save point - a lot of shit to fix
This commit is contained in:
@@ -10,19 +10,6 @@
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//mob disabilities stat
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<<<<<<< HEAD
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#define BLIND 1
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#define MUTE 2
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#define DEAF 4
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#define NEARSIGHT 8
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#define FAT 32
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#define HUSK 64
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#define NOCLONE 128
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#define CLUMSY 256
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#define DUMB 512
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#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
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#define PACIFISM 2048
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=======
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#define DISABILITY_BLIND "blind"
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#define DISABILITY_MUTE "mute"
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#define DISABILITY_DEAF "deaf"
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@@ -45,7 +32,6 @@
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#define STASIS_MUTE "stasis"
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#define GENETICS_SPELL "genetics_spell"
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#define TRAUMA_DISABILITY "trauma"
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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// bitflags for machine stat variable
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#define BROKEN 1
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@@ -58,11 +58,8 @@
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SendSignal(COMSIG_ITEM_ATTACK, M, user)
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if(flags_1 & NOBLUDGEON_1)
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return
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<<<<<<< HEAD
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if(user.disabilities & PACIFISM)
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=======
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if(user.has_disability(DISABILITY_PACIFISM))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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return
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if(!force)
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playsound(loc, 'sound/weapons/tap.ogg', get_clamped_volume(), 1, -1)
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@@ -223,11 +223,8 @@
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if(verbose)
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to_chat(user, "<span class='warning'>[target] is not compatible with our biology.</span>")
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return
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<<<<<<< HEAD
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if((target.disabilities & NOCLONE) || (target.disabilities & HUSK))
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=======
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if((target.has_disability(DISABILITY_NOCLONE)) || (target.has_disability(DISABILITY_NOCLONE)))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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if(verbose)
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to_chat(user, "<span class='warning'>DNA of [target] is ruined beyond usability!</span>")
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return
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@@ -42,11 +42,7 @@
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lose_text = "<span class='notice'>You feel smart again.</span>"
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/datum/brain_trauma/mild/dumbness/on_gain()
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<<<<<<< HEAD
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owner.disabilities |= DUMB
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=======
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owner.add_disability(DISABILITY_DUMB, TRAUMA_DISABILITY)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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..()
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/datum/brain_trauma/mild/dumbness/on_life()
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@@ -58,11 +54,7 @@
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..()
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/datum/brain_trauma/mild/dumbness/on_lose()
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<<<<<<< HEAD
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owner.disabilities &= ~DUMB
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=======
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owner.remove_disability(DISABILITY_DUMB, TRAUMA_DISABILITY)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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owner.derpspeech = 0
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..()
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@@ -68,11 +68,7 @@
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return
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/datum/brain_trauma/mild/phobia/on_hear(message, speaker, message_language, raw_message, radio_freq)
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<<<<<<< HEAD
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if(owner.disabilities & DEAF || world.time < next_scare) //words can't trigger you if you can't hear them *taps head*
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=======
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if(owner.has_disability(DISABILITY_DEAF) || world.time < next_scare) //words can't trigger you if you can't hear them *taps head*
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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return message
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for(var/word in trigger_words)
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if(findtext(message, word))
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@@ -12,25 +12,11 @@
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lose_text = "<span class='notice'>You suddenly remember how to speak.</span>"
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/datum/brain_trauma/severe/mute/on_gain()
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<<<<<<< HEAD
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owner.disabilities |= MUTE
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..()
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//no fiddling with genetics to get out of this one
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/datum/brain_trauma/severe/mute/on_life()
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if(!(owner.disabilities & MUTE))
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on_gain()
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..()
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/datum/brain_trauma/severe/mute/on_lose()
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owner.disabilities &= ~MUTE
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=======
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owner.add_disability(DISABILITY_MUTE, TRAUMA_DISABILITY)
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..()
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/datum/brain_trauma/severe/mute/on_lose()
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owner.remove_disability(DISABILITY_MUTE, TRAUMA_DISABILITY)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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..()
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/datum/brain_trauma/severe/aphasia
