Fixes lobby stat entries not showing

This commit is contained in:
Jordan Brown
2017-12-12 16:55:55 -05:00
committed by CitadelStationBot
parent a6283110fa
commit 1bb487ebae
+20
View File
@@ -24,6 +24,26 @@ INITIALIZE_IMMEDIATE(/mob/dead)
/mob/dead/ConveyorMove() //lol
return
<<<<<<< HEAD
=======
/mob/dead/Stat()
..()
if(!statpanel("Status"))
return
stat(null, "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]")
if(SSticker.HasRoundStarted())
return
var/time_remaining = SSticker.GetTimeLeft()
if(time_remaining > 0)
stat(null, "Time To Start: [round(time_remaining/10)]s")
else if(time_remaining == -10)
stat(null, "Time To Start: DELAYED")
else
stat(null, "Time To Start: SOON")
>>>>>>> a01cf60... Fixes lobby stat entries not showing (#33496)
/mob/dead/proc/server_hop()