makes the wendigo fight have the same atmos as the surrounding icemoon
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@@ -14,13 +14,13 @@
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/area/icemoon/underground/explored)
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"q" = (
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/mob/living/simple_animal/hostile/megafauna/wendigo,
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/turf/open/indestructible/necropolis/air,
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/turf/open/indestructible/necropolis/ice,
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/area/icemoon/underground/explored)
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"z" = (
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/obj/effect/landmark/portal_exit{
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id = "wendigo arena"
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},
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/turf/open/indestructible/necropolis/air,
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/turf/open/indestructible/necropolis/ice,
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/area/icemoon/underground/explored)
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"K" = (
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/obj/effect/landmark/portal_exit{
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@@ -29,7 +29,7 @@
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/turf/open/floor/plating/asteroid/snow/ice/icemoon,
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/area/icemoon/underground/explored)
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"N" = (
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/turf/open/indestructible/necropolis/air,
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/turf/open/indestructible/necropolis/ice,
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/area/icemoon/underground/explored)
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"U" = (
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/obj/item/paper/crumpled/bloody{
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@@ -110,6 +110,9 @@
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if(prob(12))
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icon_state = "necro[rand(2,3)]"
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/turf/open/indestructible/necropolis/ice
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initial_gas_mix = ICEMOON_DEFAULT_ATMOS
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/turf/open/indestructible/necropolis/air
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS
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