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@@ -140,11 +126,7 @@
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stress -= 4
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/datum/brain_trauma/severe/monophobia/proc/check_alone()
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<<<<<<< HEAD
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if(owner.disabilities & BLIND)
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=======
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if(owner.has_disability(DISABILITY_BLIND))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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return TRUE
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for(var/mob/M in oview(owner, 7))
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if(!isliving(M)) //ghosts ain't people
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@@ -206,19 +188,11 @@
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lose_text = "<span class='notice'>You feel in control of your hands again.</span>"
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/datum/brain_trauma/severe/discoordination/on_gain()
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<<<<<<< HEAD
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owner.disabilities |= MONKEYLIKE
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..()
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/datum/brain_trauma/severe/discoordination/on_lose()
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owner.disabilities &= ~MONKEYLIKE
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=======
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owner.add_disability(DISABILITY_MONKEYLIKE, TRAUMA_DISABILITY)
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..()
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/datum/brain_trauma/severe/discoordination/on_lose()
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owner.remove_disability(DISABILITY_MONKEYLIKE, TRAUMA_DISABILITY)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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..()
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/datum/brain_trauma/severe/pacifism
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@@ -229,17 +203,9 @@
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lose_text = "<span class='notice'>You no longer feel compelled to not harm.</span>"
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/datum/brain_trauma/severe/pacifism/on_gain()
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<<<<<<< HEAD
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owner.disabilities |= PACIFISM
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..()
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/datum/brain_trauma/severe/pacifism/on_lose()
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owner.disabilities &= ~PACIFISM
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=======
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owner.add_disability(DISABILITY_PACIFISM, TRAUMA_DISABILITY)
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..()
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/datum/brain_trauma/severe/pacifism/on_lose()
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owner.remove_disability(DISABILITY_PACIFISM, TRAUMA_DISABILITY)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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..()
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@@ -192,11 +192,7 @@
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return //no random switching
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/datum/brain_trauma/severe/split_personality/brainwashing/on_hear(message, speaker, message_language, raw_message, radio_freq)
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<<<<<<< HEAD
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if(owner.disabilities & DEAF || owner == speaker)
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=======
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if(owner.has_disability(DISABILITY_DEAF) || owner == speaker)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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return message
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if(findtext(message, codeword))
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message = replacetext(message, codeword, "<span class='warning'>[codeword]</span>")
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@@ -61,11 +61,7 @@ Bonus
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M.become_nearsighted()
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if(prob(eyes.eye_damage - 10 + 1))
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if(!remove_eyes)
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<<<<<<< HEAD
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if(M.become_blind())
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=======
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if(!M.has_disability(DISABILITY_BLIND))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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to_chat(M, "<span class='userdanger'>You go blind!</span>")
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else
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M.visible_message("<span class='warning'>[M]'s eyes fall off their sockets!</span>", "<span class='userdanger'>Your eyes fall off their sockets!</span>")
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@@ -115,26 +111,16 @@ Bonus
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return
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switch(A.stage)
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if(4, 5) //basically oculine
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<<<<<<< HEAD
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if(M.disabilities & BLIND)
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=======
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if(M.has_disability(DISABILITY_BLIND, EYE_DAMAGE))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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if(prob(20))
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to_chat(M, "<span class='warning'>Your vision slowly returns...</span>")
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M.cure_blind()
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M.cure_nearsighted()
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M.blur_eyes(35)
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<<<<<<< HEAD
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else if(M.disabilities & NEARSIGHT)
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=======
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else if(M.has_disability(DISABILITY_NEARSIGHT, EYE_DAMAGE))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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to_chat(M, "<span class='warning'>The blackness in your peripheral vision fades.</span>")
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M.cure_nearsighted()
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M.blur_eyes(10)
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else if(M.eye_blind || M.eye_blurry)
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M.set_blindness(0)
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M.set_blurriness(0)
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@@ -197,11 +197,7 @@
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/obj/item/twohanded/bostaff/attack(mob/target, mob/living/user)
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add_fingerprint(user)
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<<<<<<< HEAD
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if((CLUMSY in user.disabilities) && prob(50))
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=======
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if((user.has_disability(DISABILITY_CLUMSY)) && prob(50))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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to_chat(user, "<span class ='warning'>You club yourself over the head with [src].</span>")
