Reverts some changes I deemed unneccesary. Undoes a fuckup
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@@ -5,7 +5,6 @@
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item_state = "shotgun"
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w_class = WEIGHT_CLASS_BULKY
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force = 10
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fire_delay = 10
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flags_1 = CONDUCT_1
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slot_flags = ITEM_SLOT_BACK
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mag_type = /obj/item/ammo_box/magazine/internal/shot
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@@ -1,6 +1,6 @@
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/obj/item/projectile/bullet/shotgun_slug
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name = "12g shotgun slug"
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damage = 50
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damage = 60
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/obj/item/projectile/bullet/shotgun_beanbag
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name = "beanbag slug"
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@@ -47,7 +47,7 @@
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/obj/item/projectile/bullet/shotgun_frag12
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name ="frag12 slug"
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damage = 20
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damage = 25
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knockdown = 50
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/obj/item/projectile/bullet/shotgun_frag12/on_hit(atom/target, blocked = FALSE)
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