save point - a lot of shit to fix
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@@ -75,11 +75,7 @@
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return ..()
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if(user.zone_selected != "eyes" && user.zone_selected != "head")
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return ..()
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<<<<<<< HEAD
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if(user.disabilities & CLUMSY && prob(50))
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=======
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if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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M = user
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return eyestab(M,user)
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@@ -109,7 +105,7 @@
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item_state = "drill"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) //done for balance reasons, making them high value for research, but harder to get
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force = 8 //might or might not be too high, subject to change
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w_class = WEIGHT_CLASS_SMALL
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throwforce = 8
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