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user.Knockdown(60)
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if(ishuman(user))
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@@ -85,20 +85,12 @@
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/datum/mutation/human/clumsy/on_acquiring(mob/living/carbon/human/owner)
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if(..())
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return
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<<<<<<< HEAD
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owner.disabilities |= CLUMSY
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=======
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owner.add_disability(DISABILITY_CLUMSY, GENETIC_MUTATION)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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/datum/mutation/human/clumsy/on_losing(mob/living/carbon/human/owner)
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if(..())
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return
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<<<<<<< HEAD
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owner.disabilities &= ~CLUMSY
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=======
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owner.remove_disability(DISABILITY_CLUMSY, GENETIC_MUTATION)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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//Tourettes causes you to randomly stand in place and shout.
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@@ -132,20 +124,12 @@
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/datum/mutation/human/deaf/on_acquiring(mob/living/carbon/human/owner)
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if(..())
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return
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<<<<<<< HEAD
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owner.disabilities |= DEAF
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=======
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owner.add_disability(DISABILITY_DEAF, GENETIC_MUTATION)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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/datum/mutation/human/deaf/on_losing(mob/living/carbon/human/owner)
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if(..())
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return
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<<<<<<< HEAD
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owner.disabilities &= ~DEAF
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=======
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owner.remove_disability(DISABILITY_DEAF, GENETIC_MUTATION)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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//Monified turns you into a monkey.
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@@ -30,20 +30,12 @@
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/datum/mutation/human/mute/on_acquiring(mob/living/carbon/human/owner)
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if(..())
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return
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<<<<<<< HEAD
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owner.disabilities |= MUTE
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=======
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owner.add_disability(DISABILITY_MUTE, GENETIC_MUTATION)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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/datum/mutation/human/mute/on_losing(mob/living/carbon/human/owner)
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if(..())
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return
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<<<<<<< HEAD
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owner.disabilities &= ~MUTE
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=======
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owner.remove_disability(DISABILITY_MUTE, GENETIC_MUTATION)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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/datum/mutation/human/smile
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@@ -20,7 +20,7 @@
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to_chat(user, "<span class='notice'>We prepare our sting, use alt+click or middle mouse button on target to sting them.</span>")
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var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
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changeling.chosen_sting = src
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user.hud_used.lingstingdisplay.icon_state = sting_icon
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user.hud_used.lingstingdisplay.invisibility = 0
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@@ -28,7 +28,7 @@
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to_chat(user, "<span class='warning'>We retract our sting, we can't sting anyone for now.</span>")
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var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
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changeling.chosen_sting = null
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user.hud_used.lingstingdisplay.icon_state = null
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user.hud_used.lingstingdisplay.invisibility = INVISIBILITY_ABSTRACT
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@@ -90,11 +90,7 @@
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/obj/effect/proc_holder/changeling/sting/transformation/can_sting(mob/user, mob/living/carbon/target)
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if(!..())
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return
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<<<<<<< HEAD
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if((target.disabilities & HUSK) || !iscarbon(target) || (NOTRANSSTING in target.dna.species.species_traits))
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=======
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if((target.has_disability(DISABILITY_HUSK)) || !iscarbon(target) || (NOTRANSSTING in target.dna.species.species_traits))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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to_chat(user, "<span class='warning'>Our sting appears ineffective against its DNA.</span>")
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return 0
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return 1
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@@ -133,17 +129,11 @@
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/obj/effect/proc_holder/changeling/sting/false_armblade/can_sting(mob/user, mob/target)
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if(!..())
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return
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<<<<<<< HEAD
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if((target.disabilities & HUSK) || !target.has_dna())
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to_chat(user, "<span class='warning'>Our sting appears ineffective against its DNA.</span>")
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return 0
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=======
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if(isliving(target))
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var/mob/living/L = target
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if((L.has_disability(DISABILITY_HUSK)) || !L.has_dna())
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to_chat(user, "<span class='warning'>Our sting appears ineffective against its DNA.</span>")
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return 0
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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return 1
