boolean
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@@ -661,7 +661,7 @@
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item_state = "sheath"
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w_class = WEIGHT_CLASS_BULKY
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content_overlays = TRUE
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worn_overlays = FALSE
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worn_overlays = TRUE
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var/list/fitting_swords = list(/obj/item/melee/sabre, /obj/item/melee/baton/stunsword)
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var/starting_sword = /obj/item/melee/sabre
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