Adds recommended configs

This commit is contained in:
Putnam
2021-03-09 21:07:41 -08:00
parent 5f6d478509
commit 0b109929c0
+13
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@@ -72,6 +72,14 @@ ALERT_DELTA Destruction of the station is imminent. All crew are instructed to o
## Uncomment to not send a roundstart intercept report. Gamemodes may override this.
#NO_INTERCEPT_REPORT
## Comment to disable weighting modes by how chaotic recent mode rolls were.
WEIGH_BY_RECENT_CHAOS
## The weight adjustment will be proportional to this power relative to the "ideal" weight range.
## e.g. if we have a weight range of 0-5, and an exponent of 1, 6 will be weighted 1/2, 7 1/3 etc.
## if exponent is 2, it'll be 1/4, 1/9 etc.
CHAOS_EXPONENT 1
## Probablities for game modes chosen in 'secret' and 'random' modes.
## Default probablity is 1, increase to make that mode more likely to be picked.
## Set to 0 to disable that mode.
@@ -154,6 +162,11 @@ FORCE_ANTAG_COUNT CLOCKWORK_CULT
#FORCE_ANTAG_COUNT WIZARD
#FORCE_ANTAG_COUNT MONKEY
## A config for how much each game mode's chaos level is.
## All of them have reasonable defaults, but this can be used to adjust them.
## 0-9, where 0 is lowest chaos (should only be extended) and 9 is highest (wizard? nukies?)
#CHAOS_LEVEL EXTENDED 0
## Uncomment these for overrides of the minimum / maximum number of players in a round type.
## If you set any of these occasionally check to see if you still need them as the modes
## will still be actively rebalanced around the SUGGESTED populations, not your overrides.