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/obj/effect/proc_holder/changeling/sting/false_armblade/sting_action(mob/user, mob/target)
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@@ -32,11 +32,7 @@
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if(ishuman(loc))
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var/mob/living/carbon/human/H = loc
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if(src == H.glasses && !up)
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<<<<<<< HEAD
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if(H.disabilities & BLIND)
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=======
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if(H.has_disability(DISABILITY_BLIND))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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to_chat(H, "<span class='heavy_brass'>\"You're blind, idiot. Stop embarrassing yourself.\"</span>")
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return
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if(blind_cultist(H))
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@@ -80,11 +76,7 @@
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..()
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if(slot != slot_glasses || up)
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return
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<<<<<<< HEAD
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if(user.disabilities & BLIND)
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=======
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if(user.has_disability(DISABILITY_BLIND))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
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to_chat(user, "<span class='heavy_brass'>\"You're blind, idiot. Stop embarrassing yourself.\"</span>" )
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return
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if(blind_cultist(user)) //Cultists instantly go blind
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@@ -123,19 +115,11 @@
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var/obj/item/clothing/glasses/wraith_spectacles/WS = L.glasses
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desc = "[glasses_right && !WS.up ? "<font color=#DAAA18><b>":""]You are [glasses_right ? "":"not "]wearing wraith spectacles[glasses_right && !WS.up ? "!</b></font>":"."]<br>\
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You have taken <font color=#DAAA18><b>[W.eye_damage_done]</b></font> eye damage from them.<br>"
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<<<<<<< HEAD
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if(L.disabilities & NEARSIGHT)
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desc += "<font color=#DAAA18><b>You are nearsighted!</b></font><br>"
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else if(glasses_right && !WS.up)
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desc += "You will become nearsighted at <font color=#DAAA18><b>[W.nearsight_breakpoint]</b></font> eye damage.<br>"
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if(L.disabilities & BLIND)
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=======
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if(L.has_disability(DISABILITY_NEARSIGHT))
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desc += "<font color=#DAAA18><b>You are nearsighted!</b></font><br>"
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else if(glasses_right && !WS.up)
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desc += "You will become nearsighted at <font color=#DAAA18><b>[W.nearsight_breakpoint]</b></font> eye damage.<br>"
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if(L.has_disability(DISABILITY_BLIND))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
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desc += "<font color=#DAAA18><b>You are blind!</b></font>"
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else if(glasses_right && !WS.up)
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desc += "You will become blind at <font color=#DAAA18><b>[W.blind_breakpoint]</b></font> eye damage."
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@@ -169,29 +153,18 @@
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qdel(src)
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/datum/status_effect/wraith_spectacles/proc/apply_eye_damage(mob/living/carbon/human/H)
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<<<<<<< HEAD
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if(H.disabilities & BLIND)
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=======
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if(H.has_disability(DISABILITY_BLIND))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
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return
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H.adjust_eye_damage(0.5)
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eye_damage_done += 0.5
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if(eye_damage_done >= 20)
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H.adjust_blurriness(2)
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if(eye_damage_done >= nearsight_breakpoint)
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<<<<<<< HEAD
|
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if(H.become_nearsighted())
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to_chat(H, "<span class='nzcrentr'>Your vision doubles, then trebles. Darkness begins to close in. You can't keep this up!</span>")
|
||||
if(eye_damage_done >= blind_breakpoint)
|
||||
if(H.become_blind())
|
||||
=======
|
||||
if(!H.has_disability(DISABILITY_NEARSIGHT))
|
||||
to_chat(H, "<span class='nzcrentr'>Your vision doubles, then trembles. Darkness begins to close in. You can't keep this up!</span>")
|
||||
H.become_nearsighted(EYE_DAMAGE)
|
||||
if(eye_damage_done >= blind_breakpoint)
|
||||
if(!H.has_disability(DISABILITY_BLIND))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
to_chat(H, "<span class='nzcrentr_large'>A piercing white light floods your vision. Suddenly, all goes dark!</span>")
|
||||
if(prob(min(20, 5 + eye_damage_done)))
|
||||
to_chat(H, "<span class='nzcrentr_small'><i>Your eyes continue to burn.</i></span>")
|
||||
|
||||
@@ -110,11 +110,7 @@
|
||||
if(!(BI.resistance_flags & ON_FIRE))
|
||||
BI.fire_act()
|
||||
continue
|
||||
<<<<<<< HEAD
|
||||
if(is_servant_of_ratvar(L) || (L.disabilities & BLIND) || L.null_rod_check())
|
||||
=======
|
||||
if(is_servant_of_ratvar(L) || (L.has_disability(DISABILITY_BLIND)) || L.null_rod_check())
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
continue
|
||||
if(L.stat || L.restrained() || L.buckled || L.lying)
|
||||
continue
|
||||
|
||||
@@ -115,11 +115,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
continue
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
<<<<<<< HEAD
|
||||
if((H.disabilities & MUTE) || H.silent)
|
||||
=======
|
||||
if((H.has_disability(DISABILITY_MUTE)) || H.silent)
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
continue
|
||||
if(L.stat)
|
||||
continue
|
||||
|
||||
@@ -449,11 +449,7 @@
|
||||
scantemp = "<font class='bad'>Subject's brain is not responding to scanning stimuli.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
<<<<<<< HEAD
|
||||
if((mob_occupant.disabilities & NOCLONE) && (src.scanner.scan_level < 2))
|
||||
=======
|
||||
if((mob_occupant.has_disability(DISABILITY_NOCLONE)) && (src.scanner.scan_level < 2))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
scantemp = "<font class='bad'>Subject no longer contains the fundamental materials required to create a living clone.</font>"
|
||||
playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0)
|
||||
return
|
||||
|
||||
@@ -81,11 +81,7 @@
|
||||
if(connected && connected.is_operational())
|
||||
if(connected.occupant) //set occupant_status message
|
||||
viable_occupant = connected.occupant
|
||||
<<<<<<< HEAD
|
||||
if(viable_occupant.has_dna() && (!(RADIMMUNE in viable_occupant.dna.species.species_traits)) && (!(viable_occupant.disabilities & NOCLONE) || (connected.scan_level == 3))) //occupant is viable for dna modification
