTAG_COUNT WIZARD
|
||||
#FORCE_ANTAG_COUNT MONKEY
|
||||
|
||||
## A config for how much each game mode's chaos level is.
|
||||
## All of them have reasonable defaults, but this can be used to adjust them.
|
||||
## 0-9, where 0 is lowest chaos (should only be extended) and 9 is highest (wizard? nukies?)
|
||||
#CHAOS_LEVEL EXTENDED 0
|
||||
|
||||
## Uncomment these for overrides of the minimum / maximum number of players in a round type.
|
||||
## If you set any of these occasionally check to see if you still need them as the modes
|
||||
## will still be actively rebalanced around the SUGGESTED populations, not your overrides.
|
||||
|
||||
Reference in New Issue
Block a user