|
||||
=======
|
||||
if(viable_occupant.has_dna() && (!(RADIMMUNE in viable_occupant.dna.species.species_traits)) && (!(viable_occupant.has_disability(DISABILITY_NOCLONE)) || (connected.scan_level == 3))) //occupant is viable for dna modification
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
occupant_status += "[viable_occupant.name] => "
|
||||
switch(viable_occupant.stat)
|
||||
if(CONSCIOUS)
|
||||
@@ -532,11 +528,7 @@
|
||||
var/mob/living/carbon/viable_occupant = null
|
||||
if(connected)
|
||||
viable_occupant = connected.occupant
|
||||
<<<<<<< HEAD
|
||||
if(!istype(viable_occupant) || !viable_occupant.dna || (viable_occupant.disabilities & NOCLONE))
|
||||
=======
|
||||
if(!istype(viable_occupant) || !viable_occupant.dna || (viable_occupant.has_disability(DISABILITY_NOCLONE)))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
viable_occupant = null
|
||||
return viable_occupant
|
||||
|
||||
|
||||
@@ -100,11 +100,7 @@
|
||||
var/mob/living/mob_occupant = get_mob_or_brainmob(occupant)
|
||||
if(istype(mob_occupant))
|
||||
if(locate_computer(/obj/machinery/computer/cloning))
|
||||
<<<<<<< HEAD
|
||||
if(!mob_occupant.suiciding && !(mob_occupant.disabilities & NOCLONE) && !mob_occupant.hellbound)
|
||||
=======
|
||||
if(!mob_occupant.suiciding && !(mob_occupant.has_disability(DISABILITY_NOCLONE)) && !mob_occupant.hellbound)
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
mob_occupant.notify_ghost_cloning("Your corpse has been placed into a cloning scanner. Re-enter your corpse if you want to be cloned!", source = src)
|
||||
|
||||
// DNA manipulators cannot operate on severed heads or brains
|
||||
|
||||
@@ -680,11 +680,7 @@
|
||||
|
||||
if(ishuman(user) && prob(40) && src.density)
|
||||
var/mob/living/carbon/human/H = user
|
||||
<<<<<<< HEAD
|
||||
if((H.disabilities & DUMB) && Adjacent(user))
|
||||
=======
|
||||
if((H.has_disability(DISABILITY_DUMB)) && Adjacent(user))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
|
||||
if(!istype(H.head, /obj/item/clothing/head/helmet))
|
||||
H.visible_message("<span class='danger'>[user] headbutts the airlock.</span>", \
|
||||
|
||||
@@ -539,15 +539,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
M.adjust_blurriness(15)
|
||||
if(M.stat != DEAD)
|
||||
to_chat(M, "<span class='danger'>Your eyes start to bleed profusely!</span>")
|
||||
<<<<<<< HEAD
|
||||
if(!(M.disabilities & (NEARSIGHT | BLIND)))
|
||||
if(M.become_nearsighted())
|
||||
to_chat(M, "<span class='danger'>You become nearsighted!</span>")
|
||||
=======
|
||||
if(!(M.has_disability(DISABILITY_BLIND) || M.has_disability(DISABILITY_NEARSIGHT)))
|
||||
to_chat(M, "<span class='danger'>You become nearsighted!</span>")
|
||||
M.become_nearsighted(EYE_DAMAGE)
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
if(prob(50))
|
||||
if(M.stat != DEAD)
|
||||
if(M.drop_all_held_items())
|
||||
|
||||
@@ -393,11 +393,7 @@
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/can_defib(mob/living/carbon/human/H)
|
||||
var/obj/item/organ/brain/BR = H.getorgan(/obj/item/organ/brain)
|
||||
<<<<<<< HEAD
|
||||
return (!H.suiciding && !(H.disabilities & NOCLONE) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
|
||||
=======
|
||||
return (!H.suiciding && !(H.has_disability(DISABILITY_NOCLONE)) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/shock_touching(dmg, mob/H)
|
||||
if(isliving(H.pulledby)) //CLEAR!
|
||||
@@ -518,11 +514,7 @@
|
||||
shock_touching(30, H)
|
||||
var/failed
|
||||
|
||||
<<<<<<< HEAD
|
||||
if (H.suiciding || (H.disabilities & NOCLONE))
|
||||
=======
|
||||
if (H.suiciding || (H.has_disability(DISABILITY_NOCLONE)))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
failed = "<span class='warning'>[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Recovery of patient impossible. Further attempts futile.</span>"
|
||||
else if (H.hellbound)
|
||||
failed = "<span class='warning'>[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Patient's soul appears to be on another plane of existence. Further attempts futile.</span>"
|
||||
|
||||
@@ -48,11 +48,7 @@
|
||||
add_fingerprint(user)
|
||||
if(istype(M) && on && user.zone_selected in list("eyes", "mouth"))
|
||||
|
||||
<<<<<<< HEAD
|
||||
if((user.disabilities & (CLUMSY | DUMB)) && prob(50)) //too dumb to use flashlight properly
|
||||
=======
|
||||
if((user.has_disability(DISABILITY_CLUMSY) || user.has_disability(DISABILITY_DUMB)) && prob(50)) //too dumb to use flashlight properly
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
return ..() //just hit them in the head
|
||||
|
||||
if(!user.IsAdvancedToolUser())
|
||||
@@ -86,11 +82,7 @@
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] directs [src] to [M]'s eyes.</span>", \
|
||||
"<span class='danger'>You direct [src] to [M]'s eyes.</span>")
|
||||
<<<<<<< HEAD
|
||||
if(M.stat == DEAD || (M.disabilities & BLIND) || !M.flash_act(visual = 1)) //mob is dead or fully blind
|
||||
=======
|
||||
if(M.stat == DEAD || (M.has_disability(DISABILITY_BLIND)) || !M.flash_act(visual = 1)) //mob is dead or fully blind
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
to_chat(user, "<span class='warning'>[M]'s pupils don't react to the light!</span>")
|
||||
else if(M.dna && M.dna.check_mutation(XRAY)) //mob has X-RAY vision
|
||||
to_chat(user, "<span class='danger'>[M]'s pupils give an eerie glow!</span>")
|
||||
|
||||
@@ -85,11 +85,7 @@ GAS ANALYZER
|
||||
/obj/item/device/healthanalyzer/attack(mob/living/M, mob/living/carbon/human/user)
|
||||
|
||||
// Clumsiness/brain damage check
|
||||
<<<<<<< HEAD
|
||||
if ((user.disabilities & (CLUMSY | DUMB)) && prob(50))
|
||||
=======
|
||||
if ((user.has_disability(DISABILITY_CLUMSY) || user.has_disability(DISABILITY_DUMB)) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
to_chat(user, "<span class='notice'>You stupidly try to analyze the floor's vitals!</span>")
|
||||
user.visible_message("<span class='warning'>[user] has analyzed the floor's vitals!</span>")
|
||||
to_chat(user, "<span class='info'>Analyzing results for The floor:\n\tOverall status: <b>Healthy</b>")
|
||||
@@ -185,18 +181,12 @@ GAS ANALYZER
|
||||
to_chat(user, "\t<span class='info'><b>==EAR STATUS==</b></span>")
|
||||
if(istype(ears))
|
||||
var/healthy = TRUE
|
||||
<<<<<<< HEAD
|
||||
if(C.disabilities & DEAF)
|
||||
healthy = FALSE
|
||||
to_chat(user, "\t<span class='alert'>Subject is genetically deaf.</span>")
|
||||
=======
|
||||
if(C.has_disability(DISABILITY_DEAF, GENETIC_MUTATION))
|
||||
healthy = FALSE
|
||||
to_chat(user, "\t<span class='alert'>Subject is genetically deaf.</span>")
|
||||
else if(C.has_disability(DISABILITY_DEAF))
|
||||
healthy = FALSE
|
||||
to_chat(user, "\t<span class='alert'>Subject is deaf.</span>")
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
else
|
||||
if(ears.ear_damage)
|
||||
to_chat(user, "\t<span class='alert'>Subject has [ears.ear_damage > UNHEALING_EAR_DAMAGE? "permanent ": "temporary "]hearing damage.</span>")
|
||||
@@ -212,17 +202,10 @@ GAS ANALYZER
|
||||
to_chat(user, "\t<span class='info'><b>==EYE STATUS==</b></span>")
|
||||
if(istype(eyes))
|
||||
var/healthy = TRUE
|
||||
<<<<<<< HEAD
|
||||
if(C.disabilities & BLIND)
|
||||
to_chat(user, "\t<span class='alert'>Subject is blind.</span>")
|
||||
healthy = FALSE
|
||||
if(C.disabilities & NEARSIGHT)
|
||||
=======
|
||||
if(C.has_disability(DISABILITY_BLIND))
|
||||
to_chat(user, "\t<span class='alert'>Subject is blind.</span>")
|
||||
healthy = FALSE
|
||||
if(C.has_disability(DISABILITY_NEARSIGHT))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
to_chat(user, "\t<span class='alert'>Subject is nearsighted.</span>")
|
||||
healthy = FALSE
|
||||
if(eyes.eye_damage > 30)
|
||||
|
||||
@@ -31,11 +31,7 @@
|
||||
/obj/item/dnainjector/proc/inject(mob/living/carbon/M, mob/user)
|
||||
prepare()
|
||||
|
||||
<<<<<<< HEAD
|
||||
if(M.has_dna() && !(RADIMMUNE in M.dna.species.species_traits) && !(M.disabilities & NOCLONE))
|
||||
=======
|
||||
if(M.has_dna() && !(RADIMMUNE in M.dna.species.species_traits) && !(M.has_disability(DISABILITY_NOCLONE)))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2))
|
||||
var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]"
|
||||
for(var/datum/mutation/human/HM in remove_mutations)
|
||||
@@ -317,11 +313,7 @@
|
||||
to_chat(user, "<span class='notice'>You can't modify [M]'s DNA while [M.p_theyre()] dead.</span>")
|
||||
return FALSE
|
||||
|
||||
<<<<<<< HEAD
|
||||
if(M.has_dna() && !(M.disabilities & NOCLONE))
|
||||
=======
|
||||
if(M.has_dna() && !(M.has_disability(DISABILITY_NOCLONE)))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2))
|
||||
var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]"
|
||||
var/endtime = world.time+duration
|
||||
|
||||
@@ -24,11 +24,7 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/proc/clown_check(mob/living/carbon/human/user)
|
||||
<<<<<<< HEAD
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
to_chat(user, "<span class='warning'>Huh? How does this thing work?</span>")
|
||||
preprime(user, 5, FALSE)
|
||||
return FALSE
|
||||
|
||||
@@ -26,11 +26,7 @@
|
||||
/obj/item/restraints/handcuffs/attack(mob/living/carbon/C, mob/living/carbon/human/user)
|
||||
if(!istype(C))
|
||||
return
|
||||
<<<<<<< HEAD
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
to_chat(user, "<span class='warning'>Uh... how do those things work?!</span>")
|
||||
apply_cuffs(user,user)
|
||||
return
|
||||
@@ -383,4 +379,4 @@
|
||||
B.Crossed(hit_atom)
|
||||
qdel(src)
|
||||
..()
|
||||
|
||||
|
||||
|
||||
@@ -44,11 +44,7 @@
|
||||
forkload = null
|
||||
|
||||
else if(user.zone_selected == "eyes")
|
||||
<<<<<<< HEAD
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
M = user
|
||||
return eyestab(M,user)
|
||||
else
|
||||
@@ -74,11 +70,7 @@
|
||||
|
||||
/obj/item/kitchen/knife/attack(mob/living/carbon/M, mob/living/carbon/user)
|
||||
if(user.zone_selected == "eyes")
|
||||
<<<<<<< HEAD
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
M = user
|
||||
return eyestab(M,user)
|
||||
else
|
||||
|
||||
@@ -99,11 +99,7 @@
|
||||
return ..()
|
||||
|
||||
add_fingerprint(user)
|
||||
<<<<<<< HEAD
|
||||
if((CLUMSY in user.disabilities) && prob(50))
|
||||
=======
|
||||
if((user.has_disability(DISABILITY_CLUMSY)) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
to_chat(user, "<span class ='danger'>You club yourself over the head.</span>")
|
||||
user.Knockdown(60 * force)
|
||||
if(ishuman(user))
|
||||
|
||||
@@ -72,10 +72,6 @@
|
||||
to_chat(user, "<span class='notice'>[src] [active ? "is now active":"can now be concealed"].</span>")
|
||||
|
||||
/obj/item/melee/transforming/proc/clumsy_transform_effect(mob/living/user)
|
||||
<<<<<<< HEAD
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
to_chat(user, "<span class='warning'>You accidentally cut yourself with [src], like a doofus!</span>")
|
||||
user.take_bodypart_damage(5,5)
|
||||
|
||||
@@ -147,16 +147,10 @@
|
||||
if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting))
|
||||
to_chat(user, "<span class='warning'>\The [src] lets out a weak hiss and doesn't react!</span>")
|
||||
return
|
||||
<<<<<<< HEAD
|
||||
if(user.disabilities & CLUMSY && prob(75) && clumsyCheck)
|
||||
user.visible_message("<span class='warning'>[user] loses their grip on [src], causing it to go off!</span>", "<span class='userdanger'>[src] slips out of your hands and goes off!</span>")
|
||||
user.dropItemToGround(src, TRUE)
|
||||
=======
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(75) && clumsyCheck && iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.visible_message("<span class='warning'>[C] loses their grip on [src], causing it to go off!</span>", "<span class='userdanger'>[src] slips out of your hands and goes off!</span>")
|
||||
C.dropItemToGround(src, TRUE)
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
if(prob(10))
|
||||
target = get_turf(user)
|
||||
else
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
<<<<<<< HEAD
|
||||
/obj/item/shield
|
||||
name = "shield"
|
||||
block_chance = 50
|
||||
@@ -79,7 +78,7 @@
|
||||
return (active)
|
||||
|
||||
/obj/item/shield/energy/attack_self(mob/living/carbon/human/user)
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
to_chat(user, "<span class='warning'>You beat yourself in the head with [src].</span>")
|
||||
user.take_bodypart_damage(5)
|
||||
active = !active
|
||||
@@ -141,147 +140,3 @@
|
||||
slot_flags = null
|
||||
to_chat(user, "<span class='notice'>[src] can now be concealed.</span>")
|
||||
add_fingerprint(user)
|
||||
=======
|
||||
/obj/item/shield
|
||||
name = "shield"
|
||||
block_chance = 50
|
||||
armor = list(melee = 50, bullet = 50, laser = 50, energy = 0, bomb = 30, bio = 0, rad = 0, fire = 80, acid = 70)
|
||||
|
||||
/obj/item/shield/riot
|
||||
name = "riot shield"
|
||||
desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder."
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "riot"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
slot_flags = SLOT_BACK
|
||||
force = 10
|
||||
throwforce = 5
|
||||
throw_speed = 2
|
||||
throw_range = 3
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
materials = list(MAT_GLASS=7500, MAT_METAL=1000)
|
||||
attack_verb = list("shoved", "bashed")
|
||||
var/cooldown = 0 //shield bash cooldown. based on world.time
|
||||
|
||||
|
||||
/obj/item/shield/riot/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/melee/baton))
|
||||
if(cooldown < world.time - 25)
|
||||
user.visible_message("<span class='warning'>[user] bashes [src] with [W]!</span>")
|
||||
playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1)
|
||||
cooldown = world.time
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/shield/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
if(attack_type == THROWN_PROJECTILE_ATTACK)
|
||||
final_block_chance += 30
|
||||
if(attack_type == LEAP_ATTACK)
|
||||
final_block_chance = 100
|
||||
return ..()
|
||||
|
||||
/obj/item/shield/riot/roman
|
||||
name = "roman shield"
|
||||
desc = "Bears an inscription on the inside: <i>\"Romanes venio domus\"</i>."
|
||||
icon_state = "roman_shield"
|
||||
item_state = "roman_shield"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
|
||||
/obj/item/shield/riot/buckler
|
||||
name = "wooden buckler"
|
||||
desc = "A medieval wooden buckler."
|
||||
icon_state = "buckler"
|
||||
item_state = "buckler"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
materials = list()
|
||||
resistance_flags = FLAMMABLE
|
||||
block_chance = 30
|
||||
|
||||
/obj/item/shield/energy
|
||||
name = "energy combat shield"
|
||||
desc = "A shield capable of stopping most melee attacks. Protects user from almost all energy projectiles. It can be retracted, expanded, and stored anywhere."
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "eshield0" // eshield1 for expanded
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
force = 3
|
||||
throwforce = 3
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
attack_verb = list("shoved", "bashed")
|
||||
var/active = 0
|
||||
|
||||
/obj/item/shield/energy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
return 0
|
||||
|
||||
/obj/item/shield/energy/IsReflect()
|
||||
return (active)
|
||||
|
||||
/obj/item/shield/energy/attack_self(mob/living/carbon/human/user)
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
to_chat(user, "<span class='warning'>You beat yourself in the head with [src].</span>")
|
||||
user.take_bodypart_damage(5)
|
||||
active = !active
|
||||
icon_state = "eshield[active]"
|
||||
|
||||
if(active)
|
||||
force = 10
|
||||
throwforce = 8
|
||||
throw_speed = 2
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
playsound(user, 'sound/weapons/saberon.ogg', 35, 1)
|
||||
to_chat(user, "<span class='notice'>[src] is now active.</span>")
|
||||
else
|
||||
force = 3
|
||||
throwforce = 3
|
||||
throw_speed = 3
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
playsound(user, 'sound/weapons/saberoff.ogg', 35, 1)
|
||||
to_chat(user, "<span class='notice'>[src] can now be concealed.</span>")
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/shield/riot/tele
|
||||
name = "telescopic shield"
|
||||
desc = "An advanced riot shield made of lightweight materials that collapses for easy storage."
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "teleriot0"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
slot_flags = null
|
||||
force = 3
|
||||
throwforce = 3
|
||||
throw_speed = 3
|
||||
throw_range = 4
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
var/active = 0
|
||||
|
||||
/obj/item/shield/riot/tele/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
if(active)
|
||||
return ..()
|
||||
return 0
|
||||
|
||||
/obj/item/shield/riot/tele/attack_self(mob/living/user)
|
||||
active = !active
|
||||
icon_state = "teleriot[active]"
|
||||
playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, 1)
|
||||
|
||||
if(active)
|
||||
force = 8
|
||||
throwforce = 5
|
||||
throw_speed = 2
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK
|
||||
to_chat(user, "<span class='notice'>You extend \the [src].</span>")
|
||||
else
|
||||
force = 3
|
||||
throwforce = 3
|
||||
throw_speed = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
slot_flags = null
|
||||
to_chat(user, "<span class='notice'>[src] can now be concealed.</span>")
|
||||
add_fingerprint(user)
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
|
||||
@@ -93,12 +93,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
if (!user.IsAdvancedToolUser())
|
||||
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return
|
||||
|
||||
<<<<<<< HEAD
|
||||
if (user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if (user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
to_chat(user, "<span class='danger'>[src] slips out of your hand and hits your head.</span>")
|
||||
user.take_bodypart_damage(10)
|
||||
user.Unconscious(400)
|
||||
|
||||
@@ -108,11 +108,7 @@
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
|
||||
<<<<<<< HEAD
|
||||
if(status && user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if(status && user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits themself with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
user.Knockdown(stunforce*3)
|
||||
|
||||
@@ -8,11 +8,7 @@
|
||||
|
||||
/obj/item/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
|
||||
..()
|
||||
<<<<<<< HEAD
|
||||
if(status && user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if(status && user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits themself with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
if(do_teleport(user, get_turf(user), 50))//honk honk
|
||||
|
||||
@@ -75,11 +75,7 @@
|
||||
return ..()
|
||||
if(user.zone_selected != "eyes" && user.zone_selected != "head")
|
||||
return ..()
|
||||
<<<<<<< HEAD
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
M = user
|
||||
return eyestab(M,user)
|
||||
|
||||
@@ -109,7 +105,7 @@
|
||||
item_state = "drill"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
|
||||
materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) //done for balance reasons, making them high value for research, but harder to get
|
||||
force = 8 //might or might not be too high, subject to change
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 8
|
||||
|
||||
@@ -302,11 +302,7 @@
|
||||
unwield()
|
||||
return
|
||||
..()
|
||||
<<<<<<< HEAD
|
||||
if(user.disabilities & CLUMSY && (wielded) && prob(40))
|
||||
=======
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && (wielded) && prob(40))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
impale(user)
|
||||
return
|
||||
if((wielded) && prob(50))
|
||||
|
||||
@@ -17,11 +17,7 @@
|
||||
L.buckled.unbuckle_mob(L,force=1)
|
||||
L.visible_message("<span class='warning'>[L]'s skin rapidly turns to marble!</span>", "<span class='userdanger'>Your body freezes up! Can't... move... can't... think...</span>")
|
||||
L.forceMove(src)
|
||||
<<<<<<< HEAD
|
||||
L.disabilities |= MUTE
|
||||
=======
|
||||
L.add_disability(DISABILITY_MUTE, STATUE_MUTE)
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
L.faction += "mimic" //Stops mimics from instaqdeling people in statues
|
||||
L.status_flags |= GODMODE
|
||||
obj_integrity = L.health + 100 //stoning damaged mobs will result in easier to shatter statues
|
||||
@@ -63,11 +59,7 @@
|
||||
if(petrified_mob)
|
||||
petrified_mob.status_flags &= ~GODMODE
|
||||
petrified_mob.forceMove(loc)
|
||||
<<<<<<< HEAD
|
||||
petrified_mob.disabilities &= ~MUTE
|
||||
=======
|
||||
petrified_mob.remove_disability(DISABILITY_MUTE, STATUE_MUTE)
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
petrified_mob.take_overall_damage((petrified_mob.health - obj_integrity + 100)) //any new damage the statue incurred is transfered to the mob
|
||||
petrified_mob.faction -= "mimic"
|
||||
petrified_mob = null
|
||||
|
||||
@@ -30,11 +30,7 @@
|
||||
holder.update_icon()
|
||||
|
||||
/obj/item/device/assembly/flash/proc/clown_check(mob/living/carbon/human/user)
|
||||
<<<<<<< HEAD
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
=======
|
||||
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
flash_carbon(user, user, 15, 0)
|
||||
return 0
|
||||
return 1
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
<<<<<<< HEAD
|
||||
/obj/item/device/assembly/mousetrap
|
||||
name = "mousetrap"
|
||||
desc = "A handy little spring-loaded trap for catching pesty rodents."
|
||||
@@ -21,7 +20,7 @@
|
||||
if(!armed)
|
||||
if(ishuman(usr))
|
||||
var/mob/living/carbon/human/user = usr
|
||||
if((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY && prob(50))
|
||||
if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
|
||||
to_chat(user, "<span class='warning'>Your hand slips, setting off the trigger!</span>")
|
||||
pulse(0)
|
||||
update_icon()
|
||||
@@ -77,7 +76,7 @@
|
||||
if(!armed)
|
||||
to_chat(user, "<span class='notice'>You arm [src].</span>")
|
||||
else
|
||||
if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
|
||||
if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
|
||||
var/which_hand = "l_hand"
|
||||
if(!(user.active_hand_index % 2))
|
||||
which_hand = "r_hand"
|
||||
@@ -93,7 +92,7 @@
|
||||
|
||||
/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user)
|
||||
if(armed)
|
||||
if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
|
||||
if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
|
||||
var/which_hand = "l_hand"
|
||||
if(!(user.active_hand_index % 2))
|
||||
which_hand = "r_hand"
|
||||
@@ -140,148 +139,4 @@
|
||||
|
||||
/obj/item/device/assembly/mousetrap/armed
|
||||
icon_state = "mousetraparmed"
|
||||
armed = TRUE
|
||||
=======
|
||||
/obj/item/device/assembly/mousetrap
|
||||
name = "mousetrap"
|
||||
desc = "A handy little spring-loaded trap for catching pesty rodents."
|
||||
icon_state = "mousetrap"
|
||||
materials = list(MAT_METAL=100)
|
||||
attachable = 1
|
||||
var/armed = 0
|
||||
|
||||
|
||||
/obj/item/device/assembly/mousetrap/examine(mob/user)
|
||||
..()
|
||||
if(armed)
|
||||
to_chat(user, "The mousetrap is armed!")
|
||||
else
|
||||
to_chat(user, "The mousetrap is not armed.")
|
||||
|
||||
/obj/item/device/assembly/mousetrap/activate()
|
||||
if(..())
|
||||
armed = !armed
|
||||
if(!armed)
|
||||
if(ishuman(usr))
|
||||
var/mob/living/carbon/human/user = usr
|
||||
if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
|
||||
to_chat(user, "<span class='warning'>Your hand slips, setting off the trigger!</span>")
|
||||
pulse(0)
|
||||
update_icon()
|
||||
if(usr)
|
||||
playsound(usr.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
|
||||
|
||||
/obj/item/device/assembly/mousetrap/describe()
|
||||
return "The pressure switch is [armed?"primed":"safe"]."
|
||||
|
||||
/obj/item/device/assembly/mousetrap/update_icon()
|
||||
if(armed)
|
||||
icon_state = "mousetraparmed"
|
||||
else
|
||||
icon_state = "mousetrap"
|
||||
if(holder)
|
||||
holder.update_icon()
|
||||
|
||||
/obj/item/device/assembly/mousetrap/proc/triggered(mob/target, type = "feet")
|
||||
if(!armed)
|
||||
return
|
||||
var/obj/item/bodypart/affecting = null
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
if(PIERCEIMMUNE in H.dna.species.species_traits)
|
||||
playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
|
||||
armed = 0
|
||||
update_icon()
|
||||
pulse(0)
|
||||
return 0
|
||||
switch(type)
|
||||
if("feet")
|
||||
if(!H.shoes)
|
||||
affecting = H.get_bodypart(pick("l_leg", "r_leg"))
|
||||
H.Knockdown(60)
|
||||
if("l_hand", "r_hand")
|
||||
if(!H.gloves)
|
||||
affecting = H.get_bodypart(type)
|
||||
H.Stun(60)
|
||||
if(affecting)
|
||||
if(affecting.receive_damage(1, 0))
|
||||
H.update_damage_overlays()
|
||||
else if(ismouse(target))
|
||||
var/mob/living/simple_animal/mouse/M = target
|
||||
visible_message("<span class='boldannounce'>SPLAT!</span>")
|
||||
M.splat()
|
||||
playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
|
||||
armed = 0
|
||||
update_icon()
|
||||
pulse(0)
|
||||
|
||||
|
||||
/obj/item/device/assembly/mousetrap/attack_self(mob/living/carbon/human/user)
|
||||
if(!armed)
|
||||
to_chat(user, "<span class='notice'>You arm [src].</span>")
|
||||
else
|
||||
if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
|
||||
var/which_hand = "l_hand"
|
||||
if(!(user.active_hand_index % 2))
|
||||
which_hand = "r_hand"
|
||||
triggered(user, which_hand)
|
||||
user.visible_message("<span class='warning'>[user] accidentally sets off [src], breaking their fingers.</span>", \
|
||||
"<span class='warning'>You accidentally trigger [src]!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You disarm [src].</span>")
|
||||
armed = !armed
|
||||
update_icon()
|
||||
playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
|
||||
|
||||
|
||||
/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user)
|
||||
if(armed)
|
||||
if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
|
||||
var/which_hand = "l_hand"
|
||||
if(!(user.active_hand_index % 2))
|
||||
which_hand = "r_hand"
|
||||
triggered(user, which_hand)
|
||||
user.visible_message("<span class='warning'>[user] accidentally sets off [src], breaking their fingers.</span>", \
|
||||
"<span class='warning'>You accidentally trigger [src]!</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/device/assembly/mousetrap/Crossed(atom/movable/AM as mob|obj)
|
||||
if(armed)
|
||||
if(ismob(AM))
|
||||
var/mob/MM = AM
|
||||
if(!(MM.movement_type & FLYING))
|
||||
if(ishuman(AM))
|
||||
var/mob/living/carbon/H = AM
|
||||
if(H.m_intent == MOVE_INTENT_RUN)
|
||||
triggered(H)
|
||||
H.visible_message("<span class='warning'>[H] accidentally steps on [src].</span>", \
|
||||
"<span class='warning'>You accidentally step on [src]</span>")
|
||||
else if(ismouse(MM))
|
||||
triggered(MM)
|
||||
else if(AM.density) // For mousetrap grenades, set off by anything heavy
|
||||
triggered(AM)
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/device/assembly/mousetrap/on_found(mob/finder)
|
||||
if(armed)
|
||||
finder.visible_message("<span class='warning'>[finder] accidentally sets off [src], breaking their fingers.</span>", \
|
||||
"<span class='warning'>You accidentally trigger [src]!</span>")
|
||||
triggered(finder, (finder.active_hand_index % 2 == 0) ? "r_hand" : "l_hand")
|
||||
return 1 //end the search!
|
||||
return 0
|
||||
|
||||
|
||||
/obj/item/device/assembly/mousetrap/hitby(A as mob|obj)
|
||||
if(!armed)
|
||||
return ..()
|
||||
visible_message("<span class='warning'>[src] is triggered by [A].</span>")
|
||||
triggered(null)
|
||||
|
||||
|
||||
/obj/item/device/assembly/mousetrap/armed
|
||||
icon_state = "mousetraparmed"
|
||||
armed = 1
|
||||
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
|
||||
armed = 1
|
||||
|
||||
Reference in New Issue
Block a user